https://kb.speeddemosarchive.com/api.php?action=feedcontributions&user=Ozzy88&feedformat=atom SDA Knowledge Base - User contributions [en] 2024-03-29T12:31:39Z User contributions MediaWiki 1.23.9 https://kb.speeddemosarchive.com/Castlevania:_Symphony_of_the_Night/Game_Mechanics_and_Glitches Castlevania: Symphony of the Night/Game Mechanics and Glitches 2013-11-24T02:43:45Z <p>Ozzy88: /* Wolf Rise */</p> <hr /> <div>= Alucard Game Mechanics =<br /> <br /> == Character Movement ==<br /> ;Alucard<br /> :Backdashing is faster then walking. (All movement speed techniques are faster then backdashing)<br /> :Shielddashing is done by rapidly alternating between the backdash button and the button you equip your shield on. <br /> :When taking at least half your health in damage, you will get thrown + gain height until you hit a surface. This is often called a &quot;Big Toss&quot;. <br /> :Dive-kicking close to the floor and hitting the ground without any directions held down will make you slide on the ground. <br /> :Attacking with any non-thrust/throw/bomb weapon will cancel forward momentum in a dive-kick.<br /> :If you get hit during a jump, equipping and unequipping Axelord Armor will allow you to regain control.<br /> :Attacking just before you land from a long drop cancels the landing animation.<br /> <br /> ;Wolf<br /> :If you transform into Wolf in the air, you can dive-kick after you've turned back into human form. <br /> :Jumping while running up slopes makes you go higher then you normally would.<br /> :Jumping repeatedly while in an acute angle will push you through the floor. (See Richter Skip)<br /> <br /> ;Bat<br /> :The Wingsmash spell is the fastest method of moving through most areas.<br /> :Doing another wingsmash input during an ongoing wingsmash will make it go further. Keep repeating to go even further. (IWS)<br /> :Backdashing or dive-kicking before turning into Bat form will let you preserve the momentum while transforming.<br /> <br /> == Combat techniques ==<br /> You can cancel an attack animation by landing on the ground.&lt;br /&gt;<br /> Attacking down and forward while jumping (with a weapon other then knuckle-type or throwing-type) is faster then just attacking on the ground, this is especially true for weapons with low attack rate.<br /> <br /> == Invulnerability ==<br /> Transformations grant periodic invulnerability.&lt;br /&gt;<br /> Jumps using Gravity Boots give you invulnerability until you reach it's apex.&lt;br /&gt;<br /> Form of Mist might be the most obvious way to avoid taking damage. Power of Mist makes you invulnerable until you run out of MP.&lt;br /&gt;<br /> <br /> ;Items that grant invulnerability<br /> *Potion/High Potion/Elixir<br /> *Mana Prism<br /> *Uncurse/Antivenom<br /> *Library Card<br /> <br /> ;Spells that grant invulnerability<br /> *Summon Spirit<br /> *Tetra Spirit<br /> *Hellfire<br /> *Wing Smash<br /> *Wolf Charge<br /> *Shield Spells<br /> *Dark Metamorphosis<br /> <br /> == Stat Gains ==<br /> <br /> = Alucard Glitches =<br /> <br /> == Revenge Technique ==<br /> The result of this technique is that you kill a boss or enemy without it counting towards the kill counter while giving you no experience points. It is a trick which only serves a purpose in Pacifist runs and the way to do it is different depending on which boss or enemy it is. In general, what you want to do is get inside the boss or enemy's hitbox and kill them as you are taking a hit. Doing this usually requires an item that gives invincibility.<br /> <br /> == Shop Glitch ==<br /> You need to have any 1 sellable gem and any of the familiars. It must also be done on your first visit into the shop.&lt;br /&gt;&lt;br /&gt;<br /> '''Follow these steps:'''<br /> #Stand with your back against the screen transition<br /> #Enable/Equip/Summon the familiar<br /> #As soon as you hear the familiar talking, backdash into the shop<br /> #Quickly skip the cutscene with the Librarian and bring up your menu (disable the familiar if you want)<br /> #Go into the shop, go into &quot;sell&quot;<br /> #Bring up your menu again and equip the sellable gem<br /> #Sell the gem<br /> #Go back one step in the shop menu and then back into &quot;sell&quot;<br /> #You should now be able to sell 255 more of that sellable gem (and buy anything you want)<br /> &lt;br /&gt;<br /> This can be done even after visiting the shop but only works with the Sword familiar. You go into the librarians room and cast the Sword Brothers spell and then go talk to the librarian. The rest of the steps are exactly the same.<br /> <br /> == Wolf Rise ==<br /> The requirements for this trick are to have Soul of Wolf and either Form of Mist or a weapon with the thrusting special attack. Why this trick works is that every time you transform into Wolf form, you gain a little bit of height and then Mist form or the thrusting special attack keeps you in the air long enough to transform back into Wolf form, to repeat the process of gaining height.<br /> &lt;br /&gt;&lt;br /&gt;<br /> When rising with Form of Mist you want to tap both the Mist and the Wolf transform-buttons at the same time, then you can rise without it costing any MP, which is also a glitch of some sort. Keep in mind that you want to wait for the wolf to actually rise as much as possible before you use Mist form again. <br /> &lt;br /&gt; &lt;br /&gt;<br /> When rising using the thrusting special attack you just mash the Wolf transform button and use the special attack as you transform back into human form. You perform the special attack by pressing left or right then the opposite direction and attack.<br /> <br /> = Richter Game Mechanics =<br /> <br /> == Character Movement ==<br /> <br /> = Richter Glitches =<br /> <br /> = Regional Differences =<br /> <br /> ==Loading Differences ==<br /> <br /> ==Lag Differences ==<br /> <br /> == Other Differences ==</div> Ozzy88 https://kb.speeddemosarchive.com/Castlevania:_Symphony_of_the_Night/Game_Mechanics_and_Glitches Castlevania: Symphony of the Night/Game Mechanics and Glitches 2013-11-23T11:59:25Z <p>Ozzy88: /* Character Movement */</p> <hr /> <div>= Alucard Game Mechanics =<br /> <br /> == Character Movement ==<br /> ;Alucard<br /> :Backdashing is faster then walking. (All movement speed techniques are faster then backdashing)<br /> :Shielddashing is done by rapidly alternating between the backdash button and the button you equip your shield on. <br /> :When taking at least half your health in damage, you will get thrown + gain height until you hit a surface. This is often called a &quot;Big Toss&quot;. <br /> :Dive-kicking close to the floor and hitting the ground without any directions held down will make you slide on the ground. <br /> :Attacking with any non-thrust/throw/bomb weapon will cancel forward momentum in a dive-kick.<br /> :If you get hit during a jump, equipping and unequipping Axelord Armor will allow you to regain control.<br /> :Attacking the right before you land from a long drop cancels the landing animation.<br /> <br /> ;Wolf<br /> :If you transform into Wolf in the air, you can dive-kick after you've turned back into human form. <br /> :Jumping while running up slopes makes you go higher then you normally would.<br /> :Jumping repeatedly while in an acute angle will push you through the floor. (See Richter Skip)<br /> <br /> ;Bat<br /> :The Wingsmash spell is the fastest method of moving through most areas.<br /> :Doing another wingsmash input during an ongoing wingsmash will make it go further. Keep repeating to go even further. (IWS)<br /> :Backdashing or dive-kicking before turning into Bat form will let you preserve the momentum while transforming.<br /> <br /> == Combat techniques ==<br /> You can cancel an attack animation by landing on the ground.&lt;br /&gt;<br /> Attacking down and forward while jumping (with a weapon other then knuckle-type or throwing-type) is faster then just attacking on the ground, this is especially true for weapons with low attack rate.<br /> <br /> == Invulnerability ==<br /> Transformations grants periodic invulnerability.&lt;br /&gt;<br /> Jumps using Gravity Boots give you invulnerability until you reach it's apex.&lt;br /&gt;<br /> Form of Mist might be the most obvious way to avoid taking damage. Power of Mist makes you invulnerable until you run out of MP.&lt;br /&gt;<br /> <br /> ;Items that grant invulnerability<br /> *Potion/High Potion/Elixir<br /> *Mana Prism<br /> *Uncurse/Antivenom<br /> *Library Card<br /> <br /> ;Spells that grant invulnerability<br /> *Summon Spirit<br /> *Tetra Spirit<br /> *Hellfire<br /> *Wing Smash<br /> *Wolf Charge<br /> *Shield Spells<br /> *Dark Metamorphosis<br /> <br /> == Stat Gains ==<br /> <br /> = Alucard Glitches =<br /> <br /> == Revenge Technique ==<br /> The result of this technique is that you kill a boss or enemy without it counting towards the kill counter while giving you no experience points. It is a trick which only serves a purpose in Pacifist runs and the way to do it is different depending on which boss or enemy it is. In general, what you want to do is get inside the boss or enemy's hitbox and kill them as you are taking a hit. Doing this usually requires an item that gives invincibility.<br /> <br /> == Shop Glitch ==<br /> You need to have any 1 sellable gem and any of the familiars. It must also be done on your first visit into the shop.&lt;br /&gt;&lt;br /&gt;<br /> '''Follow these steps:'''<br /> #Stand with your back against the screen transition<br /> #Enable/Equip/Summon the familiar<br /> #As soon as you hear the familiar talking, backdash into the shop<br /> #Quickly skip the cutscene with the Librarian and bring up your menu (disable the familiar if you want)<br /> #Go into the shop, go into &quot;sell&quot;<br /> #Bring up your menu again and equip the sellable gem<br /> #Sell the gem<br /> #Go back one step in the shop menu and then back into &quot;sell&quot;<br /> #You should now be able to sell 255 more of that sellable gem (and buy anything you want)<br /> &lt;br /&gt;<br /> This can be done even after visiting the shop but only works with the Sword familiar. You go into the librarians room and cast the Sword Brothers spell and then go talk to the librarian. The rest of the steps are exactly the same.<br /> <br /> == Wolf Rise ==<br /> The requirements for this trick is to have Soul of Wolf and either Form of Mist or a weapon with the thrusting special attack. Why this trick work is that every time you transform into Wolf form, you gain a little bit of height and then Mist form or the thrusting special attack keeps you in the air long enough to transform back into Wolf form, to repeat the process of gaining height.<br /> &lt;br /&gt;&lt;br /&gt;<br /> When rising with Form of Mist you want to tap both the Mist and the Wolf transform-buttons at the same time, then you can rise without it costing any MP, which is also a glitch of some sort. Keep in mind that you want to wait for the wolf to actually rise as much as possible before you use Mist form again. <br /> &lt;br /&gt; &lt;br /&gt;<br /> When rising using the thrusting special attack you just mash the Wolf transform button and as use the special attack as you transform back into human form. You perform the special attack by pressing left or right then the opposite direction and attack.<br /> <br /> = Richter Game Mechanics =<br /> <br /> == Character Movement ==<br /> <br /> = Richter Glitches =<br /> <br /> = Regional Differences =<br /> <br /> ==Loading Differences ==<br /> <br /> ==Lag Differences ==<br /> <br /> == Other Differences ==</div> Ozzy88 https://kb.speeddemosarchive.com/Castlevania:_Symphony_of_the_Night/Game_Mechanics_and_Glitches Castlevania: Symphony of the Night/Game Mechanics and Glitches 2013-11-23T11:59:05Z <p>Ozzy88: /* Character Movement */</p> <hr /> <div>= Alucard Game Mechanics =<br /> <br /> == Character Movement ==<br /> ;Alucard<br /> :Backdashing is faster then walking. (All movement speed techniques are faster then backdashing)<br /> :Shielddashing is done by rapidly alternating between the backdash button and the button you equip your shield on. <br /> :When taking at least half your health in damage, you will get thrown + gain height until you hit a surface. This is often called a &quot;Big Toss&quot;. <br /> :Dive-kicking close to the floor and hitting the ground without any directions held down will make you slide on the ground. <br /> :Attacking with any non-thrust/throw/bomb weapon will cancel forward momentum in a dive-kick.<br /> :If you get hit during a jump, equipping and unequipping Axelord Armor will allow you to regain control.<br /> :Attacking the right before you land from a long drop cancels the landing animation.<br /> <br /> ;Wolf<br /> :If you transform into Wolf in the air, you can dive-kick after you've turned back into human form. <br /> :Jumping while running up slopes makes you go higher then you normally would.<br /> :Jumping repeatedly while in an acute angle will push you through the floor. (See Richter Skip)<br /> <br /> ;Bat<br /> :The Wingsmash spell is the fastest method of moving through most areas.<br /> ::Doing another wingsmash input during an ongoing wingsmash will make it go further. Keep repeating to go even further. (IWS)<br /> :Backdashing or dive-kicking before turning into Bat form will let you preserve the momentum while transforming.<br /> <br /> == Combat techniques ==<br /> You can cancel an attack animation by landing on the ground.&lt;br /&gt;<br /> Attacking down and forward while jumping (with a weapon other then knuckle-type or throwing-type) is faster then just attacking on the ground, this is especially true for weapons with low attack rate.<br /> <br /> == Invulnerability ==<br /> Transformations grants periodic invulnerability.&lt;br /&gt;<br /> Jumps using Gravity Boots give you invulnerability until you reach it's apex.&lt;br /&gt;<br /> Form of Mist might be the most obvious way to avoid taking damage. Power of Mist makes you invulnerable until you run out of MP.&lt;br /&gt;<br /> <br /> ;Items that grant invulnerability<br /> *Potion/High Potion/Elixir<br /> *Mana Prism<br /> *Uncurse/Antivenom<br /> *Library Card<br /> <br /> ;Spells that grant invulnerability<br /> *Summon Spirit<br /> *Tetra Spirit<br /> *Hellfire<br /> *Wing Smash<br /> *Wolf Charge<br /> *Shield Spells<br /> *Dark Metamorphosis<br /> <br /> == Stat Gains ==<br /> <br /> = Alucard Glitches =<br /> <br /> == Revenge Technique ==<br /> The result of this technique is that you kill a boss or enemy without it counting towards the kill counter while giving you no experience points. It is a trick which only serves a purpose in Pacifist runs and the way to do it is different depending on which boss or enemy it is. In general, what you want to do is get inside the boss or enemy's hitbox and kill them as you are taking a hit. Doing this usually requires an item that gives invincibility.