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		<id>https://kb.speeddemosarchive.com/index.php?action=history&amp;feed=atom&amp;title=Final_Fantasy_IV</id>
		<title>Final Fantasy IV - Revision history</title>
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		<updated>2026-05-29T20:48:54Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://kb.speeddemosarchive.com/index.php?title=Final_Fantasy_IV&amp;diff=38848&amp;oldid=prev</id>
		<title>Rakuen: Disambiguating to allow for 2D and 3D versions, as well as a courtesy link to The After Years.</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/index.php?title=Final_Fantasy_IV&amp;diff=38848&amp;oldid=prev"/>
				<updated>2015-01-25T23:56:56Z</updated>
		
		<summary type="html">&lt;p&gt;Disambiguating to allow for 2D and 3D versions, as well as a courtesy link to The After Years.&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 23:56, 25 January 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;SNES&lt;/del&gt;]] [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Category:Games&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Disambiguation&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Final Fantasy IV may refer to the following:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;==Routes==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*&lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Final_Fantasy_IV_(2D)|Final Fantasy IV 2D&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;- &lt;/ins&gt;The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;original version of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game released &lt;/ins&gt;for the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;SNES&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;later ported &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;PlayStation &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;GBA&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Currently, there are two main routes: any%, and any% with large skips. These route have mostly been explored on the SNES, but other versions may or may not have bugs used in these routes.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*[[Final_Fantasy_IV_(3D)|Final Fantasy IV 3D]] &lt;/ins&gt;- &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The remake of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game for &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Nintendo DS&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;later ported &lt;/ins&gt;to the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;PC&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;===Any%===&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Final_Fantasy_IV:_The_After_Years|Final Fantasy IV: The &lt;/ins&gt;After &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Years]] - An episodic epilogue &lt;/ins&gt;to the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game released on mobile phones&lt;/ins&gt;, later &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ported &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Wii &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;PSP&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Coming soon. Maybe.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;===Any% With Large Skips===&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This section is currently being updated.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*In Baron Castle, there is a treasure chest with a tent. After Kain leaves, walk one floor to the south. &lt;/del&gt;The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;chest is in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;small room opened with a button. This tent is used &lt;/del&gt;for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a glitch.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*At some point, you will want to perform an item duplication glitch. To do this, get into a battle, open Kain's item menu, and select a blank slot in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;right hand column that is adjacent to another blank slot on the left. Go up&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and select his shield. If you look at your items, the shield will have moved over &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the left slot. After that, select Kain's lance &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;put it in the blank slot to the right of the shield&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;After the battle, you will need to re&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;equip and put &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;lance back into that same right-hand slot. It will look like &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;lance has disappeared; however&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;going &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a shop, you can sell that &amp;quot;empty&amp;quot; slot for enough money for &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rest of the game&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*After &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Mist Dragon, the second major glitch happens. Standing next &lt;/del&gt;to the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;city Mist&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;walk west and open your menu one frame &lt;/del&gt;later&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. If you do this, your character will have begun &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;walk but will not have completed a full step. Use a tent. This shifts the triggers of the map one square to the right. Because of this, you can stand on the left side of Mist. Stand on it. Repeat the same glitch walking to the east. Instead of using a tent, save &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;reset. If you do this, you should be standing on Mist and can now walk past the town&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Rakuen</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/index.php?title=Final_Fantasy_IV&amp;diff=34995&amp;oldid=prev</id>
		<title>Brossentia at 17:14, 25 June 2013</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/index.php?title=Final_Fantasy_IV&amp;diff=34995&amp;oldid=prev"/>
