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		<title>Rayman 2: The Great Escape/Whale Bay - Revision history</title>
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		<updated>2026-05-29T18:37:09Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://kb.speeddemosarchive.com/index.php?title=Rayman_2:_The_Great_Escape/Whale_Bay&amp;diff=43056&amp;oldid=prev</id>
		<title>Manocheese at 04:35, 11 December 2018</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/index.php?title=Rayman_2:_The_Great_Escape/Whale_Bay&amp;diff=43056&amp;oldid=prev"/>
				<updated>2018-12-11T04:35:30Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 04:35, 11 December 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can finish the first area with Carmen more quickly as follows. Right after the first screen fade, there is a tree in a corner. With the tree on your right, jump toward the corner between the tree and the wall, landing on the sand. Run against the wall, varying the direction you hold the control stick. Rayman should be doing a jittery motion. If not, do another jump. Once you see the jittery motion, change the direction of the control stick until Rayman goes inside the tree. Then release the control stick and Rayman will drop out of bounds. Helicopter immediately, then float toward the switch. Shoot it and go back in bounds inside Carmen's cage. From there, you can walk underwater to the loading zone. [http://www.youtube.com/watch?v=HVRxnNKrdH4&amp;amp;t=47m21s Video (at 47:21)]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can finish the first area with Carmen more quickly as follows. Right after the first screen fade, there is a tree in a corner. With the tree on your right, jump toward the corner between the tree and the wall, landing on the sand. Run against the wall, varying the direction you hold the control stick. Rayman should be doing a jittery motion. If not, do another jump. Once you see the jittery motion, change the direction of the control stick until Rayman goes inside the tree. Then release the control stick and Rayman will drop out of bounds. Helicopter immediately, then float toward the switch. Shoot it and go back in bounds inside Carmen's cage. From there, you can walk underwater to the loading zone. [http://www.youtube.com/watch?v=HVRxnNKrdH4&amp;amp;t=47m21s Video (at 47:21)]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** You can skip freeing Carmen, but it is slower. After clipping out of bounds next to the tree, float toward the large underwater area. You will land on some invisible ground. Walk toward the second laser fence. The edge of the invisible ground is roughly a straight-line extension of the seam in front of the fence. With that in mind, run to the edge of the ground, then jump and helicopter toward the fence. It will zap you. Shoot to do a [[Rayman 2: The Great Escape#Fast Recovery|fast recovery]], then keep moving past the fence. Land on the other side and walk to the loading zone. [http://www.youtube.com/watch?v=gJqJMf9spmk Video (#16)]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** You can skip freeing Carmen, but it is slower. After clipping out of bounds next to the tree, float toward the large underwater area. You will land on some invisible ground. Walk toward the second laser fence. The edge of the invisible ground is roughly a straight-line extension of the seam in front of the fence. With that in mind, run to the edge of the ground, then jump and helicopter toward the fence. It will zap you. Shoot to do a [[Rayman 2: The Great Escape#Fast Recovery|fast recovery]], then keep moving past the fence. Land on the other side and walk to the loading zone. [http://www.youtube.com/watch?v=gJqJMf9spmk Video (#16)]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*** Another way to get past the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fence &lt;/del&gt;is to simply walk through &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it&lt;/del&gt;. This can be done on both N64 and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;PC, but it may be easier on &lt;/del&gt;PC. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;You can also walk through the laser fence next &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Carmen&lt;/del&gt;. [http://www.youtube.com/watch?v=ITVHT1GJdS8&amp;amp;t=50m52s Video (at about 50:54)]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*** Another way to get past the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fences &lt;/ins&gt;is to simply walk through &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;them. In each fence, there is a gap you can walk through after touching the fence to gain invicibility&lt;/ins&gt;. This &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;trick &lt;/ins&gt;can be done on both N64 and PC. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This trick is a useful backup in case you fail &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;shoot the switch that disables the fences&lt;/ins&gt;. [http://www.youtube.com/watch?v=ITVHT1GJdS8&amp;amp;t=50m52s Video (at about 50:54)]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* After getting out of bounds as described above, you can fall into the room with Carmen. This is faster than swimming to that room, and it allows you to get all the Lums. [http://www.youtube.com/watch?v=PhY-_jyN86c Video (#3)]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* After getting out of bounds as described above, you can fall into the room with Carmen. This is faster than swimming to that room, and it allows you to get all the Lums. [http://www.youtube.com/watch?v=PhY-_jyN86c Video (#3)]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip the &amp;quot;Yeah&amp;quot; text that plays after you free Carmen. Shoot the switch, then jump to the bottom of the stairs before the text activates. [http://www.youtube.com/watch?v=68s99bL8SLg Video (#12)]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip the &amp;quot;Yeah&amp;quot; text that plays after you free Carmen. Shoot the switch, then jump to the bottom of the stairs before the text activates. [http://www.youtube.com/watch?v=68s99bL8SLg Video (#12)]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Manocheese</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/index.php?title=Rayman_2:_The_Great_Escape/Whale_Bay&amp;diff=43055&amp;oldid=prev</id>
		<title>Manocheese: Added trick to jump from middle of slide to Teensy's alcove</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/index.php?title=Rayman_2:_The_Great_Escape/Whale_Bay&amp;diff=43055&amp;oldid=prev"/>
				<updated>2018-12-11T04:30:46Z</updated>
		