<br /> <br /> == Shop Glitch ==<br /> You need to have any 1 sellable gem and any of the familiars. It must also be done on your first visit into the shop.&lt;br /&gt;&lt;br /&gt;<br /> '''Follow these steps:'''<br /> #Stand with your back against the screen transition<br /> #Enable/Equip/Summon the familiar<br /> #As soon as you hear the familiar talking, backdash into the shop<br /> #Quickly skip the cutscene with the Librarian and bring up your menu (disable the familiar if you want)<br /> #Go into the shop, go into &quot;sell&quot;<br /> #Bring up your menu again and equip the sellable gem<br /> #Sell the gem<br /> #Go back one step in the shop menu and then back into &quot;sell&quot;<br /> #You should now be able to sell 255 more of that sellable gem (and buy anything you want)<br /> &lt;br /&gt;<br /> This can be done even after visiting the shop but only works with the Sword familiar. You go into the librarians room and cast the Sword Brothers spell and then go talk to the librarian. The rest of the steps are exactly the same.<br /> <br /> == Wolf Rise ==<br /> The requirements for this trick is to have Soul of Wolf and either Form of Mist or a weapon with the thrusting special attack. Why this trick work is that every time you transform into Wolf form, you gain a little bit of height and then Mist form or the thrusting special attack keeps you in the air long enough to transform back into Wolf form, to repeat the process of gaining height.<br /> &lt;br /&gt;&lt;br /&gt;<br /> When rising with Form of Mist you want to tap both the Mist and the Wolf transform-buttons at the same time, then you can rise without it costing any MP, which is also a glitch of some sort. Keep in mind that you want to wait for the wolf to actually rise as much as possible before you use Mist form again. <br /> &lt;br /&gt; &lt;br /&gt;<br /> When rising using the thrusting special attack you just mash the Wolf transform button and as use the special attack as you transform back into human form. You perform the special attack by pressing left or right then the opposite direction and attack.<br /> <br /> = Richter Game Mechanics =<br /> <br /> == Character Movement ==<br /> <br /> = Richter Glitches =<br /> <br /> = Regional Differences =<br /> <br /> ==Loading Differences ==<br /> <br /> ==Lag Differences ==<br /> <br /> == Other Differences ==</div> Ozzy88 https://kb.speeddemosarchive.com/Castlevania:_Symphony_of_the_Night/Game_Mechanics_and_Glitches Castlevania: Symphony of the Night/Game Mechanics and Glitches 2013-11-23T11:57:58Z <p>Ozzy88: /* Character Movement */</p> <hr /> <div>= Alucard Game Mechanics =<br /> <br /> == Character Movement ==<br /> ;Alucard<br /> :Backdashing is faster then walking. (All movement speed techniques are faster then backdashing)<br /> :Shielddashing is done by rapidly alternating between the backdash button and the button you equip your shield on. <br /> :When taking at least half your health in damage, you will get thrown + gain height until you hit a surface. This is often called a &quot;Big Toss&quot;. <br /> :Dive-kicking close to the floor and hitting the ground without any directions held down will make you slide on the ground. <br /> :Attacking with any non-thrust/throw/bomb weapon will cancel forward momentum in a dive-kick.<br /> :If you get hit during a jump, equipping and unequipping Axelord Armor will allow you to regain control.<br /> :Attacking the right before you land from a long drop cancels the landing animation.<br /> <br /> ;Wolf<br /> :If you transform into Wolf in the air, you can dive-kick after you've turned back into human form. <br /> :Jumping while running up slopes makes you go higher then you normally would.<br /> :Jumping repeatedly while in an acute angle will push you through the floor. (See Richter Skip)<br /> <br /> ;Bat<br /> :The Wingsmash spell is the fastest method of moving through most areas.<br /> :Doing another wingsmash input during an ongoing wingsmash will make it go further. Keep repeating to go even further. (IWS)<br /> :Backdashing or dive-kicking before turning into Bat form will let you preserve the momentum while transforming.<br /> <br /> == Combat techniques ==<br /> You can cancel an attack animation by landing on the ground.&lt;br /&gt;<br /> Attacking down and forward while jumping (with a weapon other then knuckle-type or throwing-type) is faster then just attacking on the ground, this is especially true for weapons with low attack rate.<br /> <br /> == Invulnerability ==<br /> Transformations grants periodic invulnerability.&lt;br /&gt;<br /> Jumps using Gravity Boots give you invulnerability until you reach it's apex.&lt;br /&gt;<br /> Form of Mist might be the most obvious way to avoid taking damage. Power of Mist makes you invulnerable until you run out of MP.&lt;br /&gt;<br /> <br /> ;Items that grant invulnerability<br /> *Potion/High Potion/Elixir<br /> *Mana Prism<br /> *Uncurse/Antivenom<br /> *Library Card<br /> <br /> ;Spells that grant invulnerability<br /> *Summon Spirit<br /> *Tetra Spirit<br /> *Hellfire<br /> *Wing Smash<br /> *Wolf Charge<br /> *Shield Spells<br /> *Dark Metamorphosis<br /> <br /> == Stat Gains ==<br /> <br /> = Alucard Glitches =<br /> <br /> == Revenge Technique ==<br /> The result of this technique is that you kill a boss or enemy without it counting towards the kill counter while giving you no experience points. It is a trick which only serves a purpose in Pacifist runs and the way to do it is different depending on which boss or enemy it is. In general, what you want to do is get inside the boss or enemy's hitbox and kill them as you are taking a hit. Doing this usually requires an item that gives invincibility.<br /> <br /> == Shop Glitch ==<br /> You need to have any 1 sellable gem and any of the familiars. It must also be done on your first visit into the shop.&lt;br /&gt;&lt;br /&gt;<br /> '''Follow these steps:'''<br /> #Stand with your back against the screen transition<br /> #Enable/Equip/Summon the familiar<br /> #As soon as you hear the familiar talking, backdash into the shop<br /> #Quickly skip the cutscene with the Librarian and bring up your menu (disable the familiar if you want)<br /> #Go into the shop, go into &quot;sell&quot;<br /> #Bring up your menu again and equip the sellable gem<br /> #Sell the gem<br /> #Go back one step in the shop menu and then back into &quot;sell&quot;<br /> #You should now be able to sell 255 more of that sellable gem (and buy anything you want)<br /> &lt;br /&gt;<br /> This can be done even after visiting the shop but only works with the Sword familiar. You go into the librarians room and cast the Sword Brothers spell and then go talk to the librarian. The rest of the steps are exactly the same.<br /> <br /> == Wolf Rise ==<br /> The requirements for this trick is to have Soul of Wolf and either Form of Mist or a weapon with the thrusting special attack. Why this trick work is that every time you transform into Wolf form, you gain a little bit of height and then Mist form or the thrusting special attack keeps you in the air long enough to transform back into Wolf form, to repeat the process of gaining height.<br /> &lt;br /&gt;&lt;br /&gt;<br /> When rising with Form of Mist you want to tap both the Mist and the Wolf transform-buttons at the same time, then you can rise without it costing any MP, which is also a glitch of some sort. Keep in mind that you want to wait for the wolf to actually rise as much as possible before you use Mist form again. <br /> &lt;br /&gt; &lt;br /&gt;<br /> When rising using the thrusting special attack you just mash the Wolf transform button and as use the special attack as you transform back into human form. You perform the special attack by pressing left or right then the opposite direction and attack.<br /> <br /> = Richter Game Mechanics =<br /> <br /> == Character Movement ==<br /> <br /> = Richter Glitches =<br /> <br /> = Regional Differences =<br /> <br /> ==Loading Differences ==<br /> <br /> ==Lag Differences ==<br /> <br /> == Other Differences ==</div> Ozzy88 https://kb.speeddemosarchive.com/Castlevania:_Symphony_of_the_Night/Game_Mechanics_and_Glitches Castlevania: Symphony of the Night/Game Mechanics and Glitches 2013-11-23T11:42:21Z <p>Ozzy88: /* Alucard Glitches */</p> <hr /> <div>= Alucard Game Mechanics =<br /> <br /> == Character Movement ==<br /> ;Alucard<br /> :Backdashing is faster then walking. (All movement speed techniques are faster then backdashing)<br /> :When taking at least half your health in damage, you will get thrown + gain height until you hit a surface. This is often called a &quot;Big Toss&quot;. <br /> :Dive-kicking close to the floor and hitting the ground without any directions held down will make you slide on the ground. <br /> :Attacking with any non-thrust/throw/bomb weapon will cancel forward momentum in a dive-kick.<br /> :If you get hit during a jump, equipping and unequipping Axelord Armor will allow you to regain control.<br /> :Attacking the frame before you land from a long drop cancels the landing animation.<br /> <br /> ;Wolf<br /> :If you transform into Wolf in the air, you can dive-kick after you're untransformed. <br /> :Jumping repeatedly while in an acute angle will push you through the floor. (See Richter Skip) <br /> <br /> == Combat techniques ==<br /> You can cancel an attack animation by landing on the ground.&lt;br /&gt;<br /> Attacking down and forward while jumping (with a weapon other then knuckle-type or throwing-type) is faster then just attacking on the ground, this is especially true for weapons with low attack rate.<br /> <br /> == Invulnerability ==<br /> Transformations grants periodic invulnerability.&lt;br /&gt;<br /> Jumps using Gravity Boots give you invulnerability until you reach it's apex.&lt;br /&gt;<br /> Form of Mist might be the most obvious way to avoid taking damage. Power of Mist makes you invulnerable until you run out of MP.&lt;br /&gt;<br /> <br /> ;Items that grant invulnerability<br /> *Potion/High Potion/Elixir<br /> *Mana Prism<br /> *Uncurse/Antivenom<br /> *Library Card<br /> <br /> ;Spells that grant invulnerability<br /> *Summon Spirit<br /> *Tetra Spirit<br /> *Hellfire<br /> *Wing Smash<br /> *Wolf Charge<br /> *Shield Spells<br /> *Dark Metamorphosis<br /> <br /> == Stat Gains ==<br /> <br /> = Alucard Glitches =<br /> <br /> == Revenge Technique ==<br /> The result of this technique is that you kill a boss or enemy without it counting towards the kill counter while giving you no experience points. It is a trick which only serves a purpose in Pacifist runs and the way to do it is different depending on which boss or enemy it is. In general, what you want to do is get inside the boss or enemy's hitbox and kill them as you are taking a hit. Doing this usually requires an item that gives invincibility.<br /> <br /> == Shop Glitch ==<br /> You need to have any 1 sellable gem and any of the familiars. It must also be done on your first visit into the shop.&lt;br /&gt;&lt;br /&gt;<br /> '''Follow these steps:'''<br /> #Stand with your back against the screen transition<br /> #Enable/Equip/Summon the familiar<br /> #As soon as you hear the familiar talking, backdash into the shop<br /> #Quickly skip the cutscene with the Librarian and bring up your menu (disable the familiar if you want)<br /> #Go into the shop, go into &quot;sell&quot;<br /> #Bring up your menu again and equip the sellable gem<br /> #Sell the gem<br /> #Go back one step in the shop menu and then back into &quot;sell&quot;<br /> #You should now be able to sell 255 more of that sellable gem (and buy anything you want)<br /> &lt;br /&gt;<br /> This can be done even after visiting the shop but only works with the Sword familiar. You go into the librarians room and cast the Sword Brothers spell and then go talk to the librarian. The rest of the steps are exactly the same.<br /> <br /> == Wolf Rise ==<br /> The requirements for this trick is to have Soul of Wolf and either Form of Mist or a weapon with the thrusting special attack. Why this trick work is that every time you transform into Wolf form, you gain a little bit of height and then Mist form or the thrusting special attack keeps you in the air long enough to transform back into Wolf form, to repeat the process of gaining height.<br /> &lt;br /&gt;&lt;br /&gt;<br /> When rising with Form of Mist you want to tap both the Mist and the Wolf transform-buttons at the same time, then you can rise without it costing any MP, which is also a glitch of some sort. Keep in mind that you want to wait for the wolf to actually rise as much as possible before you use Mist form again. <br /> &lt;br /&gt; &lt;br /&gt;<br /> When rising using the thrusting special attack you just mash the Wolf transform button and as use the special attack as you transform back into human form. You perform the special attack by pressing left or right then the opposite direction and attack.<br /> <br /> = Richter Game Mechanics =<br /> <br /> == Character Movement ==<br /> <br /> = Richter Glitches =<br /> <br /> = Regional Differences =<br /> <br /> ==Loading Differences ==<br /> <br /> ==Lag Differences ==<br /> <br /> == Other Differences ==</div> Ozzy88 https://kb.speeddemosarchive.com/Castlevania:_Symphony_of_the_Night/Game_Mechanics_and_Glitches Castlevania: Symphony of the Night/Game Mechanics and Glitches 2013-11-23T10:23:48Z <p>Ozzy88: /* Alucard Glitches */</p> <hr /> <div>= Alucard Game Mechanics =<br /> <br /> == Character Movement ==<br /> ;Alucard<br /> :Backdashing is faster then walking. (All movement speed techniques are faster then backdashing)<br /> :When taking at least half your health in damage, you will get thrown + gain height until you hit a surface. This is often called a &quot;Big Toss&quot;. <br /> :Dive-kicking close to the floor and hitting the ground without any directions held down will make you slide on the ground. <br /> :Attacking with any non-thrust/throw/bomb weapon will cancel forward momentum in a dive-kick.<br /> :If you get hit during a jump, equipping and unequipping Axelord Armor will allow you to regain control.<br /> :Attacking the frame before you land from a long drop cancels the landing animation.<br /> <br /> ;Wolf<br /> :If you transform into Wolf in the air, you can dive-kick after you're untransformed. <br /> :Jumping repeatedly while in an acute angle will push you through the floor. (See Richter Skip) <br /> <br /> == Combat techniques ==<br /> You can cancel an attack animation by landing on the ground.&lt;br /&gt;<br /> Attacking down and forward while jumping (with a weapon other then knuckle-type or throwing-type) is faster then just attacking on the ground, this is especially true for weapons with low attack rate.<br /> <br /> == Invulnerability ==<br /> Transformations grants periodic invulnerability.