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	<entry>
		<id>https://kb.speeddemosarchive.com/Super_Mario_Galaxy_2/Route_Planning_Info</id>
		<title>Super Mario Galaxy 2/Route Planning Info</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Super_Mario_Galaxy_2/Route_Planning_Info"/>
				<updated>2019-06-06T22:04:37Z</updated>
		
		<summary type="html">&lt;p&gt;Yoshifan: /* New characters on the Starship */ 'helm' wording consistency with other sections.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{contents}}&lt;br /&gt;
&lt;br /&gt;
Much of the following information (especially about unlocking conditions) is from the Japanese-language Shogakukan guidebook for SMG2. Please note that mistranslations may be possible, and not all of the information has been confirmed for correctness. Route planners are encouraged to test any information that looks out of place.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=Comets=&lt;br /&gt;
* Comets won't appear until you have collected 4 stars from World 3.&lt;br /&gt;
* A comet will be unlocked in a galaxy when you've:&lt;br /&gt;
*# Completed all the normal scenarios (excluding secret scenarios) in that galaxy.&lt;br /&gt;
*#* This means completing all the stars that come before the comet star in the galaxy's star-select screen.  The star-select screen always displays normal stars first, then comet stars, then secret stars (see Puzzle Plank Galaxy as an example).&lt;br /&gt;
*# Collected the comet medal in that galaxy.&lt;br /&gt;
*# Collected enough comet medals to unlock the comet.  (See Worlds section below for requirements specific to each comet.)&lt;br /&gt;
* A comet will not be immediately unlocked in a galaxy if:&lt;br /&gt;
*# You just completed a non-secret star in that galaxy.&lt;br /&gt;
*# There are already three comets in orbit (unlocked, but not finished) in that particular World.  (Up to 3 comets are allowed in orbit per World.)&lt;br /&gt;
&lt;br /&gt;
=Banktoad, Star Bits=&lt;br /&gt;
* The banktoad is unlocked at 7 stars.&lt;br /&gt;
* The bank's star-bit storage is shared across all three game files. This means that when you start a new file, and play to the point where you unlock the banktoad, you can withdraw star bits from the bank that you deposited from another file.&lt;br /&gt;
* The bank can hold up to 9999 star bits.&lt;br /&gt;
* A note about star bits- when starting a new account, the banktoad will have 100 more than the amount you put in on your other account.&lt;br /&gt;
===Star Bit requirements for each category===&lt;br /&gt;
* 71-star: '''0 star bits''' are required, strictly speaking; but some Hungry Luma galaxies have short stars, such as Honeybloom's secret star, so it may be worth it to feed some of these Hungry Lumas.&lt;br /&gt;
* 120-star: '''8500 star bits''' (300 + 700 + 1000 + 1200 + 1500 + 1800 + 2000) are required to feed all the Hungry Lumas on the World maps.&lt;br /&gt;
* For a 242-star run, unlocking the final scenario requires having 9999 star bits in the star bit bank.&lt;br /&gt;
** However, it has not been confirmed whether you need 9999 star bits at the point of getting 241 stars, or just at any time during the run.&lt;br /&gt;
*** If at any time, then this category requires '''9999 star bits''', as you can just collect and deposit 9999 star bits before feeding any Hungry Lumas.&lt;br /&gt;
*** If at the moment of getting 241 stars, then this category requires 8500 + 9999 = '''18499 star bits'''.&lt;br /&gt;
&lt;br /&gt;
=Mailtoad=&lt;br /&gt;
* Unlocked at 13 stars.&lt;br /&gt;
* Some of the Chimp's challenges (Fluffy Bluff, Honeyhop, Slimy Spring) and Fluzzard races (Wild Glide, Fleet Glide) are unlocked by reading Mailtoad letters.  These letters will arrive when certain requirements are met.  See the [[#Worlds|Worlds]] section for these requirements.&lt;br /&gt;
&lt;br /&gt;
=Luigi=&lt;br /&gt;
* Just like in SMG1, Luigi has faster running speed, longer long jumps, and generally higher and longer jumps than Mario.&lt;br /&gt;
* Luigi starts appearing at the beginning of levels when you've collected 3 stars from World 3.&lt;br /&gt;
** Despite the fact that Luigi is better than Mario for speedruns (see first point), it is most likely not worth it to switch to Luigi within a level, unless Luigi is required for a very large shortcut.  Additionally, Luigi's appearances seem to be random, though this has not been confirmed.&lt;br /&gt;
** Luigi won't appear in certain scenarios, such as timed comet stars, daredevil comet stars, and Bowser or Bowser Jr. levels.&lt;br /&gt;
* After you clear Star 1 of Bowser's Galaxy Generator, you will be able to switch to Luigi at at any time in Starship Mario, and Luigi will stop appearing at the beginning of levels.&lt;br /&gt;
&lt;br /&gt;
=World Maps and Star Requirements=&lt;br /&gt;
&lt;br /&gt;
==World 1==&lt;br /&gt;
{{scroll image|Smg2 w1-map english.jpg|imagewidth=1600px}}    &amp;lt;!-- About half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Sky Station&lt;br /&gt;
|3. Peewee Piranha's Speed Run&lt;br /&gt;
|Needs 5 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Yoshi Star&lt;br /&gt;
|3. Spiny Rainbow Romp&lt;br /&gt;
|Needs 2 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Spin-Dig&lt;br /&gt;
|3. Digga-Leg's Daredevil Run &lt;br /&gt;
|Needs 3 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Fluffy Bluff&lt;br /&gt;
|2. The Chimp's Stomp Challenge&lt;br /&gt;
|Available after a Mailtoad letter, which needs 15 stars&lt;br /&gt;
|-&lt;br /&gt;
|Flip-Swap&lt;br /&gt;
|2. Purple Coin Flip 'n' Sprint&lt;br /&gt;
|Needs 8 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Bowser Jr.'s Fiery Flotilla&lt;br /&gt;
|2. Fiery Flotilla Speed Run&lt;br /&gt;
|Needs 20 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 2==&lt;br /&gt;
{{scroll image|Smg2 w2-map english.jpg|imagewidth=1627px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Puzzle Plank&lt;br /&gt;
|2. Purple Coin Shadow Vault&lt;br /&gt;
|Needs 4 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Hightail Falls&lt;br /&gt;
|2. Hightail Falls Speed Run&lt;br /&gt;
|Needs 10 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl&lt;br /&gt;
|2. Rolling Crabber Romp&lt;br /&gt;
|Needs 6 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl&lt;br /&gt;
|3. C'mere, Goomba&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Chompworks - 1. Where the Chomps Are Made of Gold and Boulder Bowl - 1. Rock and Rollodillo&lt;br /&gt;
|-&lt;br /&gt;
|Wild Glide&lt;br /&gt;
|2. Jungle Fluzzard Race&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Beat Block - 1. Step to the Beep&lt;br /&gt;
|-&lt;br /&gt;
|Bowser's Lava Lair&lt;br /&gt;
|2. Lava Lair Speed Run&lt;br /&gt;
|Needs 22 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 3==&lt;br /&gt;
{{scroll image|Smg2 w3-map english.jpg|imagewidth=1630px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Tall Trunk&lt;br /&gt;
|3. Tall Trunk's Purple Coin Slide&lt;br /&gt;
|Needs 9 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Cloudy Court&lt;br /&gt;
|2. The Shadow Lining&lt;br /&gt;
|Needs 1 comet medal&lt;br /&gt;
|-&lt;br /&gt;
|Haunty Halls&lt;br /&gt;
|3. Spooky Cosmic Clone Chase&lt;br /&gt;
|Needs 12 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Rolling Masterpiece&lt;br /&gt;
|2. Masterpiece Speed Run&lt;br /&gt;
|Needs 10 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Beat Block&lt;br /&gt;
|2. Silver Stars in Double Time&lt;br /&gt;
|Needs 31 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Bowser Jr.'s Fearsome Fleet&lt;br /&gt;
|2. Megahammer's Daredevil Bash&lt;br /&gt;
|Needs 27 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 4==&lt;br /&gt;
{{scroll image|Smg2 w4-map english.jpg|imagewidth=1627px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Supermassive&lt;br /&gt;
|2. Big Wigglers Speed Run&lt;br /&gt;
|Needs 15 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Flipsville&lt;br /&gt;
|3. Purple Coin Spin Speed Run&lt;br /&gt;
|Needs 11 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Starshine Beach&lt;br /&gt;
|3. Purple Coin Beach Dash&lt;br /&gt;
|Needs 28 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Chompworks&lt;br /&gt;
|3. Cosmic Clones in the Chompworks&lt;br /&gt;
|Needs 18 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Sweet Mystery&lt;br /&gt;
|2. Bulb Berry's Purple Coin Glow&lt;br /&gt;
|Needs 14 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Honeyhop&lt;br /&gt;
|2. The Chimp's Score Challenge&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Clockwork Ruins - 1. Time for Adventure&lt;br /&gt;