				<updated>2013-06-25T17:14:32Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 17:14, 25 June 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*In Baron Castle, there is a treasure chest with a tent. After Kain leaves, walk one floor to the south. The chest is in the small room opened with a button. This tent is used for a glitch.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*In Baron Castle, there is a treasure chest with a tent. After Kain leaves, walk one floor to the south. The chest is in the small room opened with a button. This tent is used for a glitch.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*At some point, you will want to perform an item duplication glitch. To do this, get into a battle, open Kain's item menu, and select a blank slot in the right hand column that is adjacent to another blank slot on the left. Go up, and select his shield. If you look at your items, the shield will have moved over to the left slot. After that, select Kain's lance and put it in the blank slot to the right of the shield. After the battle, you will need to re-equip and put the lance back into that same right-hand slot. It will look like the lance has disappeared; however, going to a shop, you can sell that &amp;quot;empty&amp;quot; slot for enough money for the rest of the game.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*At some point, you will want to perform an item duplication glitch. To do this, get into a battle, open Kain's item menu, and select a blank slot in the right hand column that is adjacent to another blank slot on the left. Go up, and select his shield. If you look at your items, the shield will have moved over to the left slot. After that, select Kain's lance and put it in the blank slot to the right of the shield. After the battle, you will need to re-equip and put the lance back into that same right-hand slot. It will look like the lance has disappeared; however, going to a shop, you can sell that &amp;quot;empty&amp;quot; slot for enough money for the rest of the game.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*After Mist Dragon, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;first &lt;/del&gt;major glitch happens. Standing next to the city Mist, walk west and open your menu one frame later. If you do this, your character will have begun to walk but will not have completed a full step. Use a tent. This shifts the triggers of the map one square to the right. Because of this, you can stand on the left side of Mist. Stand on it. Repeat the same glitch walking to the east. Instead of using a tent, save and reset. If you do this, you should be standing on Mist and can now walk past the town.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*After Mist Dragon, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;second &lt;/ins&gt;major glitch happens. Standing next to the city Mist, walk west and open your menu one frame later. If you do this, your character will have begun to walk but will not have completed a full step. Use a tent. This shifts the triggers of the map one square to the right. Because of this, you can stand on the left side of Mist. Stand on it. Repeat the same glitch walking to the east. Instead of using a tent, save and reset. If you do this, you should be standing on Mist and can now walk past the town.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Brossentia</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/index.php?title=Final_Fantasy_IV&amp;diff=34993&amp;oldid=prev</id>
		<title>Brossentia at 17:14, 25 June 2013</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/index.php?title=Final_Fantasy_IV&amp;diff=34993&amp;oldid=prev"/>
				<updated>2013-06-25T17:14:00Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 17:14, 25 June 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Routes==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Routes==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Currently, there are two main routes: any%, and any% with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;major &lt;/del&gt;skips. These route have mostly been explored on the SNES, but other versions may or may not have bugs used in these routes.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Currently, there are two main routes: any%, and any% with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;large &lt;/ins&gt;skips. These route have mostly been explored on the SNES, but other versions may or may not have bugs used in these routes.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Any%===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Any%===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Coming soon. Maybe.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Coming soon. Maybe.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Brossentia</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/index.php?title=Final_Fantasy_IV&amp;diff=34992&amp;oldid=prev</id>
		<title>Brossentia: Created page with &quot;Category:SNES Category:Games  ==Routes== Currently, there are two main routes: any%, and any% with major skips. These route have mostly been explored on the SNES, but ...&quot;</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/index.php?title=Final_Fantasy_IV&amp;diff=34992&amp;oldid=prev"/>
				<updated>2013-06-25T17:13:16Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/Category:SNES&quot; title=&quot;Category:SNES&quot;&gt;Category:SNES&lt;/a&gt; &lt;a href=&quot;/Category:Games&quot; title=&quot;Category:Games&quot;&gt;Category:Games&lt;/a&gt;  ==Routes== Currently, there are two main routes: any%, and any% with major skips. These route have mostly been explored on the SNES, but ...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Category:SNES]] [[Category:Games]]&lt;br /&gt;
&lt;br /&gt;
==Routes==&lt;br /&gt;
Currently, there are two main routes: any%, and any% with major skips. These route have mostly been explored on the SNES, but other versions may or may not have bugs used in these routes.&lt;br /&gt;
===Any%===&lt;br /&gt;
Coming soon. Maybe.&lt;br /&gt;
===Any% With Large Skips===&lt;br /&gt;
This section is currently being updated.&lt;br /&gt;
&lt;br /&gt;
*In Baron Castle, there is a treasure chest with a tent. After Kain leaves, walk one floor to the south. The chest is in the small room opened with a button. This tent is used for a glitch.&lt;br /&gt;
*At some point, you will want to perform an item duplication glitch. To do this, get into a battle, open Kain's item menu, and select a blank slot in the right hand column that is adjacent to another blank slot on the left. Go up, and select his shield. If you look at your items, the shield will have moved over to the left slot. After that, select Kain's lance and put it in the blank slot to the right of the shield. After the battle, you will need to re-equip and put the lance back into that same right-hand slot. It will look like the lance has disappeared; however, going to a shop, you can sell that &amp;quot;empty&amp;quot; slot for enough money for the rest of the game.&lt;br /&gt;
*After Mist Dragon, the first major glitch happens. Standing next to the city Mist, walk west and open your menu one frame later. If you do this, your character will have begun to walk but will not have completed a full step. Use a tent. This shifts the triggers of the map one square to the right. Because of this, you can stand on the left side of Mist. Stand on it. Repeat the same glitch walking to the east. Instead of using a tent, save and reset. If you do this, you should be standing on Mist and can now walk past the town.&lt;/div&gt;</summary>
		<author><name>Brossentia</name></author>	</entry>

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