Difference between revisions of "Alone in the Dark (1-3)/Game Mechanics and Glitches"
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=== IMPORTANT/SPECIAL LIFES === | === IMPORTANT/SPECIAL LIFES === | ||
=== IMPORTANT/SPECIAL VARS, CVARS, AND OTHER VARIABLES === | === IMPORTANT/SPECIAL VARS, CVARS, AND OTHER VARIABLES === | ||
+ | === INTERRUPTS === | ||
== RENDERER == | == RENDERER == | ||
=== PALETTE === | === PALETTE === | ||
+ | SAVING/LOADING | ||
+ | PAUSING | ||
= GAME WORLD = | = GAME WORLD = | ||
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== WRONG PICKUPS/WRONG TRIGGERS == | == WRONG PICKUPS/WRONG TRIGGERS == | ||
== ROOM/VIEW DESYNC == | == ROOM/VIEW DESYNC == | ||
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= OBJECTS AND ACTORS = | = OBJECTS AND ACTORS = | ||
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== ACTOR FLAGS == | == ACTOR FLAGS == | ||
− | + | = PLAYER CHARACTER = | |
=== SPACE === | === SPACE === | ||
=== PLAYER STATE === | === PLAYER STATE === | ||
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=== EMILY AND EDWARD DIFFERENCES (ANIMS) === | === EMILY AND EDWARD DIFFERENCES (ANIMS) === | ||
+ | = MOVEMENT = | ||
+ | == MODX/MODY/MODZ == | ||
+ | == ANIMATIONS (MOVEMENT)== | ||
+ | === EMILY AND EDWARD DIFFERENCES === | ||
+ | == SPEED == | ||
+ | == CORNERING == | ||
+ | == ROTATION == | ||
− | + | = ACTIONS = | |
− | + | == PUSHING == | |
− | + | == JUMPING/HOVERING == | |
− | + | == CLIMBING == | |
− | + | == GRAVITY/FALLING == | |
− | + | == VERTICAL DESYNCING == | |
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− | ACTIONS | + | |
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− | PUSHING | + | |
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− | JUMPING/HOVERING | + | |
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− | CLIMBING | + | |
− | GRAVITY/FALLING | + | |
− | VERTICAL DESYNCING | + | |
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+ | = ITEMS/INVENTORY/MENUS = | ||
+ | == INVENTORY/ITEMS == | ||
+ | == FLASKS == | ||
+ | == THROWING THINGS == | ||
+ | == BOW/FIRING ARROWS == | ||
+ | == FIRING A GUN == | ||
+ | = ENEMIES/FIGHTING = | ||
+ | == PREGZT/BOSS FIGHT == | ||
+ | == CTHONIAN (WORM) == | ||
+ | == E2 ARROWS/AXES == | ||
+ | == OTHER ENEMIES == | ||
− | + | = HITFORCE/DAMAGE MANIPULATION = | |
+ | == [NOT] DYING == | ||
− | + | = TIMERS/CHRONO/TIMER MANIPULATION = | |
+ | == LAGGING/FRAMERATE == | ||
+ | == SNAPBACK == | ||
+ | == DELAY TURN/DELAY SNAP == | ||
+ | === PICKUP TURN/SNAP === | ||
+ | === PICKUP TURN/PICKUP SNAP === | ||
+ | === LAMP TURN/LAMP SNAP === | ||
+ | === SAVE/LOAD TURN (SLT) === | ||
+ | == QUICK ROTATION == | ||
