Difference between revisions of "Xbox 360 Capture"
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==Recording at higher resolutions== | ==Recording at higher resolutions== | ||
Recording at higher resolutions requires that you have a capture device that is capable of recording in high definition signal. Your capture device must have either component or HDMI inputs. Because the Xbox 360 has a wide variety of A/V connectors and resolutions, you should be able to find a resolution that is supported by just about every capture card.<br /><br /> | Recording at higher resolutions requires that you have a capture device that is capable of recording in high definition signal. Your capture device must have either component or HDMI inputs. Because the Xbox 360 has a wide variety of A/V connectors and resolutions, you should be able to find a resolution that is supported by just about every capture card.<br /><br /> | ||
− | Usually you will need to get a powered splitter for the A/V connector you are using. The exception is that some high definition capture cards have a passthrough feature where they are able to both capture the signal and broadcast it to your television without introducing any lag. If your capture device doesn't support this feature then you will have to get a powered splitter.<br /> | + | Usually you will need to get a powered splitter for the A/V connector you are using. The exception is that some high definition capture cards have a passthrough feature where they are able to both capture the signal and broadcast it to your television without introducing any lag. If your capture device doesn't support this feature then you will have to get a powered splitter.<br /><br /> |
− | '''Note:'''If you are recording capture footage using an HDMI connector, you do not have to worry about HDCP (High Definition Content Protection). The Xbox 360's video signal does not contain HDCP when playing games and so this is not a concern when recording. | + | '''Note:''' If you are recording capture footage using an HDMI connector, you do not have to worry about HDCP (High Definition Content Protection). The Xbox 360's video signal does not contain HDCP when playing games and so this is not a concern when recording. |
Latest revision as of 12:22, 27 May 2014
Resolution | 480i/480p/720i/720p/1080i/1080p, *Monitor Resolutions |
A/V Outputs | Composite, S-video, Component, HDMI, VGA |
Console Information
The Xbox 360 supports a wide variety of A/V outputs that give you options of capturing at nearly every resolution you could want.
Available resolutions by connector
Composite | 480i |
S-Video | 480i |
Component | 480i, 480p, 720p, 1080i, 1080p |
HDMI | 480p, 720p, 1080i, 1080p, *Monitor Resolutions |
*When the Xbox 360 is plugged into a computer monitor via a VGA or HDMI cable, the system's resolution may be set to resolutions supported by the monitor e.g. 1024x768
Recording in 480i (Standard Definition)
The A/V cables that came with the system include the standard red white and yellow (composite video) connectors. The yellow cable is for composite video and will output a video signal at 480i. While the standard A/V cables that come with the Xbox 360 are composite video, the system is also capable of outputting S-Video.
You can also connect component cables to the Xbox 360 and force the system to output video at 480i over the component cables in Settings > System > Console Settings > Display. You might want to do this if you are using a CRT television that has component inputs, but does not support 480p or higher resolutions. Make sure that your capture device has support for component connectors with 480i resolutions if you try this. If you are not using a CRT and your capture device has component inputs, it is recommended that you record at a higher resolution.
Recording at higher resolutions
Recording at higher resolutions requires that you have a capture device that is capable of recording in high definition signal. Your capture device must have either component or HDMI inputs. Because the Xbox 360 has a wide variety of A/V connectors and resolutions, you should be able to find a resolution that is supported by just about every capture card.
Usually you will need to get a powered splitter for the A/V connector you are using. The exception is that some high definition capture cards have a passthrough feature where they are able to both capture the signal and broadcast it to your television without introducing any lag. If your capture device doesn't support this feature then you will have to get a powered splitter.
Note: If you are recording capture footage using an HDMI connector, you do not have to worry about HDCP (High Definition Content Protection). The Xbox 360's video signal does not contain HDCP when playing games and so this is not a concern when recording.