Anri-chan/Source/anri.bat

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Revision as of 18:44, 29 March 2008 by Ballofsnow (Talk | contribs)

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@ECHO OFF

REM ---------------------------------------------------------------------------
REM                                   Credits
REM ---------------------------------------------------------------------------

REM metroid 2002 speed demos archive anri-chan
REM http://www.metroid2002.com/
REM http://speeddemosarchive.com/
REM nathan jahnke <njahnke@gmail.com>
REM Ian Bennett
REM Philip "ballofsnow" Cornell


REM ---------------------------------------------------------------------------
REM             Set Anri-chan to low priority mode. ( & other params)
REM
REM  Environment variables remain even if you call anri-chan on top of itself.
REM  So don't worry about losing information. The loop looks for parameters
REM  that have been sent to anri.bat. Order doesn't matter as you can see. When
REM  setting anri.bat to low priority, you send the parameter "anrilow" so that
REM  anri-chan knows, and doesn't go into an infinite loop.
REM ---------------------------------------------------------------------------

FOR %%G IN (%*) DO (
  IF %%G==anrilow (SET anrilow=y)
  IF %%G==samplemode (SET samplemode=y)
)
IF NOT DEFINED anrilow ( GOTO setanribat )


REM ---------------------------------------------------------------------------
REM                                Initialisation
REM
REM Some obvious stuff in here. todo: describe desktop location
REM ---------------------------------------------------------------------------

(SET anri_ver=3)
(SET in_anrichan=y)
SET anri_dir=%~dp0
SET anri_path=%~dp0anri.bat
(SET dgmpgdec_dir=dgmpgdec149)
(SET vdub=virtualdub-1.7.6)

REM log name
(SET log=log_%time%)
(SET log=%log::=%)
(SET log=%log: =%)
(SET log=%log:.=%.txt)

REM get the name of the desktop ... old method for safety, then new method
(SET DESKTOP=%HOMEDRIVE%%HOMEPATH%\desktop)

XCOPY /Y /Q "%anri_dir%anridesktoploc.bat" "%appdata%" > NUL
REG QUERY "HKEY_CURRENT_USER\Software\Microsoft\Windows\CurrentVersion\Explorer\Shell Folders" /V "Desktop" | "%anri_dir%sed" -n s/.\+REG_SZ.\+\\\(.\+\)[^\\]*/\1/gp >> "%appdata%\anridesktoploc.bat"
CALL "%appdata%\anridesktoploc.bat" > NUL 2>&1
SET DESKTOP=%HOMEDRIVE%%HOMEPATH%\%DESKTOP%
DEL "%appdata%\anridesktoploc.bat"

CALL "%anri_dir%\ini.bat"
IF NOT DEFINED parentdir SET parentdir=%DESKTOP%

REM CALL "%anri_dir%settings.bat"
REM SETTINGS
REM (SET vars_to_use=temp_files this_anriver done d f vhs onepixel nes twod statid statid1 statid2 statid3 driveletter projname gba gameboy dvdsource prog trim create_hq create_mq create_lq create_iq create_xm create_xl using_settings check_now avifiles avifolder deflicker twodtemp maxaudiobitrate hqq no_pause_before_indexing)

REM ---------------------------------------------------------------------------
REM                     Load AviSynth plugins and scripts
REM
REM  All plugins used by anrichan should be contained in its own directory. Scan
REM  the plugins folder and write plugins.avs which will later be used for all
REM  scripts. We should never have to refer to the avisynth folder.
REM ---------------------------------------------------------------------------

IF EXIST "%anri_dir%plugins.avs" DEL "%anri_dir%plugins.avs"
FOR %%G IN ("%anri_dir%plugins\*") DO (
  IF %%~xG==.dll ECHO loadplugin^("%%~fG"^) >> "%anri_dir%plugins.avs"
  IF %%~xG==.avs ECHO import^("%%~fG"^) >> "%anri_dir%plugins.avs"
)

REM ---------------------------------------------------------------------------
REM                          Sample extraction procedure
REM 
REM  Sample extraction is basically regular mode minus a bunch of questions.
REM  This procedure gets called when a parameter "sample" has been sent to
REM  anri.bat. There isn't much documentation about how this works since this
REM  was meant to be short. One thing that's different is that the sample video
REM  will have separated fields. This is to avoid the problem with interlacing
REM  and the Yv12 colorspace. The fields are then weaved back together to
REM  determine DFnD.
REM ---------------------------------------------------------------------------

:proc_sample
IF NOT "%samplemode%"=="y" GOTO proc_main
SETLOCAL ENABLEDELAYEDEXPANSION
CD /D "%DESKTOP%"
SET projdirpath=%CD%
(SET no_pause_before_indexing=y)
(SET projname=sample)
CALL :out_cls
CALL :q_dvdsource
IF "%dvdsource%"=="y" (
  CALL :q_driveletter 0
  CALL :index_dvd
) ELSE CALL :q_avi
CALL :out_info This sample will be 300 frames long, pick the starting frame of a scene with action.
COPY /B "sample.avs" "sample_trimtemp.avs" 1> NUL
ECHO lanczos4resize^(320,240^) >> "sample_trimtemp.avs"
PAUSE
START "trimming vdub" "%anri_dir%%vdub%\virtualdub.exe" "sample_trimtemp.avs"
CALL :q_trimval
SET /A trim2=!trimval! + 299
ECHO trim^(!trimval!,!trim2!^) >> sample.avs
ECHO AssumeTFF >> sample.avs
ECHO SeparateFields >> sample.avs
ECHO converttoyv12 >> sample.avs
CALL :1pass sample.avs sample 128000 19 1
DEL sample*.avs 2> NUL | DEL sample.bak 2> NUL | DEL sample*.d2v 2> NUL | DEL sampleVTS* 2> NUL | DEL log*.txt 2> NUL
ECHO.
ECHO.
ECHO Finished. You will find sample.mp4 on your desktop. Feel free to rename it to something more descriptive like nameofgame_sample.mp4.
ECHO.
ECHO ^^! READ ^^! You will see that the video has been resized vertically ^(it's slightly more complicated than that..^), this is normal and will make it easier for the techies to help you.
ECHO.
PAUSE
@ECHO ON
ENDLOCAL ENABLEDELAYEDEXPANSION
EXIT

REM ---------------------------------------------------------------------------
REM                              Main procedure
REM 
REM  Anri-chan's home.. housing the program flow. This is beginning to end for
REM  encoding the video.
REM 
REM  The first section sets up the project name and folder, or if one already
REM  exists it will find the existing settings and go to the encoding stage.
REM ---------------------------------------------------------------------------

:proc_main
CALL :out_cls
IF "%main_anri_updated%"=="y" GOTO die
IF "%using_settings%"=="y" GOTO proc_check_settings
CALL :out_cls
CALL :out_info ON HERMESUS LUC ARSUS ESTARIAS AUC ELTRAS LI CELES! Now, let's get to work!
CALL :out_section PROJECT SETUP
CALL :q_projname
CALL :make_projdir
CALL :find_existing_settings
IF "%using_settings%"=="y" GOTO proc_check_settings

REM ---------------------------------------------------------------------------
REM  Main procedure - Movie source
REM 
REM  It's either DVD or AVI, no exceptions (for now). The current method for
REM  DVD extraction is as follows: Find and validate the DVD folder. Check for
REM  the existence of IFO files (has details on structure of DVD). If they are
REM  found, the IFO is analyzed and ripped with Mplayer. Otherwise it goes
REM  straight to DGindex.
REM
REM  Why Mplayer? It has the ability to rip files per program chain. There is
REM  a problem where indexing multiple program chains can cause audio desync.
REM  Now that we get the data on a per PGC basis, we can index them individually
REM  and join them up later in AviSynth which can properly align video/audio.
REM 
REM  There are two methods for loading AVI files. Either the user enters the
REM  paths to the file individually, or specifies a directory and anri-chan
REM  loads all AVI files alphabetically. There is currently no validation for
REM  AVI files with different video properties.
REM ---------------------------------------------------------------------------

CALL :out_cls_section MOVIE SOURCE
CALL :q_dvdsource
IF "%dvdsource%"=="y" (
  CALL :q_driveletter
  CALL :index_dvd
) ELSE CALL :q_avi

REM ---------------------------------------------------------------------------
REM  Main procedure - Game properties
REM 
REM  The purpose here is to find resolution, framerate and whether there are
REM  flickering effects in the game. An online database is maintained at
REM  http://speeddemosarchive.com/kb/index.php/DF to hold this information since
REM  there isn't really a way to do it programmatically. Probably need C++ for
REM  that... but even then. 
REM  
REM  SDA has decided on minimum quantizers of 17 and 19 for low/high resolution
REM  videos.
REM ---------------------------------------------------------------------------

