Difference between revisions of "Grand Theft Auto: San Andreas/Game Mechanics and Glitches/Phonecalls"

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(List of Calls)
(List of Calls: Added more mission names)
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In the table the number behind the thread name (e.g. MOB_RAN(3)) is the order the calls are checked in that thread, which means you receive calls with a smaller number first if several are available. It doesn't necessarily mean that the calls will actually come in that order, since that depends on which ones are unlocked.
 
In the table the number behind the thread name (e.g. MOB_RAN(3)) is the order the calls are checked in that thread, which means you receive calls with a smaller number first if several are available. It doesn't necessarily mean that the calls will actually come in that order, since that depends on which ones are unlocked.
 +
 +
The mission name behind a given prerequisite shows the mission that the game expects to have been be passed.
  
 
This list is not necessarily complete (the MOB_GF thread hasn't been added yet). The prerequisites and results info of a call may not be entirely complete (which would basicially require posting the code in here), but the relevant stuff should mostly be in there.
 
This list is not necessarily complete (the MOB_GF thread hasn't been added yet). The prerequisites and results info of a call may not be entirely complete (which would basicially require posting the code in here), but the relevant stuff should mostly be in there.
Line 60: Line 62:
 
| Catalina
 
| Catalina
 
| "PIG!"
 
| "PIG!"
| $WUZIMU_TOTAL_PASSED_MISSIONS > 1 (after Ran Fa Li)
+
| $WUZIMU_TOTAL_PASSED_MISSIONS > 1 (Ran Fa Li)
 
|
 
|
 
| MOB_RAN(3)
 
| MOB_RAN(3)
Line 67: Line 69:
 
| Catalina
 
| Catalina
 
| "Tiny-balled idiota!"
 
| "Tiny-balled idiota!"
| $TORENO_TOTAL_PASSED_MISSIONS > 5
+
| $TORENO_TOTAL_PASSED_MISSIONS > 5 (N.O.E.)
 
|
 
|
 
| MOB_RAN(4)
 
| MOB_RAN(4)
Line 74: Line 76:
 
| Catalina
 
| Catalina
 
| "I know it's you, you stinking perro!"
 
| "I know it's you, you stinking perro!"
| $CASINO_TOTAL_PASSED_MISSIONS > 5
+
| $CASINO_TOTAL_PASSED_MISSIONS > 5 (The Meat Business)
 
|
 
|
 
| MOB_RAN(5)
 
| MOB_RAN(5)
Line 81: Line 83:
 
| Catalina
 
| Catalina
 
| "Hello, Claude, baby."
 
| "Hello, Claude, baby."
| $MANSION_TOTAL_PASSED_MISSIONS > 2
+
| $MANSION_TOTAL_PASSED_MISSIONS > 2 (Home Coming)
 
|
 
|
 
| MOB_RAN(6)
 
| MOB_RAN(6)
Line 88: Line 90:
 
| Catalina
 
| Catalina
 
| "Yes, Claude, faster, harder, DEEPER!"
 
| "Yes, Claude, faster, harder, DEEPER!"
| $RIOT_TOTAL_PASSED_MISSIONS > 4
+
| $RIOT_TOTAL_PASSED_MISSIONS > 4 (End of the Line)
 
|
 
|
 
| MOB_RAN(7)
 
| MOB_RAN(7)
Line 95: Line 97:
 
| Toreno
 
| Toreno
 
| "Hey, how's the flying coming along?"
 
| "Hey, how's the flying coming along?"
| $FLIGHT_SCHOOL_BRIEF_PLAYED == 1, $MISSION_LEARNING_TO_FLY_PASSED == 0
+
| $FLIGHT_SCHOOL_BRIEF_PLAYED == 1,<br />$MISSION_LEARNING_TO_FLY_PASSED == 0
 
|  
 
|  
 
| MOB_RAN(8)
 
| MOB_RAN(8)
Line 102: Line 104:
 
| Toreno
 
| Toreno
 
| "Beat your fears, focus your mind and learn to fly."
 
| "Beat your fears, focus your mind and learn to fly."
| $FLIGHT_SCHOOL_BRIEF_PLAYED == 1, $MISSION_LEARNING_TO_FLY_PASSED == 0, $1373 == 1(call 44 taken)
+
| $FLIGHT_SCHOOL_BRIEF_PLAYED == 1,<br />$MISSION_LEARNING_TO_FLY_PASSED == 0,<br />$1373 == 1(call 44 taken)
 
|
 
|
 
| MOB_RAN(9)
 
| MOB_RAN(9)
Line 109: Line 111:
 
| Toreno
 
| Toreno
 
| "Carl, learn to fly."
 
| "Carl, learn to fly."
| $FLIGHT_SCHOOL_BRIEF_PLAYED == 1, $MISSION_LEARNING_TO_FLY_PASSED == 0, $1374 == 1(call 45 taken)
+
| $FLIGHT_SCHOOL_BRIEF_PLAYED == 1,<br />$MISSION_LEARNING_TO_FLY_PASSED == 0,<br />$1374 == 1(call 45 taken)
 
|
 
|
 
| MOB_RAN(10)
 
| MOB_RAN(10)
Line 116: Line 118:
 
| Loanshark
 
| Loanshark
 
| "Hey, Mr. Johnson. Just a friendly reminder that you owe me money."
 