&lt;br /&gt;<br /> Jumps using Gravity Boots give you invulnerability until you reach it's apex.&lt;br /&gt;<br /> Form of Mist might be the most obvious way to avoid taking damage. Power of Mist makes you invulnerable until you run out of MP.&lt;br /&gt;<br /> <br /> ;Items that grant invulnerability<br /> *Potion/High Potion/Elixir<br /> *Mana Prism<br /> *Uncurse/Antivenom<br /> *Library Card<br /> <br /> ;Spells that grant invulnerability<br /> *Summon Spirit<br /> *Tetra Spirit<br /> *Hellfire<br /> *Wing Smash<br /> *Wolf Charge<br /> *Shield Spells<br /> *Dark Metamorphosis<br /> <br /> == Stat Gains ==<br /> <br /> = Alucard Glitches =<br /> <br /> ;Shop Glitch<br /> You need to have any 1 sellable gem and any of the familiars. It must also be done on your first visit into the shop.&lt;br /&gt;&lt;br /&gt;<br /> '''Follow these steps:'''<br /> #Stand with your back against the screen transition<br /> #Enable/Equip/Summon the familiar<br /> #As soon as you hear the familiar talking, backdash into the shop<br /> #Quickly skip the cutscene with the Librarian and bring up your menu (disable the familiar if you want)<br /> #Go into the shop, go into &quot;sell&quot;<br /> #Bring up your menu again and equip the sellable gem<br /> #Sell the gem<br /> #Go back one step in the shop menu and then back into &quot;sell&quot;<br /> #You should now be able to sell 255 more of that sellable gem (and buy anything you want)<br /> &lt;br /&gt;<br /> This can be done even after visiting the shop but only works with the Sword familiar. You go into the librarians room and cast the Sword Brothers spell and then go talk to the librarian. The rest of the steps are exactly the same.<br /> <br /> = Richter Game Mechanics =<br /> <br /> == Character Movement ==<br /> <br /> = Richter Glitches =<br /> <br /> = Regional Differences =<br /> <br /> ==Loading Differences ==<br /> <br /> ==Lag Differences ==<br /> <br /> == Other Differences ==</div> Ozzy88 https://kb.speeddemosarchive.com/Castlevania:_Symphony_of_the_Night/any%25 Castlevania: Symphony of the Night/any% 2013-11-23T09:51:35Z <p>Ozzy88: /* Current Fastest Time */</p> <hr /> <div>{{sda run|http://speeddemosarchive.com/CastlevaniaSotN.html}}<br /> <br /> = Current Fastest Time =<br /> [http://www.youtube.com/watch?v=pLMFDZbar4I 17:47] by Romscout&lt;br /&gt;<br /> <br /> = Intro =<br /> <br /> Make your way to Dracula's throne room without destroying any candles. Grab all hearts in Dracula's room so you can perform the quick kill. The order you break the candles will determine the position Dracula teleports to first.<br /> <br /> You should end the fight with no hearts left. This will assure you the best possible stats for Alucard and give you a heart refresh. The heart refresh is important at the end of the run! If you also end without taking damage, you will start with 80 health rather than 75, which may help you out in tight spots.<br /> <br /> = Wonder twins, a copy of yourself and a LONG corridor =<br /> <br /> While making as much use of Shielddashing as possible, kill the first couple of Wargs and Zombies. Destroy the rock, get the meat and exit on the other side for a small shortcut to the next room. Kill the rest of the Wargs, grab the safety chicken if you need to and then let Death steal your equipment. Jump up and use regular backdashing (since you no longer have a shield) and enter the next area. Kill the Skeletons that drop Short Sword and Red Rust and then grab Cube of Zoe. Now Head left into the Alchemy Laboratory.&lt;br /&gt;&lt;br /&gt;<br /> <br /> Continue upwards and left, grab the Leather Shield, hearts and the Knife sub-weapon on the way upwards. From now on try to make as much use of Shielddashing as possible. At the top go right to fight Slogra &amp; Gaibon aka the Wonder Twins. Continue to the right by damage boosting through two Skeletons. Now go up and right into a corridor filled with Bloody Zombies. If you're lucky you can kill them with 2 punches, but in case you can't, try ducking and punching instead. After the corridor, go down and take the exit to the right leading to the Marble Gallery.&lt;br /&gt;&lt;br /&gt;<br /> <br /> Now just head straight to the right until you reach the Clock room and skip the Maria cutscene. Make your way through the next three rooms to the right and in the forth, grab the Stopwatch sub-weapon in the second candle. After that continue into the next room where you will go down and right. You will soon encounter a LONG corridor. Jump over the first three enemies while holding up the Leather Shield to block the fireballs. You can equip the Short Sword to easily deal with the two Stone Flowers, then go into the Outer Wall.&lt;br /&gt;&lt;br /&gt;<br /> <br /> Go up and left, jump past the Axe Knight enemies, head up and right to fight Doppleganger 10. Now go all the way up and activate the elevator, go down into the room just above the elevator then back out. Go down grab the Soul of Wolf and then take the elevator all the way down. You now need to do a Wolfjump to reach the Garnet above the stairs. Then go back into the Marble Gallery. Continue all the way back to the Clock Room where you meet Maria. You want to go up to the left by jumping over the candle, transform into wolf and then dive-kick to get enough hight to reach the ledge on the left. If the door is closed when you arrive, wait until it opens as it opens and closes every other minute. Take the health if you need/want to and head over to the Colosseum.<br /> <br /> = Form of Mist, Fairy familiar and Library shenanigans =<br /> <br /> Head left until you reach the bars that you need Form of Mist for, go up and continue left. Eventually drop down and go to the right to fight Minotaur &amp; Werewolf. Grab Form of Mist and use the Library card. Make your way into the room with the long staircase. In here you need to turn into wolf form, sprint up the staircase, do a Wolfjump and then do enough Wolfrises to let the book damage boost you up on the highest ledge. Then go grab the Fairy Familiar. Head all the way back to the Librarian where you use the Fairy to do the Money glitch.&lt;br /&gt;&lt;br /&gt;<br /> <br /> ;Buy these items<br /> *Elixir (optional)<br /> *Mana prism<br /> *Buffalo star x2<br /> *Library card (optional)<br /> *Gauntlet (optional)<br /> *Duplicator&lt;br /&gt;&lt;br /&gt;<br /> <br /> Equip the Mana prism, a Buffalo star, the Gauntlet and the Duplicator. Go to the right until you reach a set of stairs, use Wolfjump and Mist form to reach the platform above you. Go left through the Save room, use stopwatch and abuse the Mana Prism for invincibility to get out quickly. Then head down and fight Lesser Demon. After that go down to get the Form of Bat. Go back through the bars and make it up to the stairs to the left. Perform a Wolf Glitch to go OoB, turn into Bat form and IWS all the way to the right to enter Outer Walls.&lt;br /&gt;&lt;br /&gt;<br /> <br /> &lt;div style=&quot;border: 1pt dashed blue; background : grey; padding: 1em 1em;&quot;&gt;<br /> Alternatively you can use a Library card and then IWS your way out of the Library. You could then also try doing a Wolf Glitch on the big staircase but if you've decided to take this way for the purpose of consistency you shouldn't bother with it.&lt;/div&gt;&lt;br /&gt;<br /> <br /> Take the elevator all the way up and exit into the Clock Tower unless you want to do the easier Richter Skip. If that is the case take the teleporter to the Entrance and collect Power of Wolf and Skill of Wolf. Then teleport back and go to the Clock Tower. IWS up and left and take the exit at the top. Wing Smash into the the next room to the left and then take the exit at the bottom left. Then fly up and take the exit at the top left. Continue to the left, kill Karasuman and then go into the Castle Keep.<br /> <br /> = Richter Skip and THE END =<br /> <br /> IWS over to the Richter Skip and go into the Inverted castle. Go left until you reach the inverted stairs and take the middle exit (by the stairs) to the left. Go up to the right and then take the right exit at the top. Continue to the right and enter the Reverse Chapel. Progress to the right until you reach Medusa and equip both Buffalo Stars to end the fight more quickly.&lt;br /&gt;&lt;br /&gt;<br /> <br /> Head to the right through three additional rooms, then go all the way up. You'll have to do some diagonal Wing Smashes to avoid the imps, which can be a bit frustrating. From there IWS right into the Spectral Sword room and take the exit to the top left to the Reverse Colosseum. Wing Smash right and head up one screen. IWS until you encounter the Ouroboros and then drop down. Wing Smash past the Werewolves and go into Orlox's Quarters and the Giant Sword room. Take the top exit and follow it up to the clock room.&lt;br /&gt;&lt;br /&gt;<br /> <br /> You will have one Heart Refresh So you will have to perform an Reverse Shift-Line (RSL) Relic Skip. IWS to the right past the final guards and then in the next room head up. Head to the end of the hallway to your left and perform the Relic Skip. Leave the save room, then take the elevator, fight Shaft and Dracula to beat the game.</div> Ozzy88 https://kb.speeddemosarchive.com/Castlevania:_Symphony_of_the_Night/any%25 Castlevania: Symphony of the Night/any% 2013-10-28T12:20:34Z <p>Ozzy88: /* Leap Stone, Richter Skip and THE END */</p> <hr /> <div>{{sda run|http://speeddemosarchive.com/CastlevaniaSotN.html}}<br /> <br /> = Current Fastest Time =<br /> [http://www.youtube.com/watch?v=C9wue7Yo8BA 18:20] by Romscout&lt;br /&gt;<br /> <br /> = Intro =<br /> <br /> Make your way to Dracula without destroying anything. Grab all hearts in Dracula's room so you can perform the quick kill. You should end the fight with no damage taken and no hearts left. This will assure you the best possible stats for Alucard and give you a heart refresh. The heart refresh is important at the end of the run!<br /> <br /> = Wonder twins, a copy of yourself and a LONG corridor =<br /> <br /> While making as much use of Shielddashing as possible, kill the first couple of Wargs and Zombies. Destroy the rock, get the meat and exit on the other side for a small shortcut to the next room. Kill the rest of the Wargs, grab the safety chicken if you need to and then let Death steal your equipment. Jump up and use regular backdashing (since you no longer have a shield) and enter the next area. Kill the Skeletons that drop Short Sword and Red Rust and then grab Cube of Zoe. Now Head left into the Alchemy Laboratory.&lt;br /&gt;&lt;br /&gt;<br /> <br /> Continue upwards and left, grab the Leather Shield, hearts and the Knife sub-weapon on the way upwards. From now on try to make as much use of Shielddashing as possible. At the top go right to fight Slogra &amp; Gaibon aka the Wonder Twins. Continue to the right by damage boosting through two Skeletons. Now go up and right into a corridor filled with Bloody Zombies. If you're lucky you can kill them with 2 punches, but in case you can't, try ducking and punching instead. After the corridor, go down and take the exit to the right leading to the Marble Gallery.&lt;br /&gt;&lt;br /&gt;<br /> <br /> Now just head straight to the right until you reach the Clock room and skip the Maria cutscene. Make your way through the next three rooms to the right and in the forth, grab the Stopwatch sub-weapon in the second candle. After that continue into the next room where you will go down and right. You will soon encounter a LONG corridor. Jump over the first three enemies while holding up the Leather Shield to block the fireballs. You can equip the Short Sword to easily deal with the two Stone Flowers, then go into the Outer Wall.&lt;br /&gt;&lt;br /&gt;<br /> <br /> Go up and left, jump past the Axe Knight enemies, head up and right to fight Doppleganger 10. Now go all the way up and activate the elevator, go down into the room just above the elevator then back out. Go down grab the Soul of Wolf and then take the elevator all the way down. You now need to do a Wolfjump to reach the Garnet above the stairs. Then go back into the Marble Gallery. Continue all the way back to the Clock Room where you meet Maria. You want to go up to the left by jumping over the candle, transform into wolf and then dive-kick to get enough hight to reach the ledge on the left. If the door is closed when you arrive, wait until it opens as it opens and closes every other minute. Take the health if you need/want to and head over to the Colosseum.<br /> <br /> = Form of Mist, Fairy familiar and Library shenanigans =<br /> <br /> Head left until you reach the bars that you need Form of Mist for, go up and continue left. Eventually drop down and go to the right to fight Minotaur &amp; Werewolf. Grab Form of Mist and use the Library card. Make your way into the room with the long staircase. In here you need to turn into wolf form, sprint up the staircase, do a Wolfjump and then do enough Wolfrises to let the book damage boost you up on the highest ledge. Then go grab the Fairy Familiar. Head all the way back to the Librarian where you use the Fairy to do the Money glitch.&lt;br /&gt;&lt;br /&gt;<br /> <br /> ;Buy these items<br /> *Elixir (optional)<br /> *Mana prism<br /> *Buffalo star x2<br /> *Library card (optional)<br /> *Gauntlet (optional)<br /> *Duplicator&lt;br /&gt;&lt;br /&gt;<br /> <br /> Equip the Mana prism, a Buffalo star, the Gauntlet and the Duplicator. Go to the right until you reach a set of stairs, use Wolfjump and Mist form to reach the platform above you. Go left through the Save room, use stopwatch and abuse the Mana Prism for invincibility to get out quickly. Then head down and fight Lesser Demon. After that go down to get the Form of Bat. Go back through the bars and make it up to the stairs to the left. Perform a Wolf Glitch to go OoB, turn into Bat form and IWS all the way to the right to enter Outer Walls.&lt;br /&gt;&lt;br /&gt;<br /> <br /> &lt;div style=&quot;border: 1pt dashed blue; background : grey; padding: 1em 1em;&quot;&gt;<br /> Alternatively you can use a Library card and then IWS your way out of the Library. You could then also try doing a Wolf Glitch on the big staircase but if you've decided to take this way for the purpose of consistency you shouldn't bother with it.&lt;/div&gt;&lt;br /&gt;<br /> <br /> Take the elevator all the way up and exit into the Clock Tower unless you want to do the easier Richter Skip. If that is the case take the teleporter to the Entrance and collect Power of Wolf and Skill of Wolf. Then teleport back and go to the Clock Tower. IWS up and left and take the exit at the top. Wing Smash into the the next room to the left and then take the exit at the bottom left. Then fly up and take the exit at the top left. Continue to the left, kill Karasuman and then go into the Castle Keep.