		<summary type="html">&lt;p&gt;Added trick to jump from middle of slide to Teensy&amp;#039;s alcove&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 04:30, 11 December 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip the cutscene that plays when you leave the ship in the last room. Jump before the cutscene plays and land somewhere besides the wooden platform you were just on. [http://www.youtube.com/watch?v=68s99bL8SLg Video (#14)]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip the cutscene that plays when you leave the ship in the last room. Jump before the cutscene plays and land somewhere besides the wooden platform you were just on. [http://www.youtube.com/watch?v=68s99bL8SLg Video (#14)]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can run up the mast on the ship in the last room, skipping the climb up the net. You can also jump on and off the platform at the top of the mast without using the purple Lum. [http://www.youtube.com/watch?v=z4RCxuzn4y4 Video]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can run up the mast on the ship in the last room, skipping the climb up the net. You can also jump on and off the platform at the top of the mast without using the purple Lum. [http://www.youtube.com/watch?v=z4RCxuzn4y4 Video]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* In the last room, you can jump from the middle of the slide straight to the alcove with the Teensy. After freeing the Teensy, you can jump up the bottom of the slide to get the remaining lums. If done correctly, this strategy is faster than getting the lums on the bottom of the slide and then freeing the Teensy, since that strategy involves spending quite a bit of time waiting for the Teensy to reach the portal. [http://www.youtube.com/watch?v=1ui1ECvQGyY Video (#1)]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Manocheese</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/index.php?title=Rayman_2:_The_Great_Escape/Whale_Bay&amp;diff=42899&amp;oldid=prev</id>
		<title>Manocheese at 04:36, 21 July 2018</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/index.php?title=Rayman_2:_The_Great_Escape/Whale_Bay&amp;diff=42899&amp;oldid=prev"/>
				<updated>2018-07-21T04:36:30Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 04:36, 21 July 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*** Another way to get past the fence is to simply walk through it. This can be done on both N64 and PC, but it may be easier on PC. You can also walk through the laser fence next to Carmen. [http://www.youtube.com/watch?v=ITVHT1GJdS8&amp;amp;t=50m52s Video (at about 50:54)]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*** Another way to get past the fence is to simply walk through it. This can be done on both N64 and PC, but it may be easier on PC. You can also walk through the laser fence next to Carmen. [http://www.youtube.com/watch?v=ITVHT1GJdS8&amp;amp;t=50m52s Video (at about 50:54)]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* After getting out of bounds as described above, you can fall into the room with Carmen. This is faster than swimming to that room, and it allows you to get all the Lums. [http://www.youtube.com/watch?v=PhY-_jyN86c Video (#3)]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* After getting out of bounds as described above, you can fall into the room with Carmen. This is faster than swimming to that room, and it allows you to get all the Lums. [http://www.youtube.com/watch?v=PhY-_jyN86c Video (#3)]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip the &amp;quot;Yeah&amp;quot; text that plays after you free Carmen. Shoot the switch, then jump to the bottom of the stairs before the text &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;activate&lt;/del&gt;. [http://www.youtube.com/watch?v=68s99bL8SLg Video (#12)]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip the &amp;quot;Yeah&amp;quot; text that plays after you free Carmen. Shoot the switch, then jump to the bottom of the stairs before the text &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;activates&lt;/ins&gt;. [http://www.youtube.com/watch?v=68s99bL8SLg Video (#12)]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can clip through Carmen's cage as follows. Shoot the switch to make the walking shell appear, then ride it toward the wall with the switch, aiming about halfway between the switch and the corner on the right. Don't boost. Just before you hit the wall, jump off the walking shell and you'll go through the wall. You can then run from there to the next part of the level. [http://www.youtube.com/watch?v=68s99bL8SLg Video (#13)]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can clip through Carmen's cage as follows. Shoot the switch to make the walking shell appear, then ride it toward the wall with the switch, aiming about halfway between the switch and the corner on the right. Don't boost. Just before you hit the wall, jump off the walking shell and you'll go through the wall. You can then run from there to the next part of the level. [http://www.youtube.com/watch?v=68s99bL8SLg Video (#13)]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip the cutscene that plays when you leave the ship in the last room. Jump before the cutscene plays and land somewhere besides the wooden platform you were just on. [http://www.youtube.com/watch?v=68s99bL8SLg Video (#14)]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip the cutscene that plays when you leave the ship in the last room. Jump before the cutscene plays and land somewhere besides the wooden platform you were just on. [http://www.youtube.com/watch?v=68s99bL8SLg Video (#14)]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can run up the mast on the ship in the last room, skipping the climb up the net. You can also jump on and off the platform at the top of the mast without using the purple Lum. [http://www.youtube.com/watch?v=z4RCxuzn4y4 Video]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can run up the mast on the ship in the last room, skipping the climb up the net. You can also jump on and off the platform at the top of the mast without using the purple Lum. [http://www.youtube.com/watch?v=z4RCxuzn4y4 Video]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Manocheese</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/index.php?title=Rayman_2:_The_Great_Escape/Whale_Bay&amp;diff=42898&amp;oldid=prev</id>
		<title>Manocheese at 04:05, 21 July 2018</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/index.php?title=Rayman_2:_The_Great_Escape/Whale_Bay&amp;diff=42898&amp;oldid=prev"/>
				<updated>2018-07-21T04:05:28Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 04:05, 21 July 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip swimming through the fish tank at the beginning of the level. Stand on the high ground near the little hallway between the first and second rooms, then jump and shoot the switch. [http://www.youtube.com/watch?v=kF18rHLXi0A Video (#4)]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip swimming through the fish tank at the beginning of the level. Stand on the high ground near the little hallway between the first and second rooms, then jump and shoot the switch. [http://www.youtube.com/watch?v=kF18rHLXi0A Video (#4)]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** You can save time by hiding behind the wall to avoid the barrel pirate's zap attack. [http://www.youtube.com/watch?v=uTJOndQcySA Video (#3)]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** You can save time by hiding behind the wall to avoid the barrel pirate's zap attack. [http://www.youtube.com/watch?v=uTJOndQcySA Video (#3)]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can shoot the second switch in the level without climbing on the barrels and the net in the area. After entering the room, run to the right until you reach the end of the fence. Then turn left and shoot. Make sure the switch is on screen when your shot hits it; going into first-person mode &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is &lt;/del&gt;helpful. [http://www.youtube.com/watch?v=fRxSDFF7UcA Video (#1)]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can shoot the second switch in the level without climbing on the barrels and the net in the area. After entering the room, run to the right until you reach the end of the fence. Then turn left and shoot. Make sure the switch is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;on screen or almost &lt;/ins&gt;on screen when your shot hits it; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;jumping to adjust to camera or &lt;/ins&gt;going into first-person mode &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;can be &lt;/ins&gt;helpful. [http://www.youtube.com/watch?v=fRxSDFF7UcA Video (#1)]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip the purple Lum before the area where Carmen is held. Jump on the tall tree, then jump and helicopter toward the right edge of the fence above the door. If you did it right, you should be able to do a [[Rayman_2:_The_Great_Escape#Wall_Jump|wall jump]] and reach the exit. You can also make it over without a wall jump. [http://www.youtube.com/watch?v=uTJOndQcySA Video (#4)]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip the purple Lum before the area where Carmen is held. Jump on the tall tree, then jump and helicopter toward the right edge of the fence above the door. If you did it right, you should be able to do a [[Rayman_2:_The_Great_Escape#Wall_Jump|wall jump]] and reach the exit. You can also make it over without a wall jump. [http://www.youtube.com/watch?v=uTJOndQcySA Video (#4)]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Alternatively, jump on top of the lamp on the right of the door, then jump toward the right edge of the fence and continue as described above. [http://www.youtube.com/watch?v=kOesqWKskaU Video (#5)]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Alternatively, jump on top of the lamp on the right of the door, then jump toward the right edge of the fence and continue as described above. [http://www.youtube.com/watch?v=kOesqWKskaU Video (#5)]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Manocheese</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/index.php?title=Rayman_2:_The_Great_Escape/Whale_Bay&amp;diff=42285&amp;oldid=prev</id>
		<title>Manocheese: Added trick to walk through laser fence.</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/index.php?title=Rayman_2:_The_Great_Escape/Whale_Bay&amp;diff=42285&amp;oldid=prev"/>
				<updated>2017-06-05T00:22:03Z</updated>
		
		<summary type="html">&lt;p&gt;Added trick to walk through laser fence.&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 00:22, 5 June 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can finish the first area with Carmen more quickly as follows. Right after the first screen fade, there is a tree in a corner. With the tree on your right, jump toward the corner between the tree and the wall, landing on the sand. Run against the wall, varying the direction you hold the control stick. Rayman should be doing a jittery motion. If not, do another jump. Once you see the jittery motion, change the direction of the control stick until Rayman goes inside the tree. Then release the control stick and Rayman will drop out of bounds. Helicopter immediately, then float toward the switch. Shoot it and go back in bounds inside Carmen's cage. From there, you can walk underwater to the loading zone. [http://www.youtube.com/watch?v=HVRxnNKrdH4&amp;amp;t=47m21s Video (at 47:21)]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can finish the first area with Carmen more quickly as follows. Right after the first screen fade, there is a tree in a corner. With the tree on your right, jump toward the corner between the tree and the wall, landing on the sand. Run against the wall, varying the direction you hold the control stick. Rayman should be doing a jittery motion. If not, do another jump. Once you see the jittery motion, change the direction of the control stick until Rayman goes inside the tree. Then release the control stick and Rayman will drop out of bounds. Helicopter immediately, then float toward the switch. Shoot it and go back in bounds inside Carmen's cage. From there, you can walk underwater to the loading zone. [http://www.youtube.com/watch?v=HVRxnNKrdH4&amp;amp;t=47m21s Video (at 47:21)]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** You can skip freeing Carmen, but it is slower. After clipping out of bounds next to the tree, float toward the large underwater area. You will land on some invisible ground. Walk toward the second laser fence. The edge of the invisible ground is roughly a straight-line extension of the seam in front of the fence. With that in mind, run to the edge of the ground, then jump and helicopter toward the fence. It will zap you. Shoot to do a [[Rayman 2: The Great Escape#Fast Recovery|fast recovery]], then keep moving past the fence. Land on the other side and walk to the loading zone. [http://www.youtube.com/watch?v=gJqJMf9spmk Video (#16)]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** You can skip freeing Carmen, but it is slower. After clipping out of bounds next to the tree, float toward the large underwater area. You will land on some invisible ground. Walk toward the second laser fence. The edge of the invisible ground is roughly a straight-line extension of the seam in front of the fence. With that in mind, run to the edge of the ground, then jump and helicopter toward the fence. It will zap you. Shoot to do a [[Rayman 2: The Great Escape#Fast Recovery|fast recovery]], then keep moving past the fence. Land on the other side and walk to the loading zone. [http://www.youtube.com/watch?v=gJqJMf9spmk Video (#16)]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Alternatively&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;after &lt;/del&gt;getting out of bounds, you can &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;simply &lt;/del&gt;fall into the room with Carmen. This is faster than swimming to that room, and it allows you to get all the Lums. [http://www.youtube.com/watch?v=PhY-_jyN86c Video (#3)]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* Another way to get past the fence is to simply walk through it. This can be done on both N64 and PC&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but it may be easier on PC. You can also walk through the laser fence next to Carmen. [http://www.youtube.com/watch?v=ITVHT1GJdS8&amp;amp;t=50m52s Video (at about 50:54)]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* After &lt;/ins&gt;getting out of bounds &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;as described above&lt;/ins&gt;, you can fall into the room with Carmen. This is faster than swimming to that room, and it allows you to get all the Lums. [http://www.youtube.com/watch?v=PhY-_jyN86c Video (#3)]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip the &amp;quot;Yeah&amp;quot; text that plays after you free Carmen. Shoot the switch, then jump to the bottom of the stairs before the text activate. [http://www.youtube.com/watch?v=68s99bL8SLg Video (#12)]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip the &amp;quot;Yeah&amp;quot; text that plays after you free Carmen. Shoot the switch, then jump to the bottom of the stairs before the text activate. [http://www.youtube.com/watch?v=68s99bL8SLg Video (#12)]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can clip through Carmen's cage as follows. Shoot the switch to make the walking shell appear, then ride it toward the wall with the switch, aiming about halfway between the switch and the corner on the right. Don't boost. Just before you hit the wall, jump off the walking shell and you'll go through the wall. You can then run from there to the next part of the level. [http://www.youtube.com/watch?v=68s99bL8SLg Video (#13)]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can clip through Carmen's cage as follows. Shoot the switch to make the walking shell appear, then ride it toward the wall with the switch, aiming about halfway between the switch and the corner on the right. Don't boost. Just before you hit the wall, jump off the walking shell and you'll go through the wall. You can then run from there to the next part of the level. [http://www.youtube.com/watch?v=68s99bL8SLg Video (#13)]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip the cutscene that plays when you leave the ship in the last room. Jump before the cutscene plays and land somewhere besides the wooden platform you were just on. [http://www.youtube.com/watch?v=68s99bL8SLg Video (#14)]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip the cutscene that plays when you leave the ship in the last room. Jump before the cutscene plays and land somewhere besides the wooden platform you were just on. [http://www.youtube.com/watch?v=68s99bL8SLg Video (#14)]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can run up the mast on the ship in the last room, skipping the climb up the net. You can also jump on and off the platform at the top of the mast without using the purple Lum. [http://www.youtube.com/watch?v=z4RCxuzn4y4 Video]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can run up the mast on the ship in the last room, skipping the climb up the net. You can also jump on and off the platform at the top of the mast without using the purple Lum. [http://www.youtube.com/watch?v=z4RCxuzn4y4 Video]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Manocheese</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/index.php?title=Rayman_2:_The_Great_Escape/Whale_Bay&amp;diff=42271&amp;oldid=prev</id>
		<title>Manocheese: It is faster to free Carmen from out of bounds than to skip freeing Carmen</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/index.php?title=Rayman_2:_The_Great_Escape/Whale_Bay&amp;diff=42271&amp;oldid=prev"/>
				<updated>2017-05-29T18:11:16Z</updated>
		
		<summary type="html">&lt;p&gt;It is faster to free Carmen from out of bounds than to skip freeing Carmen&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 18:11, 29 May 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip fighting the second pirate without doing the trick described above. Go straight to the barrel, making sure not to get too close to the pirate. Grab the barrel and go around the right side of the trees. The pirate will wake up, but he will not shoot you. His hook attacks can be avoided if you keep moving. Throw the barrel when you are close enough to the door. [http://www.youtube.com/watch?v=IMOzQH14Hpc Video]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip fighting the second pirate without doing the trick described above. Go straight to the barrel, making sure not to get too close to the pirate. Grab the barrel and go around the right side of the trees. The pirate will wake up, but he will not shoot you. His hook attacks can be avoided if you keep moving. Throw the barrel when you are close enough to the door. [http://www.youtube.com/watch?v=IMOzQH14Hpc Video]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip the Murfy text in the area where Carmen is held. Just avoid walking into the trigger zone.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip the Murfy text in the area where Carmen is held. Just avoid walking into the trigger zone.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;skip freeing &lt;/del&gt;Carmen as follows. Right after the first screen fade, there is a tree in a corner. With the tree on your right, jump toward the corner between the tree and the wall, landing on the sand. Run against the wall, varying the direction you hold the control stick. Rayman should be doing a jittery motion. If not, do another jump. Once you see the jittery motion, change the direction of the control stick until Rayman goes inside the tree. Then release the control stick and Rayman will drop out of bounds. Helicopter immediately, then float toward the large underwater area. You will land on some invisible ground. Walk toward the second laser fence. The edge of the invisible ground is roughly a straight-line extension of the seam in front of the fence. With that in mind, run to the edge of the ground, then jump and helicopter toward the fence. It will zap you. Shoot to do a [[Rayman 2: The Great Escape#Fast Recovery|fast recovery]], then keep moving past the fence. Land on the other side and walk to the loading zone. [http://www.youtube.com/watch?v=gJqJMf9spmk Video (#16)]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;finish the first area with &lt;/ins&gt;Carmen &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;more quickly &lt;/ins&gt;as follows. Right after the first screen fade, there is a tree in a corner. With the tree on your right, jump toward the corner between the tree and the wall, landing on the sand. Run against the wall, varying the direction you hold the control stick. Rayman should be doing a jittery motion. If not, do another jump. Once you see the jittery motion, change the direction of the control stick until Rayman goes inside the tree. Then release the control stick and Rayman will drop out of bounds. Helicopter immediately, then &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;float toward the switch. Shoot it and go back in bounds inside Carmen's cage. From there, you can walk underwater to the loading zone. [http://www.youtube.com/watch?v=HVRxnNKrdH4&amp;amp;t=47m21s Video (at 47:21)]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;** You can also shoot the switch after getting out of bounds to turn off the laser fence, then go back in bounds and run to the loading zone.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;** You can skip freeing Carmen, but it is slower. After clipping out of bounds next to the tree, &lt;/ins&gt;float toward the large underwater area. You will land on some invisible ground. Walk toward the second laser fence. The edge of the invisible ground is roughly a straight-line extension of the seam in front of the fence. With that in mind, run to the edge of the ground, then jump and helicopter toward the fence. It will zap you. Shoot to do a [[Rayman 2: The Great Escape#Fast Recovery|fast recovery]], then keep moving past the fence. Land on the other side and walk to the loading zone. [http://www.youtube.com/watch?v=gJqJMf9spmk Video (#16)]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Alternatively, after getting out of bounds, you can simply fall into the room with Carmen. This is faster than swimming to that room, and it allows you to get all the Lums. [http://www.youtube.com/watch?v=PhY-_jyN86c Video (#3)]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Alternatively, after getting out of bounds, you can simply fall into the room with Carmen. This is faster than swimming to that room, and it allows you to get all the Lums. [http://www.youtube.com/watch?v=PhY-_jyN86c Video (#3)]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip the &amp;quot;Yeah&amp;quot; text that plays after you free Carmen. Shoot the switch, then jump to the bottom of the stairs before the text activate. [http://www.youtube.com/watch?v=68s99bL8SLg Video (#12)]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip the &amp;quot;Yeah&amp;quot; text that plays after you free Carmen. Shoot the switch, then jump to the bottom of the stairs before the text activate. [http://www.youtube.com/watch?v=68s99bL8SLg Video (#12)]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Manocheese</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/index.php?title=Rayman_2:_The_Great_Escape/Whale_Bay&amp;diff=42270&amp;oldid=prev</id>
		<title>Manocheese at 17:48, 29 May 2017</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/index.php?title=Rayman_2:_The_Great_Escape/Whale_Bay&amp;diff=42270&amp;oldid=prev"/>
				<updated>2017-05-29T17:48:56Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 17:48, 29 May 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip fighting the second pirate without doing the trick described above. Go straight to the barrel, making sure not to get too close to the pirate. Grab the barrel and go around the right side of the trees. The pirate will wake up, but he will not shoot you. His hook attacks can be avoided if you keep moving. Throw the barrel when you are close enough to the door. [http://www.youtube.com/watch?v=IMOzQH14Hpc Video]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip fighting the second pirate without doing the trick described above. Go straight to the barrel, making sure not to get too close to the pirate. Grab the barrel and go around the right side of the trees. The pirate will wake up, but he will not shoot you. His hook attacks can be avoided if you keep moving. Throw the barrel when you are close enough to the door. [http://www.youtube.com/watch?v=IMOzQH14Hpc Video]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip the Murfy text in the area where Carmen is held. Just avoid walking into the trigger zone.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip the Murfy text in the area where Carmen is held. Just avoid walking into the trigger zone.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip freeing Carmen as follows. Right after the first screen fade, there is a tree in a corner. With the tree on your right, jump toward the corner between the tree and the wall, landing on the sand. Run against the wall, varying the direction you hold the control stick. Rayman should be doing a jittery motion. If not, do another jump. Once you see the jittery motion, change the direction of the control stick until Rayman goes inside the tree. Then release the control stick and Rayman will drop out of bounds. Helicopter immediately, then float toward the large underwater area. You will land on some invisible ground. Walk toward the second laser fence. The edge of the invisible ground is roughly a straight-line extension of the fence. With that in mind, run to the edge of the ground, then jump and helicopter toward the fence. It will zap you. Shoot to do a [[Rayman 2: The Great Escape#Fast Recovery|fast recovery]], then keep moving past the fence. Land on the other side and walk to the loading zone. [http://www.youtube.com/watch?v=gJqJMf9spmk Video (#16)]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip freeing Carmen as follows. Right after the first screen fade, there is a tree in a corner. With the tree on your right, jump toward the corner between the tree and the wall, landing on the sand. Run against the wall, varying the direction you hold the control stick. Rayman should be doing a jittery motion. If not, do another jump. Once you see the jittery motion, change the direction of the control stick until Rayman goes inside the tree. Then release the control stick and Rayman will drop out of bounds. Helicopter immediately, then float toward the large underwater area. You will land on some invisible ground. Walk toward the second laser fence. The edge of the invisible ground is roughly a straight-line extension &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;of the seam in front &lt;/ins&gt;of the fence. With that in mind, run to the edge of the ground, then jump and helicopter toward the fence. It will zap you. Shoot to do a [[Rayman 2: The Great Escape#Fast Recovery|fast recovery]], then keep moving past the fence. Land on the other side and walk to the loading zone. [http://www.youtube.com/watch?v=gJqJMf9spmk Video (#16)]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** You can also shoot the switch after getting out of bounds to turn off the laser fence, then go back in bounds and run to the loading zone.