Difference between revisions of "XCOM: Enemy Unknown (2012)"
From SDA Knowledge Base
Line 23: | Line 23: | ||
10 Elerium<br/> | 10 Elerium<br/> | ||
10 Alloys | 10 Alloys | ||
+ | |||
+ | |||
+ | === Overseer UFO === | ||
+ | <b>Research:</b><br/> | ||
+ | (Alien Nav Computer, UFO Power Source) -> New Fighter Craft -> (buy Firestorm, EMP Cannon -> buy EMP Cannon)<br/> | ||
+ | Hyperwave Communication -> build Hyperwave Relay | ||
+ | |||
+ | <b>Minimum Resources Required:</b><br/> | ||
+ | 4 UFO Flight Computers<br/> | ||
+ | 2 UFO Power Sources<br/> | ||
+ | 70 Elerium<br/> | ||
+ | 90 Alloys<br/> | ||
+ | 75 Weapon Fragments<br/> | ||
+ | 30 Engineers<br/> |
Revision as of 04:13, 3 August 2014
THIS PAGE IS A WIP
Routing notes for XCOM: EU. This route was intended for speedruns played on easy. Runs on other difficulties may require running additional missions
and acquiring additional squad upgrades.
Overview
Routing an XCOM speedrun comes down to, in the fastest possible way, gathering the materials and research neccesary to unlock the three story missions.
The requirements for each mission are below.
Base Assault
Research:
Xeno-Biology -> (Arc Thrower, build Alien Containment) -> (capture alien -> interrogate alien, capture Outsider) -> Outsider Shard -> buy Skeleton Key
Minimum Resources Required:
10 Weapon Fragments
10 Elerium
10 Alloys
Overseer UFO
Research:
(Alien Nav Computer, UFO Power Source) -> New Fighter Craft -> (buy Firestorm, EMP Cannon -> buy EMP Cannon)
Hyperwave Communication -> build Hyperwave Relay
Minimum Resources Required:
4 UFO Flight Computers
2 UFO Power Sources
70 Elerium
90 Alloys
75 Weapon Fragments
30 Engineers