Difference between revisions of "CV4 Rings"
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(Created page with "By grabbing a ring from above, Simon can suspend himself above the ring. Letting go in that position will give him a huge vertical boost. Oddly enough, this boost is higher wh...") |
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− | By grabbing a ring from above, Simon can suspend himself above the ring. Letting go in that position will give him a huge vertical boost. Oddly enough, this boost is higher when his sprite points to the right. This can be used for a couple of shortcuts in various levels. Holding Left or Right will make Simon enter the regular swinging motion. | + | === Ring Tricks<ref>tasvideos.org[http://tasvideos.org/GameResources/SNES/SuperCastlevaniaIV.html]</ref> === |
− | <br /> | + | [[File:Cv4-ring-glitch.gif|framed]] |
− | ;If you can't jump high enough to grab a ring like that, this is what you can do | + | By grabbing a ring from above, Simon can suspend himself above the ring. Letting go in that position will give him a huge vertical boost. Oddly enough, this boost is higher when his sprite points to the right. This can be used for a couple of shortcuts in various levels. Holding Left or Right will make Simon enter the regular swinging motion.<br /> |
+ | |||
+ | [[File:Cv4-quick-ring.gif|framed|Instant Extend]] | ||
+ | ;If you can't jump high enough to grab a ring like that, this is what you can do - | ||
*Jump as high as you can towards the ring. | *Jump as high as you can towards the ring. | ||
*Hit it with a limp whip. | *Hit it with a limp whip. | ||
*Immediately let go after grabbing the ring. | *Immediately let go after grabbing the ring. | ||
*If you're close and high enough, Simon will gain a bit of extra height. | *If you're close and high enough, Simon will gain a bit of extra height. | ||
− | *Use that extra height to hit the ring a second time. Every time, Simon should get a bit of extra height, until he eventually is perfectly above the ring. | + | *Use that extra height to hit the ring a second time. Every time, Simon should get a bit of extra height, until he eventually is perfectly above the ring.<br /> |
− | <br /> | + | |
− | If Simon hits the ring while really close to it, the game may instantly completely extend him in a certain direction, depending on Simon's exact position. This can be used for a quick boost in any direction. Because he needs to get so close to the ring, this is usually done with a limp whip. | + | If Simon hits the ring while really close to it, the game may instantly completely extend him in a certain direction, depending on Simon's exact position. This can be used for a quick boost in any direction. Because he needs to get so close to the ring, this is usually done with a limp whip.<br /> |
+ | |||
+ | ==== Notes ==== | ||
+ | <references /> |
Latest revision as of 18:32, 21 February 2017
Ring Tricks[1]
By grabbing a ring from above, Simon can suspend himself above the ring. Letting go in that position will give him a huge vertical boost. Oddly enough, this boost is higher when his sprite points to the right. This can be used for a couple of shortcuts in various levels. Holding Left or Right will make Simon enter the regular swinging motion.
- If you can't jump high enough to grab a ring like that, this is what you can do -
- Jump as high as you can towards the ring.
- Hit it with a limp whip.
- Immediately let go after grabbing the ring.
- If you're close and high enough, Simon will gain a bit of extra height.
- Use that extra height to hit the ring a second time. Every time, Simon should get a bit of extra height, until he eventually is perfectly above the ring.
If Simon hits the ring while really close to it, the game may instantly completely extend him in a certain direction, depending on Simon's exact position. This can be used for a quick boost in any direction. Because he needs to get so close to the ring, this is usually done with a limp whip.