<br /> <br /> = Richter Skip and THE END =<br /> <br /> IWS over to the Richter Skip and go into the Inverted castle. Go left until you reach the inverted stairs and take the middle exit (by the stairs) to the left. Go up to the right and then take the right exit at the top. Continue to the right and enter the Reverse Chapel. Progress to the right until you reach Medusa and equip both Buffalo Stars to end the fight more quickly.&lt;br /&gt;&lt;br /&gt;<br /> <br /> Head to the right through three additional rooms, then go all the way up. You'll have to do some diagonal Wing Smashes to avoid the imps, which can be a bit frustrating. From there IWS right into the Spectral Sword room and take the exit to the top left to the Reverse Colosseum. Wing Smash right and head up one screen. IWS until you encounter the Ouroboros and then drop down. Wing Smash past the Werewolves and go into Orlox's Quarters and the Giant Sword room. Take the top exit and follow it up to the clock room.&lt;br /&gt;&lt;br /&gt;<br /> <br /> You will have one Heart Refresh So you will have to perform an Reverse Shift-Line (RSL) Relic Skip. IWS to the right past the final guards and then in the next room head up. Head to the end of the hallway to your left and perform the Relic Skip. Leave the save room, then take the elevator, fight Shaft and Dracula to beat the game.</div> Ozzy88 https://kb.speeddemosarchive.com/Castlevania:_Symphony_of_the_Night/any%25 Castlevania: Symphony of the Night/any% 2013-10-28T12:19:48Z <p>Ozzy88: Added the new route changes into the text (video link at the top is currently obsolete however)</p> <hr /> <div>{{sda run|http://speeddemosarchive.com/CastlevaniaSotN.html}}<br /> <br /> = Current Fastest Time =<br /> [http://www.youtube.com/watch?v=C9wue7Yo8BA 18:20] by Romscout&lt;br /&gt;<br /> <br /> = Intro =<br /> <br /> Make your way to Dracula without destroying anything. Grab all hearts in Dracula's room so you can perform the quick kill. You should end the fight with no damage taken and no hearts left. This will assure you the best possible stats for Alucard and give you a heart refresh. The heart refresh is important at the end of the run!<br /> <br /> = Wonder twins, a copy of yourself and a LONG corridor =<br /> <br /> While making as much use of Shielddashing as possible, kill the first couple of Wargs and Zombies. Destroy the rock, get the meat and exit on the other side for a small shortcut to the next room. Kill the rest of the Wargs, grab the safety chicken if you need to and then let Death steal your equipment. Jump up and use regular backdashing (since you no longer have a shield) and enter the next area. Kill the Skeletons that drop Short Sword and Red Rust and then grab Cube of Zoe. Now Head left into the Alchemy Laboratory.&lt;br /&gt;&lt;br /&gt;<br /> <br /> Continue upwards and left, grab the Leather Shield, hearts and the Knife sub-weapon on the way upwards. From now on try to make as much use of Shielddashing as possible. At the top go right to fight Slogra &amp; Gaibon aka the Wonder Twins. Continue to the right by damage boosting through two Skeletons. Now go up and right into a corridor filled with Bloody Zombies. If you're lucky you can kill them with 2 punches, but in case you can't, try ducking and punching instead. After the corridor, go down and take the exit to the right leading to the Marble Gallery.&lt;br /&gt;&lt;br /&gt;<br /> <br /> Now just head straight to the right until you reach the Clock room and skip the Maria cutscene. Make your way through the next three rooms to the right and in the forth, grab the Stopwatch sub-weapon in the second candle. After that continue into the next room where you will go down and right. You will soon encounter a LONG corridor. Jump over the first three enemies while holding up the Leather Shield to block the fireballs. You can equip the Short Sword to easily deal with the two Stone Flowers, then go into the Outer Wall.&lt;br /&gt;&lt;br /&gt;<br /> <br /> Go up and left, jump past the Axe Knight enemies, head up and right to fight Doppleganger 10. Now go all the way up and activate the elevator, go down into the room just above the elevator then back out. Go down grab the Soul of Wolf and then take the elevator all the way down. You now need to do a Wolfjump to reach the Garnet above the stairs. Then go back into the Marble Gallery. Continue all the way back to the Clock Room where you meet Maria. You want to go up to the left by jumping over the candle, transform into wolf and then dive-kick to get enough hight to reach the ledge on the left. If the door is closed when you arrive, wait until it opens as it opens and closes every other minute. Take the health if you need/want to and head over to the Colosseum.<br /> <br /> = Form of Mist, Fairy familiar and Library shenanigans =<br /> <br /> Head left until you reach the bars that you need Form of Mist for, go up and continue left. Eventually drop down and go to the right to fight Minotaur &amp; Werewolf. Grab Form of Mist and use the Library card. Make your way into the room with the long staircase. In here you need to turn into wolf form, sprint up the staircase, do a Wolfjump and then do enough Wolfrises to let the book damage boost you up on the highest ledge. Then go grab the Fairy Familiar. Head all the way back to the Librarian where you use the Fairy to do the Money glitch.&lt;br /&gt;&lt;br /&gt;<br /> <br /> ;Buy these items<br /> *Elixir (optional)<br /> *Mana prism<br /> *Buffalo star x2<br /> *Library card (optional)<br /> *Gauntlet (optional)<br /> *Duplicator&lt;br /&gt;&lt;br /&gt;<br /> <br /> Equip the Mana prism, a Buffalo star, the Gauntlet and the Duplicator. Go to the right until you reach a set of stairs, use Wolfjump and Mist form to reach the platform above you. Go left through the Save room, use stopwatch and abuse the Mana Prism for invincibility to get out quickly. Then head down and fight Lesser Demon. After that go down to get the Form of Bat. Go back through the bars and make it up to the stairs to the left. Perform a Wolf Glitch to go OoB, turn into Bat form and IWS all the way to the right to enter Outer Walls.&lt;br /&gt;&lt;br /&gt;<br /> <br /> &lt;div style=&quot;border: 1pt dashed blue; background : grey; padding: 1em 1em;&quot;&gt;<br /> Alternatively you can use a Library card and then IWS your way out of the Library. You could then also try doing a Wolf Glitch on the big staircase but if you've decided to take this way for the purpose of consistency you shouldn't bother with it.&lt;/div&gt;&lt;br /&gt;<br /> <br /> Take the elevator all the way up and exit into the Clock Tower unless you want to do the easier Richter Skip. If that is the case take the teleporter to the Entrance and collect Power of Wolf and Skill of Wolf. Then teleport back and go to the Clock Tower. IWS up and left and take the exit at the top. Wing Smash into the the next room to the left and then take the exit at the bottom left. Then fly up and take the exit at the top left. Continue to the left, kill Karasuman and then go into the Castle Keep.<br /> <br /> = Leap Stone, Richter Skip and THE END =<br /> <br /> IWS over to the Richter Skip and go into the Inverted castle. Go left until you reach the inverted stairs and take the middle exit (by the stairs) to the left. Go up to the right and then take the right exit at the top. Continue to the right and enter the Reverse Chapel. Progress to the right until you reach Medusa and equip both Buffalo Stars to end the fight more quickly.&lt;br /&gt;&lt;br /&gt;<br /> <br /> Head to the right through three additional rooms, then go all the way up. You'll have to do some diagonal Wing Smashes to avoid the imps, which can be a bit frustrating. From there IWS right into the Spectral Sword room and take the exit to the top left to the Reverse Colosseum. Wing Smash right and head up one screen. IWS until you encounter the Ouroboros and then drop down. Wing Smash past the Werewolves and go into Orlox's Quarters and the Giant Sword room. Take the top exit and follow it up to the clock room.&lt;br /&gt;&lt;br /&gt;<br /> <br /> You will have one Heart Refresh So you will have to perform an Reverse Shift-Line (RSL) Relic Skip. IWS to the right past the final guards and then in the next room head up. Head to the end of the hallway to your left and perform the Relic Skip. Leave the save room, then take the elevator, fight Shaft and Dracula to beat the game.</div> Ozzy88 https://kb.speeddemosarchive.com/Castlevania:_Symphony_of_the_Night/low%25 Castlevania: Symphony of the Night/low% 2013-09-15T16:48:19Z <p>Ozzy88: /* Black Marble Gallery */</p> <hr /> <div>{{sda run|http://speeddemosarchive.com/CastlevaniaSotN.html}}<br /> <br /> = Current Fastest Time =<br /> [http://www.youtube.com/watch?v=C9wue7Yo8BA 54:09] by Cosmowright&lt;br /&gt;<br /> <br /> = Intro =<br /> Make your way to Dracula without destroying anything. Grab all hearts in Dracula's room so you can perform the quick kill. You should end the fight with no damage taken and no hearts left. This will assure you the best possible stats for Alucard and give you a Heart Refresh. The Heart Refresh is important at the end of the run!&lt;/br /&gt;<br /> <br /> = Entrance, Alchemy Laboratory, Marble Gallery and Outer Wall =<br /> While making as much use of Shielddashing as possible, kill the first couple of Wargs and Zombies. Destroy the rock, get the meat and exit on the other side for a small shortcut to the next room. Kill the rest of the Wargs, grab the safety Chicken if you need to and then let Death steal your equipment. Jump up and use regular backdashing (since you no longer have a Shield) and enter the next area. Kill the Skeletons that drop Short Sword and Red Rust. DO NOT grab Cube of Zoe. Now Head left into the Alchemy Laboratory.&lt;br /&gt;&lt;br /&gt;<br /> <br /> Continue upwards and left, grab the Leather Shield. From now on try to make as much use of Shielddashing as possible. At the top go right to fight Slogra &amp; Gaibon aka the Wonder Twins. Continue to the right by damage boosting through two Skeletons. Now go up and right into a corridor filled with Bloody Zombies. If you're lucky you can kill them with 2 punches, but in case you can't, try ducking and punching instead. After the corridor, take the exit to the right leading to the Marble Gallery.&lt;br /&gt;&lt;br /&gt;<br /> <br /> Now just head straight to the right until you reach the Clock Room and skip the Maria cutscene. Head left and after some time you'll encounter a LONG corridor. Jump over the first three enemies while holding up the Leather Shield to block the fireballs. It's recommended that you cast Summon Spirit to go through the two plants, then go into the Outer Wall.&lt;br /&gt;&lt;br /&gt;<br /> <br /> Go up and left, jump past the Axe Knight enemies, head up and right to fight Doppleganger 10. Now go all the way up and activate the elevator, go down into the room just above the elevator then back out. Go down grab the Soul of Wolf and then take the elevator all the way down. You now need to do a Wolfjump to reach the Garnet above the stairs. Then go back into the Marble Gallery. Continue all the way back to the Clock room where you meet Maria. You want to go up to the left by jumping over the candle, transforming into wolf and dive-kicking and then jumping to get enough hight to reach the ledge on the left. If the door is closed when you arrive, wait until it opens as it opens and closes every other minute. Take the health if you need/want to and head over to Olrox's Quarters.<br /> <br /> = Olrox's Quarters, the Colosseum and the Library =<br /> At the quarters, go to the secret room at the right of the Spectral Sword and grab the Onyx. Then head to the Colosseum. At the Colosseum, go left and when you reach the bars that you need Form of Mist for, go up and continue left. Grab the Library card, then go to the pit to the left. Go all the way down and take the exit on the left. The enemies in this room are tough, so to get through use Soul Steal and shielddash until you Damage Boost through the purple knight. Grab the Shield rod, and use the Library card.&lt;br /&gt;&lt;br /&gt;<br /> <br /> Sell the Garnet and Onyx, buy 1 Manna Prism and the Iron Shield. Head to the Outer Wall, and then up to the Clock Tower.<br /> <br /> = Clock Tower =<br /> Go to the bridge, transform into Wolf and do a Wolfjump at the stairs. When you make it to the area with solid floor, kill all the enemies nearby so that they don't bother you. Make sure to jump out to the left and make the last ghost come to you so you can get rid of it. Transform into Wolf form again, double tap left to run, and jump at the end of the solid area, so that you land at the end of the part that will collapse. Jump again as you land there to reach the next solid area of the bridge. Get rid of the ghost and the red enemy with the flail. Do as before and jump at the edge of the solid area, land on the collapsing area, jump again, land on another collapsing area, then just continue to run into the next screen or jump to make sure you got past the collapsing bridge part.&lt;br /&gt;&lt;br /&gt;<br /> <br /> Once in the tower, use a Wolfjump at the first staircase and then jump up like normal. Continue through the next room and break the wall at the top right of the third room. Make your way to the room with the Cloaked Knight. This enemy drops the Flamberge. Kill the Cloaked Knight until they drop it. Once you get it, go defeat Karasuman with the Iron Shield + Shield rod spell. Exit to the Castle Keep.<br /> <br /> = Castle Keep and Reverse Keep =<br /> Take the elevator in the middle of the room and use the Save Room to replenish your MP. Go to the broken staircase, equip the Flamberge, turn into Wolf and make a Wolfjump followed by Wolfrising to reach the other side. Then open up the secret staircase and perform the Richter Skip.&lt;br /&gt;&lt;br /&gt;<br /> <br /> Do a Wolfjump to get out of the teleporter. Go to the edge to the left and make sure you have close to max MP. Jump out and start to Wolfrise so that you get on top of the geometry above you. Wait for MP to refill and then Wolfrise across the gap and up on the left side of the room. For the next Wolfrise you want to make sure you have full MP because it's a long one. Do it along the wall until you are forced to avoid a small obstacle and get on top of it. Now it's very important that you don't fall down into the gap in the next room! If you do a sword thrust at the edge of the high platform you should be fine but if you want to save some MP try jumping over it.&lt;br /&gt;&lt;br /&gt; <br /> <br /> Next is getting up and into the long corridor to the right. Wolfrise to get there. To avoid taking damage or wasting a lot of time on the Tombstones, walk up to them and crouch so that they jump over you. Exit into the Anti-Chapel. <br /> <br /> = Anti-Chapel and Death Wing's Lair =<br /> Start by going up and to the left to the Save room to replenish MP. Continue to the right and fight Medusa using the Iron shield + Shield rod spell. Remember to NOT pick up her Relic!