| "Hey, Mr. Johnson. Just a friendly reminder that you owe me money."
| $CURRENT_TOWN_NUMBER == 3, not Player.Money($PLAYER_CHAR) > -499
+
| $CURRENT_TOWN_NUMBER == 3,<br />not Player.Money($PLAYER_CHAR) > -499
 
|
 
|
 
| MOB_RAN(11)
 
| MOB_RAN(11)
Line 123: Line 125:
 
| Sweet
 
| Sweet
 
| "Thought I'd explain some shit."
 
| "Thought I'd explain some shit."
| $INTRO_TOTAL_PASSED_MISSIONS > 0, 2 > $SWEET_TOTAL_PASSED_MISSIONS, $HELP_GROOVE_SHOWN == 3
+
| $INTRO_TOTAL_PASSED_MISSIONS > 0,<br />2 > $SWEET_TOTAL_PASSED_MISSIONS,<br />$HELP_GROOVE_SHOWN == 3
 
|  
 
|  
 
| style="background:blue;color:white" | MOB_LA1(1)
 
| style="background:blue;color:white" | MOB_LA1(1)
Line 130: Line 132:
 
| Crash
 
| Crash
 
| "Carl, it's officer Hernandez"
 
| "Carl, it's officer Hernandez"
| $SWEET_TOTAL_PASSED_MISSIONS > 0
+
| $SWEET_TOTAL_PASSED_MISSIONS > 0 (Tagging up Turf)
 
|
 
|
 
| style="background:blue;color:white" | MOB_LA1(2)
 
| style="background:blue;color:white" | MOB_LA1(2)
Line 137: Line 139:
 
| OGLoc
 
| OGLoc
 
| "Hey CJ, word up, G!"
 
| "Hey CJ, word up, G!"
| $OG_LOC_TOTAL_PASSED_MISSIONS == 4 and ($TIME_HOURS >= 20 or 6 > $TIME_HOURS)
+
| $OG_LOC_TOTAL_PASSED_MISSIONS == 4 (House Party (Cutscene)),<br />($TIME_HOURS >= 20 or 6 > $TIME_HOURS)
 
|
 
|
 
| style="background:blue;color:white" | MOB_LA1(3)
 
| style="background:blue;color:white" | MOB_LA1(3)
Line 158: Line 160:
 
| Crash
 
| Crash
 
| "Officer Tenpenny. How'd you get my number?"
 
| "Officer Tenpenny. How'd you get my number?"
| $OG_LOC_TOTAL_PASSED_MISSIONS > 1
+
| $OG_LOC_TOTAL_PASSED_MISSIONS > 1 (Madd Dogg's Rhymes)
 
| Create @CRASH Thread and Mission Marker
 
| Create @CRASH Thread and Mission Marker
 
| style="background:blue;color:white" | MOB_LA1(5)
 
| style="background:blue;color:white" | MOB_LA1(5)
Line 165: Line 167:
 
| Cesar
 
| Cesar
 
| "What's up homie? It's Cesar Vialpando cabron, que honda?"
 
| "What's up homie? It's Cesar Vialpando cabron, que honda?"
| $SWEET_TOTAL_PASSED_MISSIONS > 6
+
| $SWEET_TOTAL_PASSED_MISSIONS > 6 (Cesar Vialpando)
 
| Create @CESAR Thread and Marker
 
| Create @CESAR Thread and Marker
 
| style="background:blue;color:white" | MOB_LA1(6)
 
| style="background:blue;color:white" | MOB_LA1(6)
Line 172: Line 174:
 
| Sweet
 
| Sweet
 
| "Whattup, Sweet?"
 
| "Whattup, Sweet?"
| $SWEET_TOTAL_PASSED_MISSIONS > 6, $CRASH_LS_TOTAL_PASSED_MISSIONS > 0
+
| $SWEET_TOTAL_PASSED_MISSIONS > 6 (Cesar Vialpando),<br />$CRASH_LS_TOTAL_PASSED_MISSIONS > 0 (Burning Desire)
 
|
 
|
 
| style="background:blue;color:white" | MOB_LA1(7)
 
| style="background:blue;color:white" | MOB_LA1(7)
Line 180: Line 182:
 
| Cesar
 
| Cesar
 
| "My cousin. Really intense, holmes. Trust me."
 
| "My cousin. Really intense, holmes. Trust me."
| $MISSION_BADLANDS_PASSED > 0
+
| $MISSION_BADLANDS_PASSED > 0 (Badlands)
 
| Create @CAT Thread and Catalina Marker
 
| Create @CAT Thread and Catalina Marker
 
| style="background:yellow" | MOB_CAT(1)
 
| style="background:yellow" | MOB_CAT(1)
Line 187: Line 189:
 
| Sweet
 
| Sweet
 
| "Don't worry bro, I ain't gonna leave you in there."
 
| "Don't worry bro, I ain't gonna leave you in there."
| $MISSION_BADLANDS_PASSED > 0
+
| $MISSION_BADLANDS_PASSED > 0 (Badlands)
 
|
 
|
 
| style="background:yellow" | MOB_CAT(2)
 
| style="background:yellow" | MOB_CAT(2)
Line 208: Line 210:
 
| Cesar
 
| Cesar
 
| "Just get a fast car and meet me and Kendl just south of Montgomery."
 