|-&lt;br /&gt;
|Bowser's Gravity Gauntlet&lt;br /&gt;
|2. Gravity Star Speed Run&lt;br /&gt;
|Needs 32 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 5==&lt;br /&gt;
{{scroll image|Smg2 w5-map english.jpg|imagewidth=1618px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Space Storm&lt;br /&gt;
|3. C'mere, Topman&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Boo Moon - 1. Silver Stars Pop-Up and Space Storm - 2. To the Top of Topman's Tower&lt;br /&gt;
|-&lt;br /&gt;
|Slipsand&lt;br /&gt;
|3. Squizzard's Daredevil Run&lt;br /&gt;
|Needs 19 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Shiverburn&lt;br /&gt;
|2. Octo-Army Icy Rainbow Romp&lt;br /&gt;
|Needs 16 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Fleet Glide&lt;br /&gt;
|2. Fastest Feathers in the Galaxy&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Battle Belt - 1. Mini-Planet Mega-Run&lt;br /&gt;
|-&lt;br /&gt;
|Bowser Jr.'s Boom Bunker&lt;br /&gt;
|2. Boomsday Machine Daredevil Run&lt;br /&gt;
|Needs 34 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 6==&lt;br /&gt;
{{scroll image|Smg2 w6-map english.jpg|imagewidth=1622px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Clockwork Ruins&lt;br /&gt;
|2. The Adventure of the Purple Coins&lt;br /&gt;
|Needs 26 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Throwback&lt;br /&gt;
|3. Whomp Silver Star Speed Run&lt;br /&gt;
|Needs 24 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Battle Belt&lt;br /&gt;
|2. Mini-Planet Daredevil Run&lt;br /&gt;
|Needs 30 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Flash Black&lt;br /&gt;
|2. Dark Octo-Army Romp&lt;br /&gt;
|Needs 23 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Slimy Spring&lt;br /&gt;
|2. The Chimp's Coin Challenge&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Bowser's Galaxy Generator - 2. Bowser's Big Bad Speed Run&lt;br /&gt;
|-&lt;br /&gt;
|Bowser's Galaxy Generator&lt;br /&gt;
|2. Bowser's Big Bad Speed Run&lt;br /&gt;
|Needs 36 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World S==&lt;br /&gt;
{{scroll image|Smg2 wS-map english.jpg|imagewidth=1622px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Mario Squared&lt;br /&gt;
|2. Luigi's Purple Coin Chaos&lt;br /&gt;
|Needs 38 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Rolling Coaster&lt;br /&gt;
|2. Purple Coins on the Rainbow Road&lt;br /&gt;
|Needs 40 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Twisty Trials&lt;br /&gt;
|2. Turning Turning Double Time&lt;br /&gt;
|Needs 42 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Stone Cyclone&lt;br /&gt;
|2. Tox Box Speed Run&lt;br /&gt;
|Needs 46 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Boss Blitz&lt;br /&gt;
|2. Throwback Throwdown Speed Run&lt;br /&gt;
|Needs 48 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Flip-Out&lt;br /&gt;
|2. Cosmic Clone Wall Jumpers&lt;br /&gt;
|Needs 44 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Grandmaster&lt;br /&gt;
|1. The Ultimate Test&lt;br /&gt;
|Needs 240 stars&lt;br /&gt;
|-&lt;br /&gt;
|Grandmaster&lt;br /&gt;
|2. The Perfect Run&lt;br /&gt;
|Needs 241 stars, and needs 9999 star bits in Banktoad's storage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Starship Events=&lt;br /&gt;
&lt;br /&gt;
This section summarizes all the post-star Starship events and how they are triggered. There may be some overlap of information with the previous Route Planning sections.&lt;br /&gt;
&lt;br /&gt;
==After particular stars==&lt;br /&gt;
&lt;br /&gt;
===New characters on the Starship===&lt;br /&gt;
These events place Mario/Luigi at the bottom of the Starship unless otherwise noted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!After this Star&lt;br /&gt;
!New character(s)&lt;br /&gt;
|-&lt;br /&gt;
|Yoshi Star 1&lt;br /&gt;
|Yoshi (places Mario in front of the helm)&lt;br /&gt;
|-&lt;br /&gt;
|Spin-Dig 1&lt;br /&gt;
|Toad Brigade&lt;br /&gt;
|-&lt;br /&gt;
|Flip-Swap 1&lt;br /&gt;
|Star Bunny&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl S&lt;br /&gt;
|Gearmo&lt;br /&gt;
|-&lt;br /&gt;
|Cosmic Cove 2&lt;br /&gt;
|Penguin&lt;br /&gt;
|-&lt;br /&gt;
|Wild Glide race&lt;br /&gt;
|Jibberjay&lt;br /&gt;
|-&lt;br /&gt;
|Honeybloom S&lt;br /&gt;
|Bee&lt;br /&gt;
|-&lt;br /&gt;
|Tall Trunk 2&lt;br /&gt;
|Whittle&lt;br /&gt;
|-&lt;br /&gt;
|Space Storm S&lt;br /&gt;
|Gearmo&lt;br /&gt;
|-&lt;br /&gt;
|Melty Monster 1&lt;br /&gt;
|Second Lumalee&lt;br /&gt;
|-&lt;br /&gt;
|Throwback 1&lt;br /&gt;
|Bob-omb Buddy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===New power-ups===&lt;br /&gt;
These place Mario/Luigi into the engine room unless otherwise noted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!After this Star&lt;br /&gt;
!New power-up&lt;br /&gt;
|-&lt;br /&gt;
|Spin-Dig 2&lt;br /&gt;
|Spin Drill&lt;br /&gt;
|-&lt;br /&gt;
|Fluffy Bluff 1&lt;br /&gt;
|Cloud Flower&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl 1&lt;br /&gt;
|Rock Mushroom&lt;br /&gt;
|-&lt;br /&gt;
|Starshine Beach 2&lt;br /&gt;
|Usable Cloud Flower (places Mario at the bottom of the Starship)&lt;br /&gt;
|-&lt;br /&gt;
|Chompworks 2&lt;br /&gt;
|Spring Mushroom&lt;br /&gt;
|-&lt;br /&gt;
|Honeyhop 1&lt;br /&gt;
|Bee Mushroom&lt;br /&gt;
|-&lt;br /&gt;
|Upside Dizzy S&lt;br /&gt;
|Fire Flower&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===New Mailtoad letters===&lt;br /&gt;
Letter-arrival cutscenes place Mario/Luigi by the Mailtoad.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Star(s) required&lt;br /&gt;
!Letter&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl C&lt;br /&gt;
|Rosalina letter with 50 star bits&lt;br /&gt;
|-&lt;br /&gt;
|Beat Block 1 and Wild Glide 1&lt;br /&gt;
|Jibberjay's letter for Wild Glide 2&lt;br /&gt;
|-&lt;br /&gt;
|Flipsville 1&lt;br /&gt;
|Rosalina letter with 50 star bits&lt;br /&gt;
|-&lt;br /&gt;
|Chompworks 1 and Boulder Bowl 1&lt;br /&gt;
|Gearmo's letter for Boulder Bowl S&lt;br /&gt;
|-&lt;br /&gt;
|Boo Moon 1 and Space Storm 2&lt;br /&gt;
|Gearmo's letter for Space Storm S&lt;br /&gt;
|-&lt;br /&gt;
|Shiverburn 1&lt;br /&gt;
|Rosalina letter with 50 star bits&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Others===&lt;br /&gt;
This leaves Mario/Luigi in front of the helm.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!After this Star&lt;br /&gt;
!Event&lt;br /&gt;
|-&lt;br /&gt;
|Sky Station 2 or Yoshi Star 2&lt;br /&gt;
|Lubba mentions co-op mode&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==After a certain number of stars==&lt;br /&gt;
Unless otherwise noted, the events in this section and the next leave Mario/Luigi in front of the helm.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Number of Stars&lt;br /&gt;
!Event&lt;br /&gt;
|-&lt;br /&gt;
|7 Stars&lt;br /&gt;
|Banktoad appears&lt;br /&gt;
|-&lt;br /&gt;
|13 Stars&lt;br /&gt;
|Mailtoad appears&lt;br /&gt;
|-&lt;br /&gt;
|15 Stars&lt;br /&gt;
|The Chimp's letter for Fluffy Bluff 2 (places Mario by Mailtoad)&lt;br /&gt;
|-&lt;br /&gt;
|16 Stars&lt;br /&gt;
|Sign by Starship helm (places Mario at the bottom of the Starship)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Others==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Condition&lt;br /&gt;
!Event&lt;br /&gt;
|-&lt;br /&gt;
|First Star in World 2&lt;br /&gt;
|Lubba explains the Grand World Map&lt;br /&gt;
|-&lt;br /&gt;
|First Star in World 3&lt;br /&gt;
|First Lumalee boards Starship&lt;br /&gt;
|-&lt;br /&gt;
|Third Star in World 3&lt;br /&gt;
|Luigi appears (places Mario by the Luigi door)&lt;br /&gt;
|-&lt;br /&gt;
|Fourth Star in World 3&lt;br /&gt;
|Lubba mentions comets&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Yoshifan</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/Super_Mario_Galaxy_2/Route_Planning_Info</id>
		<title>Super Mario Galaxy 2/Route Planning Info</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Super_Mario_Galaxy_2/Route_Planning_Info"/>
				<updated>2019-06-06T22:04:13Z</updated>
		
		<summary type="html">&lt;p&gt;Yoshifan: /* After a certain number of stars */ Correction on the sign.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{contents}}&lt;br /&gt;
&lt;br /&gt;
Much of the following information (especially about unlocking conditions) is from the Japanese-language Shogakukan guidebook for SMG2. Please note that mistranslations may be possible, and not all of the information has been confirmed for correctness. Route planners are encouraged to test any information that looks out of place.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=Comets=&lt;br /&gt;
