Difference between revisions of "XCOM: Enemy Unknown (2012)"
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Routing notes for XCOM: EU. This route was intended for speedruns played on easy. Runs on other difficulties may require running additional missions | Routing notes for XCOM: EU. This route was intended for speedruns played on easy. Runs on other difficulties may require running additional missions |
Revision as of 03:10, 3 August 2014
THIS PAGE IS A WIP
Routing notes for XCOM: EU. This route was intended for speedruns played on easy. Runs on other difficulties may require running additional missions
and acquiring additional squad upgrades.
Overview
Routing an XCOM speedrun comes down to, in the fastest possible way, gathering the materials and research neccesary to unlock the three story missions.
The requirements for each mission are below.
Base Assault
Research:
Xeno-Biology -> (Arc Thrower, build Alien Containment) -> (capture alien -> interrogate alien, capture Outsider) -> Outsider Shard -> buy Skeleton Key
Minimum Resources Required:
10 Weapon Fragments
10 Elerium(br/>
10 Alloys