| "Just get a fast car and meet me and Kendl just south of Montgomery."
| $CATALINA_TOTAL_PASSED_MISSIONS > 1 and $CESAR_TOTAL_PASSED_MISSIONS == 0
+
| $CATALINA_TOTAL_PASSED_MISSIONS > 1, $CESAR_TOTAL_PASSED_MISSIONS == 0
 
| Create @BCESAR Thread and Badlands Race Marker
 
| Create @BCESAR Thread and Badlands Race Marker
 
| style="background:yellow" | MOB_CAT(5)
 
| style="background:yellow" | MOB_CAT(5)
Line 225: Line 227:
 
| Woozie
 
| Woozie
 
| "I own a little betting shop in Chinatown."
 
| "I own a little betting shop in Chinatown."
| $SYNDICATE_TOTAL_PASSED_MISSIONS > 2
+
| $SYNDICATE_TOTAL_PASSED_MISSIONS > 2 (Jizzy)
 
| Starts @WUZI Thread
 
| Starts @WUZI Thread
 
| style="background:gold" | MOB_SF(1)
 
| style="background:gold" | MOB_SF(1)
Line 232: Line 234:
 
| Zero
 
| Zero
 
| "Sorry, Carl, are you busy?"
 
| "Sorry, Carl, are you busy?"
| $GARAGE_TOTAL_PASSED_MISSIONS > 0 (after Wear Flowers)
+
| $GARAGE_TOTAL_PASSED_MISSIONS > 0 (Wear Flowers in your Hair)
 
| Create @BUY2 Thread, Zero Asset available to buy
 
| Create @BUY2 Thread, Zero Asset available to buy
 
| style="background:gold" | MOB_SF(2)
 
| style="background:gold" | MOB_SF(2)
Line 239: Line 241:
 
| Zero
 
| Zero
 
| "Carl! It's Zero!"
 
| "Carl! It's Zero!"
| $GARAGE_TOTAL_PASSED_MISSIONS > 0, $ZERO_RCSHOP_BOUGHT == 1
+
| $GARAGE_TOTAL_PASSED_MISSIONS > 0 (Wear Flowers in your Hair),<br />$ZERO_RCSHOP_BOUGHT == 1
 
| Create @ZERO Thread, Mission Marker
 
| Create @ZERO Thread, Mission Marker
 
| style="background:gold" | MOB_SF(3)
 
| style="background:gold" | MOB_SF(3)
Line 246: Line 248:
 
| Jethro
 
| Jethro
 
| "Driving school? Man, exactly what you trying to say, man?"
 
| "Driving school? Man, exactly what you trying to say, man?"
| $GARAGE_TOTAL_PASSED_MISSIONS > 1 (after Deconstruction)
+
| $GARAGE_TOTAL_PASSED_MISSIONS > 1 (Deconstruction)
 
| Create @TRACE, @BSCHOO, @BIKES Threads, Mission Markers
 
| Create @TRACE, @BSCHOO, @BIKES Threads, Mission Markers
 
| style="background:gold" | MOB_SF(4)
 
| style="background:gold" | MOB_SF(4)
Line 253: Line 255:
 
| Jethro
 
| Jethro
 
| "There's an unofficial street racing club in San Fierro."
 
| "There's an unofficial street racing club in San Fierro."
| $MISSION_BACK_TO_SCHOOL_PASSED == 1, $TORENO_TOTAL_PASSED_MISSIONS > 3
+
| $MISSION_BACK_TO_SCHOOL_PASSED == 1,<br />$TORENO_TOTAL_PASSED_MISSIONS > 3 (Verdant Meadows)
 
| Street Races
 
| Street Races
 
| style="background:gold" | MOB_SF(5)
 
| style="background:gold" | MOB_SF(5)
Line 267: Line 269:
 
| Toreno
 
| Toreno
 
| "This is a friend of yours."
 
| "This is a friend of yours."
| $SYNDICATE_TOTAL_PASSED_MISSIONS == 10
+
| $SYNDICATE_TOTAL_PASSED_MISSIONS == 10 (Yay Ka-Boom-Boom)
 
| Create @DESERT Thread and Toreno Marker, creates Toreno Savepickup
 
| Create @DESERT Thread and Toreno Marker, creates Toreno Savepickup
 
| style="background:gold" | MOB_SF(7)
 
| style="background:gold" | MOB_SF(7)
Line 274: Line 276:
 
| Toreno
 
| Toreno
 
| "Son, get back to the ranch and I'll explain everything."
 
| "Son, get back to the ranch and I'll explain everything."
| $TORENO_TOTAL_PASSED_MISSIONS > 0 (after Monster)
+
| $TORENO_TOTAL_PASSED_MISSIONS > 0 (Monster)
 
| Highjack Mission Marker
 
| Highjack Mission Marker
 
| style="background:gold" | MOB_SF(8)
 
| style="background:gold" | MOB_SF(8)
Line 281: Line 283:
 
| Toreno
 
| Toreno
 
| "Here. Now. Don't screw around."
 
