Divine Divinity/any % SS

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During this run, we won't be skippint any of the quests in the main storyline, as this apperas to be impossible. What is left, if to do these quests as fast as possible and saving time where ever possible. The most important used are the statue glitch, item duplication and long distance pyramid throws.

The maps I'll be referencing, are maps with the paths drawn into. They can be found here.

In the description, you'll find time designations I use to know, how far I have to scroll to the for of war. As it's unlikely that you count the same way I do, you'll need to come up with your own timings.


Part I: Aleroth, Rivertown, Stormfist Castle

This part consists of leaving the town Aleroth, going to Rivertown to buy a statue and potions and get an invitation to enter Stormfist Castle


Aleroth: Map 1

The supplies we get in Jorams house are gold and potions.

Take the gold can be found in the chest you woke up next to. Multiply the gold (to about 10000). Leave the basment and purchase the potions from Joram: You need red, blue and yellow.

You can duplicate the yellow potion in the bookshelf

Leave the house and go to Mardaneus' house.After the cutscene, enter the house through the well to the East. Then go to the village entrance and talk to Serk. To get the Teleportpyramids, turn all the Dragon statues north.

Place and use a teleport pyramid, pick up the other one and teleport back. If you are to slow, you'll take a lot of damage from the skeletons in the room.

Go back to Lanilors house and talk to him.

At the gate: Throw pyramid 8 to the east. It should land just north of Nericon's Garden.

Leave town and head south until a cutscene starts. One it has ended, use the teleporter and head to Rivertown.


Rivertown

Go to store Ars Magicana and buy a statue (it doesn't matter whitch one). Head to the potions shop and buy shadowpotions (multiply them as well)


The Barracks

Go south to the barracks and talk to General Alix.


Break The Siege

Go to Captain Mitox located south of General Alix. Here you have to do two quests to receive the invitation to Stormfist Castle.

Quests: Ravage the Orc supply train Poison the Well

Note:

Place teleporter in front of the headquarters. Once at the supply train, place the other one. Then teleport back, accept the new quest and teleport right back again. Pick up the teleporter. After you have poisoned the well, teleport back again and pick up the second teleporter.

Talk to Captain Mitox and then visit General Alix to receive the invitation.


Stormfist Castle

One we enter the castle, two cutscenes will start. In the first one, an imp is going to take away our pyramides. If we don't have them on us, he won't take them, but he'll stop us, as soon as we try to use them again.

After the cutscenes are done, we'll have to do a few tasks for Janus.


1. Find the White Cat:

Leave Janus' room, follow the hallway south.

2. Deliver a Love Letter to Lela:

The room from Lela's go her hand over the letter.

3. Flowers for Lela:

Pick a flower near the gate and bring the it to Lela.

4. Find the Teddy Bear:

In the corner of the corridor, next to Janus' room.

5. The Merchant's Meeting:

An important meeting in the throne room, which is interrupted by orcs. We are then thrown out of the castle, as we failed to defend Janus


Part II: Iona's Dungeon, The Graveyard

Iona's Dungeon: Map 2

Head south until we are approached by Iona. She will teleport us away, take all our stuff and throw us into a cell. Try to open the door and wait for the cat to bring the key. Leave the cell and take the stairs to the west of our cell.


Iona's Dungeon First Floor

Get key from the chest in the far east of this level and use it to open the cell nearby. You'll find you stuff int the chest. Go all the way to the exit in the west of Dunegons. (a map is provided)


The Graveyard: Map 3

The gate is located southeast of the grave. You have to wait untill Iona appears for it to be unlocked.


Part III: River Town, The Sewers, Treasure

Rivertown

Next, go to Rivertown, which is located in the southeast. Buy scorpion traps. Enter the grate to the sewer on the marketplace.


The Sewers: Map 4

In the sewers: see maps.


Stormfist Castle's Treasure Room

All 10 points on constitution. Through the southern exit of the room, then to the west. (keep to the upper site) After the dialogue, move all the way to the east (keep to the right) and then through the "Door" into the treasury. To the center and back to Zandalor after the dialog.


Return To the Dwarven Bread Inn

Wait for the cutscene to pass. Put one point towards Meteoritestrike and multiply the scorpion traps (→ ~30) Run to the corpse, so that a dialogue with Zandalor starts.


The Council of Seven

After the dialogue kill two monster with Meteoritestrike to gain a level. A point towards Deadly Gift. Fight the Succubus. we receive our pyramids from ZixZax, who we can find in the area west of us. Place the orbs in the statues.


Part IV: Gathering the Council

Human And Ork: Map 5

Teleport to Aleroth Leave one pyramid near the teleporter. Go into the village, get the key and then rescue Mardaneus. Talk to Joram in the Blue Boar Inn about Goemoe. Set the orc free. Use pyramid to go back to the Council of the Seven and look at the the lizard statue.


Lizard And Imp: Map 6

Go Verdistis. Enter the inn to the right of the road and do the Imp quest. Go back to the main road and head northeast in order to save Goemoe. View the dwarf statue back at the Council of Seven.


Dwarf And Elf: Map 5 (start with pink) and Map 6-10

Collect teleport pyramid and teleport to Ars Magicana. Walk southwest along the eastern edge of the city towards the dwarven village. Talk to Eolus at the altar. Continue east into the house ant talk to Gregor. Pick up the scroll in the upper room. Head to Dark Forest (see map).

Go to the village of elves and keep south inside the village to avoid a cutscene. Talk to Bronthion, drop a pyramid and leave the village to the south. Go to the camp of orcs and enter the cave. Enter the basement and fight Josephina. Collect the artifacts then teleport back to Bronthion. Collect the pyramid .

Enter the Dwarven Halls. Go to the teleporter near the entrance to the throne room and drop a pyramid. Talk to King Kelp. Go through the mines. (see map) The fight with Moriendor is skip by going to the lever immediately. Bag the stone axe and teleport back. Speak with the king and use the teleporter to head to the dwarven village. Talk to Eolus in the house on the southern edge of the village. Head back to the Council of Seven.


Part V: The Wastelands

The Way to the Dungeon: Map 11

After speaking with the Orcs head east, then southwest until a cut scene begins.

After the cut scene head southeast. At the southern edge of the map, walk to the east, until a dialog box appears. One point towards Spirit Form and use it immedeatly. After you crossed the swamp, reuse the skill. Tuse the statue glitch. Enter the dungeon.


The Five Forts: Map 12-17

Run up to the marked location on the map. Drop a teleport pyramid. Throw the other pyramid through the void to the fortresses with the following timings:

1: < 6++; v 2+ 2: < 7; ^ 3++

Do NOT teleport back! From here: ^ 4; > 3

3: ^ 1; > 5++ 4: ^ 5; > 7

For the forts, see maps. Collect pyramid, then run to the boss.


Throw to the Boss: ^ 8; > 3 Drop a pyramid in the anteroom. Go to the lever in the west wing, press it and teleport back. Go to the lever in the east wing, press it and teleport back. Run to the NE and defeat the boss.

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