* Comets won't appear until you have collected 4 stars from World 3.&lt;br /&gt;
* A comet will be unlocked in a galaxy when you've:&lt;br /&gt;
*# Completed all the normal scenarios (excluding secret scenarios) in that galaxy.&lt;br /&gt;
*#* This means completing all the stars that come before the comet star in the galaxy's star-select screen.  The star-select screen always displays normal stars first, then comet stars, then secret stars (see Puzzle Plank Galaxy as an example).&lt;br /&gt;
*# Collected the comet medal in that galaxy.&lt;br /&gt;
*# Collected enough comet medals to unlock the comet.  (See Worlds section below for requirements specific to each comet.)&lt;br /&gt;
* A comet will not be immediately unlocked in a galaxy if:&lt;br /&gt;
*# You just completed a non-secret star in that galaxy.&lt;br /&gt;
*# There are already three comets in orbit (unlocked, but not finished) in that particular World.  (Up to 3 comets are allowed in orbit per World.)&lt;br /&gt;
&lt;br /&gt;
=Banktoad, Star Bits=&lt;br /&gt;
* The banktoad is unlocked at 7 stars.&lt;br /&gt;
* The bank's star-bit storage is shared across all three game files. This means that when you start a new file, and play to the point where you unlock the banktoad, you can withdraw star bits from the bank that you deposited from another file.&lt;br /&gt;
* The bank can hold up to 9999 star bits.&lt;br /&gt;
* A note about star bits- when starting a new account, the banktoad will have 100 more than the amount you put in on your other account.&lt;br /&gt;
===Star Bit requirements for each category===&lt;br /&gt;
* 71-star: '''0 star bits''' are required, strictly speaking; but some Hungry Luma galaxies have short stars, such as Honeybloom's secret star, so it may be worth it to feed some of these Hungry Lumas.&lt;br /&gt;
* 120-star: '''8500 star bits''' (300 + 700 + 1000 + 1200 + 1500 + 1800 + 2000) are required to feed all the Hungry Lumas on the World maps.&lt;br /&gt;
* For a 242-star run, unlocking the final scenario requires having 9999 star bits in the star bit bank.&lt;br /&gt;
** However, it has not been confirmed whether you need 9999 star bits at the point of getting 241 stars, or just at any time during the run.&lt;br /&gt;
*** If at any time, then this category requires '''9999 star bits''', as you can just collect and deposit 9999 star bits before feeding any Hungry Lumas.&lt;br /&gt;
*** If at the moment of getting 241 stars, then this category requires 8500 + 9999 = '''18499 star bits'''.&lt;br /&gt;
&lt;br /&gt;
=Mailtoad=&lt;br /&gt;
* Unlocked at 13 stars.&lt;br /&gt;
* Some of the Chimp's challenges (Fluffy Bluff, Honeyhop, Slimy Spring) and Fluzzard races (Wild Glide, Fleet Glide) are unlocked by reading Mailtoad letters.  These letters will arrive when certain requirements are met.  See the [[#Worlds|Worlds]] section for these requirements.&lt;br /&gt;
&lt;br /&gt;
=Luigi=&lt;br /&gt;
* Just like in SMG1, Luigi has faster running speed, longer long jumps, and generally higher and longer jumps than Mario.&lt;br /&gt;
* Luigi starts appearing at the beginning of levels when you've collected 3 stars from World 3.&lt;br /&gt;
** Despite the fact that Luigi is better than Mario for speedruns (see first point), it is most likely not worth it to switch to Luigi within a level, unless Luigi is required for a very large shortcut.  Additionally, Luigi's appearances seem to be random, though this has not been confirmed.&lt;br /&gt;
** Luigi won't appear in certain scenarios, such as timed comet stars, daredevil comet stars, and Bowser or Bowser Jr. levels.&lt;br /&gt;
* After you clear Star 1 of Bowser's Galaxy Generator, you will be able to switch to Luigi at at any time in Starship Mario, and Luigi will stop appearing at the beginning of levels.&lt;br /&gt;
&lt;br /&gt;
=World Maps and Star Requirements=&lt;br /&gt;
&lt;br /&gt;
==World 1==&lt;br /&gt;
{{scroll image|Smg2 w1-map english.jpg|imagewidth=1600px}}    &amp;lt;!-- About half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Sky Station&lt;br /&gt;
|3. Peewee Piranha's Speed Run&lt;br /&gt;
|Needs 5 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Yoshi Star&lt;br /&gt;
|3. Spiny Rainbow Romp&lt;br /&gt;
|Needs 2 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Spin-Dig&lt;br /&gt;
|3. Digga-Leg's Daredevil Run &lt;br /&gt;
|Needs 3 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Fluffy Bluff&lt;br /&gt;
|2. The Chimp's Stomp Challenge&lt;br /&gt;
|Available after a Mailtoad letter, which needs 15 stars&lt;br /&gt;
|-&lt;br /&gt;
|Flip-Swap&lt;br /&gt;
|2. Purple Coin Flip 'n' Sprint&lt;br /&gt;
|Needs 8 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Bowser Jr.'s Fiery Flotilla&lt;br /&gt;
|2. Fiery Flotilla Speed Run&lt;br /&gt;
|Needs 20 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 2==&lt;br /&gt;
{{scroll image|Smg2 w2-map english.jpg|imagewidth=1627px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Puzzle Plank&lt;br /&gt;
|2. Purple Coin Shadow Vault&lt;br /&gt;
|Needs 4 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Hightail Falls&lt;br /&gt;
|2. Hightail Falls Speed Run&lt;br /&gt;
|Needs 10 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl&lt;br /&gt;
|2. Rolling Crabber Romp&lt;br /&gt;
|Needs 6 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl&lt;br /&gt;
|3. C'mere, Goomba&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Chompworks - 1. Where the Chomps Are Made of Gold and Boulder Bowl - 1. Rock and Rollodillo&lt;br /&gt;
|-&lt;br /&gt;
|Wild Glide&lt;br /&gt;
|2. Jungle Fluzzard Race&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Beat Block - 1. Step to the Beep&lt;br /&gt;
|-&lt;br /&gt;
|Bowser's Lava Lair&lt;br /&gt;
|2. Lava Lair Speed Run&lt;br /&gt;
|Needs 22 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 3==&lt;br /&gt;
{{scroll image|Smg2 w3-map english.jpg|imagewidth=1630px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Tall Trunk&lt;br /&gt;
|3. Tall Trunk's Purple Coin Slide&lt;br /&gt;
|Needs 9 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Cloudy Court&lt;br /&gt;
|2. The Shadow Lining&lt;br /&gt;
|Needs 1 comet medal&lt;br /&gt;
|-&lt;br /&gt;
|Haunty Halls&lt;br /&gt;
|3. Spooky Cosmic Clone Chase&lt;br /&gt;
|Needs 12 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Rolling Masterpiece&lt;br /&gt;
|2. Masterpiece Speed Run&lt;br /&gt;
|Needs 10 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Beat Block&lt;br /&gt;
|2. Silver Stars in Double Time&lt;br /&gt;
|Needs 31 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Bowser Jr.'s Fearsome Fleet&lt;br /&gt;
|2. Megahammer's Daredevil Bash&lt;br /&gt;
|Needs 27 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 4==&lt;br /&gt;
{{scroll image|Smg2 w4-map english.jpg|imagewidth=1627px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Supermassive&lt;br /&gt;
|2. Big Wigglers Speed Run&lt;br /&gt;
|Needs 15 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Flipsville&lt;br /&gt;
|3. Purple Coin Spin Speed Run&lt;br /&gt;
|Needs 11 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Starshine Beach&lt;br /&gt;
|3. Purple Coin Beach Dash&lt;br /&gt;
|Needs 28 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Chompworks&lt;br /&gt;
|3. Cosmic Clones in the Chompworks&lt;br /&gt;
|Needs 18 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Sweet Mystery&lt;br /&gt;
|2. Bulb Berry's Purple Coin Glow&lt;br /&gt;
|Needs 14 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Honeyhop&lt;br /&gt;
|2. The Chimp's Score Challenge&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Clockwork Ruins - 1. Time for Adventure&lt;br /&gt;
|-&lt;br /&gt;
|Bowser's Gravity Gauntlet&lt;br /&gt;
|2. Gravity Star Speed Run&lt;br /&gt;
|Needs 32 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 5==&lt;br /&gt;
{{scroll image|Smg2 w5-map english.jpg|imagewidth=1618px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Space Storm&lt;br /&gt;
|3. C'mere, Topman&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Boo Moon - 1. Silver Stars Pop-Up and Space Storm - 2. To the Top of Topman's Tower&lt;br /&gt;
|-&lt;br /&gt;
|Slipsand&lt;br /&gt;
|3. Squizzard's Daredevil Run&lt;br /&gt;
|Needs 19 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Shiverburn&lt;br /&gt;
|2. Octo-Army Icy Rainbow Romp&lt;br /&gt;
|Needs 16 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Fleet Glide&lt;br /&gt;
|2. Fastest Feathers in the Galaxy&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Battle Belt - 1. Mini-Planet Mega-Run&lt;br /&gt;
|-&lt;br /&gt;
|Bowser Jr.'s Boom Bunker&lt;br /&gt;
