Difference between revisions of "Alone in the Dark (1-3)/Additional Resources"
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http://quickbms.aluigi.org | http://quickbms.aluigi.org | ||
− | * | + | *Room Viewer/Model Viewer (requires quickBMS): |
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https://github.com/tigrouind/AITD-roomviewer/releases/latest | https://github.com/tigrouind/AITD-roomviewer/releases/latest | ||
**<big>You may not use the room viewer during actual runs!</big> | **<big>You may not use the room viewer during actual runs!</big> | ||
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*Maps: all taken using the room viewer. Some include the camera sectors. | *Maps: all taken using the room viewer. Some include the camera sectors. | ||
− | https://drive.google.com/ | + | https://drive.google.com/drive/folders/0B6VbXOZpnj6MZDROa1g4Vld4bXc?resourcekey=0-1n70ibp42gTZ4_wLyMNG2g&usp=sharing |
+ | |||
+ | *AITD-tools: Memory Viewer, LifeDISA (to disassemble LIFE scripts), TrackDISA (to disassemble TRAK scripts), PAKExtract and VarsViewer (to monitor VARs and CVARs, game internal cache, actors and objects). | ||
+ | https://github.com/tigrouind/AITD-tools/releases/latest | ||
+ | |||
+ | *vars.txt: This file contains a verbal description of what each LIFE, VAR, CVAR, etc. is or does. | ||
+ | https://drive.google.com/file/d/1mx95yMoi77_1p4K0sntxmWQNI3whBnD7/view?usp=sharing | ||
*Free in the Dark: engine port useful for checking stuff like what the game code looks like | *Free in the Dark: engine port useful for checking stuff like what the game code looks like | ||
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− | + | https://github.com/jmimu/FITD (old and deprecated) | |
− | https://github.com/ | + | |
− | **Free in the Dark . | + | https://github.com/yaz0r/FITD (modern version / work in progress) |
+ | |||
+ | **Free in the Dark build for Windows (work in progress): | ||
+ | https://drive.google.com/file/d/1leoCzWUqh1kJ5KVH896123pIsyUhiahv/view?usp=sharing | ||
+ | |||
+ | **Free in the Dark build with camera hack to show a wide screen view of the game while it's running (useful for render bug exploration): | ||
[[File:FITD cam hack.zip|thumbnail]] | [[File:FITD cam hack.zip|thumbnail]] | ||
+ | |||
+ | * A custom build of the debug version of DOSBox. It might work better than the official build for setting up breakpoints. | ||
+ | https://drive.google.com/file/d/1jJuveYRDlQU53VD9UF6f40iI1m6ojEl0/view?usp=sharing | ||
*NHG's YouTube with runs and demos: | *NHG's YouTube with runs and demos: | ||
https://www.youtube.com/channel/UCvJ40qPm6IBYxNnc8gl1hLg | https://www.youtube.com/channel/UCvJ40qPm6IBYxNnc8gl1hLg |
Latest revision as of 04:18, 1 December 2024
- Script for uncompressing .pak files:
http://aluigi.altervista.org/bms/alonedark.bms
- Use it with quickBMS:
- Room Viewer/Model Viewer (requires quickBMS):
https://github.com/tigrouind/AITD-roomviewer/releases/latest
- You may not use the room viewer during actual runs!
- Maps: all taken using the room viewer. Some include the camera sectors.
- AITD-tools: Memory Viewer, LifeDISA (to disassemble LIFE scripts), TrackDISA (to disassemble TRAK scripts), PAKExtract and VarsViewer (to monitor VARs and CVARs, game internal cache, actors and objects).
https://github.com/tigrouind/AITD-tools/releases/latest
- vars.txt: This file contains a verbal description of what each LIFE, VAR, CVAR, etc. is or does.
https://drive.google.com/file/d/1mx95yMoi77_1p4K0sntxmWQNI3whBnD7/view?usp=sharing
- Free in the Dark: engine port useful for checking stuff like what the game code looks like
https://github.com/jmimu/FITD (old and deprecated)
https://github.com/yaz0r/FITD (modern version / work in progress)
- Free in the Dark build for Windows (work in progress):
https://drive.google.com/file/d/1leoCzWUqh1kJ5KVH896123pIsyUhiahv/view?usp=sharing
- Free in the Dark build with camera hack to show a wide screen view of the game while it's running (useful for render bug exploration):
- A custom build of the debug version of DOSBox. It might work better than the official build for setting up breakpoints.
https://drive.google.com/file/d/1jJuveYRDlQU53VD9UF6f40iI1m6ojEl0/view?usp=sharing
- NHG's YouTube with runs and demos: