Difference between revisions of "Recording"
From SDA Knowledge Base
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=== Game Console === | === Game Console === | ||
Which console your game is on will determine the type of equipment you will be using | Which console your game is on will determine the type of equipment you will be using | ||
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− | + | |NES Capture | |
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+ | |SNES Capture | ||
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+ | |Nintendo 64 Capture | ||
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Revision as of 08:32, 16 May 2013
Contents
Console Recording
At a really high level, recording a speedrun for SDA means that you will try and get the best possible quality video footage from your console to your TV and to a recording device of some kind at the same time. This can be a little bit complicated, but we'll try and walk you through it step by step. You're going to need your game console, a television, some kind of recording device, and if you're capturing your run to your computer some kind of capture software. Before you jump into the fray, it would help to understand a little bit about audio and video signals and cables. Go hereto get acquainted with some of the stuff that you'll be working with. Once you're a bit familiar with the basics read on below and we'll cover each of the things that you'll need to record a speedrun in more detail.
Equipment
Game Console
Which console your game is on will determine the type of equipment you will be using
NES Capture |
SNES Capture |
Nintendo 64 Capture |