User contributions
From SDA Knowledge Base
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)
- 04:28, 1 May 2025 (diff | hist) . . (0) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Unused quest items) (current)
- 04:26, 1 May 2025 (diff | hist) . . (-14) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Unused quest items)
- 04:21, 1 May 2025 (diff | hist) . . (+80) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Are there any more scares with special abilities?)
- 03:36, 1 May 2025 (diff | hist) . . (+115) . . Beetlejuice (NES)/Game Mechanics and Techniques (→Are there any more scares with special abilities?)
- 03:20, 1 May 2025 (diff | hist) . . (+97) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Selection of known RAM-addresses)
- 11:23, 28 April 2025 (diff | hist) . . (+35) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Unused quest items)
- 11:15, 28 April 2025 (diff | hist) . . (+1) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Are there any more scares with special abilities?)
- 16:32, 27 April 2025 (diff | hist) . . (0) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Unused quest items)
- 16:31, 27 April 2025 (diff | hist) . . (+79) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Are there any more scares with special abilities?)
- 16:19, 27 April 2025 (diff | hist) . . (+15) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Open questions)
- 16:18, 27 April 2025 (diff | hist) . . (+2,721) . . Beetlejuice (NES)/Game Mechanics and Techniques (→Are there any more scares with special abilities?)
- 15:49, 27 April 2025 (diff | hist) . . (+18) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Scares)
- 14:16, 27 April 2025 (diff | hist) . . (+253) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Cavern monsters)
- 14:11, 27 April 2025 (diff | hist) . . (+39) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Octopus)
- 14:08, 27 April 2025 (diff | hist) . . (-143) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Selection of known RAM-addresses)
- 13:59, 27 April 2025 (diff | hist) . . (+3) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Unused quest items)
- 12:02, 27 April 2025 (diff | hist) . . (+2,892) . . Beetlejuice (NES)/Game Mechanics and Techniques (→Open questions)
- 15:28, 26 April 2025 (diff | hist) . . (+156) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Selection of known RAM-addresses)
- 05:33, 10 April 2025 (diff | hist) . . (+32) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Spiders)
- 05:30, 10 April 2025 (diff | hist) . . (+206) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Spiders)
- 04:42, 30 March 2025 (diff | hist) . . (-77) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Cavern monsters)
- 07:30, 29 March 2025 (diff | hist) . . (+90) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Flies/Frogs/Golden beetles/Octopus/Scorpions (side view))
- 08:32, 28 March 2025 (diff | hist) . . (+1) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Cavern monsters)
- 08:30, 28 March 2025 (diff | hist) . . (+57) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Cavern monsters)
- 08:22, 28 March 2025 (diff | hist) . . (+7) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Cavern monsters)
- 08:20, 28 March 2025 (diff | hist) . . (+267) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Cavern monsters)
- 03:27, 28 March 2025 (diff | hist) . . (+1,442) . . Beetlejuice (NES)/Game Mechanics and Techniques (→Cavern monsters)
- 03:01, 28 March 2025 (diff | hist) . . (+17) . . N File:Virtual position Cavern monster.gif (Beetlejuice (NES)) (current)
- 07:28, 9 March 2025 (diff | hist) . . (-3) . . m Mighty Bomb Jack (NES)/best ending (→Clearing the royal rooms without using any mighty coins) (current)
- 04:42, 9 March 2025 (diff | hist) . . (+593) . . Ikari Warriors/Game Mechanics (→Glitches) (current)
- 04:29, 9 March 2025 (diff | hist) . . (0) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Beetles (side view levels))
- 03:23, 23 January 2025 (diff | hist) . . (+141) . . m Mighty Bomb Jack (NES)/normal ending (→5-2) (current)
- 03:04, 21 January 2025 (diff | hist) . . (-65) . . m Mighty Bomb Jack (NES)/Game Mechanics (→Transformed enemies) (current)
- 02:58, 21 January 2025 (diff | hist) . . (+75) . . m Mighty Bomb Jack (NES)/Game Mechanics (→Mummies)
- 02:50, 21 January 2025 (diff | hist) . . (+196) . . m Mighty Bomb Jack (NES)/Game Mechanics (→Items)
- 08:21, 7 January 2025 (diff | hist) . . (+5) . . m Mighty Bomb Jack (NES)/best ending (→Clearing the royal rooms without using any mighty coins)
- 08:19, 7 January 2025 (diff | hist) . . (+4) . . m Mighty Bomb Jack (NES)/best ending (→S-coin route discussion)
- 06:13, 16 December 2024 (diff | hist) . . (+254) . . m Mighty Bomb Jack (NES)/normal ending
- 06:05, 12 December 2024 (diff | hist) . . (+67) . . Mighty Bomb Jack (NES)/normal ending (→Corridor 5)
- 06:03, 12 December 2024 (diff | hist) . . (0) . . N File:MBJ 5-1 Last enemy.gif (current)
- 05:58, 12 December 2024 (diff | hist) . . (+2) . . m Mighty Bomb Jack (NES)/normal ending (→King's room)
- 05:57, 12 December 2024 (diff | hist) . . (+1,470) . . Mighty Bomb Jack (NES)/normal ending
- 01:36, 12 December 2024 (diff | hist) . . (+191) . . Mighty Bomb Jack (NES)/normal ending (→Palace room 3)
- 00:39, 12 December 2024 (diff | hist) . . (+969) . . Mighty Bomb Jack (NES)/normal ending (→Palace room 16)
- 16:30, 11 December 2024 (diff | hist) . . (+340) . . Mighty Bomb Jack (NES)/normal ending (→Corridor 17)
- 16:02, 11 December 2024 (diff | hist) . . (+2,100) . . Mighty Bomb Jack (NES)/normal ending (→Palace room 13)
- 15:31, 11 December 2024 (diff | hist) . . (+45) . . m Mighty Bomb Jack (NES)/normal ending (→Palace room 12)
- 14:39, 11 December 2024 (diff | hist) . . (+265) . . Mighty Bomb Jack (NES)/normal ending (→Palace room 12)
- 14:16, 11 December 2024 (diff | hist) . . (+18) . . m Mighty Bomb Jack (NES)/normal ending (→Corridor 5)
- 14:16, 11 December 2024 (diff | hist) . . (+624) . . Mighty Bomb Jack (NES)/normal ending (→Corridor 5)
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)