Difference between revisions of "Shovel Knight/Game Mechanics and Glitches"

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(Gold Routing)
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In the any % category, making detours to pick up relics or upgrades may cost a little time, but it will ultimately make the run faster.  The tricky part is deciding what to collect and what to skip.  This chart includes how much gold can be collected from each stage and this may be helpful for determining a route.
 
In the any % category, making detours to pick up relics or upgrades may cost a little time, but it will ultimately make the run faster.  The tricky part is deciding what to collect and what to skip.  This chart includes how much gold can be collected from each stage and this may be helpful for determining a route.
  
 
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[https://docs.google.com/spreadsheets/d/1WpafFmbcKB8FTL8RCQUCMVujTqF6ZOMg9WBeyRlcFMw/edit?usp=sharing Gold Routing]
<gdoc id="1WpafFmbcKB8FTL8RCQUCMVujTqF6ZOMg9WBeyRlcFMw" type="spreadsheet" width="200" height="200"  />
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<gdoc id="1WpafFmbcKB8FTL8RCQUCMVujTqF6ZOMg9WBeyRlcFMw" />
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Revision as of 15:38, 26 June 2014

Gold Routing

In the any % category, making detours to pick up relics or upgrades may cost a little time, but it will ultimately make the run faster. The tricky part is deciding what to collect and what to skip. This chart includes how much gold can be collected from each stage and this may be helpful for determining a route.

Gold Routing

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