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** You can also shoot the switch after getting out of bounds to turn off the laser fence, then go back in bounds and run to the loading zone.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Alternatively, after getting out of bounds, you can simply fall into the room with Carmen. This is faster than swimming to that room, and it allows you to get all the Lums. [http://www.youtube.com/watch?v=PhY-_jyN86c Video (#3)]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Alternatively, after getting out of bounds, you can simply fall into the room with Carmen. This is faster than swimming to that room, and it allows you to get all the Lums. [http://www.youtube.com/watch?v=PhY-_jyN86c Video (#3)]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Manocheese</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/index.php?title=Rayman_2:_The_Great_Escape/Whale_Bay&amp;diff=42269&amp;oldid=prev</id>
		<title>Manocheese at 17:40, 29 May 2017</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/index.php?title=Rayman_2:_The_Great_Escape/Whale_Bay&amp;diff=42269&amp;oldid=prev"/>
				<updated>2017-05-29T17:40:33Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 17:40, 29 May 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip the Murfy text in the area where Carmen is held. Just avoid walking into the trigger zone.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip the Murfy text in the area where Carmen is held. Just avoid walking into the trigger zone.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip freeing Carmen as follows. Right after the first screen fade, there is a tree in a corner. With the tree on your right, jump toward the corner between the tree and the wall, landing on the sand. Run against the wall, varying the direction you hold the control stick. Rayman should be doing a jittery motion. If not, do another jump. Once you see the jittery motion, change the direction of the control stick until Rayman goes inside the tree. Then release the control stick and Rayman will drop out of bounds. Helicopter immediately, then float toward the large underwater area. You will land on some invisible ground. Walk toward the second laser fence. The edge of the invisible ground is roughly a straight-line extension of the fence. With that in mind, run to the edge of the ground, then jump and helicopter toward the fence. It will zap you. Shoot to do a [[Rayman 2: The Great Escape#Fast Recovery|fast recovery]], then keep moving past the fence. Land on the other side and walk to the loading zone. [http://www.youtube.com/watch?v=gJqJMf9spmk Video (#16)]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip freeing Carmen as follows. Right after the first screen fade, there is a tree in a corner. With the tree on your right, jump toward the corner between the tree and the wall, landing on the sand. Run against the wall, varying the direction you hold the control stick. Rayman should be doing a jittery motion. If not, do another jump. Once you see the jittery motion, change the direction of the control stick until Rayman goes inside the tree. Then release the control stick and Rayman will drop out of bounds. Helicopter immediately, then float toward the large underwater area. You will land on some invisible ground. Walk toward the second laser fence. The edge of the invisible ground is roughly a straight-line extension of the fence. With that in mind, run to the edge of the ground, then jump and helicopter toward the fence. It will zap you. Shoot to do a [[Rayman 2: The Great Escape#Fast Recovery|fast recovery]], then keep moving past the fence. Land on the other side and walk to the loading zone. [http://www.youtube.com/watch?v=gJqJMf9spmk Video (#16)]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** You can also shoot the switch after getting out of bounds to turn off the laser fence.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** You can also shoot the switch after getting out of bounds to turn off the laser fence&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, then go back in bounds and run to the loading zone&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Alternatively, after getting out of bounds, you can simply fall into the room with Carmen. This is faster than swimming to that room, and it allows you to get all the Lums. [http://www.youtube.com/watch?v=PhY-_jyN86c Video (#3)]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Alternatively, after getting out of bounds, you can simply fall into the room with Carmen. This is faster than swimming to that room, and it allows you to get all the Lums. [http://www.youtube.com/watch?v=PhY-_jyN86c Video (#3)]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip the &amp;quot;Yeah&amp;quot; text that plays after you free Carmen. Shoot the switch, then jump to the bottom of the stairs before the text activate. [http://www.youtube.com/watch?v=68s99bL8SLg Video (#12)]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip the &amp;quot;Yeah&amp;quot; text that plays after you free Carmen. Shoot the switch, then jump to the bottom of the stairs before the text activate. [http://www.youtube.com/watch?v=68s99bL8SLg Video (#12)]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Manocheese</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/index.php?title=Rayman_2:_The_Great_Escape/Whale_Bay&amp;diff=42266&amp;oldid=prev</id>
		<title>Manocheese: Added easier method to skip the first purple lum</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/index.php?title=Rayman_2:_The_Great_Escape/Whale_Bay&amp;diff=42266&amp;oldid=prev"/>
				<updated>2017-05-29T16:58:58Z</updated>
		