:proc_gameproperties
CALL :out_cls_section GAME PROPERTIES
CALL :q_dfnd
IF "%dfnd_set%"=="y" GOTO dfnd_is_set
CALL :q_d
CALL :q_f
IF NOT "%f%"=="1" (SET twod=n) ELSE (CALL :q_2d)
CALL :q_submit_dfnd
:dfnd_is_set
IF "%d%"=="4" SET hqq=17
IF "%d%"=="1" SET hqq=19

REM ---------------------------------------------------------------------------
REM  Main procedure - Video properties
REM 
REM  Wouldn't it be great if there was no more interlacing and everything was
REM  progressive? As you can see, if the video is progressive you pretty much
REM  skip the entire section. Anyways..
REM 
REM  The method for getting the field order is to open up an instance of vdub 
REM  with the video, the top half of the screen using Top Field First, and the
REM  bottom half using Bottom Field First. The user then plays it to see which
REM  one looks natural and chooses top or bottom accordingly.
REM  
REM  onepixel simply shifts one of the fields up or down by one pixel.
REM  
REM  TO DO: Describe nes, gba, deflicker.
REM ---------------------------------------------------------------------------

CALL :out_cls_section VIDEO PROPERTIES
CALL :q_prog
IF "%prog%"=="y" GOTO proc_gameproperties_p2
CALL :q_fieldorder
CALL :q_vhs
IF "%d%"=="1" GOTO proc_gameproperties_p2
IF NOT "%f%"=="2" CALL :q_onepixel
IF NOT "%dfnd_set%"=="y" CALL :q_nes
IF "%nes%"=="y" GOTO proc_gameproperties_p2
IF NOT "%dfnd_set%"=="y" CALL :q_gba
IF "%gba%"=="y" (
  SET deflicker=y
  GOTO proc_gameproperties_p2
)
IF NOT "%dfnd_set%"=="y" CALL :q_gameboy
IF "%gameboy%"=="y" (
  SET deflicker=y
  GOTO proc_gameproperties_p2
)
IF NOT "%f%"=="2" CALL :q_deflicker

REM ---------------------------------------------------------------------------
REM  Main procedure - Content properties
REM 
REM  For trimming, we startup another vdub instance and ask the user to input
REM  frame numbers. The frame numbers will go into a single variable separated
REM  by spaces. There is currently no validation for entering a frame range
REM  like 50 to 30... or negative numbers. Users can enter dummy values and edit
REM  project_job.bat later on and it will still work.
REM 
REM  StatID.. not much to it. Three lines, quotations are allowed. Gets appended
REM  at beginning and end of video.
REM ---------------------------------------------------------------------------

:proc_gameproperties_p2
CALL :out_cls_section CONTENT PROPERTIES
CALL :q_trim
IF "%trim%"=="y" CALL :q_trimming
CALL :q_statid
IF "%statid%"=="y" CALL :q_statid_lines

REM ---------------------------------------------------------------------------
REM  Main procedure - Check settings
REM 
REM  This is where you get taken when you run project_job.bat. A file compare
REM  is done to check if the user has edited job.bat. If it has been changed,
REM  or if there are missing AviSynth files, the files are rebuilt. So if
REM  someone is tinkering with the AviSynth files, they'd be wise to leave
REM  job.bat alone, else have their work be overwritten.
REM ---------------------------------------------------------------------------

:proc_check_settings
CD /D "%parentdir%\%projname%"
SET projdirpath=%CD%
CALL :filecompare "%PROJNAME%_job.bat" "%PROJNAME%_job.bak"
REM Yay batch code...
SET multipleif=false
IF %callresult%==0 IF EXIST "%PROJNAME%_LQ.avs" IF EXIST "%PROJNAME%_LQ_xvid.avs" IF EXIST "%PROJNAME%.avs" IF EXIST "%PROJNAME%_xvid.avs" IF EXIST "%PROJNAME%_HQ.avs" IF EXIST "%PROJNAME%_IQ.avs" SET multipleif=true
IF %multipleif%==false (
  CALL :savesettings
  CALL :script_buildfiles
)

REM ---------------------------------------------------------------------------
REM  Main procedure - Check settings (continued)
REM 
REM  All necessary files are ready for the encoding stage. Show the user the
REM  current settings, then ask if they want to encode now. Saying no will reset
REM  some variables and take the user back to Game Properties (DFnD).
REM ---------------------------------------------------------------------------

CALL :check_settings
IF NOT "%settings_good%"=="y" GOTO proc_check_settings_p2
CALL :out_cls_section READY TO ENCODE
CALL :out_info Your settings for this project have been saved to "%projname%_job.bat". To resume the project, double-click that file.
CALL :q_encodenow
IF "%start_encode%"=="y" (GOTO proc_encode) ELSE (GOTO proc_close)
:proc_check_settings_p2
FOR %%A IN (d f twod fieldorder vhs onepixel nes gba gameboy deflicker trimarray) DO (SET %%A=)
DEL "%PROJNAME%_job.bat"
DEL "%PROJNAME%_job.bak"
GOTO proc_gameproperties

REM ---------------------------------------------------------------------------
REM  Main procedure - Encoding options
REM 
REM  Ask for H.264 LQ/MQ/HQ/IQ, and Xvid LQ/MQ. Eventually we'll put XQ in there
REM  for 10 mbps.
REM 
REM  IF D1 F1 and the user is encoding both HQ and IQ, he will be asked whether
REM  he wants to encode a New Master File. This is to avoid using the extremely
REM  slow mvbob deinterlacer four times, one for each pass. Instead, it will be
REM  done once and encoded to the lossless Lagarith codec in Yv12 colorspace.
REM  This NMF will then be used to encode HQ/IQ.
REM ---------------------------------------------------------------------------

:proc_encode
CALL :out_cls_section ENCODING OPTIONS
CALL :select_qualities
IF "%NMF_enabled%"=="true" IF "%d%"=="1" IF "%f%"=="1" IF "%prog%"=="n" IF "%create_hq%"=="y" IF "%create_iq%"=="y" CALL :nmf
REM IF "%not_encoding%"=="y" GOTO proc_close
REM see below comment for more about this
REM CALL :out_cls_info Now encoding.
CALL :encode_movies

IF "%IQskipped%"=="true" (
  ECHO.
  ECHO It has been determined that IQ is not needed since HQ reached the quality limit imposed by SDA. IQ would reach the same limit, therefore it will be skipped.
  ECHO.
)

:proc_close
ECHO All dun.
GOTO die


REM ------- QUESTIONS ABOUT MOVIE SOURCE -------

:q_dfnd
CALL :out_info The next few questions are about the game played in this video. SDA has a database of games we have seen in the past, which can answer some or all of the questions for you.
SET s=
SET /P s=Do you want to use Anri-chan's games database [Y] or enter the data yourself [N]? [y,n] 
CALL :set_var_bool dfnd q_dfnd
IF "%dfnd%"=="y" CALL :dfnd
GOTO :EOF

:q_dvdsource
SET s=
SET /P s=DVD source [y,n]: 
CALL :set_var_bool dvdsource q_dvdsource
GOTO :EOF


REM ---------------------------------------------------------------------------
REM  function: driveletter
REM 
REM  Ask for the drive letter and then check for the existence of the VIDEO_TS
REM  or DVD_RTAV folder. Also check for IFO files. If there are none, set
REM  DGIndex to load files automatically, so you just load the first file. If
REM  there are IFO files, we call the rip_dvd function which will turn off
REM  the automatic DGIndex loading and go through the Mplayer ripping method.
REM  Send a parameter 0 to this function to skip mplayer extraction. DVD RAM
REM  is just one big file, so we load it manually. Probably doesn't really
REM  matter though.
REM ---------------------------------------------------------------------------

:q_driveletter
ECHO.
ECHO Tip: If you already have your DVD source files on your hard drive, move them into C:\VIDEO_TS\ and select C as your drive letter.
SET s=
SET /P s=DVD Drive Letter: 
CALL :set_var_letter driveletter q_driveletter
IF EXIST %driveletter%:\VIDEO_TS (
  SET dvdfolder=VIDEO_TS
  SET source=%driveletter%:\VIDEO_TS\VTS_01_1.VOB
  SET dginputmethod=-AIF
  CALL :log_dvdfolder
  IF EXIST %driveletter%:\VIDEO_TS\*.IFO IF NOT [%1]==[0] CALL :rip_dvd
) ELSE (
  IF EXIST %driveletter%:\DVD_RTAV (
    SET dvdfolder=DVD_RTAV
    SET dginputmethod=-IF
  ) ELSE (
    ECHO Neither VIDEO_TS or DVD_RTAV folder was found on %driveletter%:\. Anri-chan is displeased.
    goto :die
  )
)
GOTO :EOF


