Grand Theft Auto: San Andreas/Game Mechanics and Glitches/Duping

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Mission Chains

Which variables there are to track mission progress and by which missions they are increased.

Los Santos

$INTRO_TOTAL_PASSED_MISSIONS

  1. Big Smoke
  2. Ryder

$CRASH_LS_TOTAL_PASSED_MISSIONS

  1. Burning Desire
  2. Gray Imports

$SWEET_TOTAL_PASSED_MISSIONS

  1. Tagging up Turf
  2. Cleaning the Hood
  3. Drive-Thru
  4. Nines and AKs
  5. Drive-By
  6. Sweet's Girl
  7. Cesar Vialpando
  8. Doberman
  9. Los Sepulcros

$LS_FINAL_TOTAL_PASSED_MISSIONS

  1. Reunting the Families
  2. The Green Sabre

$OG_LOC_TOTAL_PASSED_MISSIONS

  1. Life's a Beach
  2. Madd Dogg's Rhymes
  3. Management Issues
  4. House Party (Cutscene)
  5. House Party

$RYDER_TOTAL_PASSED_MISSIONS

  1. Home Invasion
  2. Catalyst
  3. Robbing Uncle Sam

$SMOKE_TOTAL_PASSED_MISSIONS

  1. OG Loc
  2. Running Dog
  3. Wrong Side of the Tracks
  4. Just Business

Desert

$TORENO_TOTAL_PASSED_MISSIONS

  1. Monster
  2. Highjack
  3. Interdiction
  4. Verdant Meadows
  5. Learning to Fly
  6. N.O.E.
  7. Stowaway
  8. Black Project
  9. Green Goo
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