Difference between revisions of "UnrealDifficult"
From SDA Knowledge Base
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- Pick up Flare | - Pick up Flare | ||
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- Get Kelvar Suit | - Get Kelvar Suit | ||
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- Pick up 2 Health Packs | - Pick up 2 Health Packs | ||
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- Use Flare on Elevator | - Use Flare on Elevator | ||
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- Fire Disperson Pistol (2ndary) as soon as door opens to open hatch. | - Fire Disperson Pistol (2ndary) as soon as door opens to open hatch. | ||
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End of Level Health: 72 | End of Level Health: 72 | ||
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End of Level Armor: 100K (Kelvar) | End of Level Armor: 100K (Kelvar) | ||
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End of Level Items: T (Translator) | End of Level Items: T (Translator) | ||
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== 2. NyLeve's Falls == | == 2. NyLeve's Falls == |
Revision as of 09:05, 14 December 2010
Contents
- 1 1. Vortex Rikers
- 2 2. NyLeve's Falls
- 3 3. Rrajigar Mine
- 4 4. Depths of Rrajigar
- 5 5. Sacred Passage
- 6 6. Chizra - Nali Water God
- 7 7. The Ceremonial Chambers
- 8 8. Dark Arena
- 9 9. Harobed Village
- 10 10. Terraniux Underground
- 11 11. Terraniux
- 12 12. Noork's Elbow
- 13 13. Temple of Vandora
- 14 14. The Trench
- 15 15. ISV-Kran Deck 4
- 16 16. ISV-Kran Decks 3 and 2
- 17 17. ISV-Kran Deck 1
- 18 18. Spire Village
- 19 19. The Sunspire
- 20 20. Gateway to Na Pali
- 21 21. Na Pali Haven
- 22 22. Outpost 3J
- 23 23. Velora Pass
- 24 24. Bluff Eversmoking
- 25 25. Dasa Mountain Pass
- 26 26. Cellars at Dasa Pass
- 27 27. Serpent Canyon
- 28 28. Nali Castle
- 29 29. Demonlord's Lair
- 30 30. Demon Crater
- 31 31. MotherShip Basement
- 32 32. MotherShip Lab
- 33 33. MotherShip Core
- 34 34. Skaarj Generator
- 35 35. Illumination
- 36 36. The Darkening
- 37 37. The Source Antechamber
- 38 38. The Source
1. Vortex Rikers
- Pick up Flare
- Get Kelvar Suit
- Pick up 2 Health Packs
- Use Flare on Elevator
- Fire Disperson Pistol (2ndary) as soon as door opens to open hatch.
End of Level Health: 72
End of Level Armor: 100K (Kelvar)
End of Level Items: T (Translator)
2. NyLeve's Falls
- Pick up Flare - Dodge up side of crash site - break crates and pick up bandage - proceed past scripted lesser brute, use flare on elevator - Use Save manipulation at begining of level to avoid extra brute on bottom and top of first elevator - avoid any damage on way to exit - Pick up flare in barrel just before exit
End of Level Health: End of Level Armor End of Level Items: