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| Date | Name | Thumbnail | Size | User | Description | Versions |
|---|---|---|---|---|---|---|
| 10:03, 2 November 2024 | AITD menu.png (file) | ![]() |
1 KB | Tigrou (talk | contribs) | AITD menu | 2 |
| 10:01, 2 November 2024 | AITD fonts.png (file) | ![]() |
4 KB | Tigrou (talk | contribs) | Transparency | 2 |
| 09:58, 2 November 2024 | AITD book artwork.png (file) | ![]() |
6 KB | Tigrou (talk | contribs) | AITD book artwork | 1 |
| 21:01, 15 June 2024 | Polygon Render Buffers.png (file) | ![]() |
3 KB | LotBlind (talk | contribs) | Alone in the Dark Guide materials | 1 |
| 15:52, 16 May 2024 | 5-2 enemy near sphinx.png (file) | ![]() |
915 KB | Ktwo (talk | contribs) | Mighty Bomb Jack, any% | 1 |
| 15:39, 16 May 2024 | 5-2 1st enemy.png (file) | ![]() |
343 KB | Ktwo (talk | contribs) | Mighty Bomb Jack, any% | 1 |
| 20:27, 3 May 2024 | Throwing Hitscan 4.png (file) | ![]() |
6 KB | LotBlind (talk | contribs) | Alone in the Dark guide materials | 1 |
| 20:27, 3 May 2024 | Throwing Hitscan 3.png (file) | ![]() |
15 KB | LotBlind (talk | contribs) | Alone in the Dark guide materials | 1 |
| 20:27, 3 May 2024 | Throwing Hitscan 2.png (file) | ![]() |
3 KB | LotBlind (talk | contribs) | Alone in the Dark guide materials | 1 |
| 20:26, 3 May 2024 | Throwing Hitscan 1.png (file) | ![]() |
6 KB | LotBlind (talk | contribs) | Alone in the Dark guide materials | 1 |
| 12:40, 29 April 2024 | Why did this cause a softlock.avi (file) | 940 KB | LotBlind (talk | contribs) | Alone in the Dark guide materials | 1 | |
| 12:00, 29 April 2024 | Slow Actor Caching Demo.avi (file) | 1.49 MB | LotBlind (talk | contribs) | Alone in the Dark guide materials | 1 | |
| 21:34, 28 April 2024 | Shooting at 45 degrees.png (file) | ![]() |
5 KB | LotBlind (talk | contribs) | Alone in the Dark guide materials | 2 |
| 21:05, 28 April 2024 | Rotation States.png (file) | ![]() |
12 KB | LotBlind (talk | contribs) | Alone in the Dark guide materials | 1 |
| 20:50, 28 April 2024 | Pushing Actor and Pushable Overlap.png (file) | ![]() |
4 KB | LotBlind (talk | contribs) | Alone in the Dark guide materials | 1 |
| 20:16, 28 April 2024 | Pirate Warped From E3R2 to E3R0.avi (file) | 725 KB | LotBlind (talk | contribs) | Alone in the Dark guide materials | 1 | |
| 21:05, 26 April 2024 | Model Bones.mp4 (file) | 1.07 MB | LotBlind (talk | contribs) | 1 | ||
| 20:51, 26 April 2024 | Inventory VSYNC.avi (file) | 418 KB | LotBlind (talk | contribs) | Alone in the Dark Guide materials | 1 | |
| 20:38, 26 April 2024 | Inventory State Diagram.png (file) | ![]() |
47 KB | LotBlind (talk | contribs) | Alone in the Dark Guide materials | 1 |
| 14:31, 25 April 2024 | Collision Detection.jpg (file) | ![]() |
13 KB | LotBlind (talk | contribs) | Higher res | 2 |
| 17:41, 15 April 2024 | Rap God.ogg (file) | 2.01 MB | LotBlind (talk | contribs) | Extra for front page update titled "Giant Tyrannous..." in April 2024 | 1 | |
| 21:11, 14 April 2024 | Hatch Crash.avi (file) | 7.1 MB | LotBlind (talk | contribs) | Alone in the Dark Guide materials | 1 | |
| 21:06, 14 April 2024 | Flow Actor Crash with Uncapped Framerate.avi (file) | 674 KB | LotBlind (talk | contribs) | Alone in the Dark Guide materials | 1 | |
| 20:37, 14 April 2024 | Camera Z Wraparound.png (file) | ![]() |
8 KB | LotBlind (talk | contribs) | Alone in the Dark Guide materials | 1 |
| 00:42, 14 April 2024 | 2D Masks.png (file) | ![]() |
