User contributions
From SDA Knowledge Base
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- 09:00, 22 March 2023 (diff | hist) . . (-7) . . m Beetlejuice (NES)/Any% (→Level 2 (Storm drains))
- 09:00, 22 March 2023 (diff | hist) . . (+288) . . m Beetlejuice (NES)/Any% (→Level 2 (Storm drains))
- 08:56, 22 March 2023 (diff | hist) . . (+1,426) . . Beetlejuice (NES)/Any% (→Level 2 (Storm drains))
- 08:21, 22 March 2023 (diff | hist) . . (0) . . m Beetlejuice (NES)/Any% (→Village)
- 07:55, 22 March 2023 (diff | hist) . . (+12) . . m Beetlejuice (NES)/Any% (→Village)
- 07:53, 22 March 2023 (diff | hist) . . (-11) . . m Beetlejuice (NES)/Any% (→Village)
- 07:52, 22 March 2023 (diff | hist) . . (+15) . . m Beetlejuice (NES)/Any% (→Village)
- 07:52, 22 March 2023 (diff | hist) . . (+1,929) . . Beetlejuice (NES)/Any% (→Village)
- 07:20, 22 March 2023 (diff | hist) . . (+32) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Selection of known RAM-addresses)
- 07:07, 22 March 2023 (diff | hist) . . (+3,244) . . Beetlejuice (NES)/Any% (→Level 1 (Village))
- 02:54, 22 March 2023 (diff | hist) . . (+835) . . Beetlejuice (NES)/Any% (→Level 1 (Village))
- 02:51, 22 March 2023 (diff | hist) . . (+29) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Cloud elevators)
- 02:00, 22 March 2023 (diff | hist) . . (+14) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Selection of known RAM-addresses)
- 01:57, 22 March 2023 (diff | hist) . . (+17) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Selection of known RAM-addresses)
- 16:31, 21 March 2023 (diff | hist) . . (+5,532) . . N Beetlejuice (NES)/Any% (Created page with "==Inventory management== Items in the inventory carry over between levels. The management of vouchers (for buying scares in the side view levels) and potions (for defeating en...")
- 10:53, 21 March 2023 (diff | hist) . . (+378) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Selection of known RAM-addresses)
- 10:12, 21 March 2023 (diff | hist) . . (+2) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Buffered inputs)
- 10:12, 21 March 2023 (diff | hist) . . (+2) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Time cost comparisons)
- 10:11, 21 March 2023 (diff | hist) . . (-7) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Time cost comparisons)
- 10:11, 21 March 2023 (diff | hist) . . (+683) . . Beetlejuice (NES)/Game Mechanics and Techniques (→Animations)
- 10:01, 21 March 2023 (diff | hist) . . (+53) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Buffered inputs)
- 09:42, 21 March 2023 (diff | hist) . . (+73) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Movement mechanics)
- 09:38, 21 March 2023 (diff | hist) . . (+211) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Flies (overhead sections))
- 09:34, 21 March 2023 (diff | hist) . . (-77) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Flowers)
- 09:31, 21 March 2023 (diff | hist) . . (+4) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Octopus)
- 02:43, 21 March 2023 (diff | hist) . . (+106) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Flaw in the flies' hit detection (overhead sections))
- 02:39, 21 March 2023 (diff | hist) . . (+160) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Buffered inputs)
- 02:34, 21 March 2023 (diff | hist) . . (+347) . . Beetlejuice (NES)/Game Mechanics and Techniques (→Additional game mechanics)
- 02:10, 21 March 2023 (diff | hist) . . (+50) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Flies (overhead sections))
- 01:47, 21 March 2023 (diff | hist) . . (-30) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Movement mechanics)
- 01:46, 21 March 2023 (diff | hist) . . (-158) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Selection of known RAM-addresses)
- 01:46, 21 March 2023 (diff | hist) . . (+181) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Movement mechanics)
- 17:22, 20 March 2023 (diff | hist) . . (+34) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Selection of known RAM-addresses)
- 17:21, 20 March 2023 (diff | hist) . . (+399) . . Beetlejuice (NES)/Game Mechanics and Techniques (→Animations)
- 17:07, 20 March 2023 (diff | hist) . . (+529) . . Beetlejuice (NES)/Game Mechanics and Techniques (→Selection of known RAM-addresses)
- 16:52, 20 March 2023 (diff | hist) . . (+49) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Buffered inputs)
- 16:44, 20 March 2023 (diff | hist) . . (+8) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Buffered inputs)
- 16:44, 20 March 2023 (diff | hist) . . (+414) . . Beetlejuice (NES)/Game Mechanics and Techniques (→Buffered inputs)
- 16:32, 20 March 2023 (diff | hist) . . (+307) . . Beetlejuice (NES)/Game Mechanics and Techniques (→Screen warping in the overhead levels (TAS-only))
- 16:27, 20 March 2023 (diff | hist) . . (+1,334) . . Beetlejuice (NES)/Game Mechanics and Techniques (→Enemies and objects)
- 14:51, 20 March 2023 (diff | hist) . . (+25) . . N File:Spider.PNG (Object, Beetlejuice (NES)) (current)
- 13:51, 20 March 2023 (diff | hist) . . (+2,944) . . Beetlejuice (NES)/Game Mechanics and Techniques (→Enemies and objects)
- 13:42, 20 March 2023 (diff | hist) . . (+25) . . N File:Urn and smiley.PNG (Object, Beetlejuice (NES)) (current)
- 13:21, 20 March 2023 (diff | hist) . . (+25) . . N File:Potion scare.PNG (Object, Beetlejuice (NES)) (current)
- 13:21, 20 March 2023 (diff | hist) . . (+25) . . N File:Potion.PNG (Object, Beetlejuice (NES)) (current)
- 13:21, 20 March 2023 (diff | hist) . . (+25) . . N File:Sweeper.PNG (Object, Beetlejuice (NES)) (current)
- 13:03, 20 March 2023 (diff | hist) . . (+25) . . N File:Mouse.PNG (Object, Beetlejuice (NES)) (current)
- 12:44, 20 March 2023 (diff | hist) . . (+2) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Beetles (side view levels))
- 12:44, 20 March 2023 (diff | hist) . . (-2) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Delia's art pieces)
- 12:42, 20 March 2023 (diff | hist) . . (+35) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→2nd boss (Level 2))
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