|2. Boomsday Machine Daredevil Run&lt;br /&gt;
|Needs 34 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 6==&lt;br /&gt;
{{scroll image|Smg2 w6-map english.jpg|imagewidth=1622px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Clockwork Ruins&lt;br /&gt;
|2. The Adventure of the Purple Coins&lt;br /&gt;
|Needs 26 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Throwback&lt;br /&gt;
|3. Whomp Silver Star Speed Run&lt;br /&gt;
|Needs 24 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Battle Belt&lt;br /&gt;
|2. Mini-Planet Daredevil Run&lt;br /&gt;
|Needs 30 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Flash Black&lt;br /&gt;
|2. Dark Octo-Army Romp&lt;br /&gt;
|Needs 23 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Slimy Spring&lt;br /&gt;
|2. The Chimp's Coin Challenge&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Bowser's Galaxy Generator - 2. Bowser's Big Bad Speed Run&lt;br /&gt;
|-&lt;br /&gt;
|Bowser's Galaxy Generator&lt;br /&gt;
|2. Bowser's Big Bad Speed Run&lt;br /&gt;
|Needs 36 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World S==&lt;br /&gt;
{{scroll image|Smg2 wS-map english.jpg|imagewidth=1622px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Mario Squared&lt;br /&gt;
|2. Luigi's Purple Coin Chaos&lt;br /&gt;
|Needs 38 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Rolling Coaster&lt;br /&gt;
|2. Purple Coins on the Rainbow Road&lt;br /&gt;
|Needs 40 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Twisty Trials&lt;br /&gt;
|2. Turning Turning Double Time&lt;br /&gt;
|Needs 42 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Stone Cyclone&lt;br /&gt;
|2. Tox Box Speed Run&lt;br /&gt;
|Needs 46 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Boss Blitz&lt;br /&gt;
|2. Throwback Throwdown Speed Run&lt;br /&gt;
|Needs 48 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Flip-Out&lt;br /&gt;
|2. Cosmic Clone Wall Jumpers&lt;br /&gt;
|Needs 44 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Grandmaster&lt;br /&gt;
|1. The Ultimate Test&lt;br /&gt;
|Needs 240 stars&lt;br /&gt;
|-&lt;br /&gt;
|Grandmaster&lt;br /&gt;
|2. The Perfect Run&lt;br /&gt;
|Needs 241 stars, and needs 9999 star bits in Banktoad's storage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Starship Events=&lt;br /&gt;
&lt;br /&gt;
This section summarizes all the post-star Starship events and how they are triggered. There may be some overlap of information with the previous Route Planning sections.&lt;br /&gt;
&lt;br /&gt;
==After particular stars==&lt;br /&gt;
&lt;br /&gt;
===New characters on the Starship===&lt;br /&gt;
These events place Mario/Luigi at the bottom of the Starship unless otherwise noted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!After this Star&lt;br /&gt;
!New character(s)&lt;br /&gt;
|-&lt;br /&gt;
|Yoshi Star 1&lt;br /&gt;
|Yoshi (places Mario in front of the Starship button)&lt;br /&gt;
|-&lt;br /&gt;
|Spin-Dig 1&lt;br /&gt;
|Toad Brigade&lt;br /&gt;
|-&lt;br /&gt;
|Flip-Swap 1&lt;br /&gt;
|Star Bunny&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl S&lt;br /&gt;
|Gearmo&lt;br /&gt;
|-&lt;br /&gt;
|Cosmic Cove 2&lt;br /&gt;
|Penguin&lt;br /&gt;
|-&lt;br /&gt;
|Wild Glide race&lt;br /&gt;
|Jibberjay&lt;br /&gt;
|-&lt;br /&gt;
|Honeybloom S&lt;br /&gt;
|Bee&lt;br /&gt;
|-&lt;br /&gt;
|Tall Trunk 2&lt;br /&gt;
|Whittle&lt;br /&gt;
|-&lt;br /&gt;
|Space Storm S&lt;br /&gt;
|Gearmo&lt;br /&gt;
|-&lt;br /&gt;
|Melty Monster 1&lt;br /&gt;
|Second Lumalee&lt;br /&gt;
|-&lt;br /&gt;
|Throwback 1&lt;br /&gt;
|Bob-omb Buddy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===New power-ups===&lt;br /&gt;
These place Mario/Luigi into the engine room unless otherwise noted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!After this Star&lt;br /&gt;
!New power-up&lt;br /&gt;
|-&lt;br /&gt;
|Spin-Dig 2&lt;br /&gt;
|Spin Drill&lt;br /&gt;
|-&lt;br /&gt;
|Fluffy Bluff 1&lt;br /&gt;
|Cloud Flower&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl 1&lt;br /&gt;
|Rock Mushroom&lt;br /&gt;
|-&lt;br /&gt;
|Starshine Beach 2&lt;br /&gt;
|Usable Cloud Flower (places Mario at the bottom of the Starship)&lt;br /&gt;
|-&lt;br /&gt;
|Chompworks 2&lt;br /&gt;
|Spring Mushroom&lt;br /&gt;
|-&lt;br /&gt;
|Honeyhop 1&lt;br /&gt;
|Bee Mushroom&lt;br /&gt;
|-&lt;br /&gt;
|Upside Dizzy S&lt;br /&gt;
|Fire Flower&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===New Mailtoad letters===&lt;br /&gt;
Letter-arrival cutscenes place Mario/Luigi by the Mailtoad.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Star(s) required&lt;br /&gt;
!Letter&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl C&lt;br /&gt;
|Rosalina letter with 50 star bits&lt;br /&gt;
|-&lt;br /&gt;
|Beat Block 1 and Wild Glide 1&lt;br /&gt;
|Jibberjay's letter for Wild Glide 2&lt;br /&gt;
|-&lt;br /&gt;
|Flipsville 1&lt;br /&gt;
|Rosalina letter with 50 star bits&lt;br /&gt;
|-&lt;br /&gt;
|Chompworks 1 and Boulder Bowl 1&lt;br /&gt;
|Gearmo's letter for Boulder Bowl S&lt;br /&gt;
|-&lt;br /&gt;
|Boo Moon 1 and Space Storm 2&lt;br /&gt;
|Gearmo's letter for Space Storm S&lt;br /&gt;
|-&lt;br /&gt;
|Shiverburn 1&lt;br /&gt;
|Rosalina letter with 50 star bits&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Others===&lt;br /&gt;
This leaves Mario/Luigi in front of the helm.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!After this Star&lt;br /&gt;
!Event&lt;br /&gt;
|-&lt;br /&gt;
|Sky Station 2 or Yoshi Star 2&lt;br /&gt;
|Lubba mentions co-op mode&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==After a certain number of stars==&lt;br /&gt;
Unless otherwise noted, the events in this section and the next leave Mario/Luigi in front of the helm.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Number of Stars&lt;br /&gt;
!Event&lt;br /&gt;
|-&lt;br /&gt;
|7 Stars&lt;br /&gt;
|Banktoad appears&lt;br /&gt;
|-&lt;br /&gt;
|13 Stars&lt;br /&gt;
|Mailtoad appears&lt;br /&gt;
|-&lt;br /&gt;
|15 Stars&lt;br /&gt;
|The Chimp's letter for Fluffy Bluff 2 (places Mario by Mailtoad)&lt;br /&gt;
|-&lt;br /&gt;
|16 Stars&lt;br /&gt;
|Sign by Starship helm (places Mario at the bottom of the Starship)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Others==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Condition&lt;br /&gt;
!Event&lt;br /&gt;
|-&lt;br /&gt;
|First Star in World 2&lt;br /&gt;
|Lubba explains the Grand World Map&lt;br /&gt;
|-&lt;br /&gt;
|First Star in World 3&lt;br /&gt;
|First Lumalee boards Starship&lt;br /&gt;
|-&lt;br /&gt;
|Third Star in World 3&lt;br /&gt;
|Luigi appears (places Mario by the Luigi door)&lt;br /&gt;
|-&lt;br /&gt;
|Fourth Star in World 3&lt;br /&gt;
|Lubba mentions comets&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Yoshifan</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/Super_Mario_Galaxy_2/Route_Planning_Info</id>
		<title>Super Mario Galaxy 2/Route Planning Info</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Super_Mario_Galaxy_2/Route_Planning_Info"/>
				<updated>2019-06-06T22:00:56Z</updated>
		
		<summary type="html">&lt;p&gt;Yoshifan: /* New characters on the Starship */ Add Cosmic Cove 2 penguin.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{contents}}&lt;br /&gt;
&lt;br /&gt;
Much of the following information (especially about unlocking conditions) is from the Japanese-language Shogakukan guidebook for SMG2. Please note that mistranslations may be possible, and not all of the information has been confirmed for correctness. Route planners are encouraged to test any information that looks out of place.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=Comets=&lt;br /&gt;
* Comets won't appear until you have collected 4 stars from World 3.&lt;br /&gt;
* A comet will be unlocked in a galaxy when you've:&lt;br /&gt;
*# Completed all the normal scenarios (excluding secret scenarios) in that galaxy.&lt;br /&gt;
*#* This means completing all the stars that come before the comet star in the galaxy's star-select screen.  The star-select screen always displays normal stars first, then comet stars, then secret stars (see Puzzle Plank Galaxy as an example).&lt;br /&gt;
*# Collected the comet medal in that galaxy.&lt;br /&gt;
*# Collected enough comet medals to unlock the comet.  (See Worlds section below for requirements specific to each comet.)&lt;br /&gt;
* A comet will not be immediately unlocked in a galaxy if:&lt;br /&gt;
*# You just completed a non-secret star in that galaxy.&lt;br /&gt;
*# There are already three comets in orbit (unlocked, but not finished) in that particular World.  (Up to 3 comets are allowed in orbit per World.)&lt;br /&gt;
