Difference between revisions of "Borderlands/Game Mechanics and Glitches"

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For the purposes of timing a single segment with resets speedrun, timing starts directly after the loading screen after a character is chosen and character control is gained. Timing will end once the quest for murdering the Destroyer is completed and character control is lost. The in-game timer is relatively useless in timing a single segment run with resets because of savewarping abuse in order to luck manipulate certain equipment which is ''not'' counted in the in-game time.
 
For the purposes of timing a single segment with resets speedrun, timing starts directly after the loading screen after a character is chosen and character control is gained. Timing will end once the quest for murdering the Destroyer is completed and character control is lost. The in-game timer is relatively useless in timing a single segment run with resets because of savewarping abuse in order to luck manipulate certain equipment which is ''not'' counted in the in-game time.
 
=== Loading Screens ===
 
=== Loading Screens ===
Although some loading screen times are counted in the in-game timer (e.g. loading screens while transitioning between areas), all time from loading screens will be subtracted from the final time. Loading screen duration is dependant on the user's computer specs, providing a disadvantage to those with lower-end machines. Otherwise, timing continues throughout the entire run--during inventory management, vendor screens, main menu screens, etc.
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Although some loading screen times are counted in the in-game timer (e.g. loading screens while transitioning between areas), all time from loading screens will be subtracted from the final time. This includes the following loading screens: 1) when loading the game; 2) after save warping; and 3) when transitiong to another area. Loading screen duration is dependant on the user's computer specs, providing a disadvantage to those with lower-end machines. Otherwise, timing continues throughout the entire run--during inventory management, vendor screens, main menu screens, etc.
  
 
== Segmented ==
 
== Segmented ==

Revision as of 13:31, 1 September 2013

Timing

Single Segment

For the purposes of timing a single segment with resets speedrun, timing starts directly after the loading screen after a character is chosen and character control is gained. Timing will end once the quest for murdering the Destroyer is completed and character control is lost. The in-game timer is relatively useless in timing a single segment run with resets because of savewarping abuse in order to luck manipulate certain equipment which is not counted in the in-game time.

Loading Screens

Although some loading screen times are counted in the in-game timer (e.g. loading screens while transitioning between areas), all time from loading screens will be subtracted from the final time. This includes the following loading screens: 1) when loading the game; 2) after save warping; and 3) when transitiong to another area. Loading screen duration is dependant on the user's computer specs, providing a disadvantage to those with lower-end machines. Otherwise, timing continues throughout the entire run--during inventory management, vendor screens, main menu screens, etc.

Segmented

A segmented speedrun time is based on the in-game timer after the quest for murdering the Destroyer is completed and the game is saved. If the player lets the ending credits roll, the in-game timer will continue to flow and will be counted in the final time.

Config File Tweaks

Please refer to the Borderlands PC Tweaks thread on the official Gearbox Software forums for steps on where to find your config files and how to tweak it up. Contact a higher-up of SDA if you have questions on tweaks not in the following list.


Recommended (and "SDA Legal") Tweaks

  • Disable the Startup Movies
    • Cuts down on the time it takes to open Borderlands up.


  • Disable Intro Sequence
    • When attempting the first segment of a Borderlands run, this tweak will save your life. Although, if you like the opening song (which is really dope) and don't mind messing with your sanity, it's up to you!


  • Disable Mouse Smoothing
    • Personal preference.


  • Enable Drop Weapon Key
    • This is what makes a single-segment run of Borderlands consistenly possible. What input to use as your drop weapon key is a personal preference, but I (jayTOH) recommend using "Q" if using a standard QWERTY keyboard setup. Easy to drop and pick up if you use "E" as your use input.


  • Make Crouch Momentary
    • Again, a personal preference. Toggle crouch is a blasphemy =o
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