:q_projname
SET s=
SET /P s=Project name (no spaces allowed; if you enter the same name as an existing project then all of its files will be overwritten): 
CALL :set_var_nospace projname q_projname
GOTO :EOF

REM ---------------------------------------------------------------------------
REM  function: q_avi
REM 
REM  Ask the user if he wants to do manual input of file paths, or automatically
REM  by loading the files in a specified directory alphabetically. After the
REM  calls, this function expects file paths enclosed in quotations. If
REM  automatic, the %avifiles% array will only have the file names, and there 
REM  will be a variable %avifolder%. If manual, %avifolder% will be null and
REM  %avifiles% will have full paths to each file.
REM  
REM  The TSCC check is included in the loop that writes the avisynth file. It
REM  uses fourccc.exe, and adds the errorlevels to a variable %isTSCC%. If
REM  there's even one file that uses TSCC, the counter will be greater than 0
REM  and a warning message will show up.
REM ---------------------------------------------------------------------------

:q_avi
SET maxaudiobitrate=320000
CALL :out_cls_section AVI SOURCE
ECHO Enter the path to each avi file [i]ndividually or [a]utomatically. Note that if you choose automatic, anri-chan will load the files in an alphabetical manner. The files must have the same resolution and framerate to be joined together.
ECHO.
:q_avi_p2
SET s=
SET /P s=[i,a]: 
CALL :set_var_in avimethod q_avi_p2 ia
IF "%avimethod%"=="i" ( CALL :q_avi_i ) ELSE ( CALL :q_avi_a )
REM AVI files loaded, generate avs source lines.
ECHO import^("%anri_dir%nate.avs"^) > "%projname%.avs"
ECHO import^("%anri_dir%plugins.avs"^) >> "%projname%.avs"
SETLOCAL ENABLEDELAYEDEXPANSION
SET num=1
SET isTSCC=0
FOR %%G IN (%avifiles%) DO (
  IF NOT !num!==1 (
    ECHO \++directshowsource^("%avifolder%%%~G"^) >> "%projname%.avs"
  ) ELSE (
    ECHO directshowsource^("%avifolder%%%~G"^) >> "%projname%.avs"
  )
  SET /A num=!num!+1
  REM Check if source file is TSCC codec
  "%anri_dir%fourccc.exe" "%avifolder%%%~G" tscc > NUL
  SET /A isTSCC=!isTSCC! + !ERRORLEVEL!
)
IF !isTSCC! GTR 0 (
  ECHO.
  ECHO   Warning^^! The TSCC codec was detected in at least one avi file. This
  ECHO   codec has been known to cause audio desync. It is recommended to 
  ECHO   encode a new source with the Lagarith codec in YV12 mode and load
  ECHO   that instead.
  ECHO.
  ECHO   If you choose to continue using this codec, be sure to analyze the
  ECHO   final video for any possible audio desync.
  ECHO.
  ECHO   http://www.videohelp.com/tools/Lagarith_Lossless_Video_Codec
  ECHO   http://www.videohelp.com/tools/VirtualdubMOD
  ECHO.
  ECHO   Proceeding with the TSCC codec.
  ECHO.
  PAUSE
)
ENDLOCAL ENABLEDELAYEDEXPANSION
ECHO converttoyuy2^(^) >> "%projname%.avs"
COPY /Y "%projname%.avs" "%projname%.bak" > NUL
GOTO :EOF

REM ---------------------------------------------------------------------------
REM  function: q_avi_i
REM 
REM  Manually add each file path enclosed in quotations to %avifiles%. Do some
REM  validation; no resolution check yet. Also sets avifolder to null so that
REM  the program will never think that automatic file loading is being used.
REM ---------------------------------------------------------------------------

:q_avi_i
SETLOCAL
ECHO.
ECHO Path to source video file e.g. c:\path to\video.avi without quotes.
ECHO  - Type n to quit -
ECHO.
SET avifiles=
SET counterA=0
SET counterB=1
:q_avi_i_p2
SET file=
SET /P file=avi#%counterB%: 
REM Validate
IF NOT "%file%"=="n" (
  IF NOT DEFINED file (
    CALL :out_error You must enter a path, or type n to quit.
    GOTO :q_avi_i_p2
  )
  IF NOT %file:~-4%==.avi (
    CALL :out_error Must be an avi file, try again.
    GOTO :q_avi_i_p2
  )
  IF NOT EXIST "%file%" (
    CALL :out_error File does not exist, try again.
    GOTO :q_avi_i_p2
  ) ELSE (
    (SET avifiles=%avifiles%"%file%" )
    SET /A counterA=%counterA% + 1
    SET /A counterB=%counterB% + 1
    GOTO :q_avi_i_p2
  )
) ELSE (
  IF %counterA%==0 (
    CALL :out_error You must load at least one avi file.
    GOTO :q_avi_i_p2
  )
)
ENDLOCAL & SET avifiles=%avifiles% & SET avifolder=
GOTO :EOF

REM ---------------------------------------------------------------------------
REM  function: q_avi_a
REM 
REM  Automatic file loading. User just has to specify a directory and it will
REM  load the files alphabetically. Backslash is added to %avifolder% if not
REM  already there. After the validation part it changes to the specified
REM  directory. I was having trouble doing otherwise because of spaces in the
REM  path and batch's for loops aren't the greatest.. it changes back when it's
REM  done.
REM
REM  This function return a full avifolder path, and avifiles enclosed in quotes.
REM ---------------------------------------------------------------------------

:q_avi_a
ECHO.
ECHO Path to folder e.g. c:\my video folder\ without quotes.
SET avifolder=
SET /P avifolder=: 
REM Validate avifolder. Check for blank, then :\ for full path, then try DIR.
IF NOT DEFINED avifolder (
  CALL :out_error You must enter a path.
  GOTO :q_avi_a
)
IF NOT "%avifolder:~1,2%"==":\" (
  CALL :out_error Must be full path.
  GOTO :q_avi_a
)
dir "%avifolder%" > NUL 2>&1
IF %ERRORLEVEL%==1 (
  CALL :out_error Folder does not exist
  GOTO :q_avi_a
)
REM Add backslash in avifolder if missing.
IF NOT "%avifolder:~-1%"=="\" SET avifolder=%avifolder%\
REM avifolder good, change directory. (Avoid trouble with for loop because of spaces in path)
CD /D %avifolder%
:q_avi_a_p2
REM Make avi file array.
SET avifiles=
SETLOCAL ENABLEDELAYEDEXPANSION
FOR %%G IN (*.avi) DO (
  (SET avifiles=!avifiles!"%%G" )
  ECHO %%G
)
SET avifiles=!avifiles:~0,-1!
ENDLOCAL ENABLEDELAYEDEXPANSION & SET avifiles=%avifiles%
REM Ask user if the list is good.
SET s=
SET /P s=Continue [Y] or rescan [N]? [y,n] 
IF NOT DEFINED s GOTO :q_avi_a_p2
IF NOT %s%==y GOTO :q_avi_a_p2
CD /D "%projdirpath%"
GOTO :EOF

:q_d
ECHO.
ECHO "D" and "F" are letters used at SDA to refer to the video dimensions and framerate. D1 is full resolution and D4 is half resolution. F1 is full framerate, F2 is half framerate and F3 is 1/3 framerate.
ECHO.
ECHO   Find D and F for your game at this URL:
ECHO   http://speeddemosarchive.com/kb/index.php/DF
ECHO.
ECHO If you don't see your game listed there, you can use the Extract Sample utility to make a sample video to post in the SDA Tech Support Forum. Someone there will look at the video and let you know what D and F are.
ECHO.
:q_d_p2
SET s=
SET /P s=D [1,4]: 
CALL :set_var_in d q_d_p2 14
GOTO :EOF

:q_f
SET s=
(SET /P s=F [1,2,3]: )
CALL :set_var_in f q_f 12345
GOTO :EOF

:q_prog
SET s=
SET /P s=Progressive scan source? Answer n if you don't know [y,n]: 
CALL :set_var_bool prog q_prog
GOTO :EOF