&lt;br /&gt;
=Banktoad, Star Bits=&lt;br /&gt;
* The banktoad is unlocked at 7 stars.&lt;br /&gt;
* The bank's star-bit storage is shared across all three game files. This means that when you start a new file, and play to the point where you unlock the banktoad, you can withdraw star bits from the bank that you deposited from another file.&lt;br /&gt;
* The bank can hold up to 9999 star bits.&lt;br /&gt;
* A note about star bits- when starting a new account, the banktoad will have 100 more than the amount you put in on your other account.&lt;br /&gt;
===Star Bit requirements for each category===&lt;br /&gt;
* 71-star: '''0 star bits''' are required, strictly speaking; but some Hungry Luma galaxies have short stars, such as Honeybloom's secret star, so it may be worth it to feed some of these Hungry Lumas.&lt;br /&gt;
* 120-star: '''8500 star bits''' (300 + 700 + 1000 + 1200 + 1500 + 1800 + 2000) are required to feed all the Hungry Lumas on the World maps.&lt;br /&gt;
* For a 242-star run, unlocking the final scenario requires having 9999 star bits in the star bit bank.&lt;br /&gt;
** However, it has not been confirmed whether you need 9999 star bits at the point of getting 241 stars, or just at any time during the run.&lt;br /&gt;
*** If at any time, then this category requires '''9999 star bits''', as you can just collect and deposit 9999 star bits before feeding any Hungry Lumas.&lt;br /&gt;
*** If at the moment of getting 241 stars, then this category requires 8500 + 9999 = '''18499 star bits'''.&lt;br /&gt;
&lt;br /&gt;
=Mailtoad=&lt;br /&gt;
* Unlocked at 13 stars.&lt;br /&gt;
* Some of the Chimp's challenges (Fluffy Bluff, Honeyhop, Slimy Spring) and Fluzzard races (Wild Glide, Fleet Glide) are unlocked by reading Mailtoad letters.  These letters will arrive when certain requirements are met.  See the [[#Worlds|Worlds]] section for these requirements.&lt;br /&gt;
&lt;br /&gt;
=Luigi=&lt;br /&gt;
* Just like in SMG1, Luigi has faster running speed, longer long jumps, and generally higher and longer jumps than Mario.&lt;br /&gt;
* Luigi starts appearing at the beginning of levels when you've collected 3 stars from World 3.&lt;br /&gt;
** Despite the fact that Luigi is better than Mario for speedruns (see first point), it is most likely not worth it to switch to Luigi within a level, unless Luigi is required for a very large shortcut.  Additionally, Luigi's appearances seem to be random, though this has not been confirmed.&lt;br /&gt;
** Luigi won't appear in certain scenarios, such as timed comet stars, daredevil comet stars, and Bowser or Bowser Jr. levels.&lt;br /&gt;
* After you clear Star 1 of Bowser's Galaxy Generator, you will be able to switch to Luigi at at any time in Starship Mario, and Luigi will stop appearing at the beginning of levels.&lt;br /&gt;
&lt;br /&gt;
=World Maps and Star Requirements=&lt;br /&gt;
&lt;br /&gt;
==World 1==&lt;br /&gt;
{{scroll image|Smg2 w1-map english.jpg|imagewidth=1600px}}    &amp;lt;!-- About half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Sky Station&lt;br /&gt;
|3. Peewee Piranha's Speed Run&lt;br /&gt;
|Needs 5 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Yoshi Star&lt;br /&gt;
|3. Spiny Rainbow Romp&lt;br /&gt;
|Needs 2 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Spin-Dig&lt;br /&gt;
|3. Digga-Leg's Daredevil Run &lt;br /&gt;
|Needs 3 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Fluffy Bluff&lt;br /&gt;
|2. The Chimp's Stomp Challenge&lt;br /&gt;
|Available after a Mailtoad letter, which needs 15 stars&lt;br /&gt;
|-&lt;br /&gt;
|Flip-Swap&lt;br /&gt;
|2. Purple Coin Flip 'n' Sprint&lt;br /&gt;
|Needs 8 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Bowser Jr.'s Fiery Flotilla&lt;br /&gt;
|2. Fiery Flotilla Speed Run&lt;br /&gt;
|Needs 20 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 2==&lt;br /&gt;
{{scroll image|Smg2 w2-map english.jpg|imagewidth=1627px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Puzzle Plank&lt;br /&gt;
|2. Purple Coin Shadow Vault&lt;br /&gt;
|Needs 4 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Hightail Falls&lt;br /&gt;
|2. Hightail Falls Speed Run&lt;br /&gt;
|Needs 10 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl&lt;br /&gt;
|2. Rolling Crabber Romp&lt;br /&gt;
|Needs 6 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl&lt;br /&gt;
|3. C'mere, Goomba&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Chompworks - 1. Where the Chomps Are Made of Gold and Boulder Bowl - 1. Rock and Rollodillo&lt;br /&gt;
|-&lt;br /&gt;
|Wild Glide&lt;br /&gt;
|2. Jungle Fluzzard Race&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Beat Block - 1. Step to the Beep&lt;br /&gt;
|-&lt;br /&gt;
|Bowser's Lava Lair&lt;br /&gt;
|2. Lava Lair Speed Run&lt;br /&gt;
|Needs 22 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 3==&lt;br /&gt;
{{scroll image|Smg2 w3-map english.jpg|imagewidth=1630px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Tall Trunk&lt;br /&gt;
|3. Tall Trunk's Purple Coin Slide&lt;br /&gt;
|Needs 9 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Cloudy Court&lt;br /&gt;
|2. The Shadow Lining&lt;br /&gt;
|Needs 1 comet medal&lt;br /&gt;
|-&lt;br /&gt;
|Haunty Halls&lt;br /&gt;
|3. Spooky Cosmic Clone Chase&lt;br /&gt;
|Needs 12 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Rolling Masterpiece&lt;br /&gt;
|2. Masterpiece Speed Run&lt;br /&gt;
|Needs 10 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Beat Block&lt;br /&gt;
|2. Silver Stars in Double Time&lt;br /&gt;
|Needs 31 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Bowser Jr.'s Fearsome Fleet&lt;br /&gt;
|2. Megahammer's Daredevil Bash&lt;br /&gt;
|Needs 27 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 4==&lt;br /&gt;
{{scroll image|Smg2 w4-map english.jpg|imagewidth=1627px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Supermassive&lt;br /&gt;
|2. Big Wigglers Speed Run&lt;br /&gt;
|Needs 15 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Flipsville&lt;br /&gt;
|3. Purple Coin Spin Speed Run&lt;br /&gt;
|Needs 11 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Starshine Beach&lt;br /&gt;
|3. Purple Coin Beach Dash&lt;br /&gt;
|Needs 28 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Chompworks&lt;br /&gt;
|3. Cosmic Clones in the Chompworks&lt;br /&gt;
|Needs 18 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Sweet Mystery&lt;br /&gt;
|2. Bulb Berry's Purple Coin Glow&lt;br /&gt;
|Needs 14 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Honeyhop&lt;br /&gt;
|2. The Chimp's Score Challenge&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Clockwork Ruins - 1. Time for Adventure&lt;br /&gt;
|-&lt;br /&gt;
|Bowser's Gravity Gauntlet&lt;br /&gt;
|2. Gravity Star Speed Run&lt;br /&gt;
|Needs 32 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 5==&lt;br /&gt;
{{scroll image|Smg2 w5-map english.jpg|imagewidth=1618px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Space Storm&lt;br /&gt;
|3. C'mere, Topman&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Boo Moon - 1. Silver Stars Pop-Up and Space Storm - 2. To the Top of Topman's Tower&lt;br /&gt;
|-&lt;br /&gt;
|Slipsand&lt;br /&gt;
|3. Squizzard's Daredevil Run&lt;br /&gt;
|Needs 19 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Shiverburn&lt;br /&gt;
|2. Octo-Army Icy Rainbow Romp&lt;br /&gt;
|Needs 16 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Fleet Glide&lt;br /&gt;
|2. Fastest Feathers in the Galaxy&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Battle Belt - 1. Mini-Planet Mega-Run&lt;br /&gt;
|-&lt;br /&gt;
|Bowser Jr.'s Boom Bunker&lt;br /&gt;
|2. Boomsday Machine Daredevil Run&lt;br /&gt;
|Needs 34 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 6==&lt;br /&gt;
{{scroll image|Smg2 w6-map english.jpg|imagewidth=1622px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Clockwork Ruins&lt;br /&gt;
|2. The Adventure of the Purple Coins&lt;br /&gt;
|Needs 26 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Throwback&lt;br /&gt;
|3. Whomp Silver Star Speed Run&lt;br /&gt;
|Needs 24 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Battle Belt&lt;br /&gt;
|2. Mini-Planet Daredevil Run&lt;br /&gt;
|Needs 30 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Flash Black&lt;br /&gt;
|2. Dark Octo-Army Romp&lt;br /&gt;
|Needs 23 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Slimy Spring&lt;br /&gt;
|2. The Chimp's Coin Challenge&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Bowser's Galaxy Generator - 2. Bowser's Big Bad Speed Run&lt;br /&gt;
