Difference between revisions of "Civilization V"

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(No unhappiness penalty)
(Replaced content with "Category:PC Category:Games =Information= Tricks and Glitches - Hotkeys, Glitches, AI exploits, etc.<br>")
 
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This page probably needs proper formatting and stuff. Can probably be copy/pasted to "Civilization V/glitches" and linked to from this page.
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[[Category:PC]]
 
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[[Category:Games]]
=Glitches=
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=Information=
 
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[[Civilization V/Tricks and Glitches|Tricks and Glitches]] - Hotkeys, Glitches, AI exploits, etc.<br>
==Peacetime war declaration and Diplomacy camera control:==
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Open "do you wish to declare war" dialogue by moving unit into enemy territory. While the do you wish to declare war dialogue is up, control game using hotkeys. I believe that basically everything that would normally prevent you from ending your turn is possible to control except for choosing building production and unit promotions, and if save unit promotions is on I think (but have not really tested) that having unit promotions available will not prevent you from ending your turn, so all you have to do is set all cities to wealth or plan ahead.
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https://youtu.be/dcCPX0z8-tA
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==Useful hotkeys==
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741963 - move unit in directions
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F - fortify/garrison/sleep unit
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B - build city
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F1 - F9 - various overviews
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F10 - Simple Visuals
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F11 - quicksave
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Home/End - cycle cities
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,/. - cycle units
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==Update gamestate plz==
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If you cannot do stuff due to lack of updates (when certain screens are open), open and close the civilopedia with F1 and try again.
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==Annexing pls do stuff==
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If you cannot do stuff while annexing/razing/puppeting city, view city. Furthermore view city military overview click on unit closes the view city while allowing you to continue doing stuff, making it easier to see what you are doing
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==No unhappiness penalty==
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So if you press the diplomacy screen an instant before pressing a number key to move a unit to capture a city, and trade the city without seeing the popup for annexation/puppeteering/razing for an instant, the popup will sort of be in limbo, and you will no longer gain unhappiness from capturing cities.
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==Unit stack with city==
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If there is a unit on top of one of your cities, and you have someone's borders, and you give them your city, then your unit will be on top of the enemy city.
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==Unit stack with unit==
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If there is a unit on top of an enemy city, and you order it to swap positions with one of your units, instead your units will stack.
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==Unit stack with enemy unit==
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If two units are stacked, and you gift one of them to an enemy, they remain stacked.
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Latest revision as of 16:49, 4 March 2016

Information

Tricks and Glitches - Hotkeys, Glitches, AI exploits, etc.

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