REM ---------------------------------------------------------------------------
REM  function: q_fieldorder
REM 
REM  There's no fool proof method to detect field order programmatically. The
REM  next best thing is to show the user both, and let him decide which looks
REM  better.
REM  
REM  The script is simple enough, have a split screen with AssumeTFF and
REM  AssumeBFF. Whichever is chosen will be used in all AviSynth script.
REM ---------------------------------------------------------------------------

:q_fieldorder
ECHO.
CALL :out_info Virtualdub will now open with a split screen of your video. Find a scene with movement and use the slider or play button to play through it to see which looks better. Enter t for top, or b for bottom. If both look good, enter t.
PAUSE
ECHO.
COPY /B "%projname%.avs" "%projname%_fieldordertemp.avs" 1> NUL
ECHO tff=last.AssumeTFF().SeparateFields().bilinearresize(320,240) >> "%projname%_fieldordertemp.avs"
ECHO bff=last.AssumeBFF().SeparateFields().bilinearresize(320,240) >> "%projname%_fieldordertemp.avs"
ECHO StackVertical(tff,bff) >> "%projname%_fieldordertemp.avs"
START "determine field order" "%anri_dir%%vdub%\virtualdub.exe" "%projname%_fieldordertemp.avs"
:q_fieldorder_p2
SET s=
SET /P s=[t,b]: 
CALL :set_var_in fieldorder q_fieldorder_p2 tb
ECHO You may now close the VirtualDub window.
ECHO.
GOTO :EOF

:q_vhs
SET s=
SET /P s=Originally VHS [y,n]: 
CALL :set_var_bool vhs q_vhs
GOTO :EOF

:q_onepixel
SET s=
SET /P s=1 pixel bob ... answer y if it's jumping up and down [y,n]: 
CALL :set_var_bool onepixel q_onepixel
GOTO :EOF

:q_nes
SET s=
SET /P s=NES [y,n]: 
CALL :set_var_bool nes q_nes
GOTO :EOF

:q_gba
SET s=
SET /P s=Game Boy Advance [y,n]: 
CALL :set_var_bool gba q_gba
GOTO :EOF

:q_gameboy
SET s=
SET /P s=Game Boy [y,n]: 
CALL :set_var_bool gameboy q_gameboy
GOTO :EOF

:q_deflicker
SET s=
SET /P s=Deflickered (rereleased old game e.g. Mega Man AC, Sonic Mega Collection, Wii Virtual Console) [y,n]: 
CALL :set_var_bool deflicker q_deflicker
GOTO :EOF

:q_2d
SET s=
SET /P s=2D game [y,n]: 
CALL :set_var_bool twod q_2d
GOTO :EOF

:q_trim
CALL :out_info Trimming lets you remove the start and end of the existing movie so you only keep the run itself.
:q_trim_p2
SET s=
SET /P s=Do you want to trim off unwanted content in this video? [y,n]: 
CALL :set_var_bool trim q_trim_p2
GOTO :EOF

REM ---------------------------------------------------------------------------
REM  function: q_trimming
REM 
REM  Create an array of numbers separated by spaces which will be used later on
REM  when writing to the AviSynth scripts.
REM  
REM  There isn't much validation yet. A modulus of 2 is used to make sure there's
REM  an even number of values. No checking to see if the frame ranges are valid
REM  yet. No checking of negative values either.
REM ---------------------------------------------------------------------------

:q_trimming
ECHO.
ECHO VirtualDub will now open with a low quality temporary version of the source video. Use the slider at the bottom of the VirtualDub window to locate the first and last frame numbers of the part of the video you WANT TO KEEP, then input them here. You can specify multiple ranges of frames. - Type n to quit -
PAUSE
ECHO.
CALL :sball
START "trimming vdub" "%anri_dir%%vdub%\virtualdub.exe" "%projname%_trimtemp.avs"
SET trimarray=
SET counterA=0
SET counterB=1
:trimloop
SET /A counterC=%counterA%/2+1
(SET qframe=Range#%counterC%/Frame#%counterB%: )
CALL :q_trimval
IF NOT "%s%"=="n" (
  (SET trimarray=%trimarray%%trimval% )
  SET /A counterA=%counterA%+1
  SET /A counterB=%counterB%+1
  GOTO trimloop
) ELSE (
  IF %counterA%==0 (
    ECHO No values entered, cancelling trim.
    SET trim=n
    PAUSE
  ) ELSE (
    SETLOCAL ENABLEDELAYEDEXPANSION
    SET /A countermodulus="!counterA!%%2"
    IF !countermodulus!==1 (
      ECHO DETECTED ODD NUMBER OF FRAME INPUTS.
      ENDLOCAL ENABLEDELAYEDEXPANSION
      GOTO trimloop
    )
    ENDLOCAL ENABLEDELAYEDEXPANSION
  )
)
GOTO :EOF

:q_trimval
IF "%qframe%"=="" (SET qframe=Frame#: )
SET s=
SET /P s=%qframe%
IF NOT "%s%"=="n" CALL :set_var_number trimval q_trimval
GOTO :EOF

:q_statid
CALL :out_cls_section Station ID
CALL :out_info Set the info shown on the Station ID (the clip at the start of an SDA movie). Run the Station ID Preview program for a preview.
SET statid1=
SET statid2=
SET statid3=
:q_statid_p2
SET s=
SET /P s=Do you want to append an SDA Station ID to the front and end of this video? [y,n]: 
CALL :set_var_bool statid q_statid_p2
GOTO :EOF

:q_statid_lines
CALL :out_info Line 1 is normally the runner's name. Line 2 (and Line 3 if necessary) normally include the game name, the type of run and the time to completion.
SET /P statid1=Station ID Line 1: 
SET /P statid2=Station ID Line 2: 
SET /P statid3=Station ID Line 3: 
IF NOT DEFINED statid1 (SET statid1= )
IF NOT DEFINED statid2 (SET statid2= )
IF NOT DEFINED statid3 (SET statid3= )
REM Replace quotes from user
(SET statid1=%statid1:"="+chr(34)+"%)
(SET statid2=%statid2:"="+chr(34)+"%)
(SET statid3=%statid3:"="+chr(34)+"%)
GOTO :EOF

:q_encodenow
SET s=
SET /P s="Do you want to start encoding now [Y] or save the job for a later date [N]? "
CALL :set_var_bool start_encode q_encodenow
GOTO :EOF

:q_nmf
SET s=
SET /P s=Create nmf? [y,n]: 
CALL :set_var_bool create_nmf q_nmf
GOTO :EOF

:q_update_anri
SET s=
SET /P s="Do you want to update Anri-chan's games database? [y,n] "
CALL :set_var_bool check_now q_update_anri
GOTO :EOF

:q_submit_dfnd
ECHO.
ECHO You didn't use the Anri-chan DFnD database. Does that mean that it didn't have your game? If so, we'd love it if you posted the "D", "F" and "2D Game" info you just entered here, into our DFnD updates topic on SDA, so we can add it to the next version of the database. You don't need to register to do so and it only takes a few seconds.
ECHO.
SET s=
SET /P s="Submit this game's DFnD data to SDA? [y,n] "
CALL :set_var_bool submit_dfnd q_submit_dfnd
IF "%submit_dfnd%"=="n" GOTO :EOF
START http://speeddemosarchive.com/yabb/YaBB.pl?board=other;action=post;num=1180412303;title=Post+reply;start=
CALL :out_info Thanks!
PAUSE
GOTO :EOF


REM ------- DFND SECTION -------

:dfnd
CALL :q_update_anri
IF "%check_now%"=="y" (
IF EXIST "dfnd_data_temp.bat" DEL "dfnd_data_temp.bat"
IF EXIST "dfnd_titles_temp.bat" DEL "dfnd_titles_temp.bat"
"%anri_dir%wget.exe" http://speeddemosarchive.com/anri-chan/dfnd_data_temp.bat
"%anri_dir%wget.exe" http://speeddemosarchive.com/anri-chan/dfnd_titles_temp.bat
REM can't write to the anri-chan dir in vista...
IF EXIST "dfnd_data_temp.bat" MOVE /Y "dfnd_data_temp.bat" "%appdata%\dfnd_data.bat"
IF EXIST "dfnd_titles_temp.bat" MOVE /Y "dfnd_titles_temp.bat" "%appdata%\dfnd_titles.bat"
CALL :out_info Anri-chan updated.
)

SET nodb=n
IF NOT EXIST "%anri_dir%dfnd_titles.bat" SET nodb=y
IF NOT EXIST "%anri_dir%dfnd_data.bat" SET nodb=y
IF "%nodb%"=="y" (
	CALL :out_error The DFnD database was not found in Anri-chan's data directory.
	GOTO :EOF
)

