Difference between revisions of "AV Mods"

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(New page, video output mods for consoles with AV output by default.)
 
m (Dreamcast)
 
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=NES consoles=
 
=NES consoles=
Original Famicom is the worse, both AV Famicom and NES top loader are the best models after getting modified with better AV outputs.
+
Original Famicom is the worst, both AV Famicom and NES top loader are the best models after getting modified with better AV outputs.
  
  
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http://etim.net.au/nesrgb/installation-famicom/
 
http://etim.net.au/nesrgb/installation-famicom/
 
Notes:<br/>It's currently not possible to mod both RGB and HDMI onto a single official NES due to size of the chips and even if it was possible, it wouldn't be able to output both analogue and digital at the same time.<br/>
 
This is because analogue runs at 60.08hz whilst HDMI runs at a tad slower 60,00hz. It may not sound like much but certain games like Super Mario Bros, that is is a huge deal.
 
 
  
 
===AV Famicom===
 
===AV Famicom===
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http://voultar.com/index.php?route=product/product&product_id=51&tracking=
 
http://voultar.com/index.php?route=product/product&product_id=51&tracking=
  
Notes:<br/>It's currently not possible to mod both RGB and HDMI onto a single official NES due to size of the chips and even if it was possible, it wouldn't be able to output both analogue and digital at the same time.<br/>
+
Notes:<br/>It's currently not possible to mod both RGB and HDMI onto a single official Famicom due to size of the chips and even if it was possible, it wouldn't be able to output both analogue and digital at the same time.<br/>
 
This is because analogue runs at 60.08hz whilst HDMI runs at a tad slower 60,00hz. It may not sound like much but certain games like Super Mario Bros, that is is a huge deal.
 
This is because analogue runs at 60.08hz whilst HDMI runs at a tad slower 60,00hz. It may not sound like much but certain games like Super Mario Bros, that is is a huge deal.
 
  
 
=SNES models=
 
=SNES models=
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Additional outputs by mods: RGB and HDMI
 
Additional outputs by mods: RGB and HDMI
  
 +
http://voultar.com/index.php?route=product/category&path=60_63
 
http://www.badassconsoles.com/ultrahdmi/
 
http://www.badassconsoles.com/ultrahdmi/
  
Unlike the NES, it's possible for a single N64 console to support both RGB (HD Retrovision Component cables for SNES should work) and HDMI. <br/> It's also possible to display HDMI footage on LCD TVs and Analogue footage on CRT Tvs at the same time
+
Unlike the NES, it's possible for a single N64 console to support both RGB (HD Retrovision Component cables for SNES should work) and HDMI. <br/> It's also possible to display HDMI footage on LCD TVs and Analogue footage on CRT TVs at the same time
  
 
=Gamecube=
 
=Gamecube=
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===Gamecube PAL===
 
===Gamecube PAL===
  
Standard outputs: RF, Composite, Component and SCART <br/>
+
Standard outputs: RF, Composite, Component (see note) and SCART <br/>
Additional outputs by mods: HDMI (internal or plug in external)
+
Additional outputs by mods: HDMI (internal or plug in external), only works if the system has the component port (for digital output reasons).
  
 
http://www.badassconsoles.com/gcvideo/
 
http://www.badassconsoles.com/gcvideo/
  
Notes: PAL released Gamecube games do not support 480p by default, you have to run Swiss and turn on Force 480p, then with your overpriced component cable or HDMI (after it is modified) you can play it in clean 480p quality.
+
Notes: PAL released Gamecube games do not support 480p by default, you have to run a homebrew software called Swiss and turn on Force 480p, then with your overpriced component cable or HDMI (after it is modified) you can play it in clean 480p quality.<br/>This does not work with every game such as Metroid Prime 1, 2 and the 3D Pokémon games.<br/>
Another way is to by NTSC versions of your favourite games and just hold the B button when starting up a game and say YES to enable progressive mode.
+
Another way is to buy NTSC versions of your favourite games and just hold the B button when starting up a game and say YES to enable progressive mode.<br/><br/>
  
 +
Note: Component used a separate Digital AV Out port and was only available in the 1st year run, the later revision removed this port to reduce costs and became available sometime around October 2003.<br/>
 +
[http://www.angelfire.com/ultra/megamanworld/gcmodelcomparison.html Click here to read a simple version difference of the 2 Gamecube revisions]
  