| "Here. Now. Don't screw around."
| $TORENO_TOTAL_PASSED_MISSIONS > 1 (after Highjack)
+
| $TORENO_TOTAL_PASSED_MISSIONS > 1 (Highjack)
 
| Interdiction
 
| Interdiction
 
| style="background:gold" | MOB_SF(9)
 
| style="background:gold" | MOB_SF(9)
Line 296: Line 298:
 
| The Truth
 
| The Truth
 
| "Carl. It's me. The Truth. We got a date with destiny, man"
 
| "Carl. It's me. The Truth. We got a date with destiny, man"
| $TORENO_TOTAL_PASSED_MISSIONS > 7
+
| $TORENO_TOTAL_PASSED_MISSIONS > 7 (Black Project)
 
| Mission Marker
 
| Mission Marker
 
| style="background:lightgreen" | MOB_VEG(1)
 
| style="background:lightgreen" | MOB_VEG(1)
Line 303: Line 305:
 
| Crash
 
| Crash
 
| "Carl! You get that dossier?"
 
| "Carl! You get that dossier?"
| $CASINO_TOTAL_PASSED_MISSIONS > 7 and $598 > 0 (after Misappropriation)
+
| $CASINO_TOTAL_PASSED_MISSIONS > 7 (Freefall),<br />$598 > 0 (after Misappropriation)
 
| High Noon
 
| High Noon
 
| style="background:lightgreen" | MOB_VEG(2)
 
| style="background:lightgreen" | MOB_VEG(2)
Line 310: Line 312:
 
| Paul
 
| Paul
 
| "Awright, Carl - it's me, Paulo."
 
| "Awright, Carl - it's me, Paulo."
| $CASINO_TOTAL_PASSED_MISSIONS > 3
+
| $CASINO_TOTAL_PASSED_MISSIONS > 3 (Don Peyote)
 
| Mission Marker/Unlock (Intensive Care)
 
| Mission Marker/Unlock (Intensive Care)
 
| style="background:lightgreen" | MOB_VEG(3)
 
| style="background:lightgreen" | MOB_VEG(3)
Line 317: Line 319:
 
| Rosenberg
 
| Rosenberg
 
| "He's taken over Caligula's!"
 
| "He's taken over Caligula's!"
| $CASINO_TOTAL_PASSED_MISSIONS > 6
+
| $CASINO_TOTAL_PASSED_MISSIONS > 6 (Fish in a Barrel)
 
| Mission Marker/Unlock (Freefall)
 
| Mission Marker/Unlock (Freefall)
 
| style="background:lightgreen" | MOB_VEG(4)
 
| style="background:lightgreen" | MOB_VEG(4)
Line 324: Line 326:
 
| Rosenberg
 
| Rosenberg
 
| "You've hung us out to dry, I know it!"
 
| "You've hung us out to dry, I know it!"
| $CASINO_TOTAL_PASSED_MISSIONS > 7, $598 > 1(after High Noon), $599 > 0(Madd Dogg), $TORENO_TOTAL_PASSED_MISSIONS > 8
+
| $CASINO_TOTAL_PASSED_MISSIONS > 7 (Freefall),<br />$598 > 1 (High Noon),<br />$599 > 0 (Madd Dogg),<br />$TORENO_TOTAL_PASSED_MISSIONS > 8 (Green Goo)
 
| Mission Marker/Unlock (Saint Mark's Bistro)
 
| Mission Marker/Unlock (Saint Mark's Bistro)
 
| style="background:lightgreen" | MOB_VEG(5)
 
| style="background:lightgreen" | MOB_VEG(5)
Line 331: Line 333:
 
| Millie
 
| Millie
 
| "Millie, girl, you will NOT regret this!"
 
| "Millie, girl, you will NOT regret this!"
| $HEIST_TOTAL_PASSED_MISSIONS > 1, not test $390 bit 1, $STAT_PROGRESS_WITH_MILLIE >= 35
+
| $HEIST_TOTAL_PASSED_MISSIONS > 1 (Key to her Heart),<br />not test $390 bit 1,<br />$STAT_PROGRESS_WITH_MILLIE >= 35
| Create Keycard Pickup
+
| Create Keycard Pickup, create_thread @KEYCARD
 
| style="background:lightgreen" | MOB_VEG(6)
 
| style="background:lightgreen" | MOB_VEG(6)
 
|-
 
|-
Line 338: Line 340:
 
| Woozie?
 
| Woozie?
 
| "It's Millie, she's dumped me."
 
| "It's Millie, she's dumped me."
| $HEIST_TOTAL_PASSED_MISSIONS > 1, not test $390 bit 1, $GIRL_PROGRESS[5] == -100
+
| $HEIST_TOTAL_PASSED_MISSIONS > 1 (Key to her Heart),<br />not test $390 bit 1,<br />$GIRL_PROGRESS[5] == -100
 
| rowspan="2" | Create Keycard Pickup, create_thread @KEYCARD
 
| rowspan="2" | Create Keycard Pickup, create_thread @KEYCARD
 
| rowspan="2" style="background:lightgreen" | MOB_VEG(7)
 
| rowspan="2" style="background:lightgreen" | MOB_VEG(7)
Line 345: Line 347:
 
| Woozie?
 
| Woozie?
 
| "It's Millie, she's dead."
 
