Difference between revisions of "Alone in the Dark (1-3)/Game Mechanics and Glitches"

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== GLOSSARY ==
 
== GLOSSARY ==
  
  META
+
= META =
  
 
USEFUL FILES
 
USEFUL FILES

Revision as of 15:03, 23 June 2019

Alone in the Dark 1

ABOUT THE GUIDE

GLOSSARY

META

USEFUL FILES DOSBOX/EMULATORS ROOM VIEWER LIFDISA/TRACKDISA/MEMORY VIEWER INSTRUCTIONS CACHE VIEWER FREE IN THE DARK HACK

 GAME

GAME FILES

CONTROLS SPACE

GENERAL

KNOWN VERSION DIFFERENCES

MEMORY/CACHES/BUFFERS/SOUND SAMPLES



READING LIFE SCRIPTS IMPORTANT/SPECIAL LIFES IMPORTANT/SPECIAL VARS, CVARS, AND OTHER VARIABLES

PALETTE

   GAME WORLD

TRIGGERS

FLAGS TRACKS STAIRS/TRANSITIONS DOORS FRONT DOORS/JELLY

     CAMERAS

CAMERA VIEWS CAMERA DEFOCUS TRICK WRONG PICKUP/TRIGGERS ROOM/VIEW DESYNC


   OBJECTS AND ACTORS

OBJECTS

ACTORS/ACTIONTYPES

ACTOR SERIALIZATION INTO OBJECTS/OBJECT FIELDS/ACTOR FIELDS

PLAYER STATE BODYS BODY/IN_HAND IN_HAND-BODY DESYNC ANIMS/ANIMATIONS (NOT MOVEMENT)


ITEMS/INVENTORY/MENUS INVENTORY/ITEMS FLASKS THROWING THINGS BOW/FIRING ARROWS FIRING A GUN ENEMIES/FIGHTING HITFORCE/DAMAGE MANIPULATION [NOT] DYING PREGZT/BOSS FIGHT CTHONIAN (WORM) E2 ARROWS/AXES

   MOVEMENT


MODX/MODY/MODZ SPEED CORNERING ROTATION

ANIMATIONS (MOVEMENT) EMILY AND EDWARD DIFFERENCES

PUSHING

JUMPING/HOVERING JUMPING CLIMBING/FALLING GRAVITY VERTICAL DESYNCING




 TIMERS/CHRONO

LAGGING/FRAMERATE

SAVING/LOADING PAUSING

   TIMER MANIPULATION

SNAPBACK SNAPBACK CLIP

   DELAY TURN/DELAY SNAP

PICKUP TURN/SNAP PICKUP TURN/PICKUP SNAP LAMP TURN/LAMP SNAP SAVE/LOAD TURN (SLT)

QUICK ROTATION


 OOB/CLIPPING

SIDEWAYS CLIPPING CONVEX CLIPPING LAG MANIPULATION/LAG SNAP/LAG OOB TRIGGER BOUNCE OOB PUSHABLE OOB CHAIN CLIPPING PUSHABLE LAG OOB PUSHABLE WEDGE OOB PUSHABLE OOB OOB PUSHABLE NARROW OOB CLIMB OOB FALL OOB COLLISION OOB PUSH CLIPPING/LIGHTWEIGHT CLIPPING


 PRACTICAL TIPS/APPLIED

PRACTICAL TIPS/OPTIMIZATIONS

TIMING CERTAIN ACTIONS

INTERRUPTS

MISCELLANEOUS MISCELLANEOUS/COMBINED TRICKS

TECHNICAL (Probably) Pointless Trivia

THEORETICAL IN-BOUNDS/GLITCHLESS RUN

UNANSWERED QUESTIONS Experimental Speculation / Might Help in AitD 2 or 3 IDEAS FOR AITD 2 OR 3


 TAS-ONLY/GLITCHING/CRASHING/SOFTLOCKING/MEMORY CORRUPTION

GENERAL

3D-WRAP-AROUND GLITCH

 RENDERER/RENDER BUG/2D-WRAP-AROUND

RENDER BUG: POTENTIAL EXPLOITATIONS MEDKIT RENDER BUG TRIALS

SOUND BUG

Alone in the Dark 2

Alone in the Dark 3

Jack in the Dark

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