|-&lt;br /&gt;
|Bowser's Galaxy Generator&lt;br /&gt;
|2. Bowser's Big Bad Speed Run&lt;br /&gt;
|Needs 36 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World S==&lt;br /&gt;
{{scroll image|Smg2 wS-map english.jpg|imagewidth=1622px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Mario Squared&lt;br /&gt;
|2. Luigi's Purple Coin Chaos&lt;br /&gt;
|Needs 38 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Rolling Coaster&lt;br /&gt;
|2. Purple Coins on the Rainbow Road&lt;br /&gt;
|Needs 40 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Twisty Trials&lt;br /&gt;
|2. Turning Turning Double Time&lt;br /&gt;
|Needs 42 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Stone Cyclone&lt;br /&gt;
|2. Tox Box Speed Run&lt;br /&gt;
|Needs 46 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Boss Blitz&lt;br /&gt;
|2. Throwback Throwdown Speed Run&lt;br /&gt;
|Needs 48 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Flip-Out&lt;br /&gt;
|2. Cosmic Clone Wall Jumpers&lt;br /&gt;
|Needs 44 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Grandmaster&lt;br /&gt;
|1. The Ultimate Test&lt;br /&gt;
|Needs 240 stars&lt;br /&gt;
|-&lt;br /&gt;
|Grandmaster&lt;br /&gt;
|2. The Perfect Run&lt;br /&gt;
|Needs 241 stars, and needs 9999 star bits in Banktoad's storage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Starship Events=&lt;br /&gt;
&lt;br /&gt;
This section summarizes all the post-star Starship events and how they are triggered. There may be some overlap of information with the previous Route Planning sections.&lt;br /&gt;
&lt;br /&gt;
==After particular stars==&lt;br /&gt;
&lt;br /&gt;
===New characters on the Starship===&lt;br /&gt;
These events place Mario/Luigi at the bottom of the Starship unless otherwise noted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!After this Star&lt;br /&gt;
!New character(s)&lt;br /&gt;
|-&lt;br /&gt;
|Yoshi Star 1&lt;br /&gt;
|Yoshi (places Mario in front of the Starship button)&lt;br /&gt;
|-&lt;br /&gt;
|Spin-Dig 1&lt;br /&gt;
|Toad Brigade&lt;br /&gt;
|-&lt;br /&gt;
|Flip-Swap 1&lt;br /&gt;
|Star Bunny&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl S&lt;br /&gt;
|Gearmo&lt;br /&gt;
|-&lt;br /&gt;
|Cosmic Cove 2&lt;br /&gt;
|Penguin&lt;br /&gt;
|-&lt;br /&gt;
|Wild Glide race&lt;br /&gt;
|Jibberjay&lt;br /&gt;
|-&lt;br /&gt;
|Honeybloom S&lt;br /&gt;
|Bee&lt;br /&gt;
|-&lt;br /&gt;
|Tall Trunk 2&lt;br /&gt;
|Whittle&lt;br /&gt;
|-&lt;br /&gt;
|Space Storm S&lt;br /&gt;
|Gearmo&lt;br /&gt;
|-&lt;br /&gt;
|Melty Monster 1&lt;br /&gt;
|Second Lumalee&lt;br /&gt;
|-&lt;br /&gt;
|Throwback 1&lt;br /&gt;
|Bob-omb Buddy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===New power-ups===&lt;br /&gt;
These place Mario/Luigi into the engine room unless otherwise noted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!After this Star&lt;br /&gt;
!New power-up&lt;br /&gt;
|-&lt;br /&gt;
|Spin-Dig 2&lt;br /&gt;
|Spin Drill&lt;br /&gt;
|-&lt;br /&gt;
|Fluffy Bluff 1&lt;br /&gt;
|Cloud Flower&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl 1&lt;br /&gt;
|Rock Mushroom&lt;br /&gt;
|-&lt;br /&gt;
|Starshine Beach 2&lt;br /&gt;
|Usable Cloud Flower (places Mario at the bottom of the Starship)&lt;br /&gt;
|-&lt;br /&gt;
|Chompworks 2&lt;br /&gt;
|Spring Mushroom&lt;br /&gt;
|-&lt;br /&gt;
|Honeyhop 1&lt;br /&gt;
|Bee Mushroom&lt;br /&gt;
|-&lt;br /&gt;
|Upside Dizzy S&lt;br /&gt;
|Fire Flower&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===New Mailtoad letters===&lt;br /&gt;
Letter-arrival cutscenes place Mario/Luigi by the Mailtoad.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Star(s) required&lt;br /&gt;
!Letter&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl C&lt;br /&gt;
|Rosalina letter with 50 star bits&lt;br /&gt;
|-&lt;br /&gt;
|Beat Block 1 and Wild Glide 1&lt;br /&gt;
|Jibberjay's letter for Wild Glide 2&lt;br /&gt;
|-&lt;br /&gt;
|Flipsville 1&lt;br /&gt;
|Rosalina letter with 50 star bits&lt;br /&gt;
|-&lt;br /&gt;
|Chompworks 1 and Boulder Bowl 1&lt;br /&gt;
|Gearmo's letter for Boulder Bowl S&lt;br /&gt;
|-&lt;br /&gt;
|Boo Moon 1 and Space Storm 2&lt;br /&gt;
|Gearmo's letter for Space Storm S&lt;br /&gt;
|-&lt;br /&gt;
|Shiverburn 1&lt;br /&gt;
|Rosalina letter with 50 star bits&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Others===&lt;br /&gt;
This leaves Mario/Luigi in front of the helm.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!After this Star&lt;br /&gt;
!Event&lt;br /&gt;
|-&lt;br /&gt;
|Sky Station 2 or Yoshi Star 2&lt;br /&gt;
|Lubba mentions co-op mode&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==After a certain number of stars==&lt;br /&gt;
Unless otherwise noted, the events in this section and the next leave Mario/Luigi in front of the helm.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Number of Stars&lt;br /&gt;
!Event&lt;br /&gt;
|-&lt;br /&gt;
|7 Stars&lt;br /&gt;
|Banktoad appears&lt;br /&gt;
|-&lt;br /&gt;
|13 Stars&lt;br /&gt;
|Mailtoad appears&lt;br /&gt;
|-&lt;br /&gt;
|15 Stars&lt;br /&gt;
|The Chimp's letter for Fluffy Bluff 2 (places Mario by Mailtoad)&lt;br /&gt;
|-&lt;br /&gt;
|16 Stars&lt;br /&gt;
|Sign by Starship helm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Others==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Condition&lt;br /&gt;
!Event&lt;br /&gt;
|-&lt;br /&gt;
|First Star in World 2&lt;br /&gt;
|Lubba explains the Grand World Map&lt;br /&gt;
|-&lt;br /&gt;
|First Star in World 3&lt;br /&gt;
|First Lumalee boards Starship&lt;br /&gt;
|-&lt;br /&gt;
|Third Star in World 3&lt;br /&gt;
|Luigi appears (places Mario by the Luigi door)&lt;br /&gt;
|-&lt;br /&gt;
|Fourth Star in World 3&lt;br /&gt;
|Lubba mentions comets&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Yoshifan</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/Super_Mario_Galaxy_2/Route_Planning_Info</id>
		<title>Super Mario Galaxy 2/Route Planning Info</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Super_Mario_Galaxy_2/Route_Planning_Info"/>
				<updated>2019-06-06T21:46:04Z</updated>
		
		<summary type="html">&lt;p&gt;Yoshifan: /* New Mailtoad letters */ Wording consistency with other event sections.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{contents}}&lt;br /&gt;
&lt;br /&gt;
Much of the following information (especially about unlocking conditions) is from the Japanese-language Shogakukan guidebook for SMG2. Please note that mistranslations may be possible, and not all of the information has been confirmed for correctness. Route planners are encouraged to test any information that looks out of place.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=Comets=&lt;br /&gt;
* Comets won't appear until you have collected 4 stars from World 3.&lt;br /&gt;
* A comet will be unlocked in a galaxy when you've:&lt;br /&gt;
*# Completed all the normal scenarios (excluding secret scenarios) in that galaxy.&lt;br /&gt;
*#* This means completing all the stars that come before the comet star in the galaxy's star-select screen.  The star-select screen always displays normal stars first, then comet stars, then secret stars (see Puzzle Plank Galaxy as an example).&lt;br /&gt;
*# Collected the comet medal in that galaxy.&lt;br /&gt;
*# Collected enough comet medals to unlock the comet.  (See Worlds section below for requirements specific to each comet.)&lt;br /&gt;
* A comet will not be immediately unlocked in a galaxy if:&lt;br /&gt;
*# You just completed a non-secret star in that galaxy.&lt;br /&gt;
*# There are already three comets in orbit (unlocked, but not finished) in that particular World.  (Up to 3 comets are allowed in orbit per World.)&lt;br /&gt;
&lt;br /&gt;
=Banktoad, Star Bits=&lt;br /&gt;
* The banktoad is unlocked at 7 stars.&lt;br /&gt;
* The bank's star-bit storage is shared across all three game files. This means that when you start a new file, and play to the point where you unlock the banktoad, you can withdraw star bits from the bank that you deposited from another file.&lt;br /&gt;
* The bank can hold up to 9999 star bits.&lt;br /&gt;
* A note about star bits- when starting a new account, the banktoad will have 100 more than the amount you put in on your other account.&lt;br /&gt;
===Star Bit requirements for each category===&lt;br /&gt;
* 71-star: '''0 star bits''' are required, strictly speaking; but some Hungry Luma galaxies have short stars, such as Honeybloom's secret star, so it may be worth it to feed some of these Hungry Lumas.&lt;br /&gt;
* 120-star: '''8500 star bits''' (300 + 700 + 1000 + 1200 + 1500 + 1800 + 2000) are required to feed all the Hungry Lumas on the World maps.&lt;br /&gt;