− | + | = OOB/CLIPPING = | |
+ | == SIDEWAYS CLIPPING == | ||
+ | == CONVEX CLIPPING == | ||
+ | == LAG MANIPULATION/LAG SNAP/LAG OOB == | ||
+ | == SNAPBACK CLIP == | ||
+ | == TRIGGER BOUNCE OOB == | ||
+ | == PUSHABLE OOB == | ||
+ | == CHAIN CLIPPING == | ||
+ | == PUSHABLE LAG OOB == | ||
+ | == PUSHABLE WEDGE OOB == | ||
+ | == PUSHABLE OOB OOB == | ||
+ | == PUSHABLE NARROW OOB == | ||
+ | == CLIMB OOB == | ||
+ | == FALL OOB == | ||
+ | == COLLISION OOB == | ||
+ | == PUSH CLIPPING/LIGHTWEIGHT CLIPPING == | ||
− | + | = PRACTICAL TIPS/APPLIED = | |
− | + | == PRACTICAL TIPS/OPTIMIZATIONS == | |
− | + | == TIMING CERTAIN ACTIONS == | |
+ | == THEORETICAL IN-BOUNDS/GLITCHLESS RUN == | ||
+ | == EXPERIMENTAL SPECULATION == | ||
+ | === MIGHT HELP IN AITD 2 OR 3 === | ||
− | SOUND BUG | + | = TAS-ONLY/GLITCHING/CRASHING/SOFTLOCKING/MEMORY CORRUPTION = |
+ | == GENERAL == | ||
+ | == THROWN OBJECTS SOFTLOCK == | ||
+ | == 3D-WRAP-AROUND GLITCH == | ||
+ | == RENDER BUG/2D-WRAP-AROUND == | ||
+ | === POTENTIAL EXPLOITATION === | ||
+ | ==== MEDKIT RENDER BUG TRIALS ==== | ||
+ | == SOUND BUG == | ||
− | == | + | = MISCELLANEOUS = |
+ | == MISCELLANEOUS/COMBINED TRICKS == | ||
+ | == TECHNICAL NOTES == | ||
+ | == (Probably) Pointless Trivia == | ||
+ | = UNANSWERED QUESTIONS = | ||
− | + | = Alone in the Dark 2 = | |
+ | = Alone in the Dark 3 = | ||
− | + | = Jack in the Dark = |
Revision as of 11:26, 25 June 2019
Contents
- 1 Alone in the Dark 1
- 2 META
- 3 GAME
- 4 GAME WORLD
- 5 CAMERAS
- 6 OBJECTS AND ACTORS
- 7 PLAYER CHARACTER
- 8 MOVEMENT
- 9 ACTIONS
- 10 ITEMS/INVENTORY/MENUS
- 11 ENEMIES/FIGHTING
- 12 HITFORCE/DAMAGE MANIPULATION
- 13 TIMERS/CHRONO/TIMER MANIPULATION
- 14 OOB/CLIPPING
- 14.1 SIDEWAYS CLIPPING
- 14.2 CONVEX CLIPPING
- 14.3 LAG MANIPULATION/LAG SNAP/LAG OOB
- 14.4 SNAPBACK CLIP
- 14.5 TRIGGER BOUNCE OOB
- 14.6 PUSHABLE OOB
- 14.7 CHAIN CLIPPING
- 14.8 PUSHABLE LAG OOB
- 14.9 PUSHABLE WEDGE OOB
- 14.10 PUSHABLE OOB OOB
- 14.11 PUSHABLE NARROW OOB
- 14.12 CLIMB OOB
- 14.13 FALL OOB
- 14.14 COLLISION OOB
- 14.15 PUSH CLIPPING/LIGHTWEIGHT CLIPPING
- 15 PRACTICAL TIPS/APPLIED
- 16 TAS-ONLY/GLITCHING/CRASHING/SOFTLOCKING/MEMORY CORRUPTION
- 17 MISCELLANEOUS
- 18 UNANSWERED QUESTIONS
- 19 Alone in the Dark 2
- 20 Alone in the Dark 3
- 21 Jack in the Dark
Alone in the Dark 1
ABOUT THE GUIDE
GLOSSARY
META
USEFUL FILES
DOSBOX/EMULATORS
ROOM VIEWER
LIFEDISA/TRACKDISA/MEMORY VIEWER
CACHE VIEWER
FREE IN THE DARK HACK
GAME
GAME FILES
GENERAL
CONTROLS
KNOWN VERSION DIFFERENCES
MEMORY/CACHES/BUFFERS/SOUND SAMPLES
LIFE SCRIPTS
IMPORTANT/SPECIAL LIFES
IMPORTANT/SPECIAL VARS, CVARS, AND OTHER VARIABLES
INTERRUPTS
RENDERER
PALETTE
SAVING/LOADING PAUSING