Alone in the Dark (1-3)/Game Mechanics and Glitches
From SDA Knowledge Base
Contents
Alone in the Dark 1
ABOUT THE GUIDE
GLOSSARY
META
USEFUL FILES DOSBOX/EMULATORS ROOM VIEWER LIFDISA/TRACKDISA/MEMORY VIEWER INSTRUCTIONS CACHE VIEWER FREE IN THE DARK HACK
GAME
GAME FILES
CONTROLS SPACE
GENERAL
KNOWN VERSION DIFFERENCES
MEMORY/CACHES/BUFFERS/SOUND SAMPLES
READING LIFE SCRIPTS
IMPORTANT/SPECIAL LIFES
IMPORTANT/SPECIAL VARS, CVARS, AND OTHER VARIABLES
PALETTE
GAME WORLD
TRIGGERS
FLAGS TRACKS STAIRS/TRANSITIONS DOORS FRONT DOORS/JELLY
CAMERAS
CAMERA VIEWS CAMERA DEFOCUS TRICK WRONG PICKUP/TRIGGERS ROOM/VIEW DESYNC
OBJECTS AND ACTORS
OBJECTS
ACTORS/ACTIONTYPES
ACTOR SERIALIZATION INTO OBJECTS/OBJECT FIELDS/ACTOR FIELDS
PLAYER STATE BODYS BODY/IN_HAND IN_HAND-BODY DESYNC ANIMS/ANIMATIONS (NOT MOVEMENT)
ITEMS/INVENTORY/MENUS INVENTORY/ITEMS FLASKS THROWING THINGS BOW/FIRING ARROWS FIRING A GUN ENEMIES/FIGHTING HITFORCE/DAMAGE MANIPULATION [NOT] DYING PREGZT/BOSS FIGHT CTHONIAN (WORM) E2 ARROWS/AXES
MOVEMENT
MODX/MODY/MODZ
SPEED
CORNERING
ROTATION
ANIMATIONS (MOVEMENT) EMILY AND EDWARD DIFFERENCES
PUSHING
JUMPING/HOVERING JUMPING CLIMBING/FALLING GRAVITY VERTICAL DESYNCING
TIMERS/CHRONO
LAGGING/FRAMERATE
SAVING/LOADING PAUSING
TIMER MANIPULATION
SNAPBACK SNAPBACK CLIP
DELAY TURN/DELAY SNAP
PICKUP TURN/SNAP PICKUP TURN/PICKUP SNAP LAMP TURN/LAMP SNAP SAVE/LOAD TURN (SLT)
QUICK ROTATION
OOB/CLIPPING
SIDEWAYS CLIPPING CONVEX CLIPPING LAG MANIPULATION/LAG SNAP/LAG OOB TRIGGER BOUNCE OOB PUSHABLE OOB CHAIN CLIPPING PUSHABLE LAG OOB PUSHABLE WEDGE OOB PUSHABLE OOB OOB PUSHABLE NARROW OOB CLIMB OOB FALL OOB COLLISION OOB PUSH CLIPPING/LIGHTWEIGHT CLIPPING
PRACTICAL TIPS/APPLIED
PRACTICAL TIPS/OPTIMIZATIONS
TIMING CERTAIN ACTIONS
INTERRUPTS
MISCELLANEOUS MISCELLANEOUS/COMBINED TRICKS
TECHNICAL (Probably) Pointless Trivia
THEORETICAL IN-BOUNDS/GLITCHLESS RUN
UNANSWERED QUESTIONS Experimental Speculation / Might Help in AitD 2 or 3 IDEAS FOR AITD 2 OR 3
TAS-ONLY/GLITCHING/CRASHING/SOFTLOCKING/MEMORY CORRUPTION
GENERAL
3D-WRAP-AROUND GLITCH
RENDERER/RENDER BUG/2D-WRAP-AROUND
RENDER BUG: POTENTIAL EXPLOITATIONS MEDKIT RENDER BUG TRIALS
SOUND BUG