SET dfnd_titlesfile=dfnd_titles.bat
SET dfnd_titles="%appdata%\%dfnd_titlesfile%"
IF NOT EXIST "%appdata%\%dfnd_titlesfile%" SET dfnd_titles="%anri_dir%%dfnd_titlesfile%"

SET dfnd_datafile=dfnd_data.bat
SET dfnd_data="%appdata%\%dfnd_datafile%"
IF NOT EXIST "%appdata%\%dfnd_datafile%" SET dfnd_data="%anri_dir%%dfnd_datafile%"

CALL :out_info Ignore "The" in a game's title when answering this question: in the case of games from the "The Legend of Zelda" series, enter Z. For .hack games, enter D.
:dfnd_letter
SET s=
SET /P s="Enter the first letter of the game's title: "
CALL :set_var_letter dfnd_letter dfnd_letter
:dfnd_list
CALL %dfnd_titles% | MORE
PAUSE
ECHO.
:dfnd_code
CALL :out_info If your game was not shown, enter L to select another letter or X to enter details manually. Enter R to repeat the list of games.
SET s=
SET /P s="Enter the game's code (shown at the left, not including the colon): "
IF /I "%s%"=="l" GOTO dfnd_letter
IF /I "%s%"=="x" GOTO :EOF
IF /I "%s%"=="r" GOTO dfnd_list
CALL %dfnd_data%
IF NOT "%dfnd_set%"=="y" (
	CALL :out_error A game with code %s% was not found.
	GOTO :dfnd_code
)
CALL :out_info Set data successfully.
PAUSE
GOTO :EOF


REM ------- SUBROUTINES TO VALIDATE/SET VARIABLES -------

:set_var_bool
IF "%s%"=="y" (
	SET %1=y
	GOTO :EOF
)
IF "%s%"=="n" (
	SET %1=n
	GOTO :EOF
)
CALL :out_error Invalid value. Please enter Y (Yes) or N (No).
GOTO :%2

:set_var_letter
ECHO %s%|findStr /i "^[a-z]$">nul
IF %ERRORLEVEL%==0 (
	SET %1=%s%
	GOTO :EOF
) ELSE (
	CALL :out_error Invalid value. Please enter a single letter.
	GOTO :%2
)

:set_var_number
ECHO %s%|findStr "[^0-9]">nul
IF %ERRORLEVEL%==0 (
	CALL :out_error Invalid value. Please enter a number.
	GOTO :%2
)
IF "%3"=="" GOTO :napproved
IF %s% GTR %3% (
	CALL :out_error Invalid value. The maximum value is %3.
	GOTO :%2
)
:napproved
SET %1=%s%
GOTO :EOF

:set_var_nospace
ECHO %s%|findStr /c:" ">nul
IF %ERRORLEVEL%==0 (
	CALL :out_error Invalid value. You cannot have a space.
	GOTO :%2
) ELSE (
	SET %1=%s%
	GOTO :EOF
)

:set_var_notnull
IF NOT DEFINED s (
	CALL :out_error Invalid value. You must enter a value.
	GOTO :%2
) ELSE (
	SET %1=%s%
	GOTO :EOF
)

:set_var_in
ECHO %s%|findStr "^[%3]$">nul
IF %ERRORLEVEL%==0 (
	SET %1=%s%
	GOTO :EOF
) ELSE (
	CALL :out_error Invalid value. Please enter one of the suggested values only.
	GOTO :%2
)



REM ------- FILE HANDLING -------

:make_projdir
CD /D "%parentdir%"
IF NOT EXIST "%projname%" MD "%projname%"
CD /D "%projname%"
SET projdirpath=%CD%
SET in_projdir=y
COPY /Y "%anri_dir%silence_stereo_48000.wav" > NUL
COPY /Y "%anri_dir%%dgmpgdec_dir%\infotemplate.avs" > NUL
COPY /Y "%anri_dir%ntsc_d1.png" > NUL
CALL :log_anridir_projdir
GOTO :EOF

:wipe_projdir
IF NOT "%in_projdir%"=="y" CALL :make_projdir
IF EXIST "%projname%.avs" DEL *.avs *.d2v *.wav
IF EXIST "%projname%_job.bat" DEL %projname%_job.bat
GOTO :EOF

:wipe_avs
IF EXIST "%projname%.avs" DEL *.avs
COPY /B "%projname%.bak" "%projname%.avs" 1> NUL
GOTO :EOF

REM ---------------------------------------------------------------------------
REM  function: rip_dvd
REM 
REM  Accessing this function means IFO files are present. They are sent to
REM  pgccount.exe which scans for program chains and excludes duplicates.
REM  Otherwise, if you rip all PGCs with Mplayer you may end up with double the
REM  amount of DVD data.
REM  
REM  Parse pgclist.txt and rip with Mplayer.
REM ---------------------------------------------------------------------------

:rip_dvd
SETLOCAL ENABLEDELAYEDEXPANSION
echo.
CALL :out_info Anri-chan will now extract everything needed from the DVD. Make sure you have enough hard drive space (up to 4.3 GB). This may take some time.
echo.
PAUSE
REM Create pgclist.txt
SET ifolist=
FOR %%G IN (%driveletter%:\%dvdfolder%\VTS*.IFO) DO (
  (SET ifolist=!ifolist!%%~fG )
)
"%anri_dir%pgccount.exe" !ifolist!
REM Rip the titles with Mplayer using info from pgclist.txt
FOR /F "tokens=1,2 delims=," %%G IN (pgclist.txt) DO (
  SET str=%%~nH
  SET str=!str:~4,2!
  REM Add leading zeros to avoid sorting problems where 10 comes before 1.
  SET expandpgc=00000000000%%G
  SET expandpgc=!expandpgc:~-3!
  "%anri_dir%mplayer.exe" dvd://%%G -dvd-device %driveletter%:\%dvdfolder% -dumpstream -dumpfile I!str!_!expandpgc!.vob 2>> %log%
)
copy %driveletter%:\%dvdfolder%\*.IFO
copy %driveletter%:\%dvdfolder%\*.BUP
echo finished ripping
ENDLOCAL ENABLEDELAYEDEXPANSION
REM Literal *, gets expanded later in indexing.
SET source=I*.VOB
SET dginputmethod=-IF
(SET no_pause_before_indexing=y)
CALL :log_rip_dvd
GOTO :EOF

REM ---------------------------------------------------------------------------
REM  function: index_dvd
REM 
REM  
REM  
REM  
REM  
REM  
REM  
REM  
REM  
REM ---------------------------------------------------------------------------

:index_dvd
ECHO.
ECHO Anri-chan will now open DGMPGDec to index your DVD movie files. Once it is finished, Anri-chan will continue.
IF NOT "%no_pause_before_indexing%"=="y" PAUSE
IF EXIST %projname%.avs DEL %projname%.avs
ECHO loadplugin("%anri_dir%%dgmpgdec_dir%\DGDecode.dll") > %projname%.avs
ECHO import("%anri_dir%nate.avs") >> %projname%.avs
ECHO import("%anri_dir%plugins.avs") >> %projname%.avs
ECHO Now indexing MPEG-2 ...
SETLOCAL ENABLEDELAYEDEXPANSION
SET num=1
REM If no IFO files are found, source is set to the dvd folder.
REM Otherwise, source is set to the VOB files created by Mplayer, named I*.VOB
IF EXIST %driveletter%:\%dvdfolder%\VR_MOVIE.VRO SET source=%driveletter%:\%dvdfolder%\VR_MOVIE.VRO
FOR %%G IN (!source!) DO (
  REM "%anri_dir%fieldorder.exe" %%G
  REM IF NOT !ERRORLEVEL!==-1 (
  IF %%~zG GTR 5000 (
    REM Run current vob through dgindex. Set to demux all tracks. Place vid,aud,delay info into temporary avs file.
    "%anri_dir%%dgmpgdec_dir%\dgindex.exe" %dginputmethod%=[%%G] -OM=2 -OF=[%projname%%%~nG] -AT=[infotemplate.avs] -exit
    REM If there's more than one file to be joined, they must be appended together.
    IF NOT !num!==1 echo \++\ >> %projname%.avs
    REM Detect audio type, set vid,aud,delay to parameters a, b and c, generate source line.
    IF EXIST *.ac3 (
      FOR /F "tokens=1,2,3 delims=," %%A IN (%projname%%%~nG.avs) DO (
        ECHO AC3source^(MPEG2source^("%%A"^,upConv=1^),"%%B"^).DelayAudio^(%%C^) >> %projname%.avs
      )
    ) ELSE (
      IF EXIST *.mpa (
        FOR /F "tokens=1,2,3 delims=," %%A IN (%projname%%%~nG.avs) DO (
          ECHO AudioDub^(MPEG2source^("%%A"^,upConv=1^),mpasource^("%%B"^)^).DelayAudio^(%%C^) >> %projname%.avs
        )
      ) ELSE (
        IF EXIST *.wav (
          FOR /F "tokens=1,2 delims=," %%A IN (%projname%%%~nG.avs) DO (
            ECHO AudioDub^(MPEG2source^("%%A"^,upConv=1^),wavsource^("%%B"^)^) >> %projname%.avs
          )
        )
      )
    )
    DEL %projname%%%~nG.avs
    SET /A num=!num!+1
  )  
)
ENDLOCAL ENABLEDELAYEDEXPANSION
ECHO. >> "%projname%.avs"
COPY /Y "%projname%.avs" "%projname%.bak"
REM Need to find a better way to get bitrate.
IF EXIST *.ac3 (
  FOR /f "tokens=4 delims= " %%a IN ('dir /b *.ac3') DO SET maxaudiobitrate=%%a
) ELSE (
  SET maxaudiobitrate=320
)
SET maxaudiobitrate=%maxaudiobitrate:~0,3%000
IF %maxaudiobitrate% GTR 320000 SET maxaudiobitrate=320000
GOTO :EOF

