Difference between revisions of "Super Mario Bros./Versions"
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This version is almost identical to the original version. The only notable difference is that the Minus World is completely different and can be finished. | This version is almost identical to the original version. The only notable difference is that the Minus World is completely different and can be finished. | ||
====NES PAL version==== | ====NES PAL version==== | ||
− | Framerate: ~50. | + | Framerate: ~50.0069789081886<br> |
Due to PAL systems running at a slower framerate, Mario's movement speed has been increased to counter the effect. Overall Mario still moves slower in this version, but some things that are not possible on the NTSC version work in this one. You can get a 244 in level 8-3 and you can do a flagpole glitch in every level (may require left+right, which is banned). It may be possible (but very unlikely) that you can finish the game faster than on NTSC, if you use the flagpole glitch. | Due to PAL systems running at a slower framerate, Mario's movement speed has been increased to counter the effect. Overall Mario still moves slower in this version, but some things that are not possible on the NTSC version work in this one. You can get a 244 in level 8-3 and you can do a flagpole glitch in every level (may require left+right, which is banned). It may be possible (but very unlikely) that you can finish the game faster than on NTSC, if you use the flagpole glitch. | ||
====Hong Kong NES==== | ====Hong Kong NES==== | ||
− | Framerate: ~59.5<br> | + | Framerate (NTSC mode): ~59.5<br> |
+ | Framerate (PAL mode): ?<br> | ||
The Hong Kong NES was officially developed for Hong Kong and allows you to switch between PAL and NTSC mode. | The Hong Kong NES was officially developed for Hong Kong and allows you to switch between PAL and NTSC mode. | ||
====NES multi-game cartridges==== | ====NES multi-game cartridges==== | ||
Super Mario Bros. shared a cartridge with<br> | Super Mario Bros. shared a cartridge with<br> | ||
− | - Duck Hunt<br> | + | - Duck Hunt (NTSC and PAL)<br> |
− | - Duck Hunt and World Class Track Meet<br> | + | - Duck Hunt and World Class Track Meet (NTSC)<br> |
− | - Tetris and Nintendo World Cup<br> | + | - Tetris and Nintendo World Cup (PAL)<br> |
− | Super Mario Bros. was also part of the Nintendo World Championship. After collecting 50 coins, you go to another | + | Super Mario Bros. was also part of the Nintendo World Championship 1990 (NTSC). After collecting 50 coins, you go to another game.<br> |
All these versions seem to be identical to the original.<br> | All these versions seem to be identical to the original.<br> | ||
+ | |||
====GBA rereleases==== | ====GBA rereleases==== | ||
− | Framerate: 262144 / 4389 ~= 59.72750056960583<br> | + | Framerate: 262144 / 4389 ~= 59.72750056960583 (GBA)<br> |
+ | Framerate: ? (Game Boy Player)<br> | ||
Super Mario Bros. has been part of the ''Classic NES Series'', the ''Famicom Minis Collection'' and has been released in a Special Edition for the 25th anniversary. | Super Mario Bros. has been part of the ''Classic NES Series'', the ''Famicom Minis Collection'' and has been released in a Special Edition for the 25th anniversary. | ||
====3DS rerelease==== | ====3DS rerelease==== | ||
Framerate: ?<br> | Framerate: ?<br> | ||
====Wii Virtual Console rerelease==== | ====Wii Virtual Console rerelease==== | ||
− | Framerate: | + | Framerate (NTSC): ~59.824<br> |
This version stays very faithful to the original, but due to the framerate it's a bit slower.<br> | This version stays very faithful to the original, but due to the framerate it's a bit slower.<br> | ||
There is also version, in which the coin block skin is replaced.<br> | There is also version, in which the coin block skin is replaced.<br> | ||
====Wii U Virtual Console rerelease==== | ====Wii U Virtual Console rerelease==== | ||
+ | Framerate: ~59.94<br> | ||
+ | |||
+ | ====PlayChoice-10 Arcade version==== | ||
+ | Framerate: ?<br> | ||
+ | An arcade system, which lets you play various NES games with play time being bought through coins. | ||
+ | ====FamicomBox test version==== | ||