		<summary type="html">&lt;p&gt;Added easier method to skip the first purple lum&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 16:58, 29 May 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip swimming through the fish tank at the beginning of the level. Stand on the high ground near the little hallway between the first and second rooms, then jump and shoot the switch. [http://www.youtube.com/watch?v=kF18rHLXi0A Video (#4)]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip swimming through the fish tank at the beginning of the level. Stand on the high ground near the little hallway between the first and second rooms, then jump and shoot the switch. [http://www.youtube.com/watch?v=kF18rHLXi0A Video (#4)]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** You can save time by hiding behind the wall to avoid the barrel pirate's zap attack. [http://www.youtube.com/watch?v=uTJOndQcySA Video (#3)]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can shoot the second switch in the level without climbing on the barrels and the net in the area. After entering the room, run to the right until you reach the end of the fence. Then turn left and shoot. Make sure the switch is on screen when your shot hits it; going into first-person mode is helpful. [http://www.youtube.com/watch?v=fRxSDFF7UcA Video (#1)]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can shoot the second switch in the level without climbing on the barrels and the net in the area. After entering the room, run to the right until you reach the end of the fence. Then turn left and shoot. Make sure the switch is on screen when your shot hits it; going into first-person mode is helpful. [http://www.youtube.com/watch?v=fRxSDFF7UcA Video (#1)]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip the purple Lum before the area where Carmen is held. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;First&lt;/del&gt;, jump &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;on top of the lamp on &lt;/del&gt;the right of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;door. Then jump toward the boundary between the posts and solid wood &lt;/del&gt;above the door. If you did it right, you should be able to do a [[Rayman_2:_The_Great_Escape#Wall_Jump|wall jump]] and reach the exit. [http://www.youtube.com/watch?v=kOesqWKskaU Video (#5)]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip the purple Lum before the area where Carmen is held. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Jump on the tall tree&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;then &lt;/ins&gt;jump &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and helicopter toward &lt;/ins&gt;the right &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;edge &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fence &lt;/ins&gt;above the door. If you did it right, you should be able to do a [[Rayman_2:_The_Great_Escape#Wall_Jump|wall jump]] and reach the exit&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. You can also make it over without a wall jump. [http://www.youtube.com/watch?v=uTJOndQcySA Video (#4)]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** You can skip fighting the pirate &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in the same room &lt;/del&gt;without doing the trick described above. Go straight to the barrel, making sure not to get too close to the pirate. Grab the barrel and go around the right side of the trees. The pirate will wake up, but he will not shoot you. His hook attacks can be avoided if you keep moving. Throw the barrel when you are close enough to the door. [http://www.youtube.com/watch?v=IMOzQH14Hpc Video]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;** Alternatively, jump on top of the lamp on the right of the door, then jump toward the right edge of the fence and continue as described above&lt;/ins&gt;. [http://www.youtube.com/watch?v=kOesqWKskaU Video (#5)]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* Another method is to stand on top of the tree, shoot the pirate to make him shoot at you, then jump and helicopter toward the upper platform. If the pirate's shot hits you, you can do a [[Rayman_2:_The_Great_Escape#Fast_Recovery|fast helicopter]] and reach the platform. [http://www.youtube.com/watch?v=uTJOndQcySA Video (#5)]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip fighting the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;second &lt;/ins&gt;pirate without doing the trick described above. Go straight to the barrel, making sure not to get too close to the pirate. Grab the barrel and go around the right side of the trees. The pirate will wake up, but he will not shoot you. His hook attacks can be avoided if you keep moving. Throw the barrel when you are close enough to the door. [http://www.youtube.com/watch?v=IMOzQH14Hpc Video]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip the Murfy text in the area where Carmen is held. Just avoid walking into the trigger zone.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip the Murfy text in the area where Carmen is held. Just avoid walking into the trigger zone.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip freeing Carmen as follows. Right after the first screen fade, there is a tree in a corner. With the tree on your right, jump toward the corner between the tree and the wall, landing on the sand. Run against the wall, varying the direction you hold the control stick. Rayman should be doing a jittery motion. If not, do another jump. Once you see the jittery motion, change the direction of the control stick until Rayman goes inside the tree. Then release the control stick and Rayman will drop out of bounds. Helicopter immediately, then float toward the large underwater area. You will land on some invisible ground. Walk toward the second laser fence. The edge of the invisible ground is roughly a straight-line extension of the fence. With that in mind, run to the edge of the ground, then jump and helicopter toward the fence. It will zap you. Shoot to do a [[Rayman 2: The Great Escape#Fast Recovery|fast recovery]], then keep moving past the fence. Land on the other side and walk to the loading zone. [http://www.youtube.com/watch?v=gJqJMf9spmk Video (#16)]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip freeing Carmen as follows. Right after the first screen fade, there is a tree in a corner. With the tree on your right, jump toward the corner between the tree and the wall, landing on the sand. Run against the wall, varying the direction you hold the control stick. Rayman should be doing a jittery motion. If not, do another jump. Once you see the jittery motion, change the direction of the control stick until Rayman goes inside the tree. Then release the control stick and Rayman will drop out of bounds. Helicopter immediately, then float toward the large underwater area. You will land on some invisible ground. Walk toward the second laser fence. The edge of the invisible ground is roughly a straight-line extension of the fence. With that in mind, run to the edge of the ground, then jump and helicopter toward the fence. It will zap you. Shoot to do a [[Rayman 2: The Great Escape#Fast Recovery|fast recovery]], then keep moving past the fence. Land on the other side and walk to the loading zone. [http://www.youtube.com/watch?v=gJqJMf9spmk Video (#16)]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** You can also shoot the switch after getting out of bounds to turn off the laser fence.