:nmf
SETLOCAL ENABLEDELAYEDEXPANSION
CALL :out_cls_section New Master File
ECHO NMF: New Master File refers to an intermediate source video file in the encoding process, usually one saved after deinterlacing (to avoid slow deinterlacing during each pass for each quality of output). 
ECHO.
ECHO You have chosen to encode both HQ and IQ. We can speed up the encoding process by creating a NMF. ^^! BEWARE ^^! The new file can be extremely large, somewhere around 36 to 72 GB per hour. Make sure you have enough hard drive space^^!
ECHO.
CALL :q_nmf
ECHO.
IF %create_nmf%==n (
  ENDLOCAL ENABLEDELAYEDEXPANSION & SET create_nmf=%create_nmf%
  GOTO :EOF
)
REM SET NUMBER_OF_PROCESSORS=2
SET counterA=1
SET counterB=0
REM Set lagarith to yv12
ECHO [settings] > %WINDIR%\lagarith.ini > NUL 2>&1
ECHO lossy_option=3 >> %WINDIR%\lagarith.ini > NUL 2>&1
DEL "%projname%_HQ_nmf.avs" > NUL 2>&1
:nmf_vdubloop
COPY /Y %projname%_HQ.avs %projname%_HQIQ_%counterA%.avs > NUL
ECHO Trim^(floor^(last.framecount/%NUMBER_OF_PROCESSORS%.000*%counterB%.000^), floor^(last.framecount/%NUMBER_OF_PROCESSORS%.000*%counterA%.000^)-1^) >> %projname%_HQIQ_%counterA%.avs
ECHO avisource^("%projname%_HQIQ_%counterA%.avi"^) >> %projname%_HQ_nmf.avs
DEL "%projname%_HQIQ_%counterA%.avi" > NUL 2>&1
START /LOW /B "encoding nmf section %counterA%" "%anri_dir%%vdub%\vdub.exe" "%projname%_HQIQ_%counterA%.avs" /i "%anri_dir%nmf.vcf" "%projname%_HQIQ_%counterA%.avi"
SET /A counterA=%counterA% + 1
SET /A counterB=%counterB% + 1
IF %counterA% LEQ %NUMBER_OF_PROCESSORS% (
  ECHO \++\ >> %projname%_HQ_nmf.avs
  GOTO nmf_vdubloop
)
ECHO converttoyv12 >> %projname%_HQ_nmf.avs
COPY /Y %projname%_HQ_nmf.avs %projname%_IQ_nmf.avs > NUL
:nmf_waitingloop
ECHO %time%  Encoding nmf...
"%anri_dir%TIMEOUT" 10 > NUL
TASKLIST | find "vdub.exe" > NUL
SET err=%ERRORLEVEL%
IF %err%==0 GOTO nmf_waitingloop
ECHO.
ECHO NMF successfully created. Continuing with encoding process in 5 seconds...
ECHO.
"%anri_dir%TIMEOUT" 5 > NUL
ENDLOCAL ENABLEDELAYEDEXPANSION & SET create_nmf=%create_nmf%
GOTO :EOF

:sball
CALL :wipe_avs
SET temp_files=y
ECHO global pal = ^(last.height==576^) ? true : false >> "%projname%.avs"
IF "%d%"=="4" ECHO global d1 = false ? ^(^(pal==true^) ? 704 : 640^) : ^(^(pal==true^) ? 352 : 320^) >> "%projname%_temp.avs"
IF "%d%"=="1" ECHO global d1 = true ? ^(^(pal==true^) ? 704 : 640^) : ^(^(pal==true^) ? 352 : 320^) >> "%projname%_temp.avs"
ECHO global f1 = ^(pal==true^) ? 50 : 59.94 >> "%projname%_temp_2.avs"
IF "%prog%"=="y" (
   ECHO ^(pal==true ? d1==704 : d1==640^) ? lanczos4resize^(640,480^) : lanczos4resize^(320,240^) >> "%projname%_temp_2.avs"
   GOTO itsprog
)
IF "%fieldorder%"=="t" ECHO AssumeTFF^(^) >> "%projname%.avs"
IF "%fieldorder%"=="b" ECHO AssumeBFF^(^) >> "%projname%.avs"
IF "%vhs%"=="y" ECHO nate_vhs_head_change_erase >> "%projname%_temp_2.avs"
ECHO ^(pal==true ? d1==704 : d1==640^) ? mvbob : separatefields >> "%projname%_temp_2.avs"
IF "%onepixel%"=="y" ECHO nate_1_pixel_bob_fix >> "%projname%_temp_2.avs"
IF "%deflicker%"=="y" ECHO nate_retard_bob_2 >> "%projname%_temp_2.avs"
IF "%nes%"=="y" ECHO nate_nes >> "%projname%_temp_2.avs"
ECHO lanczos4resize^(d1,last.height^) >> "%projname%_temp_2.avs"
IF "%gba%"=="y" ECHO nate_gba >> "%projname%_temp_2.avs"
IF "%gameboy%"=="y" ECHO nate_gb >> "%projname%_temp_2.avs"
:itsprog
IF NOT "%prog%"=="y" ECHO changefps(f1/%f%) >> "%projname%_temp_2.avs"
ECHO run=converttoyv12 >> "%projname%_temp_2.avs"
COPY /B "%projname%.avs" "%projname%_trimtemp.avs" 1> NUL
ECHO bilinearresize(320,240) >> "%projname%_trimtemp.avs"
GOTO :EOF

:script_buildfiles
IF NOT "%temp_files%"=="y" CALL :sball
IF "%trim%"=="y" (
  SET trimarraycode=
  SETLOCAL ENABLEDELAYEDEXPANSION
  (SET counter=0)
  FOR %%G IN (!trimarray!) DO (
    SET /A counter=!counter!+1
    SET /A countermodulus="!counter!%%2"
    IF !countermodulus!==1 (
      SET trimarraycode=!trimarraycode!trim^(%%G,
    ) ELSE (
      SET trimarraycode=!trimarraycode!%%G^)++
    )
  )
  SET trimarraycode=!trimarraycode:~0,-2!
  echo !trimarraycode! >> "%projname%.avs"
  ENDLOCAL ENABLEDELAYEDEXPANSION
)
IF "%gba%"=="y" GOTO gbastatid
IF "%gameboy%"=="y" GOTO gbstatid
ECHO statid=nate_statid_d1(run,"%statid1%","%statid2%","%statid3%").Lanczos4Resize(run.width,run.height) >> "%projname%_temp_2.avs"
GOTO statidrefork
:gbastatid
ECHO statid=nate_statid_gba(run,"%statid1%","%statid2%","%statid3%").Lanczos4Resize(run.width,run.height) >> "%projname%_temp_2.avs"
GOTO statidrefork
:gbstatid
ECHO statid=nate_statid_gb(run,"%statid1%","%statid2%","%statid3%").Lanczos4Resize(run.width,run.height) >> "%projname%_temp_2.avs"
:statidrefork
IF "%statid%"=="y" ( ECHO statid++run++statid >> "%projname%_temp_2.avs" ) ELSE ( ECHO run >> "%projname%_temp_2.avs" )
ECHO changefps(last.framerate) >> "%projname%_temp_2.avs"
ECHO converttoyv12 >> "%projname%_temp_2.avs"
copy /B "%projname%.avs"+"%projname%_temp.avs"+"%projname%_temp_2.avs" "%projname%_HQ.avs" 1> NUL
ECHO global d1 = false ? ^(^(pal==true^) ? 704 : 640^) : ^(^(pal==true^) ? 352 : 320^) >> "%projname%.avs"
REN "%projname%.avs" "%projname%_temp_f.avs"
COPY /B "%projname%_temp_f.avs"+"%projname%_temp_2.avs" "%projname%.avs" 1> NUL
DEL "%projname%_temp.avs" "%projname%_temp_2.avs" "%projname%_temp_f.avs" "%projname%_trimtemp.avs"
COPY /B "%projname%_HQ.avs" "%projname%_IQ.avs" 1> NUL
REM IF "%gba%"=="y" ECHO lanczos4resize(240,160) >> "%projname%.avs"
COPY /B "%projname%.avs" "%projname%_LQ.avs" 1> NUL
IF "%twod%"=="y" ECHO ^(last.framerate ^> 31^) ? changefps^(f1/3^) : last >> "%projname%_LQ.avs"
IF "%twod%"=="n" (
  ECHO ^(last.framerate ^> 31^) ? changefps^(f1/2^) : last >> "%projname%.avs"
  ECHO ^(last.framerate ^> 31^) ? changefps^(f1/2^) : last >> "%projname%_LQ.avs"
)
copy /B "%projname%_LQ.avs" "%projname%_xvid.avs" 1> NUL
copy /B "%projname%_LQ.avs" "%projname%_LQ_xvid.avs" 1> NUL
GOTO :EOF