* For a 242-star run, unlocking the final scenario requires having 9999 star bits in the star bit bank.&lt;br /&gt;
** However, it has not been confirmed whether you need 9999 star bits at the point of getting 241 stars, or just at any time during the run.&lt;br /&gt;
*** If at any time, then this category requires '''9999 star bits''', as you can just collect and deposit 9999 star bits before feeding any Hungry Lumas.&lt;br /&gt;
*** If at the moment of getting 241 stars, then this category requires 8500 + 9999 = '''18499 star bits'''.&lt;br /&gt;
&lt;br /&gt;
=Mailtoad=&lt;br /&gt;
* Unlocked at 13 stars.&lt;br /&gt;
* Some of the Chimp's challenges (Fluffy Bluff, Honeyhop, Slimy Spring) and Fluzzard races (Wild Glide, Fleet Glide) are unlocked by reading Mailtoad letters.  These letters will arrive when certain requirements are met.  See the [[#Worlds|Worlds]] section for these requirements.&lt;br /&gt;
&lt;br /&gt;
=Luigi=&lt;br /&gt;
* Just like in SMG1, Luigi has faster running speed, longer long jumps, and generally higher and longer jumps than Mario.&lt;br /&gt;
* Luigi starts appearing at the beginning of levels when you've collected 3 stars from World 3.&lt;br /&gt;
** Despite the fact that Luigi is better than Mario for speedruns (see first point), it is most likely not worth it to switch to Luigi within a level, unless Luigi is required for a very large shortcut.  Additionally, Luigi's appearances seem to be random, though this has not been confirmed.&lt;br /&gt;
** Luigi won't appear in certain scenarios, such as timed comet stars, daredevil comet stars, and Bowser or Bowser Jr. levels.&lt;br /&gt;
* After you clear Star 1 of Bowser's Galaxy Generator, you will be able to switch to Luigi at at any time in Starship Mario, and Luigi will stop appearing at the beginning of levels.&lt;br /&gt;
&lt;br /&gt;
=World Maps and Star Requirements=&lt;br /&gt;
&lt;br /&gt;
==World 1==&lt;br /&gt;
{{scroll image|Smg2 w1-map english.jpg|imagewidth=1600px}}    &amp;lt;!-- About half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Sky Station&lt;br /&gt;
|3. Peewee Piranha's Speed Run&lt;br /&gt;
|Needs 5 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Yoshi Star&lt;br /&gt;
|3. Spiny Rainbow Romp&lt;br /&gt;
|Needs 2 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Spin-Dig&lt;br /&gt;
|3. Digga-Leg's Daredevil Run &lt;br /&gt;
|Needs 3 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Fluffy Bluff&lt;br /&gt;
|2. The Chimp's Stomp Challenge&lt;br /&gt;
|Available after a Mailtoad letter, which needs 15 stars&lt;br /&gt;
|-&lt;br /&gt;
|Flip-Swap&lt;br /&gt;
|2. Purple Coin Flip 'n' Sprint&lt;br /&gt;
|Needs 8 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Bowser Jr.'s Fiery Flotilla&lt;br /&gt;
|2. Fiery Flotilla Speed Run&lt;br /&gt;
|Needs 20 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 2==&lt;br /&gt;
{{scroll image|Smg2 w2-map english.jpg|imagewidth=1627px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Puzzle Plank&lt;br /&gt;
|2. Purple Coin Shadow Vault&lt;br /&gt;
|Needs 4 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Hightail Falls&lt;br /&gt;
|2. Hightail Falls Speed Run&lt;br /&gt;
|Needs 10 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl&lt;br /&gt;
|2. Rolling Crabber Romp&lt;br /&gt;
|Needs 6 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl&lt;br /&gt;
|3. C'mere, Goomba&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Chompworks - 1. Where the Chomps Are Made of Gold and Boulder Bowl - 1. Rock and Rollodillo&lt;br /&gt;
|-&lt;br /&gt;
|Wild Glide&lt;br /&gt;
|2. Jungle Fluzzard Race&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Beat Block - 1. Step to the Beep&lt;br /&gt;
|-&lt;br /&gt;
|Bowser's Lava Lair&lt;br /&gt;
|2. Lava Lair Speed Run&lt;br /&gt;
|Needs 22 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 3==&lt;br /&gt;
{{scroll image|Smg2 w3-map english.jpg|imagewidth=1630px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Tall Trunk&lt;br /&gt;
|3. Tall Trunk's Purple Coin Slide&lt;br /&gt;
|Needs 9 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Cloudy Court&lt;br /&gt;
|2. The Shadow Lining&lt;br /&gt;
|Needs 1 comet medal&lt;br /&gt;
|-&lt;br /&gt;
|Haunty Halls&lt;br /&gt;
|3. Spooky Cosmic Clone Chase&lt;br /&gt;
|Needs 12 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Rolling Masterpiece&lt;br /&gt;
|2. Masterpiece Speed Run&lt;br /&gt;
|Needs 10 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Beat Block&lt;br /&gt;
|2. Silver Stars in Double Time&lt;br /&gt;
|Needs 31 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Bowser Jr.'s Fearsome Fleet&lt;br /&gt;
|2. Megahammer's Daredevil Bash&lt;br /&gt;
|Needs 27 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 4==&lt;br /&gt;
{{scroll image|Smg2 w4-map english.jpg|imagewidth=1627px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Supermassive&lt;br /&gt;
|2. Big Wigglers Speed Run&lt;br /&gt;
|Needs 15 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Flipsville&lt;br /&gt;
|3. Purple Coin Spin Speed Run&lt;br /&gt;
|Needs 11 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Starshine Beach&lt;br /&gt;
|3. Purple Coin Beach Dash&lt;br /&gt;
|Needs 28 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Chompworks&lt;br /&gt;
|3. Cosmic Clones in the Chompworks&lt;br /&gt;
|Needs 18 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Sweet Mystery&lt;br /&gt;
|2. Bulb Berry's Purple Coin Glow&lt;br /&gt;
|Needs 14 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Honeyhop&lt;br /&gt;
|2. The Chimp's Score Challenge&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Clockwork Ruins - 1. Time for Adventure&lt;br /&gt;
|-&lt;br /&gt;
|Bowser's Gravity Gauntlet&lt;br /&gt;
|2. Gravity Star Speed Run&lt;br /&gt;
|Needs 32 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 5==&lt;br /&gt;
{{scroll image|Smg2 w5-map english.jpg|imagewidth=1618px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Space Storm&lt;br /&gt;
|3. C'mere, Topman&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Boo Moon - 1. Silver Stars Pop-Up and Space Storm - 2. To the Top of Topman's Tower&lt;br /&gt;
|-&lt;br /&gt;
|Slipsand&lt;br /&gt;
|3. Squizzard's Daredevil Run&lt;br /&gt;
|Needs 19 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Shiverburn&lt;br /&gt;
|2. Octo-Army Icy Rainbow Romp&lt;br /&gt;
|Needs 16 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Fleet Glide&lt;br /&gt;
|2. Fastest Feathers in the Galaxy&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Battle Belt - 1. Mini-Planet Mega-Run&lt;br /&gt;
|-&lt;br /&gt;
|Bowser Jr.'s Boom Bunker&lt;br /&gt;
|2. Boomsday Machine Daredevil Run&lt;br /&gt;
|Needs 34 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 6==&lt;br /&gt;
{{scroll image|Smg2 w6-map english.jpg|imagewidth=1622px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Clockwork Ruins&lt;br /&gt;
|2. The Adventure of the Purple Coins&lt;br /&gt;
|Needs 26 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Throwback&lt;br /&gt;
|3. Whomp Silver Star Speed Run&lt;br /&gt;
|Needs 24 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Battle Belt&lt;br /&gt;
|2. Mini-Planet Daredevil Run&lt;br /&gt;
|Needs 30 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Flash Black&lt;br /&gt;
|2. Dark Octo-Army Romp&lt;br /&gt;
|Needs 23 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Slimy Spring&lt;br /&gt;
|2. The Chimp's Coin Challenge&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Bowser's Galaxy Generator - 2. Bowser's Big Bad Speed Run&lt;br /&gt;
|-&lt;br /&gt;
|Bowser's Galaxy Generator&lt;br /&gt;
|2. Bowser's Big Bad Speed Run&lt;br /&gt;
|Needs 36 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World S==&lt;br /&gt;
{{scroll image|Smg2 wS-map english.jpg|imagewidth=1622px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Mario Squared&lt;br /&gt;
|2. Luigi's Purple Coin Chaos&lt;br /&gt;
|Needs 38 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Rolling Coaster&lt;br /&gt;
|2. Purple Coins on the Rainbow Road&lt;br /&gt;
|Needs 40 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Twisty Trials&lt;br /&gt;
|2. Turning Turning Double Time&lt;br /&gt;
|Needs 42 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Stone Cyclone&lt;br /&gt;
|2. Tox Box Speed Run&lt;br /&gt;
|Needs 46 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Boss Blitz&lt;br /&gt;
|2. Throwback Throwdown Speed Run&lt;br /&gt;
|Needs 48 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Flip-Out&lt;br /&gt;