| "It's Millie, she's dead."
| $HEIST_TOTAL_PASSED_MISSIONS > 1, not test $390 bit 1, $GIRL_PROGRESS[5] == -999
+
| $HEIST_TOTAL_PASSED_MISSIONS > 1 (Key to her Heart),<br />not test $390 bit 1,<br />$GIRL_PROGRESS[5] == -999
 
|-
 
|-
 
| 36
 
| 36
 
| Woozie?
 
| Woozie?
 
| "You get that pass key yet?"
 
| "You get that pass key yet?"
| $HEIST_TOTAL_PASSED_MISSIONS > 4, $37 == 0, $1384 == 0
+
| $HEIST_TOTAL_PASSED_MISSIONS > 4 (Up, Up and Away!),<br />$37 == 0,<br />$1384 == 0
 
|
 
|
 
| style="background:lightgreen" | MOB_VEG(8)
 
| style="background:lightgreen" | MOB_VEG(8)
Line 357: Line 359:
 
| Leone
 
| Leone
 
| "You won't be hearing from Mr. Rosenberg again."
 
| "You won't be hearing from Mr. Rosenberg again."
| $CASINO_TOTAL_PASSED_MISSIONS > 8, $HEIST_TOTAL_PASSED_MISSIONS != 6
+
| $CASINO_TOTAL_PASSED_MISSIONS > 8 (Saint Mark's Bistro), $HEIST_TOTAL_PASSED_MISSIONS != 6 (Heist not done)
 
|  
 
|  
 
| style="background:lightgreen" | MOB_VEG(9)
 
| style="background:lightgreen" | MOB_VEG(9)
Line 364: Line 366:
 
| Woozie?
 
| Woozie?
 
| "Are we doing this heist or are you going soft on me again."
 
| "Are we doing this heist or are you going soft on me again."
| $CASINO_TOTAL_PASSED_MISSIONS > 8, $1384 == 0
+
| $CASINO_TOTAL_PASSED_MISSIONS > 8 (Saint Mark's Bistro),<br />$1384 == 0
 
| Mission Marker
 
| Mission Marker
 
| style="background:lightgreen" | MOB_VEG(10)
 
| style="background:lightgreen" | MOB_VEG(10)
Line 371: Line 373:
 
| Woozie?
 
| Woozie?
 
| "Get back to the Four Dragons and we can get on with this thing!"
 
| "Get back to the Four Dragons and we can get on with this thing!"
| $CASINO_TOTAL_PASSED_MISSIONS > 8,<br />$37 == 1(Keycard acquired)
+
| $CASINO_TOTAL_PASSED_MISSIONS > 8 (Saint Mark's Bistro),<br />$37 == 1 (Keycard acquired)
 
| Mission Marker
 
| Mission Marker
 
| style="background:lightgreen" | MOB_VEG(11)
 
| style="background:lightgreen" | MOB_VEG(11)
Line 379: Line 381:
 
| Leone
 
| Leone
 
| "You two-bit, backstabbing, piece of eggplant shit!"
 
| "You two-bit, backstabbing, piece of eggplant shit!"
| $HEIST_TOTAL_PASSED_MISSIONS > 5
+
| $HEIST_TOTAL_PASSED_MISSIONS > 5 (Breaking the Bank at Caligula's)
 
|
 
|
 
| style="background:lightgreen" | MOB_VEG(12)
 
| style="background:lightgreen" | MOB_VEG(12)
Line 388: Line 390:
 
| Rosenberg
 
| Rosenberg
 
| "Fucking amazing!"
 
| "Fucking amazing!"
| $MANSION_TOTAL_PASSED_MISSIONS > 0
+
| $MANSION_TOTAL_PASSED_MISSIONS > 0 (A Home in the Hills)
 
| Mission Marker (Vertical Bird)
 
| Mission Marker (Vertical Bird)
 
| style="background:darkblue;color:white" | MOB_LA2(1)
 
| style="background:darkblue;color:white" | MOB_LA2(1)
Line 395: Line 397:
 
| Sweet
 
| Sweet
 
| "Carl, what's up? It's your brother."
 
| "Carl, what's up? It's your brother."
| $CASINO_TOTAL_PASSED_MISSIONS > 2, 2 > $MANSION_TOTAL_PASSED_MISSIONS
+
| $CASINO_TOTAL_PASSED_MISSIONS > 2 (You've had your Chips),<br />2 > $MANSION_TOTAL_PASSED_MISSIONS (before Vertical Bird)
 
|  
 
|  
 
| style="background:darkblue;color:white" | MOB_LA2(2)
 
| style="background:darkblue;color:white" | MOB_LA2(2)
Line 402: Line 404:
 
| Sweet
 
| Sweet
 
| "CJ, I been thinking."
 
| "CJ, I been thinking."
| $RIOT_TOTAL_PASSED_MISSIONS > 1
+
| $RIOT_TOTAL_PASSED_MISSIONS > 1 (Los Desperados)
 
| Gang Territories
 
| Gang Territories
 
| style="background:darkblue;color:white" | MOB_LA2(3)
 
| style="background:darkblue;color:white" | MOB_LA2(3)
Line 409: Line 411:
 
| Sweet
 
| Sweet
 
| "Hey wassup, you find Smoke?"
 
| "Hey wassup, you find Smoke?"
| $RIOT_TOTAL_PASSED_MISSIONS > 1, $GS_GANG_TURF_CONTROLLED > 34
+
| $RIOT_TOTAL_PASSED_MISSIONS > 1 (Los Desperados),<br />$GS_GANG_TURF_CONTROLLED > 34
 
| End of the Line
 
| End of the Line
 
| style="background:darkblue;color:white" | MOB_LA2(4)
 
| style="background:darkblue;color:white" | MOB_LA2(4)
  
 
|}
 
|}

Revision as of 09:32, 20 November 2015

Phonecalls are triggered after certain events (often finishing a certain mission).

