Alone in the Dark (1-3)/Game Mechanics and Glitches
From SDA Knowledge Base
Contents
Alone in the Dark 1
GLOSSARY
USEFUL FILES
ABOUT THE GUIDE
CONTROLS
GENERAL
GAME FILES
MEMORY/CACHES/BUFFERS/SOUND SAMPLES
DOSBOX/EMULATORS
ROOM VIEWER
LIFDISA/TRACKDISA/MEMORY VIEWER INSTRUCTIONS
CACHE VIEWER
FREE IN THE DARK HACK
KNOWN VERSION DIFFERENCES
GAME WORLD
FLAGS
READING LIFE SCRIPTS
OBJECTS AND ACTORS
OBJECTS
ACTORS/ACTIONTYPES
ACTOR SERIALIZATION INTO OBJECTS/OBJECT FIELDS/ACTOR FIELDS
PLAYER STATE
IMPORTANT/SPECIAL LIFES
IMPORTANT/SPECIAL VARS, CVARS, AND OTHER VARIABLES
TRIGGERS
CAMERA VIEWS
CAMERA DEFOCUS TRICK
WRONG PICKUP/TRIGGERS
ROOM/VIEW DESYNC
ITEMS/INVENTORY/MENUS
ENEMIES/FIGHTING
HITFORCE/DAMAGE MANIPULATION
PREGZT/BOSS FIGHT
CTHONIAN (WORM)
E2 ARROWS/AXES
TRACKS
STAIRS/TRANSITIONS
GRAVITY
VERTICAL DESYNCING
TIMERS/CHRONO
MOVEMENT
MODX/MODY/MODZ
CORNERING
SPEED
JUMPING/HOVERING
ANIMATIONS/BODYS
EMILY AND EDWARD DIFFERENCES
INVENTORY/ITEMS
BODY/IN_HAND
INHAND-BODY DESYNC
THROWING THINGS/FIRING ARROWS
FIRING A GUN
JUMPING/CLIMBING/FALLING
ROTATION
BOW
[NOT] DYING
FLASKS
SAVING/LOADING
PAUSING
SNAPBACK
SOUNDS
SPACE
DOORS
FRONT DOORS/JELLY
TIMER MANIPULATION
DELAY TURN/DELAY SNAP
PICKUP TURN/SNAP
PICKUP TURN/PICKUP SNAP
LAMP TURN/LAMP SNAP
SAVE/LOAD TURN (SLT)
SNAPBACK CLIP
QUICK ROTATION
OOB/CLIPPING
SIDEWAYS CLIPPING
CONVEX CLIPPING
LAGGING/FRAMERATE
LAG MANIPULATION/LAG SNAP/LAG OOB
TRIGGER BOUNCE OOB
PUSHABLE OOB
CHAIN CLIPPING
PUSHABLE LAG OOB
PUSHABLE WEDGE OOB
PUSHABLE OOB OOB
PUSHABLE NARROW OOB
CLIMB OOB
FALL OOB
COLLISION OOB
PUSHING
PUSH CLIPPING/LIGHTWEIGHT CLIPPING (MEMORY SLOTS)
THEORETICAL IN-BOUNDS/GLITCHLESS RUN
INTERRUPTS
MISCELLANEOUS
MISCELLANEOUS/COMBINED TRICKS
TECHNICAL
PALETTE
Experimental Speculation / Might Help in AitD 2 or 3
IDEAS FOR AITD 2 OR 3
(Probably) Pointless Trivia
TAS-ONLY/GLITCHING/CRASHING/SOFTLOCKING
GENERAL
3D-WRAP-AROUND GLITCH
RENDERER/RENDER BUG/2D-WRAP-AROUND
RENDER BUG: POTENTIAL EXPLOITATIONS
MEDKIT RENDER BUG TRIALS
SOUND BUG
PRACTICAL TIPS
PRACTICAL TIPS/OPTIMIZATIONS
TIMING CERTAIN ACTIONS
UNANSWERED QUESTIONS