Difference between revisions of "StarCraft"

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(Created page with 'Category:PC Category:Games {{sda run|http://speeddemosarchive.com/Starcraft.html}} = Glitches = == Terran == ;CC slide:Allows you to slide a Command Center to unbuilda…')
 
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[[Category:Games]]
 
[[Category:Games]]
 
{{sda run|http://speeddemosarchive.com/Starcraft.html}}
 
{{sda run|http://speeddemosarchive.com/Starcraft.html}}
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= Categories =
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[[StarCraft/IL_any%|Individual levels any%]]
  
= Glitches =
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= Additional Information =
 
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[[StarCraft/Game Mechanics and Glitches|Game Mechanics and Glitches]]<br>
== Terran ==
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[[StarCraft/Additional Resources|Additional Resources]]
 
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;CC slide:Allows you to slide a Command Center to unbuildable locations, e.g. right next to resources. You can produce SCVs while the CC is moving and also build right on top of it after performing this glitch. To perform, lift off the CC and order it to land on a valid location, then hold shift and press S followed by a right-click on the location you want it to slide to. The CC stops sliding if colliding with any solid material. Works pre-1.05.
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;Produce units while lifting a building:Press L then immediately the hotkey for the unit/upgrade you want to produce. The building will begin production already while lifting off. If you float or slide the building after performing this glitch, units will still spawn where the building first lifted off. Works for any unit/upgrade, but annoyingly hard to pull off. Used together with the CC slide to get the first SCV out earlier. Works pre-1.06.
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;Build anywhere:By trapping an SCV near a cliff, you can force it to build basically anywhere on the map. The only exceptions are unexplored areas as well as areas unreachable by land (unless you have had units in that area already). The construction of the building will start immediately and the SCV will fly to the set location. Works pre-1.08.
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== Zerg ==
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;Invincible Drone:stub
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;Teleporting Drone:Similar to the Terran build anywhere glitch, except you have to follow the standard build rules for Zerg. Also, the Drone can be trapped anywhere including being surrounded by units, unlike the SCV. Works pre-1.08.
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= Tips =
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== Balance changes ==
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Balance changes were made in patches 1.02, 1.04, 1.05 and 1.08. Thus the game version makes a huge difference when attempting to speedrun a mission, especially for the Protoss campaign since it is not relying on any glitches.
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== In-game timer ==
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[http://winner.cspsx.de/Starcraft Chaoslauncher] is a third-party program that comes with a handy plugin called APMAlert, which features an in-game timer. Unfortunately it is only compatible with version 1.16.1.
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== Unit positions ==
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== Manipulating spawns ==
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== Game timer ==
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== AI behavior ==
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Latest revision as of 01:25, 13 January 2017

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Categories

Individual levels any%

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Game Mechanics and Glitches
Additional Resources

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