There are two different kinds of phonecalls:

  • High-priorty calls have a recall delay of 20s before Badlands and 15s after finishing the mission Badlands. These calls are usually ones that unlock missions (Most Threads).
  • Low-priority calls have a recall delay of 60s. These calls include e.g. the Catalina troll calls after CJ parts ways with her (MOB_RAN Thread).

The delay counts from the last time the game considered you busy, this includes being on a mission, receiving a phonecall, cancelling a ringing phone. So for example a high-priority call might come 15s after you finished the last mission or 15s after you last cancelled a call. Even though you can't receive phonecalls when you have a wanted level, it doesn't count towards the delay, so you can receive a phonecall directly after you loose your wanted stars.

Answering/Cancelling phonecalls

The ringing phone counts as a small mission, setting $ONMISISON=1, which means you can't start any missions. Once the call is finished (either because you cancelled it or you accepted and finished it), it will set $ONMISSION=0 again.

You can cancel calls by shooting or getting into a vehicle, which will set $ONMISSION=0 after about 1.6 seconds (timed from between the "Press TAB to answer phone" dialog disappearing to mission markers re-appearing on the map, counted frames on video). So the effective delay after you cancelled a phonecall will be 16.6/21.6/61.6 seconds after you performed the action to cancel (e.g. shooting).

Holding Calls

Holding Action (default TAB) will hold a ringing phonecall until you let go of Action. This way you can keep it ringing even when going into an interior (even though it might not actually be audibly ringing anymore). You can also use weapons while doing this, which would normally cancel the call. You can't actually answer it in an interior, but you can carry it through one and then answer it in an environment where you can, e.g. outdoors or in a cutscene.

You can also hold phonecalls in vehicles by keeping AltFire pressed as long as you are in a vehicle. You have to keep Action pressed as long as you are on foot, including the get in/out animations, but not if you are completely in a vehicle. So you should press Action and AltFire during the get in/out animations and can then let go of one of them accordingly. It might be safer to bind Action/AltFire to one key though, which is possible because one is for on foot and the other for vehicles. This way you only need to keep one button pressed during the entire time you want to hold a phonecall, including driving vehicles.

List of Calls

The following threads, which are started/stopped as the game progresses, are used to check for different groups of phonecalls (check delay in ms):

  • MOB_LA1 (90)
  • MOB_CAT (120)
  • MOB_SF (150)
  • MOB_VEG (180)
  • MOB_LA2 (250)
  • MOB_RAN (1000)
  • MOB_GF (150)

Each thread checks independantly every x ms (as noted in the list above) if the recall time has passed and the prerequisites for calls are met. This means that if calls from different threads are available, calls can come in a somewhat random order, although calls from threads that are checked with a smaller delay probably have a higher chance of getting in first.

In the table the number behind the thread name (e.g. MOB_RAN(3)) is the order the calls are checked in that thread, which means you receive calls with a smaller number first if several are available. It doesn't necessarily mean that the calls will actually come in that order, since that depends on which ones are unlocked.

The mission name behind a given prerequisite shows the mission that the game expects to have been be passed.

This list is not necessarily complete (the MOB_GF thread hasn't been added yet). The prerequisites and results info of a call may not be entirely complete (which would basicially require posting the code in here), but the relevant stuff should mostly be in there.