&lt;br /&gt;&lt;br /&gt;<br /> <br /> &lt;div style=&quot;border: 1pt dashed blue; background : grey; padding: 1em 1em;&quot;&gt;<br /> To deal with the Balloon pods, use Tetra Spirit or hit them with the Flamberge. When they are in corridors with Black panthers jump over them as Wolf and either jump over the Black panthers or use the I-frames from transforming into/from Wolf to avoid taking damage.&lt;/div&gt;&lt;br /&gt;<br /> <br /> Continue to the next room (up to the right) by Wolfrising. In the next room drop down and grab the Manna Prism and Life Max up if you need it. Wolfrise and make sure to kill the Sniper of Goths as you progress. Take the first exit to the left that leads into Death Wing's Lair. Go down through the destructible floor and grab the Heart refresh. Go back up and go back into the Anti-Chapel. Kill the Imps and Snipers any way you see fit (Soul steal might be fast but leaves you with less MP later on) as you continue upwards and to the right. Now get on top of the platforms and take the exit on the left, leading to the Reverse Colosseum. <br /> <br /> = Reverse Colosseum and Death Wing's Lair =<br /> Use the Leather shield spell and dash through the three Minotaurs. Drop down and continue through the next room quickly enough and the first two enemies won't bother you. Just jump up and Wolfrise to get past the pillars. Hit the last enemy once and you should be able to pass to the next room without getting hit. Wolfrise some more and then wait for MP to refill. Make use of the Leather shield spell again to pass the Werewolfs. Now go into Death Wing's Lair.&lt;br /&gt;&lt;br /&gt;<br /> <br /> &lt;div style=&quot;border: 1pt dashed blue; background : grey; padding: 1em 1em;&quot;&gt;<br /> You could also Wolfrise to the Save Room here since the next area is pretty dangerous.&lt;/div&gt;&lt;br /&gt;<br /> <br /> Turn into Wolf, run and jump, Wolfrise and hope that the enemy will not harm you. Take the exit at the top or go left and destroy the wall, exit and enter the room to reset the enemy for safe passage. Next is a lot of dumb Wolfrising, try to get as high as possible next to the ledges and just hold right instead of getting up with sword thrusts. Finally, leave this area and enter the Black Marble Gallery.<br /> <br /> = Black Marble Gallery =<br /> Get up into the Clock room, go right and do the Relic Skip. Since this is tricky to do in this setting, it's a good idea to continue to the right and Wolfrise to the nearby Save Room. Then go back and try the Relic Skip until you get it.&lt;br /&gt;&lt;br /&gt;<br /> <br /> &lt;div style=&quot;border: 1pt dashed blue; background : grey; padding: 1em 1em;&quot;&gt;<br /> Some use a so called &quot;map buffer&quot; to get the correct setup for the Relic Skip, just pull up the map while in a dash, hold the button with the Heart refresh on and put away the map. The map will stay on screen but you can still chain your 2HR.&lt;/div&gt;&lt;br /&gt;<br /> <br /> Take the elevator, Wolfrise up and enter the final room. Defeat Shaft and Dracula using the Iron shield spell to beat the game!</div> Ozzy88 https://kb.speeddemosarchive.com/Castlevania:_Symphony_of_the_Night/low%25 Castlevania: Symphony of the Night/low% 2013-09-15T16:47:52Z <p>Ozzy88: Added a lot of info and trying to stay with the KB format</p> <hr /> <div>{{sda run|http://speeddemosarchive.com/CastlevaniaSotN.html}}<br /> <br /> = Current Fastest Time =<br /> [http://www.youtube.com/watch?v=C9wue7Yo8BA 54:09] by Cosmowright&lt;br /&gt;<br /> <br /> = Intro =<br /> Make your way to Dracula without destroying anything. Grab all hearts in Dracula's room so you can perform the quick kill. You should end the fight with no damage taken and no hearts left. This will assure you the best possible stats for Alucard and give you a Heart Refresh. The Heart Refresh is important at the end of the run!&lt;/br /&gt;<br /> <br /> = Entrance, Alchemy Laboratory, Marble Gallery and Outer Wall =<br /> While making as much use of Shielddashing as possible, kill the first couple of Wargs and Zombies. Destroy the rock, get the meat and exit on the other side for a small shortcut to the next room. Kill the rest of the Wargs, grab the safety Chicken if you need to and then let Death steal your equipment. Jump up and use regular backdashing (since you no longer have a Shield) and enter the next area. Kill the Skeletons that drop Short Sword and Red Rust. DO NOT grab Cube of Zoe. Now Head left into the Alchemy Laboratory.&lt;br /&gt;&lt;br /&gt;<br /> <br /> Continue upwards and left, grab the Leather Shield. From now on try to make as much use of Shielddashing as possible. At the top go right to fight Slogra &amp; Gaibon aka the Wonder Twins. Continue to the right by damage boosting through two Skeletons. Now go up and right into a corridor filled with Bloody Zombies. If you're lucky you can kill them with 2 punches, but in case you can't, try ducking and punching instead. After the corridor, take the exit to the right leading to the Marble Gallery.&lt;br /&gt;&lt;br /&gt;<br /> <br /> Now just head straight to the right until you reach the Clock Room and skip the Maria cutscene. Head left and after some time you'll encounter a LONG corridor. Jump over the first three enemies while holding up the Leather Shield to block the fireballs. It's recommended that you cast Summon Spirit to go through the two plants, then go into the Outer Wall.&lt;br /&gt;&lt;br /&gt;<br /> <br /> Go up and left, jump past the Axe Knight enemies, head up and right to fight Doppleganger 10. Now go all the way up and activate the elevator, go down into the room just above the elevator then back out. Go down grab the Soul of Wolf and then take the elevator all the way down. You now need to do a Wolfjump to reach the Garnet above the stairs. Then go back into the Marble Gallery. Continue all the way back to the Clock room where you meet Maria. You want to go up to the left by jumping over the candle, transforming into wolf and dive-kicking and then jumping to get enough hight to reach the ledge on the left. If the door is closed when you arrive, wait until it opens as it opens and closes every other minute. Take the health if you need/want to and head over to Olrox's Quarters.<br /> <br /> = Olrox's Quarters, the Colosseum and the Library =<br /> At the quarters, go to the secret room at the right of the Spectral Sword and grab the Onyx. Then head to the Colosseum. At the Colosseum, go left and when you reach the bars that you need Form of Mist for, go up and continue left. Grab the Library card, then go to the pit to the left. Go all the way down and take the exit on the left. The enemies in this room are tough, so to get through use Soul Steal and shielddash until you Damage Boost through the purple knight. Grab the Shield rod, and use the Library card.&lt;br /&gt;&lt;br /&gt;<br /> <br /> Sell the Garnet and Onyx, buy 1 Manna Prism and the Iron Shield. Head to the Outer Wall, and then up to the Clock Tower.<br /> <br /> = Clock Tower =<br /> Go to the bridge, transform into Wolf and do a Wolfjump at the stairs. When you make it to the area with solid floor, kill all the enemies nearby so that they don't bother you. Make sure to jump out to the left and make the last ghost come to you so you can get rid of it. Transform into Wolf form again, double tap left to run, and jump at the end of the solid area, so that you land at the end of the part that will collapse. Jump again as you land there to reach the next solid area of the bridge. Get rid of the ghost and the red enemy with the flail. Do as before and jump at the edge of the solid area, land on the collapsing area, jump again, land on another collapsing area, then just continue to run into the next screen or jump to make sure you got past the collapsing bridge part.&lt;br /&gt;&lt;br /&gt;<br /> <br /> Once in the tower, use a Wolfjump at the first staircase and then jump up like normal. Continue through the next room and break the wall at the top right of the third room. Make your way to the room with the Cloaked Knight. This enemy drops the Flamberge. Kill the Cloaked Knight until they drop it. Once you get it, go defeat Karasuman with the Iron Shield + Shield rod spell. Exit to the Castle Keep.<br /> <br /> = Castle Keep and Reverse Keep =<br /> Take the elevator in the middle of the room and use the Save Room to replenish your MP. Go to the broken staircase, equip the Flamberge, turn into Wolf and make a Wolfjump followed by Wolfrising to reach the other side. Then open up the secret staircase and perform the Richter Skip.&lt;br /&gt;&lt;br /&gt;<br /> <br /> Do a Wolfjump to get out of the teleporter. Go to the edge to the left and make sure you have close to max MP. Jump out and start to Wolfrise so that you get on top of the geometry above you. Wait for MP to refill and then Wolfrise across the gap and up on the left side of the room. For the next Wolfrise you want to make sure you have full MP because it's a long one. Do it along the wall until you are forced to avoid a small obstacle and get on top of it. Now it's very important that you don't fall down into the gap in the next room! If you do a sword thrust at the edge of the high platform you should be fine but if you want to save some MP try jumping over it.&lt;br /&gt;&lt;br /&gt; <br /> <br /> Next is getting up and into the long corridor to the right. Wolfrise to get there. To avoid taking damage or wasting a lot of time on the Tombstones, walk up to them and crouch so that they jump over you. Exit into the Anti-Chapel. <br /> <br /> = Anti-Chapel and Death Wing's Lair =<br /> Start by going up and to the left to the Save room to replenish MP. Continue to the right and fight Medusa using the Iron shield + Shield rod spell. Remember to NOT pick up her Relic!&lt;br /&gt;&lt;br /&gt;<br /> <br /> &lt;div style=&quot;border: 1pt dashed blue; background : grey; padding: 1em 1em;&quot;&gt;<br /> To deal with the Balloon pods, use Tetra Spirit or hit them with the Flamberge. When they are in corridors with Black panthers jump over them as Wolf and either jump over the Black panthers or use the I-frames from transforming into/from Wolf to avoid taking damage.&lt;/div&gt;&lt;br /&gt;<br /> <br /> Continue to the next room (up to the right) by Wolfrising. In the next room drop down and grab the Manna Prism and Life Max up if you need it. Wolfrise and make sure to kill the Sniper of Goths as you progress. Take the first exit to the left that leads into Death Wing's Lair. Go down through the destructible floor and grab the Heart refresh. Go back up and go back into the Anti-Chapel. Kill the Imps and Snipers any way you see fit (Soul steal might be fast but leaves you with less MP later on) as you continue upwards and to the right. Now get on top of the platforms and take the exit on the left, leading to the Reverse Colosseum. <br /> <br /> = Reverse Colosseum and Death Wing's Lair =<br /> Use the Leather shield spell and dash through the three Minotaurs. Drop down and continue through the next room quickly enough and the first two enemies won't bother you. Just jump up and Wolfrise to get past the pillars. Hit the last enemy once and you should be able to pass to the next room without getting hit. Wolfrise some more and then wait for MP to refill. Make use of the Leather shield spell again to pass the Werewolfs. Now go into Death Wing's Lair.&lt;br /&gt;&lt;br /&gt;<br /> <br /> &lt;div style=&quot;border: 1pt dashed blue; background : grey; padding: 1em 1em;&quot;&gt;<br /> You could also Wolfrise to the Save Room here since the next area is pretty dangerous.&lt;/div&gt;&lt;br /&gt;<br /> <br /> Turn into Wolf, run and jump, Wolfrise and hope that the enemy will not harm you. Take the exit at the top or go left and destroy the wall, exit and enter the room to reset the enemy for safe passage. Next is a lot of dumb Wolfrising, try to get as high as possible next to the ledges and just hold right instead of getting up with sword thrusts. Finally, leave this area and enter the Black Marble Gallery.<br /> <br /> = Black Marble Gallery =<br /> Get up into the Clock room, go right and do the Relic Skip. Since this is tricky to do in this setting, it's a good idea to continue to the right and Wolfrise to the nearby Save Room. Then go back and try the Relic Skip until you get it.&lt;br /&gt;&lt;br /&gt;<br /> <br /> &lt;div style=&quot;border: 1pt dashed blue; background : grey; padding: 1em 1em;&quot;&gt;<br /> Some use a so called &quot;map buffer&quot; to get the correct setup for the [[Relic Skip]], just pull up the map while in a dash, hold the button with the Heart refresh on and put away the map. The map will stay on screen but you can still chain your 2HR.&lt;/div&gt;&lt;br /&gt;<br /> <br /> Take the elevator, Wolfrise up and enter the final room. Defeat Shaft and Dracula using the Iron shield spell to beat the game!</div> Ozzy88 https://kb.speeddemosarchive.com/Castlevania:_Symphony_of_the_Night/any%25 Castlevania: Symphony of the Night/any% 2013-09-15T16:23:47Z <p>Ozzy88: </p> <hr /> <div>{{sda run|http://speeddemosarchive.com/CastlevaniaSotN.html}}<br /> <br /> = Current Fastest Time =<br /> [http://www.youtube.com/watch?v=C9wue7Yo8BA 18:20] by Romscout&lt;br /&gt;<br /> <br /> = Intro =<br /> <br /> Make your way to Dracula without destroying anything. Grab all hearts in Dracula's room so you can perform the quick kill. You should end the fight with no damage taken and no hearts left. This will assure you the best possible stats for Alucard and give you a heart refresh. The heart refresh is important at the end of the run!<br /> <br /> = Wonder twins, a copy of yourself and a LONG corridor =<br /> <br /> While making as much use of Shielddashing as possible, kill the first couple of Wargs and Zombies. Destroy the rock, get the meat and exit on the other side for a small shortcut to the next room. Kill the rest of the Wargs, grab the safety chicken if you need to and then let Death steal your equipment. Jump up and use regular backdashing (since you no longer have a shield) and enter the next area. Kill the Skeletons that drop Short Sword and Red Rust and then grab Cube of Zoe. Now Head left into the Alchemy Laboratory.&lt;br /&gt;&lt;br /&gt;<br /> <br /> Continue upwards and left, grab the Leather Shield, hearts and the Knife sub-weapon on the way upwards. From now on try to make as much use of Shielddashing as possible. At the top go right to fight Slogra &amp; Gaibon aka the Wonder Twins. Continue to the right by damage boosting through two Skeletons. Now go up and right into a corridor filled with Bloody Zombies. If you're lucky you can kill them with 2 punches, but in case you can't, try ducking and punching instead. After the corridor, go down and take the exit to the right leading to the Marble Gallery.