+ | Framerate: ?<br> | ||
+ | A system for shops in Japan that let you test Famicom games. | ||
+ | ====FamicomStation test version==== | ||
+ | Framerate: ?<br> | ||
+ | A system for shops in Japan that let you test Famicom games. | ||
+ | ====Super Smash Bros. Brawl. trial version==== | ||
+ | Framerate: ?<br> | ||
+ | You can playtest Super Mario Bros. for 1 minute in this game. | ||
+ | ====Animal Crossing unlockable==== | ||
Framerate: ?<br> | Framerate: ?<br> | ||
+ | A GBA port of Super Mario Bros. is in this game, but can only be unlocked with cheats. | ||
==Remakes== | ==Remakes== | ||
====Super Mario All-Stars==== | ====Super Mario All-Stars==== | ||
− | Framerate: 39375000/655171 ~= 60.09881387708959<br> | + | Framerate: 39375000/655171 ~= 60.09881387708959 (SNES NTSC)<br> |
+ | Framerate: ~59.824 (Wii VC NTSC)<br> | ||
Super Mario Bros. has been remade for the SNES and bundled with other games in the series. The graphics have been updated and some glitches are fixed.<br> | Super Mario Bros. has been remade for the SNES and bundled with other games in the series. The graphics have been updated and some glitches are fixed.<br> | ||
There is also a version which is bundled with Super Mario World too.<br> | There is also a version which is bundled with Super Mario World too.<br> | ||
It has also been rereleased on the Wii Virtual Console.<br> | It has also been rereleased on the Wii Virtual Console.<br> | ||
− | All these versions are slower than the original.<br> | + | All these versions are slower than the original and are in their own categories.<br> |
+ | The Japanese version is faster, because some flagpoles make you drop off more quickly.<br> | ||
+ | |||
====Super Mario Bros. Deluxe==== | ====Super Mario Bros. Deluxe==== | ||
− | Framerate: ~61. | + | Framerate: ~61.17045102596282958984 (Super Game Boy 1)<br> |
− | This remake for the GameBoy Color has a different engine and many glitches fixed. It is the only version faster than the original (ignoring NES PAL flagpole glitches).<br> | + | Framerate: ~59.7275005696058 (GB/GBC/GBA/SGB2)<br> |
+ | Framerate: ? (Game Boy Player)<br> | ||
+ | This remake for the GameBoy Color has a different engine and many glitches fixed. It is the only version faster than the original (ignoring NES PAL flagpole glitches and the FDS Minus World ending).<br> | ||
It also features a racing mode and a challenge mode.<br> | It also features a racing mode and a challenge mode.<br> | ||
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====Super Mario Bros. Special==== | ====Super Mario Bros. Special==== | ||
This game was released for the NEC PC-8801 and Sharp X1.<br> | This game was released for the NEC PC-8801 and Sharp X1.<br> | ||
− | ==== | + | ====LCD games==== |
− | Many games very different from the original yet featuring the same name have been released on | + | Many games very different from the original yet featuring the same name have been released on LCD devices.<br> |
− | + | ||
− | + | ||
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Latest revision as of 23:15, 19 January 2016
Super Mario Bros. was initially released for the NES and Famicom, but due its huge success a vast number of rereleases, ports and different games with the same name exist.
The framerate of the NES and Famicom is 39375000/655171 ~= 60.09881387708959.
Contents
- 1 Other console and rereleases, which stay close to the original
- 1.1 Famicom Disk System version
- 1.2 NES PAL version
- 1.3 Hong Kong NES
- 1.4 NES multi-game cartridges
- 1.5 GBA rereleases
- 1.6 3DS rerelease
- 1.7 Wii Virtual Console rerelease
- 1.8 Wii U Virtual Console rerelease
- 1.9 PlayChoice-10 Arcade version
- 1.10 FamicomBox test version
- 1.11 FamicomStation test version
- 1.12 Super Smash Bros. Brawl. trial version
- 1.13 Animal Crossing unlockable
- 2 Remakes
- 3 Different games with a similiar name
Other console and rereleases, which stay close to the original
Famicom Disk System version
Framerate: 39375000/655171 ~= 60.09881387708959
This version is almost identical to the original version. The only notable difference is that the Minus World is completely different and can be finished.
NES PAL version
Framerate: ~50.0069789081886
Due to PAL systems running at a slower framerate, Mario's movement speed has been increased to counter the effect. Overall Mario still moves slower in this version, but some things that are not possible on the NTSC version work in this one. You can get a 244 in level 8-3 and you can do a flagpole glitch in every level (may require left+right, which is banned). It may be possible (but very unlikely) that you can finish the game faster than on NTSC, if you use the flagpole glitch.
Hong Kong NES
Framerate (NTSC mode): ~59.5
Framerate (PAL mode): ?
The Hong Kong NES was officially developed for Hong Kong and allows you to switch between PAL and NTSC mode.
NES multi-game cartridges
Super Mario Bros. shared a cartridge with
- Duck Hunt (NTSC and PAL)
- Duck Hunt and World Class Track Meet (NTSC)
- Tetris and Nintendo World Cup (PAL)
Super Mario Bros. was also part of the Nintendo World Championship 1990 (NTSC). After collecting 50 coins, you go to another game.
All these versions seem to be identical to the original.
GBA rereleases
Framerate: 262144 / 4389 ~= 59.72750056960583 (GBA)
Framerate: ? (Game Boy Player)
Super Mario Bros. has been part of the Classic NES Series, the Famicom Minis Collection and has been released in a Special Edition for the 25th anniversary.
3DS rerelease
Framerate: ?
Wii Virtual Console rerelease
Framerate (NTSC): ~59.824
This version stays very faithful to the original, but due to the framerate it's a bit slower.
There is also version, in which the coin block skin is replaced.
Wii U Virtual Console rerelease
Framerate: ~59.94
PlayChoice-10 Arcade version
Framerate: ?
An arcade system, which lets you play various NES games with play time being bought through coins.
FamicomBox test version
Framerate: ?
A system for shops in Japan that let you test Famicom games.
FamicomStation test version
Framerate: ?
A system for shops in Japan that let you test Famicom games.
Super Smash Bros. Brawl. trial version
Framerate: ?
You can playtest Super Mario Bros. for 1 minute in this game.
Animal Crossing unlockable
Framerate: ?
A GBA port of Super Mario Bros. is in this game, but can only be unlocked with cheats.
Remakes
Super Mario All-Stars
Framerate: 39375000/655171 ~= 60.09881387708959 (SNES NTSC)
Framerate: ~59.824 (Wii VC NTSC)
Super Mario Bros. has been remade for the SNES and bundled with other games in the series. The graphics have been updated and some glitches are fixed.
There is also a version which is bundled with Super Mario World too.
It has also been rereleased on the Wii Virtual Console.
All these versions are slower than the original and are in their own categories.
The Japanese version is faster, because some flagpoles make you drop off more quickly.
Super Mario Bros. Deluxe
Framerate: ~61.17045102596282958984 (Super Game Boy 1)
Framerate: ~59.7275005696058 (GB/GBC/GBA/SGB2)
Framerate: ? (Game Boy Player)
This remake for the GameBoy Color has a different engine and many glitches fixed. It is the only version faster than the original (ignoring NES PAL flagpole glitches and the FDS Minus World ending).
It also features a racing mode and a challenge mode.
Different games with a similiar name
Vs. Super Mario Bros.
This is an arcade version of the game with some changes to make the game harder.
All Night Nippon Super Mario Bros.
This a version with sprite changes and some level changes for the Famicom Disk System.
Super Mario Bros. Special
This game was released for the NEC PC-8801 and Sharp X1.
LCD games
Many games very different from the original yet featuring the same name have been released on LCD devices.