ID From Quote Prerequisite Call Unlocks/Info Thread
11 Kendl "Loser!" Lowrider Race Failed MOB_RAN(1)
14 Big Smoke "Yo Carl, it's Smoke." $MISSION_RUNNING_DOG_FAILED == 1 and $SMOKE_TOTAL_PASSED_MISSIONS == 1 and $STAT_FAT >= 500.0 MOB_RAN(2)
1 Catalina "PIG!" $WUZIMU_TOTAL_PASSED_MISSIONS > 1 (Ran Fa Li) MOB_RAN(3)
2 Catalina "Tiny-balled idiota!" $TORENO_TOTAL_PASSED_MISSIONS > 5 (N.O.E.) MOB_RAN(4)
3 Catalina "I know it's you, you stinking perro!" $CASINO_TOTAL_PASSED_MISSIONS > 5 (The Meat Business) MOB_RAN(5)
4 Catalina "Hello, Claude, baby." $MANSION_TOTAL_PASSED_MISSIONS > 2 (Home Coming) MOB_RAN(6)
5 Catalina "Yes, Claude, faster, harder, DEEPER!" $RIOT_TOTAL_PASSED_MISSIONS > 4 (End of the Line) MOB_RAN(7)
44 Toreno "Hey, how's the flying coming along?" $FLIGHT_SCHOOL_BRIEF_PLAYED == 1,
$MISSION_LEARNING_TO_FLY_PASSED == 0
MOB_RAN(8)
45 Toreno "Beat your fears, focus your mind and learn to fly." $FLIGHT_SCHOOL_BRIEF_PLAYED == 1,
$MISSION_LEARNING_TO_FLY_PASSED == 0,
$1373 == 1(call 44 taken)
MOB_RAN(9)
46 Toreno "Carl, learn to fly." $FLIGHT_SCHOOL_BRIEF_PLAYED == 1,
$MISSION_LEARNING_TO_FLY_PASSED == 0,
$1374 == 1(call 45 taken)
MOB_RAN(10)
54-69 Loanshark "Hey, Mr. Johnson. Just a friendly reminder that you owe me money." $CURRENT_TOWN_NUMBER == 3,
not Player.Money($PLAYER_CHAR) > -499
MOB_RAN(11)
19 Sweet "Thought I'd explain some shit." $INTRO_TOTAL_PASSED_MISSIONS > 0,
2 > $SWEET_TOTAL_PASSED_MISSIONS,
$HELP_GROOVE_SHOWN == 3
MOB_LA1(1)
9 Crash "Carl, it's officer Hernandez" $SWEET_TOTAL_PASSED_MISSIONS > 0 (Tagging up Turf) MOB_LA1(2)
6 OGLoc "Hey CJ, word up, G!" $OG_LOC_TOTAL_PASSED_MISSIONS == 4 (House Party (Cutscene)),
($TIME_HOURS >= 20 or 6 > $TIME_HOURS)
MOB_LA1(3)
20 Sweet "There's a gym I go to a couple of blocks out from the Grove." $SWEET_TOTAL_PASSED_MISSIONS > 2, 450.0 > $STAT_FAT Gym MOB_LA1(4)
21 Sweet "So I put a little weight on, but...." $SWEET_TOTAL_PASSED_MISSIONS > 2, $STAT_FAT >= 450.0 Gym MOB_LA1(4)
12 Crash "Officer Tenpenny. How'd you get my number?" $OG_LOC_TOTAL_PASSED_MISSIONS > 1 (Madd Dogg's Rhymes) Create @CRASH Thread and Mission Marker MOB_LA1(5)
7 Cesar "What's up homie? It's Cesar Vialpando cabron, que honda?" $SWEET_TOTAL_PASSED_MISSIONS > 6 (Cesar Vialpando) Create @CESAR Thread and Marker MOB_LA1(6)
18 Sweet "Whattup, Sweet?" $SWEET_TOTAL_PASSED_MISSIONS > 6 (Cesar Vialpando),
$CRASH_LS_TOTAL_PASSED_MISSIONS > 0 (Burning Desire)
MOB_LA1(7)
8 Cesar "My cousin. Really intense, holmes. Trust me." $MISSION_BADLANDS_PASSED > 0 (Badlands) Create @CAT Thread and Catalina Marker MOB_CAT(1)
24 Sweet "Don't worry bro, I ain't gonna leave you in there." $MISSION_BADLANDS_PASSED > 0 (Badlands) MOB_CAT(2)
15 The Truth "You know me. This is The Truth." $TRUTH_TOTAL_PASSED_MISSIONS == 0, $CATALINA_TOTAL_PASSED_MISSIONS == 1 Create @TRU Thread, Marker MOB_CAT(3)
0 Catalina "Get your ass up here, now!" $CATALINA_TOTAL_PASSED_MISSIONS == 3 MOB_CAT(4)
10 Cesar "Just get a fast car and meet me and Kendl just south of Montgomery." $CATALINA_TOTAL_PASSED_MISSIONS > 1, $CESAR_TOTAL_PASSED_MISSIONS == 0 Create @BCESAR Thread and Badlands Race Marker MOB_CAT(5)
16 The Truth "Prank caller! Prank caller!" $CATALINA_TOTAL_PASSED_MISSIONS > 3, $CESAR_TOTAL_PASSED_MISSIONS > 9 Mission Marker, set_max_wanted_level_to 5 MOB_CAT(6)