&lt;br /&gt;&lt;br /&gt;<br /> <br /> Now just head straight to the right until you reach the Clock room and skip the Maria cutscene. Make your way through the next three rooms to the right and in the forth, grab the Stopwatch sub-weapon in the second candle. After that continue into the next room where you will go down and right. You will soon encounter a LONG corridor. Jump over the first three enemies while holding up the Leather Shield to block the fireballs. You can equip the Short Sword to easily deal with the two Stone Flowers, then go into the Outer Wall.&lt;br /&gt;&lt;br /&gt;<br /> <br /> Go up and left, jump past the Axe Knight enemies, head up and right to fight Doppleganger 10. Now go all the way up and activate the elevator, go down into the room just above the elevator then back out. Go down grab the Soul of Wolf and then take the elevator all the way down. You now need to do a Wolfjump to reach the Garnet above the stairs. Then go back into the Marble Gallery. Continue all the way back to the Clock Room where you meet Maria. You want to go up to the left by jumping over the candle, transform into wolf and then dive-kick to get enough hight to reach the ledge on the left. If the door is closed when you arrive, wait until it opens as it opens and closes every other minute. Take the health if you need/want to and head over to the Colosseum.<br /> <br /> = Form of Mist, Fairy familiar and Library shenanigans =<br /> <br /> Head left until you reach the bars that you need Form of Mist for, go up and continue left. Eventually drop down and go to the right to fight Minotaur &amp; Werewolf. Grab Form of Mist and use the Library card. Make your way into the room with the long staircase. In here you need to turn into wolf form, sprint up the staircase, do a Wolfjump and then do enough Wolfrises to let the book damage boost you up on the highest ledge. Then go grab the Fairy Familiar. Head all the way back to the Librarian where you use the Fairy to do the Money glitch.&lt;br /&gt;&lt;br /&gt;<br /> <br /> ;Buy these items<br /> *Elixir (optional)<br /> *Mana prism<br /> *Buffalo star x2<br /> *Library card (optional)<br /> *Gauntlet (optional)<br /> *Duplicator&lt;br /&gt;&lt;br /&gt;<br /> <br /> Equip the Mana prism, a Buffalo star, the Gauntlet and the Duplicator. Go to the right until you reach a set of stairs, use Wolfjump and Mist form to reach the platform above you. Go left through the Save room, use stopwatch and abuse the Mana Prism for invincibility to get out quickly. Then head down and fight Lesser Demon. After that go down to get the Form of Bat. Go back through the bars and make it up to the stairs to the left. Perform a Wolf Glitch to go OoB, turn into Bat form and IWS all the way to the right to enter Outer Walls.&lt;br /&gt;&lt;br /&gt;<br /> <br /> &lt;div style=&quot;border: 1pt dashed blue; background : grey; padding: 1em 1em;&quot;&gt;<br /> Alternatively you can use a Library card and then IWS your way out of the Library. You could then also try doing a Wolf Glitch on the big staircase but if you've decided to take this way for the purpose of consistency you shouldn't bother with it.&lt;/div&gt;&lt;br /&gt;<br /> <br /> Take the elevator all the way up and exit into the Clock Tower unless you want to do the easier Richter Skip. If that is the case take the teleporter to the Entrance and collect Power of Wolf and Skill of Wolf. Then teleport back and go to the Clock Tower. IWS up and left and take the exit at the top. Wing Smash into the the next room to the left and then take the exit at the bottom left. Then fly up and take the exit at the top left. Continue to the left, kill Karasuman and then go into the Castle Keep.<br /> <br /> = Leap Stone, Richter Skip and THE END =<br /> <br /> Go down and left, IWS all the way to the left and grab the Leap Stone. IWS up and right, perform either version of Richter Skip and go into the Inverted Castle. Go left until you reach the inverted stairs and take the middle exit (by the stairs) to the left. Go up to the right and then take the right exit at the top. Continue to the right and enter the Reverse Chapel. Progress to the right until you reach Medusa and equip both Buffalo Stars to end the fight more quickly.&lt;br /&gt;&lt;br /&gt;<br /> <br /> Head to the right through three additional rooms, then go up and take the first exit to the left. Go into Reverse Olrox's Quarters. Now destroy the floor, (where you can find the Sword Card in the first castle) go down there and grab the Heart refresh. Go back out, go left until you reach a massive room. Go down and take the exit to the far bottom left. Make your way through the room with the spikes and jumping Skeletons, then fly all the way up through the long shaft.&lt;br /&gt;&lt;br /&gt;<br /> <br /> Head right when you reach the top and take the exit above the enemy with the gigantic sword. Follow the path upwards and into the Clock Room. Equip both Heart refreshers and perform either way of doing the Relic Skip, then take the elevator, fight Shaft and Dracula to beat the game.</div> Ozzy88 https://kb.speeddemosarchive.com/Castlevania:_Symphony_of_the_Night/any%25 Castlevania: Symphony of the Night/any% 2013-09-15T07:43:03Z <p>Ozzy88: /* Form of Mist, Fairy familiar and Library shenanigans */</p> <hr /> <div>{{sda run|http://speeddemosarchive.com/Contra.html}}<br /> <br /> = Current Fastest Time =<br /> [http://www.youtube.com/watch?v=C9wue7Yo8BA 18:20] by Romscout&lt;br /&gt;<br /> <br /> = Intro =<br /> <br /> Make your way to Dracula without destroying anything. Grab all hearts in Dracula's room so you can perform the quick kill. You should end the fight with no damage taken and no hearts left. This will assure you the best possible stats for Alucard and give you a heart refresh. The heart refresh is important at the end of the run!<br /> <br /> = Wonder twins, a copy of yourself and a LONG corridor =<br /> <br /> While making as much use of Shielddashing as possible, kill the first couple of Wargs and Zombies. Destroy the rock, get the meat and exit on the other side for a small shortcut to the next room. Kill the rest of the Wargs, grab the safety chicken if you need to and then let Death steal your equipment. Jump up and use regular backdashing (since you no longer have a shield) and enter the next area. Kill the Skeletons that drop Short Sword and Red Rust and then grab Cube of Zoe. Now Head left into the Alchemy Laboratory.&lt;br /&gt;&lt;br /&gt;<br /> <br /> Continue upwards and left, grab the Leather Shield, hearts and the Knife sub-weapon on the way upwards. From now on try to make as much use of Shielddashing as possible. At the top go right to fight Slogra &amp; Gaibon aka the Wonder Twins. Continue to the right by damage boosting through two Skeletons. Now go up and right into a corridor filled with Bloody Zombies. If you're lucky you can kill them with 2 punches, but in case you can't, try ducking and punching instead. After the corridor, go down and take the exit to the right leading to the Marble Gallery.&lt;br /&gt;&lt;br /&gt;<br /> <br /> Now just head straight to the right until you reach the Clock room and skip the Maria cutscene. Make your way through the next three rooms to the right and in the forth, grab the Stopwatch sub-weapon in the second candle. After that continue into the next room where you will go down and right. You will soon encounter a LONG corridor. Jump over the first three enemies while holding up the Leather Shield to block the fireballs. You can equip the Short Sword to easily deal with the two Stone Flowers, then go into the Outer Wall.&lt;br /&gt;&lt;br /&gt;<br /> <br /> Go up and left, jump past the Axe Knight enemies, head up and right to fight Doppleganger 10. Now go all the way up and activate the elevator, go down into the room just above the elevator then back out. Go down grab the Soul of Wolf and then take the elevator all the way down. You now need to do a Wolfjump to reach the Garnet above the stairs. Then go back into the Marble Gallery. Continue all the way back to the Clock Room where you meet Maria. You want to go up to the left by jumping over the candle, transform into wolf and then dive-kick to get enough hight to reach the ledge on the left. If the door is closed when you arrive, wait until it opens as it opens and closes every other minute. Take the health if you need/want to and head over to the Colosseum.<br /> <br /> = Form of Mist, Fairy familiar and Library shenanigans =<br /> <br /> Head left until you reach the bars that you need Form of Mist for, go up and continue left. Eventually drop down and go to the right to fight Minotaur &amp; Werewolf. Grab Form of Mist and use the Library card. Make your way into the room with the long staircase. In here you need to turn into wolf form, sprint up the staircase, do a Wolfjump and then do enough Wolfrises to let the book damage boost you up on the highest ledge. Then go grab the Fairy Familiar. Head all the way back to the Librarian where you use the Fairy to do the Money glitch.&lt;br /&gt;&lt;br /&gt;<br /> <br /> ;Buy these items<br /> *Elixir (optional)<br /> *Mana prism<br /> *Buffalo star x2<br /> *Library card (optional)<br /> *Gauntlet (optional)<br /> *Duplicator&lt;br /&gt;&lt;br /&gt;<br /> <br /> Equip the Mana prism, a Buffalo star, the Gauntlet and the Duplicator. Go to the right until you reach a set of stairs, use Wolfjump and Mist form to reach the platform above you. Go left through the Save room, use stopwatch and abuse the Mana Prism for invincibility to get out quickly. Then head down and fight Lesser Demon. After that go down to get the Form of Bat. Go back through the bars and make it up to the stairs to the left. Perform a Wolf Glitch to go OoB, turn into Bat form and IWS all the way to the right to enter Outer Walls.&lt;br /&gt;&lt;br /&gt;<br /> <br /> &lt;div style=&quot;border: 1pt dashed blue; background : grey; padding: 1em 1em;&quot;&gt;<br /> Alternatively you can use a Library card and then IWS your way out of the Library. You could then also try doing a Wolf Glitch on the big staircase but if you've decided to take this way for the purpose of consistency you shouldn't bother with it.&lt;/div&gt;&lt;br /&gt;<br /> <br /> Take the elevator all the way up and exit into the Clock Tower unless you want to do the easier Richter Skip. If that is the case take the teleporter to the Entrance and collect Power of Wolf and Skill of Wolf. Then teleport back and go to the Clock Tower. IWS up and left and take the exit at the top. Wing Smash into the the next room to the left and then take the exit at the bottom left. Then fly up and take the exit at the top left. Continue to the left, kill Karasuman and then go into the Castle Keep.<br /> <br /> = Leap Stone, Richter Skip and THE END =<br /> <br /> Go down and left, IWS all the way to the left and grab the Leap Stone. IWS up and right, perform either version of Richter Skip and go into the Inverted Castle. Go left until you reach the inverted stairs and take the middle exit (by the stairs) to the left. Go up to the right and then take the right exit at the top. Continue to the right and enter the Reverse Chapel. Progress to the right until you reach Medusa and equip both Buffalo Stars to end the fight more quickly.&lt;br /&gt;&lt;br /&gt;<br /> <br /> Head to the right through three additional rooms, then go up and take the first exit to the left. Go into Reverse Olrox's Quarters. Now destroy the floor, (where you can find the Sword Card in the first castle) go down there and grab the Heart refresh. Go back out, go left until you reach a massive room. Go down and take the exit to the far bottom left. Make your way through the room with the spikes and jumping Skeletons, then fly all the way up through the long shaft.&lt;br /&gt;&lt;br /&gt;<br /> <br /> Head right when you reach the top and take the exit above the enemy with the gigantic sword. Follow the path upwards and into the Clock Room. Equip both Heart refreshers and perform either way of doing the Relic Skip, then take the elevator, fight Shaft and Dracula to beat the game.</div> Ozzy88 https://kb.speeddemosarchive.com/Castlevania:_Symphony_of_the_Night/any%25 Castlevania: Symphony of the Night/any% 2013-09-15T07:28:27Z <p>Ozzy88: </p> <hr /> <div>{{sda run|http://speeddemosarchive.com/Contra.html}}<br /> <br /> = Current Fastest Time =<br /> [http://www.youtube.com/watch?v=C9wue7Yo8BA 18:20] by Romscout&lt;br /&gt;<br /> <br /> = Intro =<br /> <br /> Make your way to Dracula without destroying anything. Grab all hearts in Dracula's room so you can perform the quick kill. You should end the fight with no damage taken and no hearts left. This will assure you the best possible stats for Alucard and give you a heart refresh. The heart refresh is important at the end of the run!<br /> <br /> = Wonder twins, a copy of yourself and a LONG corridor =<br /> <br /> While making as much use of Shielddashing as possible, kill the first couple of Wargs and Zombies. Destroy the rock, get the meat and exit on the other side for a small shortcut to the next room. Kill the rest of the Wargs, grab the safety chicken if you need to and then let Death steal your equipment. Jump up and use regular backdashing (since you no longer have a shield) and enter the next area. Kill the Skeletons that drop Short Sword and Red Rust and then grab Cube of Zoe. Now Head left into the Alchemy Laboratory.&lt;br /&gt;&lt;br /&gt;<br /> <br /> Continue upwards and left, grab the Leather Shield, hearts and the Knife sub-weapon on the way upwards. From now on try to make as much use of Shielddashing as possible. At the top go right to fight Slogra &amp; Gaibon aka the Wonder Twins. Continue to the right by damage boosting through two Skeletons. Now go up and right into a corridor filled with Bloody Zombies. If you're lucky you can kill them with 2 punches, but in case you can't, try ducking and punching instead. After the corridor, go down and take the exit to the right leading to the Marble Gallery.&lt;br /&gt;&lt;br /&gt;<br /> <br /> Now just head straight to the right until you reach the Clock room and skip the Maria cutscene. Make your way through the next three rooms to the right and in the forth, grab the Stopwatch sub-weapon in the second candle. After that continue into the next room where you will go down and right. You will soon encounter a LONG corridor. Jump over the first three enemies while holding up the Leather Shield to block the fireballs. You can equip the Short Sword to easily deal with the two Stone Flowers, then go into the Outer Wall.