 
===Gamecube NTSC===
 
===Gamecube NTSC===
  
Standard outputs: RF, Composite, Component and S-Videos <br/>
+
Standard outputs: RF, Composite, Component (see note) and S-Video <br/>
Additional outputs by mods: HDMI (internal or plug-in external)
+
Additional outputs by mods: HDMI (internal or plug-in external) RGB (GC-DUAL CHIP)<br/>
 
+
http://www.badassconsoles.com/gcvideo/
+
  
 +
http://www.badassconsoles.com/gcvideo/<br/>
 +
https://www.videogameperfection.com/products/gamecube-analogue-reserve/<br/><br/>
 +
Note: Just like a PAL Gamecube, HDMI & probably RGB mods can only be done on the original revision which supports Digital AV out.
  
 
=Wii=
 
=Wii=
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RGB SCART only works in PAL mode. <br/>
 
RGB SCART only works in PAL mode. <br/>
  
===Original (2016) and Family (2010) Wii systems===
+
===Original (2006) and Family (2010) Wii systems===
  
 
Standard outputs: RF, Composite, S-Video (NTSC), SCART (PAL) and Component <br/>
 
Standard outputs: RF, Composite, S-Video (NTSC), SCART (PAL) and Component <br/>
 
Additional outputs by mods: HDMI, not to be confused with cheap Wii2HDMI adapters<br/>
 
Additional outputs by mods: HDMI, not to be confused with cheap Wii2HDMI adapters<br/>
  
Notes: Still work in progress so no link available.<br/>
+
Notes: https://shop.dansprojects.com/wiidual-kit-installation-service-1.html<br/>
  
 +
'''WARNING:''' This mod does not work on every Wii revision, only certain motherboard revisions<br/>
 +
The following motherboard revisions are supported.  <br/><br/>
 +
 +
RVL-CPU-40<br/>
 +
RVL-CPU-50<br/>
 +
RVL-CPU-60<br/>
 +
RVK-CPU-01 (No Gamecube Ports)<br/>
 +
RVK-CPU-02 (No Gamecube Ports)<br/><br/>
 +
 +
Simply put, hunt down a vanilla style Black Wii system to get the correct motherboard revision.<br/> The HDMI output from Wii Dual is a lot sharper than Wii U's HDMI in vWii mode.
  
 
===Wii Mini (2013)===
 
===Wii Mini (2013)===
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Additional outputs by mods: ... no idea.<br/>
 
Additional outputs by mods: ... no idea.<br/>
  
Notes: It doesn't support GC games, GC controllers, SD Cards and online for Wiiware/VC games. Avoid this console at all costs.
+
Notes: It doesn't support GC games, GC controllers, SD Cards and online for Wiiware/VC games. Avoid this console at all costs.<br/><br/>
<br/>
+
 
<br/>
+
==Sega Consoles==
=SEGA Consoles=
+
 
<p>Ranging from Sega SG-1000 to Dreamcast.</p>
 
<p>Ranging from Sega SG-1000 to Dreamcast.</p>
  
 +
=SEGA SG-1000=
 +
 +
Standard outputs: RF only <br/>
 +
Additional outputs by mods: Composite, S-video, RGBs<br/>
 +
 +
SG-1000 Mark 2 guide <br/>
 +
http://www.nightfallcrew.com/02/09/2012/rgb-synch-amplifier-circuit-for-sega-sg-1000-ii-mark-2/ <br/><br/>
 +
=SEGA Master System=
 +
Model 1 (long) <br/>
 +
Standard Outputs: RF, Composite, RGB <br/>
 +
Additional outputs by mods: S-video <br/><br/>
 +
 +
Model 2 (small) <br/>
 +
Standard outputs: RF only <br/>
 +
Additional outputs by mods: Composite, S-video and RGB <br/><br/>
 +
 +
=SEGA Genesis (US) SEGA Mega Drive (EU/JP)=
 +
Both Models 1 and 2: <br/>
 +
Standard outputs: RF, Composite (really bad), RGB<br/>
 +
Additional outputs by mods: S-video<br/><br/>
 +
 +
Model 1:<br/>
 +
https://store.retrofixes.com/products/sega-genesis-svideo-composite-stereo-upgrade-kit <br/><br/>
 +
 +
Notes: There is no such thing as the perfect model when hunting down a unmodified system, each model and its VA motherboard revision have various strength and weaknesses, fortunately, there are mods including the triple bypass chip which remove Jailbar effects found in Model 1 systems, CSync support and better audio quality to sound as clean as a early model 1 system, very handy if you have a model 2 with abysmal audio quality.
 +
 +
=SEGA Saturn=
 +
Standard outputs: RF, Composite, S-Video and RGB<br/>
 +
Additional outputs by mods: Currently none<br/><br/>
 +
 +
=Dreamcast=
 +
Standard outputs: RF, Composite, S-Video, RGB and VGA<br/>
 +
Additional outputs by mods: There's HDMI whether it is an external VGA style box or an internal mod<br/><br/>
 +
The internal mod DCHDMI is currently the only Digital to Digital output solution and can display 240p only games without fail.<br/><br/>
 +
External:<br/>
 +
https://www.beharbros.com/akura<br/><br/>
  