34 Woozie "I own a little betting shop in Chinatown." $SYNDICATE_TOTAL_PASSED_MISSIONS > 2 (Jizzy) Starts @WUZI Thread MOB_SF(1)
29 Zero "Sorry, Carl, are you busy?" $GARAGE_TOTAL_PASSED_MISSIONS > 0 (Wear Flowers in your Hair) Create @BUY2 Thread, Zero Asset available to buy MOB_SF(2)
30 Zero "Carl! It's Zero!" $GARAGE_TOTAL_PASSED_MISSIONS > 0 (Wear Flowers in your Hair),
$ZERO_RCSHOP_BOUGHT == 1
Create @ZERO Thread, Mission Marker MOB_SF(3)
31 Jethro "Driving school? Man, exactly what you trying to say, man?" $GARAGE_TOTAL_PASSED_MISSIONS > 1 (Deconstruction) Create @TRACE, @BSCHOO, @BIKES Threads, Mission Markers MOB_SF(4)
32 Jethro "There's an unofficial street racing club in San Fierro." $MISSION_BACK_TO_SCHOOL_PASSED == 1,
$TORENO_TOTAL_PASSED_MISSIONS > 3 (Verdant Meadows)
Street Races MOB_SF(5)
33 Jethro "Now there's a showroom round the block that's come up for sale" $1404 == 1 (Monster Call Taken), $MISSION_BACK_TO_SCHOOL_PASSED == 1 Create @BUY1 Thread (Wang Cars) MOB_SF(6)
41 Toreno "This is a friend of yours." $SYNDICATE_TOTAL_PASSED_MISSIONS == 10 (Yay Ka-Boom-Boom) Create @DESERT Thread and Toreno Marker, creates Toreno Savepickup MOB_SF(7)
42 Toreno "Son, get back to the ranch and I'll explain everything." $TORENO_TOTAL_PASSED_MISSIONS > 0 (Monster) Highjack Mission Marker MOB_SF(8)
43 Toreno "Here. Now. Don't screw around." $TORENO_TOTAL_PASSED_MISSIONS > 1 (Highjack) Interdiction MOB_SF(9)
35 Woozie "It's the Four Dragons Casino in Las Venturas." $MISSION_LEARNING_TO_FLY_PASSED > 0 Restart Thread @MOB_VEG, Casino Savepoint, Garage.Activate('VECMOD'), Create @LITCAS Thread MOB_SF(10)
17 The Truth "Carl. It's me. The Truth. We got a date with destiny, man" $TORENO_TOTAL_PASSED_MISSIONS > 7 (Black Project) Mission Marker MOB_VEG(1)
13 Crash "Carl! You get that dossier?" $CASINO_TOTAL_PASSED_MISSIONS > 7 (Freefall),
$598 > 0 (after Misappropriation)
High Noon MOB_VEG(2)
47 Paul "Awright, Carl - it's me, Paulo." $CASINO_TOTAL_PASSED_MISSIONS > 3 (Don Peyote) Mission Marker/Unlock (Intensive Care) MOB_VEG(3)
48 Rosenberg "He's taken over Caligula's!" $CASINO_TOTAL_PASSED_MISSIONS > 6 (Fish in a Barrel) Mission Marker/Unlock (Freefall) MOB_VEG(4)
49 Rosenberg "You've hung us out to dry, I know it!" $CASINO_TOTAL_PASSED_MISSIONS > 7 (Freefall),
$598 > 1 (High Noon),
$599 > 0 (Madd Dogg),
$TORENO_TOTAL_PASSED_MISSIONS > 8 (Green Goo)
Mission Marker/Unlock (Saint Mark's Bistro) MOB_VEG(5)
53 Millie "Millie, girl, you will NOT regret this!" $HEIST_TOTAL_PASSED_MISSIONS > 1 (Key to her Heart),
not test $390 bit 1,
$STAT_PROGRESS_WITH_MILLIE >= 35
Create Keycard Pickup, create_thread @KEYCARD MOB_VEG(6)
39 Woozie? "It's Millie, she's dumped me." $HEIST_TOTAL_PASSED_MISSIONS > 1 (Key to her Heart),
not test $390 bit 1,
$GIRL_PROGRESS[5] == -100
Create Keycard Pickup, create_thread @KEYCARD MOB_VEG(7)
40 Woozie? "It's Millie, she's dead." $HEIST_TOTAL_PASSED_MISSIONS > 1 (Key to her Heart),
not test $390 bit 1,
$GIRL_PROGRESS[5] == -999
36 Woozie? "You get that pass key yet?" $HEIST_TOTAL_PASSED_MISSIONS > 4 (Up, Up and Away!),
$37 == 0,
$1384 == 0
MOB_VEG(8)
51 Leone "You won't be hearing from Mr. Rosenberg again." $CASINO_TOTAL_PASSED_MISSIONS > 8 (Saint Mark's Bistro), $HEIST_TOTAL_PASSED_MISSIONS != 6 (Heist not done) MOB_VEG(9)
38 Woozie? "Are we doing this heist or are you going soft on me again." $CASINO_TOTAL_PASSED_MISSIONS > 8 (Saint Mark's Bistro),
$1384 == 0
Mission Marker MOB_VEG(10)
37 Woozie? "Get back to the Four Dragons and we can get on with this thing!" $CASINO_TOTAL_PASSED_MISSIONS > 8 (Saint Mark's Bistro),
$37 == 1 (Keycard acquired)
Mission Marker MOB_VEG(11)
52 Leone "You two-bit, backstabbing, piece of eggplant shit!" $HEIST_TOTAL_PASSED_MISSIONS > 5 (Breaking the Bank at Caligula's) MOB_VEG(12)


50 Rosenberg "Fucking amazing!" $MANSION_TOTAL_PASSED_MISSIONS > 0 (A Home in the Hills) Mission Marker (Vertical Bird) MOB_LA2(1)
25 Sweet "Carl, what's up? It's your brother." $CASINO_TOTAL_PASSED_MISSIONS > 2 (You've had your Chips),
2 > $MANSION_TOTAL_PASSED_MISSIONS (before Vertical Bird)
MOB_LA2(2)
22 Sweet "CJ, I been thinking." $RIOT_TOTAL_PASSED_MISSIONS > 1 (Los Desperados) Gang Territories MOB_LA2(3)
23 Sweet "Hey wassup, you find Smoke?" $RIOT_TOTAL_PASSED_MISSIONS > 1 (Los Desperados),
$GS_GANG_TURF_CONTROLLED > 34
End of the Line MOB_LA2(4)
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