Difference between revisions of "Mighty Bomb Jack (NES)/Palace room bomb sequences"

From SDA Knowledge Base

Jump to: navigation, search
 
Line 3: Line 3:
 
These images show the order in which the bombs are lit in the palace rooms. The order starts with the proposed start bomb in the normal ending route, but it's of course possible that better routes will start out with other bombs (which is the reason for creating this sub page). It should go without saying that bomb 1 is the next one after bomb 24.
 
These images show the order in which the bombs are lit in the palace rooms. The order starts with the proposed start bomb in the normal ending route, but it's of course possible that better routes will start out with other bombs (which is the reason for creating this sub page). It should go without saying that bomb 1 is the next one after bomb 24.
 
=Palace room 1=
 
=Palace room 1=
[[File:1.png]]
+
[[File:mbj1.png]]
 
=Palace room 2=
 
=Palace room 2=
 
[[File:mbj2.png]]
 
[[File:mbj2.png]]

Latest revision as of 09:05, 10 September 2013

Mighty_bomb_jack_(nes)

These images show the order in which the bombs are lit in the palace rooms. The order starts with the proposed start bomb in the normal ending route, but it's of course possible that better routes will start out with other bombs (which is the reason for creating this sub page). It should go without saying that bomb 1 is the next one after bomb 24.

Palace room 1

Mbj1.png

Palace room 2

Mbj2.png

Palace room 3

Mbj3.png

Palace room 4

Mbj4.png

Palace room 5

Mbj5.png

Palace room 6

Mbj6.png

Palace room 7

Mbj7.png

Palace room 8

Mbj8.png

Palace room 9

Mbj9.png

Palace room 10

Mbj10.png

Palace room 11

Mbj11.png

Palace room 12

Mbj12.png

Palace room 13

Mbj13.png

Palace room 14

Mbj14.png

Palace room 15

Mbj15.png

Palace room 16

(Note: This is just included for the sake of completion. The order in which the bombs are picked up is irrelevant in a speedrun since you're always sent to the beginning of level 17.)
Mbj16.png

Personal tools