REM ------- SETTINGS MANAGER -------

:find_existing_settings
IF EXIST "%projdirpath%\%projname%_job.bat" (
	CALL "%projdirpath%\%projname%_job.bat"
	SET using_settings=y
)
GOTO :EOF

:check_settings
CALL :show_settings
:check_settings_p2
SET s=
SET /P s=Do you want to encode using these settings? If you choose No you will be prompted to enter them again. [y/n] 
CALL :set_var_bool settings_good check_settings_p2
GOTO :EOF

:show_settings
CALL :out_cls_section REVIEW SETTINGS
IF DEFINED this_anriver IF NOT "%this_anriver%"=="%anri_ver%" CALL :out_info NOTICE: Your settings for this project were created in an outdated version of Anri-chan. They may not work properly in this version. It is recommended that you discard these settings and re-enter them.
IF "%dvdsource%"=="y" ( CALL :out_info DVD Source: Yes ) ELSE (	CALL :out_info DVD Source: No )
IF "%dvdsource%"=="y" ( CALL :out_info DVD Drive Letter: %driveletter% )
CALL :out_info Project Name: %projname%
IF DEFINED avifolder CALL :out_info AVI folder: %avifolder%
IF DEFINED avifiles CALL :out_info Source Video Files: %avifiles%
IF NOT "%twod%"=="y" (SET twodtemp=3D) ELSE (SET twodtemp=2D)
IF DEFINED d IF DEFINED f CALL :out_info Video Format: D%d% F%f% %twodtemp%
IF "%vhs%"=="y" ( CALL :out_info From VHS Source ) ELSE ( CALL :out_info Not From VHS Source )
IF "%prog%"=="y" ( CALL :out_info Progressive ) ELSE ( CALL :out_info Interlaced )
IF "%fieldorder%"=="t" CALL :out_info Top field first
IF "%fieldorder%"=="b" CALL :out_info Bottom field first
IF "%onepixel%"=="y" CALL :out_info One-Pixel Bob
IF "%nes%"=="y" CALL :out_info From NES Console
IF "%gba%"=="y" CALL :out_info From Game Boy Advance
IF "%gameboy%"=="y" CALL :out_info From Game Boy
IF "%deflicker%"=="y" CALL :out_info Deflickered
IF "%trim%"=="y" CALL :out_info Trim frame ranges %trimarray%
IF "%statid%"=="y" CALL :out_info StatID: %statid1:"+chr(34)+"="% / %statid2:"+chr(34)+"="% / %statid3:"+chr(34)+"="%
ECHO.
GOTO :EOF

:savesettings
ECHO @ECHO OFF > "%projname%_job.bat"
ECHO ^(SET proj_anriver=%anri_ver%^) >> "%projname%_job.bat"
ECHO ^(SET using_settings=y^) >> "%projname%_job.bat"
ECHO ^(SET dvdsource=%dvdsource%^) >> "%projname%_job.bat"
ECHO ^(SET avifolder=%avifolder%^) >> "%projname%_job.bat"
ECHO ^(SET avifiles=%avifiles%^) >> "%projname%_job.bat"
ECHO ^(SET fieldorder=%fieldorder%^) >> "%projname%_job.bat"
ECHO ^(SET d=%d%^) >> "%projname%_job.bat"
ECHO ^(SET f=%f%^) >> "%projname%_job.bat"
ECHO ^(SET vhs=%vhs%^) >> "%projname%_job.bat"
ECHO ^(SET onepixel=%onepixel%^) >> "%projname%_job.bat"
ECHO ^(SET nes=%nes%^) >> "%projname%_job.bat"
ECHO ^(SET twod=%twod%^) >> "%projname%_job.bat"
ECHO ^(SET statid=%statid%^) >> "%projname%_job.bat"
ECHO ^(SET statid1=%statid1%^) >> "%projname%_job.bat"
ECHO ^(SET statid2=%statid2%^) >> "%projname%_job.bat"
ECHO ^(SET statid3=%statid3%^) >> "%projname%_job.bat"
ECHO ^(SET driveletter=%driveletter%^) >> "%projname%_job.bat"
ECHO ^(SET projname=%projname%^) >> "%projname%_job.bat"
ECHO ^(SET gba=%gba%^) >> "%projname%_job.bat"
ECHO ^(SET gb=%gameboy%^) >> "%projname%_job.bat"
ECHO ^(SET dvdsource=%dvdsource%^) >> "%projname%_job.bat"
ECHO ^(SET prog=%prog%^) >> "%projname%_job.bat"
ECHO ^(SET trim=%trim%^) >> "%projname%_job.bat"
ECHO ^(SET trimarray=%trimarray%^) >> "%projname%_job.bat"
ECHO ^(SET maxaudiobitrate=%maxaudiobitrate%^) >> "%projname%_job.bat"
ECHO ^(SET hqq=%hqq%^) >> "%projname%_job.bat"
ECHO IF NOT "%%in_anrichan%%"=="y" call "%anri_path%" >> "%projname%_job.bat"
COPY /Y "%projname%_job.bat" "%projname%_job.bak" > NUL
GOTO :EOF

:createjob
CALL :savesettings
PAUSE
GOTO die


REM ------- QUALITIES SELECTION -------

:selectquality
SET s=
SET /P s="Create %1 (%2Kbps) movie? "
IF "%s%"=="y" (
	SET create_%3=y
	GOTO :EOF
)
IF "%s%"=="n" (
	SET create_%3=n
	GOTO :EOF
)
CALL :out_error Invalid value. Please enter Y (Yes) or N (No).
GOTO :selectquality %1 %2 %3

:select_qualities
CALL :savesettings
CALL :selectquality Low-Quality 192 lq
CALL :selectquality Normal-Quality 576 mq
CALL :selectquality High-Quality 2176 hq
IF NOT "%d%"=="1" SET create_iq=n
IF NOT "%f%"=="1" SET create_iq=n
IF "%gba%"=="y" SET create_iq=n
IF "%gameboy%"=="y" SET create_iq=n
IF NOT "%create_iq%"=="n" CALL :selectquality Insane-Quality 5320 iq
CALL :selectquality XviD-Low-Quality 192 xl
CALL :selectquality XviD-Normal-Quality 576 xm
GOTO :EOF