Will be added later.
+
Internal: <br/>
 +
https://shop.dansprojects.com/dchdmi.html

Latest revision as of 13:50, 20 September 2019

Page is still work in progress, more content will be added overtime.

The following consoles below have AV output by default and can be improved by using additional mods.

Nintendo Consoles

Ranging from NES to Wii.

NES consoles

Original Famicom is the worst, both AV Famicom and NES top loader are the best models after getting modified with better AV outputs.


NES Original

Standard outputs: RF and Composite
Additional outputs by mods: S-video + RGB and HDMI

https://www.game-tech.us/mods/original-nes/ http://voultar.com/index.php?route=product/product&product_id=50&tracking=

Notes:
It's currently not possible to mod both RGB and HDMI onto a single official NES due to size of the chips and even if it was possible, it wouldn't be able to output both analogue and digital at the same time.
This is because analogue runs at 60.08hz whilst HDMI runs at a tad slower 60,00hz. It may not sound like much but certain games like Super Mario Bros, that is is a huge deal.


NES Top Loader

Standard outputs: RF only
Additional outputs by mods: Composite, S-video + RGB and HDMI

http://www.retrofixes.com/2014/05/nes-101-toploader-av-mod-kit.html https://www.game-tech.us/mods/original-nes/ http://voultar.com/index.php?route=product/product&product_id=51&tracking=

Notes:
It's currently not possible to mod both RGB and HDMI onto a single official NES due to size of the chips and even if it was possible, it wouldn't be able to output both analogue and digital at the same time.
This is because analogue runs at 60.08hz whilst HDMI runs at a tad slower 60,00hz. It may not sound like much but certain games like Super Mario Bros, that is is a huge deal.


Original Famicom

Standard outputs: RF only
Additional outputs by mods: Composite, S-video + RGB. But not HDMI due to size.

http://etim.net.au/nesrgb/installation-famicom/

AV Famicom

Standard outputs: Composite only
Additional outputs by mods: S-video + RGB and HDMI

http://voultar.com/index.php?route=product/product&product_id=51&tracking=

Notes:
It's currently not possible to mod both RGB and HDMI onto a single official Famicom due to size of the chips and even if it was possible, it wouldn't be able to output both analogue and digital at the same time.
This is because analogue runs at 60.08hz whilst HDMI runs at a tad slower 60,00hz. It may not sound like much but certain games like Super Mario Bros, that is is a huge deal.

SNES models

Original big SNES models support RF, Composite, S-Video, RGB and HD Retrovision's Component cables, but they have poor boards that makes the games look less sharp.
Per Tim Worthington (creator of the NESRGB): "The original Super Nintendo/Famicom video chip does low pass filtering on the RGB video before it gets out to the pins. The 1 chip version doesn't do this, that's why the video from this console looks better.
I don't think replacing the video driver circuit would make any difference."


Later models are always guaranteed to have later 1Chip boards which mean sharper pixels. Sadly, the console only supports composite but after it gets modified with S-video/RGB your SNES will look fantastic on CRT tvs.

SNES Junior models

Standard outputs: Composite only
Additional outputs by mods: S-video + RGB

http://voultar.com/index.php?route=product/product&path=60_62&product_id=61


N64 models

Nintendo's first console to only have 1 model throughout but the motherboard did have a few alterations during its life cycle.


N64 NTSC

Standard outputs: RF, Composite and RF
Additional outputs by mods: RGB and HDMI

http://voultar.com/index.php?route=product/category&path=60_63 http://www.badassconsoles.com/ultrahdmi/

Unlike the NES, it's possible for a single N64 console to support both RGB (HD Retrovision Component cables for SNES should work) and HDMI.
It's also possible to display HDMI footage on LCD TVs and Analogue footage on CRT TVs at the same time

Gamecube

A small reminder that the console's region disables one av option and enables another.
S-video only works on NTSC consoles.
RGB SCART only works on PAL consoles.

