Difference between revisions of "Unepic/Any% Old"
From SDA Knowledge Base
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= Current Fastest Time = | = Current Fastest Time = | ||
− | [https://www.youtube.com/watch?v= | + | [https://www.youtube.com/watch?v=plZfmR_mpyk 48:43 by Onin] |
= Intro/Mines = | = Intro/Mines = | ||
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*Blue Wizard + Eye: Wait until the wizard faces away from you, then phase door past them. You can attempt to shoot the eye before it Slows you, but success is inconsistent. | *Blue Wizard + Eye: Wait until the wizard faces away from you, then phase door past them. You can attempt to shoot the eye before it Slows you, but success is inconsistent. | ||
*Blue Wizard: Run past them, they're not very dangerous. | *Blue Wizard: Run past them, they're not very dangerous. | ||
− | *Red Wizard: Kill him, | + | *Red Wizard: Kill him, find something else to do while the fire elementals expire. |
− | *Gelitanious Cube: Phase door past | + | *Gelitanious Cube: Phase door past the first, ghost form past the others. |
− | *Purple Wizard: Stand underneath its platform, clear any skeletons that are in the way, cast fire spirits, wait patiently | + | *Purple Wizard: Stand underneath its platform, clear any skeletons that are in the way, cast fire spirits, wait patiently.<br/> |
− | + | ||
Chances are you've not got a Strange Scroll yet. If you don't, after opening the final gate, you'll have to grind thieves using the Zoran scroll until a strange scroll drops. Once you have one and the last gate is open, teleport back to the Mines, and use the televator glitch on the strange scroll. Move to the right, clear out the elf boss, then break the two power gems. Teleport back up to the Wizard Tower, trigger the final quest, and wait for the game to realize you've already beaten it. | Chances are you've not got a Strange Scroll yet. If you don't, after opening the final gate, you'll have to grind thieves using the Zoran scroll until a strange scroll drops. Once you have one and the last gate is open, teleport back to the Mines, and use the televator glitch on the strange scroll. Move to the right, clear out the elf boss, then break the two power gems. Teleport back up to the Wizard Tower, trigger the final quest, and wait for the game to realize you've already beaten it. |
Latest revision as of 07:26, 14 May 2014
Contents
Current Fastest Time
Intro/Mines
Pick up the Halo, then head straight to the Mines. It doesn't matter how fast you do this part, since you're bound by an elevator timer at the start of the Mines. Just make sure to survive the boulders.
Upon entering the Mines, drop down one screen on the left side, kill the goblin, then kill the snake on the right side with the bow. Wait for the elevator and ride it up, and take the downtime to arrange your hotbar and screw around a bit. Pick up the Fire magic quest, then head back to the elevator shaft, and drop down two screens to the right. Kill the blacksmith at the top, pick up his bellows, the anvil, and the green weapon from the chest. Head down one screen, clear out all the goblins, pick up the blacksmithing hammer. Then b-line to the boss.
On Dynidon, switch to the blacksmithing hammer. Just after he starts his attack, jump and swing, then swing again when you land; with perfect timing, you can hit him twice per attack. Either way, he should die in one attack cycle.
Shopping/Sewers
Head to Zoran. Buy 2 Heat scrolls, 1 Zoran teleport scroll, 1 Return teleport scroll, and 1 Phase Door scroll. Destroy all the barrels in this screen and loot both chests, then head to the Cook. There, buy 10 red essences and 3 Cook teleport scroll.
Head towards the Sewers. While fighting Momoku, you can hit 4 arrows per phase, then use the downtime to arrange your scrolls onto your hotbar without losing time. Pray to RNGsus that a thief doesn't steal your 40 coins. In the next room, gather the final pieces of wood and, if necessary, enough experience for level 2. Also pick up all Wands of Frostbolt on your way. Proceed to the west entrance of the sewers and go into the store to buy a Fireball tome. Cast Return to hand in the Fire quest, then teleport back.
Library
To get into the Library, Televator with a Kitchen scroll and drop straight down until you land in an empty room. Jump off the side while moving to the right, and you should end up entering a room filled with orcs; part of the dragon pet quest area. Head back through this area to the library, and climb up with use of a Heat scroll. Open the gate, head into the shop, and sell all your valuable loot to buy a polearm weapon.
Reset the game, then backtrack through the library, picking up as much valuable loot and experience as you can find. Do the Slicering quest, and proceed to the first library gate; slay all the orcs and pick up the 2 ghost form potions. Then simply continue looting valuable items and gathering experience until you have both over 600 gold and level 5.
Medeox
Once both these goals are met, teleport to the Kitchen and stock up on red essences. Teleport back, then televator on top of the Kitchen again; this time, jump off to the right, and you should bump into Medeox's room. After summoning him, climb to the topmost platform, and start chucking fireballs at his snakes. Once they're all down, nuke his head; once he starts summoning ghosts, pop a heat scroll for safety. Always be careful of possible eyebeam one-shots.
Tower
After Medeox dies, head up to the Library and pass on into the Tower. Learn how to move through this area quickly, learn all the pixel-perfect jumps. Just before passing the area with the 3 ghosts, use one of your ghost form potions, and use its duration to get past the ghosts and all the spider rooms, allowing you to open the backdoor in full safety.
It's time to start grinding again. You'll need to gather another 400 gold to be able to afford the fire spirit tome, and you'll need level 10 to be able to use it. All the chests around the spider areas give more than enough money, though you'll need over two full clears to achieve level 10. There's also a Midas scroll that can be used on a purple wizard later, make sure to take that with you.
Wizards Tower
The wizard tower can best be summarized in terms of strategies when dealing with the monsters:
- Blue Wizard + Eye: Wait until the wizard faces away from you, then phase door past them. You can attempt to shoot the eye before it Slows you, but success is inconsistent.
- Blue Wizard: Run past them, they're not very dangerous.
- Red Wizard: Kill him, find something else to do while the fire elementals expire.
- Gelitanious Cube: Phase door past the first, ghost form past the others.
- Purple Wizard: Stand underneath its platform, clear any skeletons that are in the way, cast fire spirits, wait patiently.
Chances are you've not got a Strange Scroll yet. If you don't, after opening the final gate, you'll have to grind thieves using the Zoran scroll until a strange scroll drops. Once you have one and the last gate is open, teleport back to the Mines, and use the televator glitch on the strange scroll. Move to the right, clear out the elf boss, then break the two power gems. Teleport back up to the Wizard Tower, trigger the final quest, and wait for the game to realize you've already beaten it.