Ori/Fronkey Walk
From SDA Knowledge Base
This page describes how to enter the Moon Grotto early by timing a level up to open the 4-energy door on the right side of the Sunken Glades.
Contents
Step 1: Experience Setup
A normal experience route will find you at level 2, with 0-5 experience collected by Wall Jump. Level 2 requires 50 exp, and the fronkey drops 4 exp. Thus, we need to have 46-49 exp by the time we reach the door. Typically, the experience you collect includes:
- 0-6 exp from brambles on the way up from Wall Jump (target exp: 3-7)
- 18 exp from the ceiling flower, 2 slimes, brambles, and lantern (target exp: 21-28)
- 6-10 exp from the 2 slimes and 2 brambles during the walk (target exp: 31-34)
- 15 exp from the small spirit light container (target exp: 46-49)
- 4 exp from the fronkey
Depending on how much exp you have after Wall Jump, you can modify the amount you take from brambles along the way. If something went amiss on the way to Wall Jump and your exp is too high, you can skip any of the ceiling flower, bramble exp, or the 2nd slime fairly easily. It is worth noting that in all cells and 100%, clearing the 2 brambles during the walk clears the way for a bash glide later on. In any%, leaving 1 bramble up allows for a quicker bash later, and in all skills, you do not revisit this area.
Step 2: Avoid the Overhang
To prevent the fronkey from jumping on the overhanging mushroom, stand in front of the sign (on the red line in the above image) until the fronkey starts a jump from the platform you are on, then hold right until it does a short hop below the mushroom. Once the short hop begins, you can double back to get its attention again. If you are too close to the fronkey, it will do a high jump and land on the mushroom.
Here is a video of this in action.