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Alternatively, after getting out of bounds, you can simply fall into the room with Carmen. This is faster than swimming to that room, and it allows you to get all the Lums. [http://www.youtube.com/watch?v=PhY-_jyN86c Video (#3)]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Alternatively, after getting out of bounds, you can simply fall into the room with Carmen. This is faster than swimming to that room, and it allows you to get all the Lums. [http://www.youtube.com/watch?v=PhY-_jyN86c Video (#3)]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip the &amp;quot;Yeah&amp;quot; text that plays after you free Carmen. Shoot the switch, then jump to the bottom of the stairs before the text activate. [http://www.youtube.com/watch?v=68s99bL8SLg Video (#12)]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip the &amp;quot;Yeah&amp;quot; text that plays after you free Carmen. Shoot the switch, then jump to the bottom of the stairs before the text activate. [http://www.youtube.com/watch?v=68s99bL8SLg Video (#12)]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Manocheese</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/index.php?title=Rayman_2:_The_Great_Escape/Whale_Bay&amp;diff=42193&amp;oldid=prev</id>
		<title>Manocheese: Adding video of Carmen skip</title>
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				<updated>2017-05-02T01:10:20Z</updated>
		
		<summary type="html">&lt;p&gt;Adding video of Carmen skip&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
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				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:10, 2 May 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** You can skip fighting the pirate in the same room without doing the trick described above. Go straight to the barrel, making sure not to get too close to the pirate. Grab the barrel and go around the right side of the trees. The pirate will wake up, but he will not shoot you. His hook attacks can be avoided if you keep moving. Throw the barrel when you are close enough to the door. [http://www.youtube.com/watch?v=IMOzQH14Hpc Video]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** You can skip fighting the pirate in the same room without doing the trick described above. Go straight to the barrel, making sure not to get too close to the pirate. Grab the barrel and go around the right side of the trees. The pirate will wake up, but he will not shoot you. His hook attacks can be avoided if you keep moving. Throw the barrel when you are close enough to the door. [http://www.youtube.com/watch?v=IMOzQH14Hpc Video]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip the Murfy text in the area where Carmen is held. Just avoid walking into the trigger zone.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip the Murfy text in the area where Carmen is held. Just avoid walking into the trigger zone.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip freeing Carmen as follows. Right after the first screen fade, there is a tree in a corner. With the tree on your right, jump toward the corner between the tree and the wall, landing on the sand. Run against the wall, varying the direction you hold the control stick. Rayman should be doing a jittery motion. If not, do another jump. Once you see the jittery motion, change the direction of the control stick until Rayman goes inside the tree. Then release the control stick and Rayman will drop out of bounds. Helicopter immediately, then float toward the large underwater area. You will land on some invisible ground. Walk toward the second laser fence. The edge of the invisible ground is roughly a straight-line extension of the fence. With that in mind, run to the edge of the ground, then jump and helicopter toward the fence. It will zap you. Shoot to do a [[Rayman 2: The Great Escape#Fast Recovery|fast recovery]], then keep moving past the fence. Land on the other side and walk to the loading zone. [http://www.youtube.com/watch?v=&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Vi05wCglBYA &lt;/del&gt;Video &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;of tree clip], [http://www.youtube.com/watch?v=nGxXWOHcVzg&amp;amp;t=1m27s Video of jump past the fence &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;at about 1:30&lt;/del&gt;)]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip freeing Carmen as follows. Right after the first screen fade, there is a tree in a corner. With the tree on your right, jump toward the corner between the tree and the wall, landing on the sand. Run against the wall, varying the direction you hold the control stick. Rayman should be doing a jittery motion. If not, do another jump. Once you see the jittery motion, change the direction of the control stick until Rayman goes inside the tree. Then release the control stick and Rayman will drop out of bounds. Helicopter immediately, then float toward the large underwater area. You will land on some invisible ground. Walk toward the second laser fence. The edge of the invisible ground is roughly a straight-line extension of the fence. With that in mind, run to the edge of the ground, then jump and helicopter toward the fence. It will zap you. Shoot to do a [[Rayman 2: The Great Escape#Fast Recovery|fast recovery]], then keep moving past the fence. Land on the other side and walk to the loading zone. [http://www.youtube.com/watch?v=&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gJqJMf9spmk &lt;/ins&gt;Video (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;#16&lt;/ins&gt;)]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Alternatively, after getting out of bounds, you can simply fall into the room with Carmen. This is faster than swimming to that room, and it allows you to get all the Lums. [http://www.youtube.com/watch?v=PhY-_jyN86c Video (#3)]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Alternatively, after getting out of bounds, you can simply fall into the room with Carmen. This is faster than swimming to that room, and it allows you to get all the Lums. [http://www.youtube.com/watch?v=PhY-_jyN86c Video (#3)]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip the &amp;quot;Yeah&amp;quot; text that plays after you free Carmen. Shoot the switch, then jump to the bottom of the stairs before the text activate. [http://www.youtube.com/watch?v=68s99bL8SLg Video (#12)]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can skip the &amp;quot;Yeah&amp;quot; text that plays after you free Carmen. Shoot the switch, then jump to the bottom of the stairs before the text activate. [http://www.youtube.com/watch?v=68s99bL8SLg Video (#12)]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Manocheese</name></author>	</entry>

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