Gamecube PAL

Standard outputs: RF, Composite, Component (see note) and SCART
Additional outputs by mods: HDMI (internal or plug in external), only works if the system has the component port (for digital output reasons).

http://www.badassconsoles.com/gcvideo/

Notes: PAL released Gamecube games do not support 480p by default, you have to run a homebrew software called Swiss and turn on Force 480p, then with your overpriced component cable or HDMI (after it is modified) you can play it in clean 480p quality.
This does not work with every game such as Metroid Prime 1, 2 and the 3D Pokémon games.
Another way is to buy NTSC versions of your favourite games and just hold the B button when starting up a game and say YES to enable progressive mode.

Note: Component used a separate Digital AV Out port and was only available in the 1st year run, the later revision removed this port to reduce costs and became available sometime around October 2003.
Click here to read a simple version difference of the 2 Gamecube revisions

Gamecube NTSC

Standard outputs: RF, Composite, Component (see note) and S-Video
Additional outputs by mods: HDMI (internal or plug-in external) RGB (GC-DUAL CHIP)

http://www.badassconsoles.com/gcvideo/
https://www.videogameperfection.com/products/gamecube-analogue-reserve/

Note: Just like a PAL Gamecube, HDMI & probably RGB mods can only be done on the original revision which supports Digital AV out.

Wii

Nintendo's most successful console and the first to have 3 models released worldwide. Small tip, avoid the red Wii Mini at all costs.
Similar to Gamecube, the software bios region settings disables one av option and enables another.
S-video only works in NTSC mode.
RGB SCART only works in PAL mode.

Original (2006) and Family (2010) Wii systems

Standard outputs: RF, Composite, S-Video (NTSC), SCART (PAL) and Component
Additional outputs by mods: HDMI, not to be confused with cheap Wii2HDMI adapters

Notes: https://shop.dansprojects.com/wiidual-kit-installation-service-1.html

WARNING: This mod does not work on every Wii revision, only certain motherboard revisions
The following motherboard revisions are supported.

RVL-CPU-40
RVL-CPU-50
RVL-CPU-60
RVK-CPU-01 (No Gamecube Ports)
RVK-CPU-02 (No Gamecube Ports)

Simply put, hunt down a vanilla style Black Wii system to get the correct motherboard revision.
The HDMI output from Wii Dual is a lot sharper than Wii U's HDMI in vWii mode.

Wii Mini (2013)

Standard outputs: Composite only
Additional outputs by mods: ... no idea.

Notes: It doesn't support GC games, GC controllers, SD Cards and online for Wiiware/VC games. Avoid this console at all costs.

Sega Consoles

Ranging from Sega SG-1000 to Dreamcast.

SEGA SG-1000

Standard outputs: RF only
Additional outputs by mods: Composite, S-video, RGBs

SG-1000 Mark 2 guide
http://www.nightfallcrew.com/02/09/2012/rgb-synch-amplifier-circuit-for-sega-sg-1000-ii-mark-2/

SEGA Master System

Model 1 (long)
Standard Outputs: RF, Composite, RGB
Additional outputs by mods: S-video

Model 2 (small)
Standard outputs: RF only
Additional outputs by mods: Composite, S-video and RGB

SEGA Genesis (US) SEGA Mega Drive (EU/JP)

Both Models 1 and 2:
Standard outputs: RF, Composite (really bad), RGB
Additional outputs by mods: S-video

Model 1:
https://store.retrofixes.com/products/sega-genesis-svideo-composite-stereo-upgrade-kit

Notes: There is no such thing as the perfect model when hunting down a unmodified system, each model and its VA motherboard revision have various strength and weaknesses, fortunately, there are mods including the triple bypass chip which remove Jailbar effects found in Model 1 systems, CSync support and better audio quality to sound as clean as a early model 1 system, very handy if you have a model 2 with abysmal audio quality.

SEGA Saturn

Standard outputs: RF, Composite, S-Video and RGB
Additional outputs by mods: Currently none

Dreamcast

Standard outputs: RF, Composite, S-Video, RGB and VGA
Additional outputs by mods: There's HDMI whether it is an external VGA style box or an internal mod

The internal mod DCHDMI is currently the only Digital to Digital output solution and can display 240p only games without fail.

External:
https://www.beharbros.com/akura

Internal:
https://shop.dansprojects.com/dchdmi.html

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