REM ------- ENCODING -------

:encode_movies
CALL :out_section encoding %projname%

REM thanks snow!
IF "%create_lq%"=="y" (
  CALL :out_section encoding %projname% LQ MP4
  CALL :2pass %projname%_LQ.avs %projname%_LQ       128  64000  17 1 1
)
IF "%create_mq%"=="y" (
  CALL :out_section encoding %projname% MQ MP4
  CALL :ipod %projname%.avs    %projname%          512  64000  17 1 1
)
IF "%create_hq%"=="y" (
  CALL :out_section encoding %projname% HQ MP4
  IF "%create_nmf%"=="y" (
    CALL :2pass %projname%_HQ_nmf.avs %projname%_HQ      2048 128000 %hqq% 1 1
  ) ELSE (
    CALL :2pass %projname%_HQ.avs %projname%_HQ      2048 128000 %hqq% 1 1
  )
)
SETLOCAL ENABLEDELAYEDEXPANSION
IF "%create_iq%"=="y" (
  REM Determine if HQ pass failed to converge, skip IQ if true.
  FIND "Error: 2pass curve failed to converge" x264pass2_stdout.txt > NUL 2>&1
  IF !ERRORLEVEL!==0 (
    SET IQskipped=true
  ) ELSE (
    CALL :out_section encoding %projname% IQ MP4
    IF "%create_nmf%"=="y" (
      CALL :2pass %projname%_IQ_nmf.avs %projname%_IQ      5000 %maxaudiobitrate% 19 1 1
    ) ELSE (
      CALL :2pass %projname%_IQ.avs %projname%_IQ      5000 %maxaudiobitrate% 19 1 1
    )
  )
  IF EXIST x264pass2_stdout.txt DEL x264pass2_stdout.txt > NUL
)
ENDLOCAL ENABLEDELAYEDEXPANSION & SET IQskipped=%IQskipped%

REM back to nate's work (based on snow's though!)
IF "%create_xl%"=="y" (
  CALL :out_section encoding %projname% LQ AVI
  CALL :xvid %projname%_LQ_xvid.avs %projname%_LQ   128     64   1 1
)
IF "%create_xm%"=="y" (
  CALL :out_section encoding %projname% MQ AVI
  CALL :xvid %projname%_xvid.avs %projname%         512     64   1 1
)
GOTO :EOF


:2pass
"%anri_dir%x264.exe" --pass 1 --bitrate %3 --stats "%2.stats" --bframes 16 --analyse none --qpmin %5 --threads auto --thread-input --progress --no-psnr --no-ssim --output NUL %1
"%anri_dir%x264.exe" --pass 2 --bitrate %3 --stats "%2.stats" --direct auto --ref 8 --mixed-refs --no-fast-pskip --bframes 16 --b-rdo --bime --weightb --subme 7 --trellis 2 --analyse all --qpmin %5 --me umh --threads auto --thread-input --progress --no-psnr --output "%2_video.mp4" %1 2>&1 | "%anri_dir%tee.exe" x264pass2_stdout.txt
"%anri_dir%%vdub%\vdub.exe" %1 /i "%anri_dir%audioout.vcf" "%2_temp.wav"
"%anri_dir%neroAacEnc.exe" -br %4 -lc -if "%2_temp.wav" -of "%2_audio.mp4"
"%anri_dir%MP4Box.exe" -tmp . -new -add "%2_video.mp4" -add "%2_audio.mp4" "%2.mp4"
IF "%6" == "1" del %2.stats
IF "%7" == "1" del %2_video.mp4 | del %2_temp.wav | del %2_audio.mp4
GOTO :EOF

:1pass
"%anri_dir%x264.exe" --qp %4 --ref 8 --mixed-refs --no-fast-pskip --bframes 5 --b-rdo --bime --weightb --nf --direct auto --subme 7 --analyse p8x8,b8x8,i4x4,p4x4 --threads auto --thread-input --progress --no-psnr --no-ssim --output "%2_video.mp4" %1
"%anri_dir%%vdub%\vdub.exe" %1 /i "%anri_dir%audioout.vcf" "%2_temp.wav"
"%anri_dir%neroAacEnc.exe" -br %3 -lc -if "%2_temp.wav" -of "%2_audio.mp4"
"%anri_dir%MP4Box.exe" -tmp . -new -add "%2_video.mp4" -add "%2_audio.mp4" "%2.mp4"
IF "%5" == "1" del %2_video.mp4 | del %2_temp.wav | del %2_audio.mp4
GOTO :EOF

:ipod
"%anri_dir%x264.exe" --pass 1 --bitrate %3 --vbv-maxrate 768 --stats "%2.stats" --level 1.3 --no-cabac --analyse none --qpmin %5 --threads auto --thread-input --progress --no-psnr --no-ssim --output NUL %1
"%anri_dir%x264.exe" --pass 2 --bitrate %3 --vbv-maxrate 768 --stats "%2.stats" --level 1.3 --no-cabac --direct auto --mixed-refs --no-fast-pskip --b-rdo --bime --weightb --subme 7 --trellis 2 --analyse all --qpmin %5 --me umh --threads auto --thread-input --progress --no-psnr --output "%2_video.mp4" %1
"%anri_dir%%vdub%\vdub.exe" %1 /i "%anri_dir%audioout.vcf" "%2_temp.wav"
"%anri_dir%neroAacEnc.exe" -br %4 -lc -if "%2_temp.wav" -of "%2_audio.mp4"
"%anri_dir%MP4Box.exe" -tmp . -new -add "%2_video.mp4" -add "%2_audio.mp4" "%2.mp4"
IF "%6" == "1" del %2.stats
IF "%7" == "1" del %2_video.mp4 | del %2_temp.wav | del %2_audio.mp4
GOTO :EOF

:xvid
"%anri_dir%xvid_encraw.exe" -i %1 -bitrate %3 -pass1 "%2.stats"
"%anri_dir%xvid_encraw.exe" -i %1 -bitrate %3 -pass2 "%2.stats" -avi "%2v.avi"
"%anri_dir%ffmpeg.exe" -b %4 -ac 2 -acodec mp3 -y -i "%2v.avi" -vcodec copy -i %1 "%2.avi"
IF "%5" == "1" del "%2.stats"
IF "%6" == "1" del "%2v.avi"
GOTO :EOF


REM ------- OUTPUT -------

:out_cls
CLS
ECHO.
ECHO ===============================================================================
ECHO.                 metroid 2002 speed demos archive anri-chan %anri_ver%
ECHO.        http://www.metroid2002.com/     http://speeddemosarchive.com/
ECHO ===============================================================================
ECHO.
GOTO :EOF

:out_info
ECHO %*
REM ECHO.
GOTO :EOF

:out_error
ECHO [!]
ECHO [!] %*
ECHO [!]
ECHO.
GOTO :EOF

:out_section
TITLE Anri-chan %anri_ver% - %*
ECHO -------------------------
ECHO. %*
ECHO -------------------------
ECHO.
GOTO :EOF

:out_cls_section
CALL :out_cls
CALL :out_section %*
GOTO :EOF

:out_cls_info
CALL :out_cls
CALL :out_info %*
GOTO :EOF


REM ------- LOGGING -------

:log_anridir_projdir
REM anrichan directory contents, project path, poject name
DIR "%anri_dir%" >> %log%
ECHO project path: %projdirpath% >> %log%
ECHO project name: %projname% >> %log%
GOTO :EOF

:log_dvdfolder
REM DVD folder contents
DIR "%driveletter%:\%dvdfolder%" >> %log%
GOTO :EOF

:log_rip_dvd
REM verify mplayer rip
SETLOCAL ENABLEDELAYEDEXPANSION
(SET totaldvdsize=0)
(SET totalripsize=0)
FOR %%F IN (*.VOB) DO (
  SET /A totalripsize=!totalripsize! + %%~zF
)
FOR %%F IN (%driveletter%:\%dvdfolder%\*.V*) DO (
  SET /A totaldvdsize=!totaldvdsize! + %%~zF
)
SET /A fileratio=!totalripsize! / (!totaldvdsize! / 100)
ECHO DVD VOB/VRO file size = !totaldvdsize! bytes >> %log%
ECHO RIP VOB/VRO file size = !totalripsize! bytes >> %log%
ECHO File ratio = !fileratio!%% >> %log%
ENDLOCAL ENABLEDELAYEDEXPANSION
GOTO :EOF


REM ------- OTHER -------

:resetvars
FOR %%A IN (%vars_to_use%) DO (SET %%A=)
GOTO :EOF

:filecompare
REM no differences = 0
FC %1 %2 > NUL 2>&1
SET callresult=%ERRORLEVEL%
GOTO :EOF

:die
CALL :resetvars
(SET in_anrichan=)
CD /D "%DESKTOP%"
TITLE Anri-chan dun ^^_^^
PAUSE
EXIT

REM ---------------------------------------------------------------------------
REM  Function: setanribat
REM
REM  The start command, without a /wait in there gets two instances running at
REM  the same time. What happens is we call anri.bat on top of itself at low
REM  priority. The old instance which is running at normal priority, dies.
REM  The /B keeps the new instance in the same window.
REM ---------------------------------------------------------------------------

:setanribat
CD /D %~dp0
START /LOW /B anri.bat anrilow
EXIT
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