&lt;br /&gt;&lt;br /&gt;<br /> <br /> Go up and left, jump past the Axe Knight enemies, head up and right to fight Doppleganger 10. Now go all the way up and activate the elevator, go down into the room just above the elevator then back out. Go down grab the Soul of Wolf and then take the elevator all the way down. You now need to do a Wolfjump to reach the Garnet above the stairs. Then go back into the Marble Gallery. Continue all the way back to the Clock Room where you meet Maria. You want to go up to the left by jumping over the candle, transform into wolf and then dive-kick to get enough hight to reach the ledge on the left. If the door is closed when you arrive, wait until it opens as it opens and closes every other minute. Take the health if you need/want to and head over to the Colosseum.<br /> <br /> = Form of Mist, Fairy familiar and Library shenanigans =<br /> <br /> Head left until you reach the bars that you need Form of Mist for, go up and continue left. Eventually drop down and go to the right to fight Minotaur &amp; Werewolf. Grab Form of Mist and use the Library card. Make your way into the room with the long staircase. In here you need to turn into wolf form, sprint up the staircase, do a Wolfjump and then do enough Wolfrises to let the book damage boost you up on the highest ledge. Then go grab the Fairy Familiar. Head all the way back to the Librarian where you use the Fairy to do the Money glitch.&lt;br /&gt;&lt;br /&gt;<br /> <br /> ;Buy these items<br /> *Elixir (optional)<br /> *Mana prism<br /> *Buffalo star x2<br /> *Library card (optional)<br /> *Gauntlet (optional)<br /> *Duplicator&lt;br /&gt;&lt;br /&gt;<br /> <br /> Equip the Mana prism, a Buffalo star, the Gauntlet and the Duplicator. Go to the right until you reach a set of stairs, use Wolfjump and Mist form to reach the platform above you. Go left through the Save room, use stopwatch and abuse the Mana Prism for invincibility to get out quickly. Then head down and fight Lesser Demon. After that go down to get the Form of Bat. Go back through the bars and make it up to the stairs to the left. Perform a Wolf Glitch to go OoB, turn into Bat form and IWS all the way to the right to enter Outer Walls.&lt;br /&gt;&lt;br /&gt;<br /> <br /> :Alternatively you can use a Library card and then IWS your way out of the Library. You could then also try doing a Wolf Glitch on the big staircase but if you've decided to take this way for the purpose<br /> :of consistency you shouldn't bother with it.&lt;br /&gt;&lt;br /&gt;<br /> <br /> Take the elevator all the way up and exit into the Clock Tower unless you want to do the easier Richter Skip. If that is the case take the teleporter to the Entrance and collect Power of Wolf and Skill of Wolf. Then teleport back and go to the Clock Tower.&lt;br /&gt;&lt;br /&gt;<br /> <br /> IWS up and left and take the exit at the top. Wing Smash into the the next room to the left and then take the exit at the bottom left. Then fly up and take the exit at the top left. Continue to the left, kill Karasuman and then go into the Castle Keep.<br /> <br /> = Leap Stone, Richter Skip and THE END =<br /> <br /> Go down and left, IWS all the way to the left and grab the Leap Stone. IWS up and right, perform either version of Richter Skip and go into the Inverted Castle. Go left until you reach the inverted stairs and take the middle exit (by the stairs) to the left. Go up to the right and then take the right exit at the top. Continue to the right and enter the Reverse Chapel. Progress to the right until you reach Medusa and equip both Buffalo Stars to end the fight more quickly.&lt;br /&gt;&lt;br /&gt;<br /> <br /> Head to the right through three additional rooms, then go up and take the first exit to the left. Go into Reverse Olrox's Quarters. Now destroy the floor, (where you can find the Sword Card in the first castle) go down there and grab the Heart refresh. Go back out, go left until you reach a massive room. Go down and take the exit to the far bottom left. Make your way through the room with the spikes and jumping Skeletons, then fly all the way up through the long shaft.&lt;br /&gt;&lt;br /&gt;<br /> <br /> Head right when you reach the top and take the exit above the enemy with the gigantic sword. Follow the path upwards and into the Clock Room. Equip both Heart refreshers and perform either way of doing the Relic Skip, then take the elevator, fight Shaft and Dracula to beat the game.</div> Ozzy88 https://kb.speeddemosarchive.com/Castlevania:_Symphony_of_the_Night/any%25 Castlevania: Symphony of the Night/any% 2013-09-15T07:23:31Z <p>Ozzy88: Converted my any% guide to this wiki format and added it.</p> <hr /> <div>{{sda run|http://speeddemosarchive.com/Contra.html}}<br /> <br /> = Current Fastest Time =<br /> {{#ev:youtube|C9wue7Yo8BA}}&lt;br /&gt;<br /> 18:20 by Romscout<br /> <br /> = Intro =<br /> <br /> Make your way to Dracula without destroying anything. Grab all hearts in Dracula's room so you can perform the quick kill. You should end the fight with no damage taken and no hearts left. This will assure you the best possible stats for Alucard and give you a heart refresh. The heart refresh is important at the end of the run!<br /> <br /> = Wonder twins, a copy of yourself and a LONG corridor =<br /> <br /> While making as much use of Shielddashing as possible, kill the first couple of Wargs and Zombies. Destroy the rock, get the meat and exit on the other side for a small shortcut to the next room. Kill the rest of the Wargs, grab the safety chicken if you need to and then let Death steal your equipment. Jump up and use regular backdashing (since you no longer have a shield) and enter the next area. Kill the Skeletons that drop Short Sword and Red Rust and then grab Cube of Zoe. Now Head left into the Alchemy Laboratory.&lt;br /&gt;<br /> <br /> Continue upwards and left, grab the Leather Shield, hearts and the Knife sub-weapon on the way upwards. From now on try to make as much use of Shielddashing as possible. At the top go right to fight Slogra &amp; Gaibon aka the Wonder Twins. Continue to the right by damage boosting through two Skeletons. Now go up and right into a corridor filled with Bloody Zombies. If you're lucky you can kill them with 2 punches, but in case you can't, try ducking and punching instead. After the corridor, go down and take the exit to the right leading to the Marble Gallery.&lt;br /&gt;<br /> <br /> Now just head straight to the right until you reach the Clock room and skip the Maria cutscene. Make your way through the next three rooms to the right and in the forth, grab the Stopwatch sub-weapon in the second candle. After that continue into the next room where you will go down and right. You will soon encounter a LONG corridor. Jump over the first three enemies while holding up the Leather Shield to block the fireballs. You can equip the Short Sword to easily deal with the two Stone Flowers, then go into the Outer Wall.&lt;br /&gt;<br /> <br /> Go up and left, jump past the Axe Knight enemies, head up and right to fight Doppleganger 10. Now go all the way up and activate the elevator, go down into the room just above the elevator then back out. Go down grab the Soul of Wolf and then take the elevator all the way down. You now need to do a Wolfjump to reach the Garnet above the stairs. Then go back into the Marble Gallery. Continue all the way back to the Clock Room where you meet Maria. You want to go up to the left by jumping over the candle, transform into wolf and then dive-kick to get enough hight to reach the ledge on the left. If the door is closed when you arrive, wait until it opens as it opens and closes every other minute. Take the health if you need/want to and head over to the Colosseum.<br /> <br /> = Form of Mist, Fairy familiar and Library shenanigans =<br /> <br /> Head left until you reach the bars that you need Form of Mist for, go up and continue left. Eventually drop down and go to the right to fight Minotaur &amp; Werewolf. Grab Form of Mist and use the Library card. Make your way into the room with the long staircase. In here you need to turn into wolf form, sprint up the staircase, do a Wolfjump and then do enough Wolfrises to let the book damage boost you up on the highest ledge. Then go grab the Fairy Familiar. Head all the way back to the Librarian where you use the Fairy to do the Money glitch.&lt;br /&gt;<br /> <br /> ;Buy these items<br /> *Elixir (optional)<br /> *Mana prism<br /> *Buffalo star x2<br /> *Library card (optional)<br /> *Gauntlet (optional)<br /> *Duplicator&lt;br /&gt;<br /> <br /> Equip the Mana prism, a Buffalo star, the Gauntlet and the Duplicator. Go to the right until you reach a set of stairs, use Wolfjump and Mist form to reach the platform above you. Go left through the Save room, use stopwatch and abuse the Mana Prism for invincibility to get out quickly. Then head down and fight Lesser Demon. After that go down to get the Form of Bat. Go back through the bars and make it up to the stairs to the left. Perform a Wolf Glitch to go OoB, turn into Bat form and IWS all the way to the right to enter Outer Walls.&lt;br /&gt;<br /> <br /> :Alternatively you can use a Library card and then IWS your way out of the Library. You could then also try doing a [[Wolf Glitch]] on the big staircase but if you've decided to take this way for the purpose<br /> :of consistency you shouldn't bother with it.&lt;br /&gt;<br /> <br /> Take the elevator all the way up and exit into the Clock Tower unless you want to do the easier Richter Skip. If that is the case take the teleporter to the Entrance and collect Power of Wolf and Skill of Wolf. Then teleport back and go to the Clock Tower.&lt;br /&gt;<br /> <br /> IWS up and left and take the exit at the top. Wing Smash into the the next room to the left and then take the exit at the bottom left. Then fly up and take the exit at the top left. Continue to the left, kill Karasuman and then go into the Castle Keep.<br /> <br /> = Leap Stone, Richter Skip and THE END =<br /> <br /> Go down and left, IWS all the way to the left and grab the Leap Stone. IWS up and right, perform either version of Richter Skip and go into the Inverted Castle. Go left until you reach the inverted stairs and take the middle exit (by the stairs) to the left. Go up to the right and then take the right exit at the top. Continue to the right and enter the Reverse Chapel. Progress to the right until you reach Medusa and equip both Buffalo Stars to end the fight more quickly.&lt;br /&gt;<br /> <br /> Head to the right through three additional rooms, then go up and take the first exit to the left. Go into Reverse Olrox's Quarters. Now destroy the floor, (where you can find the Sword Card in the first castle) go down there and grab the Heart refresh. Go back out, go left until you reach a massive room. Go down and take the exit to the far bottom left. Make your way through the room with the spikes and jumping Skeletons, then fly all the way up through the long shaft.&lt;br /&gt;<br /> <br /> Head right when you reach the top and take the exit above the enemy with the gigantic sword. Follow the path upwards and into the Clock Room. Equip both Heart refreshers and perform either way of doing the Relic Skip, then take the elevator, fight Shaft and Dracula to beat the game.</div> Ozzy88 https://kb.speeddemosarchive.com/Castlevania:_Symphony_of_the_Night/Additional_Resources Castlevania: Symphony of the Night/Additional Resources 2013-09-14T21:20:04Z <p>Ozzy88: </p> <hr /> <div>= Links =<br /> <br /> [http://deanyd.net/sotn/index.php?title=Main_Page The SotN Speedrun Wiki]<br /> <br /> [http://pastebin.com/txfrBJ4m Castlevania Runners, Streams and Records]<br /> <br /> [http://www.vgmaps.com/Atlas/PSX/index.htm#CastlevaniaSymphonyOfTheNight Complete Map Set]<br /> <br /> [http://castlevania.wikia.com/wiki/Symphony_of_the_Night_Inventory Complete Items List]<br /> <br /> [http://guides.gamercorner.net/sotn/ Searchable Maps/Guides]&lt;br /&gt;<br /> = Tool Assisted Speedruns =<br /> [http://www.youtube.com/watch?v=URvMB3TKZVw newgame+] [http://tasvideos.org/forum/t/10815 Run Comments]<br /> <br /> [http://www.youtube.com/watch?v=-4S8VNEydxA All Relics &amp; Best Ending] [http://tasvideos.org/forum/t/9848 Run Comments]<br /> <br /> [http://www.youtube.com/watch?v=BKk3Pm7v5Ws Pacifist] [http://tasvideos.org/forum/t/11427 Run Comments]<br /> <br /> [http://www.dailymotion.com/video/xa72b5_psx-symphony-of-night-richter-in-05_videogames Richter version] [http://tasvideos.org/forum/t/7814 Run Comments]&lt;br /&gt;<br /> <br /> = Castlevania: Symphony of the Night IRC Channel =<br /> Server: irc.speedrunslive.com &lt;br /&gt;<br /> Room: #castlevania</div> Ozzy88 https://kb.speeddemosarchive.com/Castlevania:_Symphony_of_the_Night/Game_Mechanics_and_Glitches Castlevania: Symphony of the Night/Game Mechanics and Glitches 2013-09-14T21:09:26Z <p>Ozzy88: </p> <hr /> <div>= Alucard Game Mechanics =<br /> <br /> == Character Movement ==<br /> ;Alucard<br /> :Backdashing is faster then walking. (All movement speed techniques are faster then backdashing)<br /> :When taking at least half your health in damage, you will get thrown + gain height until you hit a surface. This is often called a &quot;Big Toss&quot;. <br /> :Dive-kicking close to the floor and hitting the ground without any directions held down will make you slide on the ground. <br /> :Attacking with any non-thrust/throw/bomb weapon will cancel forward momentum in a dive-kick.<br /> :If you get hit during a jump, equipping and unequipping Axelord Armor will allow you to regain control.<br /> :Attacking the frame before you land from a long drop cancels the landing animation.<br /> <br /> ;Wolf<br /> :If you transform into Wolf in the air, you can dive-kick after you're untransformed. <br /> :Jumping repeatedly while in an acute angle will push you through the floor. (See Richter Skip) <br /> <br /> == Combat techniques ==<br /> You can cancel an attack animation by landing on the ground.&lt;br /&gt;<br /> Attacking down and forward while jumping (with a weapon other then knuckle-type or throwing-type) is faster then just attacking on the ground, this is especially true for weapons with low attack rate.<br /> <br /> == Invulnerability ==<br /> Transformations grants periodic invulnerability.&lt;br /&gt;<br /> Jumps using Gravity Boots give you invulnerability until you reach it's apex.&lt;br /&gt;<br /> Form of Mist might be the most obvious way to avoid taking damage. Power of Mist makes you invulnerable until you run out of MP.