Difference between revisions of "Ikari Warriors (NES)"
From SDA Knowledge Base
(→Additional Information) |
(→Categories) |
||
Line 2: | Line 2: | ||
[[Category:Games]] | [[Category:Games]] | ||
= Categories = | = Categories = | ||
− | [[Ikari Warriors (NES)/any%|Any%]] - There are no collectibles, different endings or known tricks such as | + | [[Ikari Warriors (NES)/any%_deaths|Any%]] - There are no collectibles, different endings or known tricks such as warps. The only way to speedrun this game is therefore as any%.<br /> |
+ | [[Ikari Warriors (NES)/any%|Any% (no death)]] - The no death category.<br /> | ||
[[Ikari Warriors (NES)/any% (no flying glitch)|Any% (no flying glitch)]] - With the current knowledge, the flying glitch saves roughly half a minute (obviously depending on the route that it's compared with) by turning the second half of area 1 (so 1/8th of the game) into a mere formality. The skipped section is fairly challenging and random and therefore interesting in itself. The routing of the beginning of area 2 will also be different without this glitch.<br /> | [[Ikari Warriors (NES)/any% (no flying glitch)|Any% (no flying glitch)]] - With the current knowledge, the flying glitch saves roughly half a minute (obviously depending on the route that it's compared with) by turning the second half of area 1 (so 1/8th of the game) into a mere formality. The skipped section is fairly challenging and random and therefore interesting in itself. The routing of the beginning of area 2 will also be different without this glitch.<br /> | ||
Revision as of 14:35, 8 August 2017
Categories
Any% - There are no collectibles, different endings or known tricks such as warps. The only way to speedrun this game is therefore as any%.
Any% (no death) - The no death category.
Any% (no flying glitch) - With the current knowledge, the flying glitch saves roughly half a minute (obviously depending on the route that it's compared with) by turning the second half of area 1 (so 1/8th of the game) into a mere formality. The skipped section is fairly challenging and random and therefore interesting in itself. The routing of the beginning of area 2 will also be different without this glitch.
Additional Information
Game Mechanics - Some general explanations about how the game works.
Additional Resources - Links to other helpful resources.
Maps