Difference between revisions of "Duke Nukem 3D/Additional Resources"

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(Created page with "Some of the information in the "Game Mechanics and Glitches" page is based on prior work from Joe Lennox's website, Red-Stars.net, which has a good write-up of a lot of the Du...")
 
(+added the latest Duke3D SDA thread +changed ordering of resources)
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Duke3D SDA threads:<br />
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https://forum.speeddemosarchive.com/post/duke_nukem_3d_megaton_edition.html<br />
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https://forum.speeddemosarchive.com/post/duke_nukem_3d_speedrun.html<br />
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https://forum.speeddemosarchive.com/post/duke3d_speedrun.html<br />
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<br />
 
Some of the information in the "Game Mechanics and Glitches" page is based on prior work from Joe Lennox's website, Red-Stars.net, which has a good write-up of a lot of the Duke speedrunning tricks, and also some per level speedrunning notes:<br />
 
Some of the information in the "Game Mechanics and Glitches" page is based on prior work from Joe Lennox's website, Red-Stars.net, which has a good write-up of a lot of the Duke speedrunning tricks, and also some per level speedrunning notes:<br />
 
http://www.red-stars.net/content/Duke_Nukem_3D/<br />
 
http://www.red-stars.net/content/Duke_Nukem_3D/<br />
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The Wikia Duke Nukem wiki contains quite a bit of useful info:<br />
 
The Wikia Duke Nukem wiki contains quite a bit of useful info:<br />
 
http://dukenukem.wikia.com/wiki/Duke_Nukem_3D<br />
 
http://dukenukem.wikia.com/wiki/Duke_Nukem_3D<br />
<br />
 
Original Duke3D SDA threads:<br />
 
https://forum.speeddemosarchive.com/post/duke_nukem_3d_speedrun.html<br />
 
https://forum.speeddemosarchive.com/post/duke3d_speedrun.html<br />
 
 
<br />
 
<br />
 
LLCoolDave's version of the Duke3D Done Quick project (circa Dec. 30, 2004) (distinct from the earlier Kineox version)<br />
 
LLCoolDave's version of the Duke3D Done Quick project (circa Dec. 30, 2004) (distinct from the earlier Kineox version)<br />

Revision as of 21:52, 11 April 2014

Duke3D SDA threads:
https://forum.speeddemosarchive.com/post/duke_nukem_3d_megaton_edition.html
https://forum.speeddemosarchive.com/post/duke_nukem_3d_speedrun.html
https://forum.speeddemosarchive.com/post/duke3d_speedrun.html

Some of the information in the "Game Mechanics and Glitches" page is based on prior work from Joe Lennox's website, Red-Stars.net, which has a good write-up of a lot of the Duke speedrunning tricks, and also some per level speedrunning notes:
http://www.red-stars.net/content/Duke_Nukem_3D/

The Wikia Duke Nukem wiki contains quite a bit of useful info:
http://dukenukem.wikia.com/wiki/Duke_Nukem_3D

LLCoolDave's version of the Duke3D Done Quick project (circa Dec. 30, 2004) (distinct from the earlier Kineox version)
JFDuke3D .dmos of the runs are available on the archive:
https://web.archive.org/web/20041230163614/http://www.metroid2002.com/llcooldave/duke3D/recordlist.htm

Fernito's Glitch City map, a challenge map with a focus on Duke glitches:
http://www.red-stars.net/games/duke3d/GLITCH.MAP
http://www.youtube.com/watch?v=rJ1UQ0elpYY

You can find the source code for Duke Nukem 3D Megaton Edition here:
https://github.com/TermiT/duke3d-megaton

The Chocolate Duke source and dissection notes can also be useful:
http://fabiensanglard.net/duke3d/index.php

Also, if you haven't seen it already, you should definitely watch LLCoolDave's most recent AGDQ2014 run of Duke Nukem 3D: Megaton Edition (which includes a glitch exhibition):
http://www.youtube.com/watch?v=RxdUFOKG3r4

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