&lt;br /&gt;<br /> <br /> ;Items that grant invulnerability<br /> *Potion/High Potion/Elixir<br /> *Mana Prism<br /> *Uncurse/Antivenom<br /> *Library Card<br /> <br /> ;Spells that grant invulnerability<br /> *Summon Spirit<br /> *Tetra Spirit<br /> *Hellfire<br /> *Wing Smash<br /> *Wolf Charge<br /> *Shield Spells<br /> *Dark Metamorphosis<br /> <br /> == Stat Gains ==<br /> <br /> = Alucard Glitches =<br /> <br /> = Richter Game Mechanics =<br /> <br /> == Character Movement ==<br /> <br /> = Richter Glitches =<br /> <br /> = Regional Differences =<br /> <br /> ==Loading Differences ==<br /> <br /> ==Lag Differences ==<br /> <br /> == Other Differences ==</div> Ozzy88 https://kb.speeddemosarchive.com/Castlevania:_Symphony_of_the_Night/Game_Mechanics_and_Glitches Castlevania: Symphony of the Night/Game Mechanics and Glitches 2013-09-14T21:06:26Z <p>Ozzy88: /* Alucard Game Mechanics */</p> <hr /> <div>= Alucard Game Mechanics =<br /> <br /> == Character Movement ==<br /> ;Alucard<br /> :Backdashing is faster then walking. (All movement speed techniques are faster then backdashing)<br /> :When taking at least half your health in damage, you will get thrown + gain height until you hit a surface. This is often called a &quot;Big Toss&quot;. <br /> :Dive-kicking close to the floor and hitting the ground without any directions held down will make you slide on the ground. <br /> :Attacking with any non-thrust/throw/bomb weapon will cancel forward momentum in a dive-kick.<br /> :If you get hit during a jump, equipping and unequipping Axelord Armor will allow you to regain control.<br /> :Attacking the frame before you land from a long drop cancels the landing animation.<br /> <br /> ;Wolf<br /> :If you transform into Wolf in the air, you can dive-kick after you're untransformed. <br /> :Jumping repeatedly while in an acute angle will push you through the floor. (See Richter Skip) <br /> <br /> == Combat techniques ==<br /> You can cancel an attack animation by landing on the ground.&lt;br /&gt;<br /> Attacking down and forward while jumping (with a weapon other then knuckle-type or throwing-type) is faster then just attacking on the ground, this is especially true for weapons with low attack rate.<br /> <br /> == Invulnerability ==<br /> Transformations grants periodic invulnerability.&lt;br /&gt;<br /> Jumps using Gravity Boots give you invulnerability until you reach it's apex.&lt;br /&gt;<br /> Form of Mist might be the most obvious way to avoid taking damage. Power of Mist makes you invulnerable until you run out of MP.&lt;br /&gt;<br /> <br /> ;Items that grant invulnerability<br /> *Potion/High Potion/Elixir<br /> *Mana Prism<br /> *Uncurse/Antivenom<br /> *Library Card<br /> <br /> ;Spells that grant invulnerability<br /> *Summon Spirit<br /> *Tetra Spirit<br /> *Hellfire<br /> *Wing Smash<br /> *Wolf Charge<br /> *Shield Spells<br /> *Dark Metamorphosis<br /> <br /> == Levelling ==<br /> <br /> = Glitches =<br /> <br /> = Regional Differences =<br /> <br /> ==Loading Differences ==<br /> <br /> ==Lag Differences ==<br /> <br /> == Other Differences ==</div> Ozzy88 https://kb.speeddemosarchive.com/Castlevania:_Symphony_of_the_Night/Game_Mechanics_and_Glitches Castlevania: Symphony of the Night/Game Mechanics and Glitches 2013-09-14T21:01:17Z <p>Ozzy88: /* Invulnerability */</p> <hr /> <div>= Alucard Game Mechanics =<br /> <br /> == Character Movement ==<br /> ;Alucard<br /> :Backdashing is faster then walking. (All movement speed techniques are faster then backdashing)<br /> :When taking at least half your health in damage, you will get thrown + gain height until you hit a surface. This is often called a &quot;Big Toss&quot;. <br /> :Dive-kicking close to the floor and hitting the ground without any directions held down will make you slide on the ground. <br /> :Attacking with any non-thrust/throw/bomb weapon will cancel forward momentum in a dive-kick.<br /> :If you get hit during a jump, equipping and unequipping Axelord Armor will allow you to regain control.<br /> :Attacking the frame before you land from a long drop cancels the landing animation.<br /> <br /> ;Wolf<br /> :If you transform into Wolf in the air, you can dive-kick after you're untransformed. <br /> :Jumping repeatedly while in an acute angle will push you through the floor. (See Richter Skip) <br /> <br /> == Combat techniques ==<br /> You can cancel an attack animation by landing on the ground.&lt;br /&gt;<br /> Attacking down and forward while jumping (with a weapon other then knuckle-type or throwing-type) is faster then just attacking on the ground, this is especially true for weapons with low attack rate.<br /> <br /> == Invulnerability ==<br /> Transformations grants periodic invulnerability.&lt;br /&gt;<br /> Jumps using Gravity Boots give you invulnerability until you reach it's apex.&lt;br /&gt;<br /> Form of Mist might be the most obvious way to avoid taking damage. Power of Mist makes you invulnerable until you run out of MP.&lt;br /&gt;<br /> <br /> ;Items that grant invulnerability<br /> *Potion/High Potion/Elixir<br /> *Mana Prism<br /> *Uncurse/Antivenom<br /> *Library Card<br /> <br /> ;Spells that grant invulnerability<br /> *Summon Spirit<br /> *Tetra Spirit<br /> *Hellfire<br /> *Wing Smash<br /> *Wolf Charge<br /> *Shield Spells<br /> *Dark Metamorphosis</div> Ozzy88 https://kb.speeddemosarchive.com/Castlevania:_Symphony_of_the_Night/Game_Mechanics_and_Glitches Castlevania: Symphony of the Night/Game Mechanics and Glitches 2013-09-14T21:00:25Z <p>Ozzy88: /* Invulnerability */</p> <hr /> <div>= Alucard Game Mechanics =<br /> <br /> == Character Movement ==<br /> ;Alucard<br /> :Backdashing is faster then walking. (All movement speed techniques are faster then backdashing)<br /> :When taking at least half your health in damage, you will get thrown + gain height until you hit a surface. This is often called a &quot;Big Toss&quot;. <br /> :Dive-kicking close to the floor and hitting the ground without any directions held down will make you slide on the ground. <br /> :Attacking with any non-thrust/throw/bomb weapon will cancel forward momentum in a dive-kick.<br /> :If you get hit during a jump, equipping and unequipping Axelord Armor will allow you to regain control.<br /> :Attacking the frame before you land from a long drop cancels the landing animation.<br /> <br /> ;Wolf<br /> :If you transform into Wolf in the air, you can dive-kick after you're untransformed. <br /> :Jumping repeatedly while in an acute angle will push you through the floor. (See Richter Skip) <br /> <br /> == Combat techniques ==<br /> You can cancel an attack animation by landing on the ground.&lt;br /&gt;<br /> Attacking down and forward while jumping (with a weapon other then knuckle-type or throwing-type) is faster then just attacking on the ground, this is especially true for weapons with low attack rate.<br /> <br /> == Invulnerability ==<br /> Transformations grants periodic invulnerability.&lt;br /&gt;<br /> Jumps using Gravity Boots give you invulnerability until you reach it's apex.&lt;br /&gt;<br /> Form of Mist might be the most obvious way to avoid taking damage. Power of Mist makes you invulnerable until you run out of MP.&lt;br /&gt;<br /> <br /> ;Items that grant invulnerability<br /> ##Potion/High Potion/Elixir<br /> ##Mana Prism<br /> ##Uncurse/Antivenom<br /> ##Library Card<br /> <br /> ;Spells that grant invulnerability<br /> ##Summon Spirit<br /> ##Tetra Spirit<br /> ##Hellfire<br /> ##Wing Smash<br /> ##Wolf Charge<br /> ##Shield Spells<br /> ##Dark Metamorphosis</div> Ozzy88 https://kb.speeddemosarchive.com/Castlevania:_Symphony_of_the_Night/Game_Mechanics_and_Glitches Castlevania: Symphony of the Night/Game Mechanics and Glitches 2013-09-14T20:58:47Z <p>Ozzy88: /* Combat techniques */</p> <hr /> <div>= Alucard Game Mechanics =<br /> <br /> == Character Movement ==<br /> ;Alucard<br /> :Backdashing is faster then walking. (All movement speed techniques are faster then backdashing)<br /> :When taking at least half your health in damage, you will get thrown + gain height until you hit a surface. This is often called a &quot;Big Toss&quot;. <br /> :Dive-kicking close to the floor and hitting the ground without any directions held down will make you slide on the ground. <br /> :Attacking with any non-thrust/throw/bomb weapon will cancel forward momentum in a dive-kick.<br /> :If you get hit during a jump, equipping and unequipping Axelord Armor will allow you to regain control.<br /> :Attacking the frame before you land from a long drop cancels the landing animation.<br /> <br /> ;Wolf<br /> :If you transform into Wolf in the air, you can dive-kick after you're untransformed. <br /> :Jumping repeatedly while in an acute angle will push you through the floor. (See Richter Skip) <br /> <br /> == Combat techniques ==<br /> You can cancel an attack animation by landing on the ground.&lt;br /&gt;<br /> Attacking down and forward while jumping (with a weapon other then knuckle-type or throwing-type) is faster then just attacking on the ground, this is especially true for weapons with low attack rate.<br /> <br /> == Invulnerability ==<br /> Transformations grants periodic invulnerability.<br /> Jumps using Gravity Boots give you invulnerability until you reach it's apex.<br /> Form of Mist might be the most obvious way to avoid taking damage. Power of Mist makes you invulnerable until you run out of MP.<br /> <br /> ;Items that grant invulnerability:<br /> :Potion/High Potion/Elixir<br /> :Mana Prism<br /> :Uncurse/Antivenom<br /> :Library Card<br /> <br /> Spells that grant invulnerability:<br /> :Summon Spirit<br /> :Tetra Spirit<br /> :Hellfire<br /> :Wing Smash<br /> :Wolf Charge<br /> :Shield Spells<br /> :Dark Metamorphosis</div> Ozzy88 https://kb.speeddemosarchive.com/Castlevania:_Symphony_of_the_Night/Game_Mechanics_and_Glitches Castlevania: Symphony of the Night/Game Mechanics and Glitches 2013-09-14T20:57:32Z <p>Ozzy88: Added a lot of info and trying to stay with the KB format</p> <hr /> <div>= Alucard Game Mechanics =<br /> <br /> == Character Movement ==<br /> ;Alucard<br /> :Backdashing is faster then walking. (All movement speed techniques are faster then backdashing)<br /> :When taking at least half your health in damage, you will get thrown + gain height until you hit a surface. This is often called a &quot;Big Toss&quot;. <br /> :Dive-kicking close to the floor and hitting the ground without any directions held down will make you slide on the ground. <br /> :Attacking with any non-thrust/throw/bomb weapon will cancel forward momentum in a dive-kick.<br /> :If you get hit during a jump, equipping and unequipping Axelord Armor will allow you to regain control.<br /> :Attacking the frame before you land from a long drop cancels the landing animation.<br /> <br /> ;Wolf<br /> :If you transform into Wolf in the air, you can dive-kick after you're untransformed. <br /> :Jumping repeatedly while in an acute angle will push you through the floor. (See Richter Skip) <br /> <br /> == Combat techniques ==<br /> You can cancel an attack animation by landing on the ground.<br /> Attacking down and forward while jumping (with a weapon other then knuckle-type or throwing-type) is faster then just attacking on the ground, this is especially true for weapons with low attack rate. <br /> <br /> == Invulnerability ==<br /> Transformations grants periodic invulnerability.<br /> Jumps using Gravity Boots give you invulnerability until you reach it's apex.<br /> Form of Mist might be the most obvious way to avoid taking damage. Power of Mist makes you invulnerable until you run out of MP.<br /> <br /> ;Items that grant invulnerability:<br /> :Potion/High Potion/Elixir<br /> :Mana Prism<br /> :Uncurse/Antivenom<br /> :Library Card<br /> <br /> Spells that grant invulnerability:<br /> :Summon Spirit<br /> :Tetra Spirit<br /> :Hellfire<br /> :Wing Smash<br /> :Wolf Charge<br /> :Shield Spells<br /> :Dark Metamorphosis</div> Ozzy88 https://kb.speeddemosarchive.com/Castlevania:_Symphony_of_the_Night/Additional_Resources Castlevania: Symphony of the Night/Additional Resources 2013-09-14T20:18:06Z <p>Ozzy88: /* Contra irc Channel */</p> <hr /> <div>= Tool Assisted Speedruns =<br /> [http://www.youtube.com/watch?v=URvMB3TKZVw newgame+] [http://tasvideos.org/forum/t/10815 Run Comments]<br /> <br /> [http://www.youtube.com/watch?v=-4S8VNEydxA All Relics &amp; Best Ending] [http://tasvideos.org/forum/t/9848 Run Comments]<br /> <br /> [http://www.youtube.com/watch?v=BKk3Pm7v5Ws Pacifist] [http://tasvideos.org/forum/t/11427 Run Comments]<br /> <br /> [http://www.dailymotion.com/video/xa72b5_psx-symphony-of-night-richter-in-05_videogames Richter version] [http://tasvideos.org/forum/t/7814 Run Comments]<br /> <br /> = Castlevania: Symphony of the Night IRC Channel =<br /> Server: irc.speedrunslive.com &lt;br /&gt;<br /> Room: #castlevania</div> Ozzy88 https://kb.speeddemosarchive.com/Castlevania:_Symphony_of_the_Night/Additional_Resources Castlevania: Symphony of the Night/Additional Resources 2013-09-14T20:17:38Z <p>Ozzy88: Added the IRC for all SotN nerds and the TAS runs I could find.</p> <hr /> <div>= Tool Assisted Speedruns =<br /> [http://www.youtube.com/watch?v=URvMB3TKZVw newgame+] [http://tasvideos.org/forum/t/10815 Run Comments]<br /> <br /> [http://www.youtube.com/watch?v=-4S8VNEydxA All Relics &amp; Best Ending] [http://tasvideos.org/forum/t/9848 Run Comments]<br /> <br /> [http://www.youtube.com/watch?v=BKk3Pm7v5Ws Pacifist] [http://tasvideos.org/forum/t/11427 Run Comments]<br /> <br /> [http://www.dailymotion.com/video/xa72b5_psx-symphony-of-night-richter-in-05_videogames Richter version] [http://tasvideos.org/forum/t/7814 Run Comments]<br /> <br /> = Contra irc Channel =<br /> Server: irc.speedrunslive.com &lt;br /&gt;<br /> Room: #castlevania</div> Ozzy88 https://kb.speeddemosarchive.com/Castlevania:_Symphony_of_the_Night Castlevania: Symphony of the Night 2013-09-14T19:52:29Z <p>Ozzy88: Made the first page with all tags relevant to the guides I will add. Runs on PSP, Sega Saturn or others won't be covered for the time being.</p> <hr /> <div>[[Category:PlayStation]]<br /> [[Category:PlayStation 2]]<br /> [[Category:PlayStation 3]]<br /> [[Category:Xbox 360]]<br /> [[Category:Games]]<br /> {{sda run|http://speeddemosarchive.com/CastlevaniaSotN.html}}<br /> <br /> = Categories =<br /> [[Castlevania: Symphony of the Night/any%|Any%]] - Do whatever it takes to beat the game as fast as possible&lt;br /&gt;<br /> [[Castlevania: Symphony of the Night/All Bosses|All Bosses]] - Do whatever it takes to defeat every boss and then beat the game as fast as possible&lt;br /&gt;<br /> [[Castlevania: Symphony of the Night/low%|Low%]] - Beat the game with the lowest amount of Relics possible&lt;br /&gt;<br /> [[Castlevania: Symphony of the Night/Richter All Bosses|Richter All Bosses]] - Do whatever it takes to defeat every boss and then beat the game as fast as possible&lt;br /&gt;<br /> <br /> = Additional Information =<br /> [[Castlevania: Symphony of the Night/Game Mechanics and Glitches|Game Mechanics and Glitches]] - Some explanations about how the game works, specific techniques, and glitches &lt;br /&gt;<br /> [[Castlevania: Symphony of the Night/Additional Resources|Additional Resources]] - Links to other helpful resources</div> Ozzy88