Difference between revisions of "Mighty Bomb Jack (NES)/Palace room bomb sequences"
From SDA Knowledge Base
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[[File:15.png]] | [[File:15.png]] | ||
=Palace room 16= | =Palace room 16= | ||
− | (Note: This is just included for the sake of completion. The order in which the bombs are picked up is irrelevant in a speedrun since you're always sent to the beginning of level 17.) | + | (Note: This is just included for the sake of completion. The order in which the bombs are picked up is irrelevant in a speedrun since you're always sent to the beginning of level 17.)<br /> |
[[File:16.png]] | [[File:16.png]] |
Revision as of 08:44, 10 September 2013
These images show the order in which the bombs are lit in the palace rooms. The order starts with the proposed start bomb in the normal ending route, but it's of course possible that better routes will start out with other bombs (which is the reason for creating this sub page).
Contents
Palace room 1
Palace room 2
Palace room 3
Palace room 4
Palace room 5
Palace room 6
Palace room 7
Palace room 8
Palace room 9
Palace room 10
Palace room 11
Palace room 12
Palace room 13
Palace room 14
Palace room 15
Palace room 16
(Note: This is just included for the sake of completion. The order in which the bombs are picked up is irrelevant in a speedrun since you're always sent to the beginning of level 17.)
File:16.png