72 KB | Tigrou (talk | contribs) | 3 | |
| 00:19, 14 April 2024 | 2D Masks 3.png (file) | ![]() |
28 KB | Tigrou (talk | contribs) | 3 | |
| 00:18, 14 April 2024 | 2D Masks 2.png (file) | ![]() |
14 KB | Tigrou (talk | contribs) | 2 | |
| 00:12, 14 April 2024 | 2D Masks 4.png (file) | ![]() |
2 KB | Tigrou (talk | contribs) | Reverted to version as of 20:18, 11 April 2024 | 3 |
| 20:49, 11 April 2024 | Bounding Box Rotations.png (file) | ![]() |
9 KB | LotBlind (talk | contribs) | Alone in the Dark Guide materials: shows two ways to rotate an AABB | 1 |
| 20:33, 10 April 2024 | Good Clip vs Bad Clip.avi (file) | 2.85 MB | LotBlind (talk | contribs) | Alone in the Dark guide materials | 1 | |
| 20:31, 28 February 2024 | B-ball.png (file) | ![]() |
1 KB | Ktwo (talk | contribs) | Item, Mighty Bomb Jack | 1 |
| 07:24, 14 August 2023 | DL NCL to CL.PNG (file) | 66 KB | Ktwo (talk | contribs) | Dragon's Lair (NES) | 3 | |
| 07:23, 14 August 2023 | DL CL to NCL.PNG (file) | 87 KB | Ktwo (talk | contribs) | Dragon's Lair (NES) | 6 | |
| 13:03, 12 August 2023 | Per Puff Probability LLLHLL.PNG (file) | 41 KB | Ktwo (talk | contribs) | Dragon's Lair (NES) | 1 | |
| 13:03, 12 August 2023 | Agg Probability LLLHLL.PNG (file) | 43 KB | Ktwo (talk | contribs) | Dragon's Lair (NES) | 1 | |
| 12:40, 12 August 2023 | Dragon's Lair (USA) Singe RNG manip.zip (file) | 35 KB | Ktwo (talk | contribs) | These save states for practicing Singe fights with a set puff pattern. They need to be used with a patched ROM of Dragon's Lair (see the guide page for details). Powerpak save state -------------------- If moving right without stopping and small jumpi... | 2 | |
| 17:30, 7 August 2023 | 0x2D.PNG (file) | 1 KB | Ktwo (talk | contribs) | Dragon's Lair (NES) | 1 | |
| 17:30, 7 August 2023 | 0x2A.PNG (file) | 1 KB | Ktwo (talk | contribs) | Dragon's Lair (NES) | 1 | |
| 17:30, 7 August 2023 | 0x27.PNG (file) | 1 KB | Ktwo (talk | contribs) | Dragon's Lair (NES) | 1 | |
| 17:29, 7 August 2023 | 0x24.PNG (file) | 990 bytes | Ktwo (talk | contribs) | Dragon's Lair (NES) | 1 | |
| 11:41, 7 August 2023 | Per puff P TAS pattern.PNG (file) | 33 KB | Ktwo (talk | contribs) | Dragon's Lair (NES) | 1 | |
| 11:40, 7 August 2023 | Agg P TAS pattern.PNG (file) | 40 KB | Ktwo (talk | contribs) | Dragon's Lair (NES) | 1 | |
| 21:34, 6 August 2023 | Time to NCL.PNG (file) | 42 KB | Ktwo (talk | contribs) | Dragon's Lair (NES) | 1 | |
| 21:33, 6 August 2023 | Time to CL.PNG (file) | 41 KB | Ktwo (talk | contribs) | Dragon's Lair (NES) | 1 | |
| 20:43, 6 August 2023 | DL RNG simulation Python.zip (file) | 480 bytes | Ktwo (talk | contribs) | Python script for simulating Dragon's Lair's (NES, NTSC-U) RNG sub-routine. The function is called based on the following variables: rngHighByte - $6A1 rngLowByte - $6A2 isCarrySet - whether R is pressed (=True) or not (=False) | 1 | |
| 13:52, 20 July 2023 | DL Singe.PNG (file) | 27 KB | Ktwo (talk | contribs) | Dragon's Lair, enemy | 1 | |
| 13:51, 20 July 2023 | DL Lizard king.PNG (file) | 6 KB | Ktwo (talk | contribs) | Dragon's Lair, enemy | 1 | |
| 13:51, 20 July 2023 | DL Bubble.PNG (file) | 1 KB | Ktwo (talk | contribs) | Dragon's Lair, enemy | 1 | |
| 13:51, 20 July 2023 | DL Baby dragon.PNG (file) | 2 KB | Ktwo (talk | contribs) | Dragon's Lair, enemy | 1 | |
| 16:42, 15 April 2023 | Exit hitbox.PNG (file) | 15 KB | Ktwo (talk | contribs) | Hitbox of the house door, Beetlejuice (NES) | 1 |





