|2. Cosmic Clone Wall Jumpers&lt;br /&gt;
|Needs 44 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Grandmaster&lt;br /&gt;
|1. The Ultimate Test&lt;br /&gt;
|Needs 240 stars&lt;br /&gt;
|-&lt;br /&gt;
|Grandmaster&lt;br /&gt;
|2. The Perfect Run&lt;br /&gt;
|Needs 241 stars, and needs 9999 star bits in Banktoad's storage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Starship Events=&lt;br /&gt;
&lt;br /&gt;
This section summarizes all the post-star Starship events and how they are triggered. There may be some overlap of information with the previous Route Planning sections.&lt;br /&gt;
&lt;br /&gt;
==After particular stars==&lt;br /&gt;
&lt;br /&gt;
===New characters on the Starship===&lt;br /&gt;
These events place Mario/Luigi at the bottom of the Starship unless otherwise noted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!After this Star&lt;br /&gt;
!New character(s)&lt;br /&gt;
|-&lt;br /&gt;
|Yoshi Star 1&lt;br /&gt;
|Yoshi (places Mario in front of the Starship button)&lt;br /&gt;
|-&lt;br /&gt;
|Spin-Dig 1&lt;br /&gt;
|Toad Brigade&lt;br /&gt;
|-&lt;br /&gt;
|Flip-Swap 1&lt;br /&gt;
|Star Bunny&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl S&lt;br /&gt;
|Gearmo&lt;br /&gt;
|-&lt;br /&gt;
|Wild Glide race&lt;br /&gt;
|Jibberjay&lt;br /&gt;
|-&lt;br /&gt;
|Honeybloom S&lt;br /&gt;
|Bee&lt;br /&gt;
|-&lt;br /&gt;
|Tall Trunk 2&lt;br /&gt;
|Whittle&lt;br /&gt;
|-&lt;br /&gt;
|Space Storm S&lt;br /&gt;
|Gearmo&lt;br /&gt;
|-&lt;br /&gt;
|Melty Monster 1&lt;br /&gt;
|Second Lumalee&lt;br /&gt;
|-&lt;br /&gt;
|Throwback 1&lt;br /&gt;
|Bob-omb Buddy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===New power-ups===&lt;br /&gt;
These place Mario/Luigi into the engine room unless otherwise noted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!After this Star&lt;br /&gt;
!New power-up&lt;br /&gt;
|-&lt;br /&gt;
|Spin-Dig 2&lt;br /&gt;
|Spin Drill&lt;br /&gt;
|-&lt;br /&gt;
|Fluffy Bluff 1&lt;br /&gt;
|Cloud Flower&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl 1&lt;br /&gt;
|Rock Mushroom&lt;br /&gt;
|-&lt;br /&gt;
|Starshine Beach 2&lt;br /&gt;
|Usable Cloud Flower (places Mario at the bottom of the Starship)&lt;br /&gt;
|-&lt;br /&gt;
|Chompworks 2&lt;br /&gt;
|Spring Mushroom&lt;br /&gt;
|-&lt;br /&gt;
|Honeyhop 1&lt;br /&gt;
|Bee Mushroom&lt;br /&gt;
|-&lt;br /&gt;
|Upside Dizzy S&lt;br /&gt;
|Fire Flower&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===New Mailtoad letters===&lt;br /&gt;
Letter-arrival cutscenes place Mario/Luigi by the Mailtoad.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Star(s) required&lt;br /&gt;
!Letter&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl C&lt;br /&gt;
|Rosalina letter with 50 star bits&lt;br /&gt;
|-&lt;br /&gt;
|Beat Block 1 and Wild Glide 1&lt;br /&gt;
|Jibberjay's letter for Wild Glide 2&lt;br /&gt;
|-&lt;br /&gt;
|Flipsville 1&lt;br /&gt;
|Rosalina letter with 50 star bits&lt;br /&gt;
|-&lt;br /&gt;
|Chompworks 1 and Boulder Bowl 1&lt;br /&gt;
|Gearmo's letter for Boulder Bowl S&lt;br /&gt;
|-&lt;br /&gt;
|Boo Moon 1 and Space Storm 2&lt;br /&gt;
|Gearmo's letter for Space Storm S&lt;br /&gt;
|-&lt;br /&gt;
|Shiverburn 1&lt;br /&gt;
|Rosalina letter with 50 star bits&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Others===&lt;br /&gt;
This leaves Mario/Luigi in front of the helm.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!After this Star&lt;br /&gt;
!Event&lt;br /&gt;
|-&lt;br /&gt;
|Sky Station 2 or Yoshi Star 2&lt;br /&gt;
|Lubba mentions co-op mode&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==After a certain number of stars==&lt;br /&gt;
Unless otherwise noted, the events in this section and the next leave Mario/Luigi in front of the helm.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Number of Stars&lt;br /&gt;
!Event&lt;br /&gt;
|-&lt;br /&gt;
|7 Stars&lt;br /&gt;
|Banktoad appears&lt;br /&gt;
|-&lt;br /&gt;
|13 Stars&lt;br /&gt;
|Mailtoad appears&lt;br /&gt;
|-&lt;br /&gt;
|15 Stars&lt;br /&gt;
|The Chimp's letter for Fluffy Bluff 2 (places Mario by Mailtoad)&lt;br /&gt;
|-&lt;br /&gt;
|16 Stars&lt;br /&gt;
|Sign by Starship helm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Others==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Condition&lt;br /&gt;
!Event&lt;br /&gt;
|-&lt;br /&gt;
|First Star in World 2&lt;br /&gt;
|Lubba explains the Grand World Map&lt;br /&gt;
|-&lt;br /&gt;
|First Star in World 3&lt;br /&gt;
|First Lumalee boards Starship&lt;br /&gt;
|-&lt;br /&gt;
|Third Star in World 3&lt;br /&gt;
|Luigi appears (places Mario by the Luigi door)&lt;br /&gt;
|-&lt;br /&gt;
|Fourth Star in World 3&lt;br /&gt;
|Lubba mentions comets&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Yoshifan</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/Super_Mario_Galaxy_2/Route_Planning_Info</id>
		<title>Super Mario Galaxy 2/Route Planning Info</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Super_Mario_Galaxy_2/Route_Planning_Info"/>
				<updated>2019-06-06T21:45:13Z</updated>
		
		<summary type="html">&lt;p&gt;Yoshifan: /* New Mailtoad letters */ Wording improvements.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{contents}}&lt;br /&gt;
&lt;br /&gt;
Much of the following information (especially about unlocking conditions) is from the Japanese-language Shogakukan guidebook for SMG2. Please note that mistranslations may be possible, and not all of the information has been confirmed for correctness. Route planners are encouraged to test any information that looks out of place.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=Comets=&lt;br /&gt;
* Comets won't appear until you have collected 4 stars from World 3.&lt;br /&gt;
* A comet will be unlocked in a galaxy when you've:&lt;br /&gt;
*# Completed all the normal scenarios (excluding secret scenarios) in that galaxy.&lt;br /&gt;
*#* This means completing all the stars that come before the comet star in the galaxy's star-select screen.  The star-select screen always displays normal stars first, then comet stars, then secret stars (see Puzzle Plank Galaxy as an example).&lt;br /&gt;
*# Collected the comet medal in that galaxy.&lt;br /&gt;
*# Collected enough comet medals to unlock the comet.  (See Worlds section below for requirements specific to each comet.)&lt;br /&gt;
* A comet will not be immediately unlocked in a galaxy if:&lt;br /&gt;
*# You just completed a non-secret star in that galaxy.&lt;br /&gt;
*# There are already three comets in orbit (unlocked, but not finished) in that particular World.  (Up to 3 comets are allowed in orbit per World.)&lt;br /&gt;
&lt;br /&gt;
=Banktoad, Star Bits=&lt;br /&gt;
* The banktoad is unlocked at 7 stars.&lt;br /&gt;
* The bank's star-bit storage is shared across all three game files. This means that when you start a new file, and play to the point where you unlock the banktoad, you can withdraw star bits from the bank that you deposited from another file.&lt;br /&gt;
* The bank can hold up to 9999 star bits.&lt;br /&gt;
* A note about star bits- when starting a new account, the banktoad will have 100 more than the amount you put in on your other account.&lt;br /&gt;
===Star Bit requirements for each category===&lt;br /&gt;
* 71-star: '''0 star bits''' are required, strictly speaking; but some Hungry Luma galaxies have short stars, such as Honeybloom's secret star, so it may be worth it to feed some of these Hungry Lumas.&lt;br /&gt;
* 120-star: '''8500 star bits''' (300 + 700 + 1000 + 1200 + 1500 + 1800 + 2000) are required to feed all the Hungry Lumas on the World maps.&lt;br /&gt;
* For a 242-star run, unlocking the final scenario requires having 9999 star bits in the star bit bank.&lt;br /&gt;
** However, it has not been confirmed whether you need 9999 star bits at the point of getting 241 stars, or just at any time during the run.&lt;br /&gt;
*** If at any time, then this category requires '''9999 star bits''', as you can just collect and deposit 9999 star bits before feeding any Hungry Lumas.&lt;br /&gt;
*** If at the moment of getting 241 stars, then this category requires 8500 + 9999 = '''18499 star bits'''.&lt;br /&gt;
&lt;br /&gt;
=Mailtoad=&lt;br /&gt;
* Unlocked at 13 stars.&lt;br /&gt;
* Some of the Chimp's challenges (Fluffy Bluff, Honeyhop, Slimy Spring) and Fluzzard races (Wild Glide, Fleet Glide) are unlocked by reading Mailtoad letters.  These letters will arrive when certain requirements are met.  See the [[#Worlds|Worlds]] section for these requirements.&lt;br /&gt;
&lt;br /&gt;
=Luigi=&lt;br /&gt;
* Just like in SMG1, Luigi has faster running speed, longer long jumps, and generally higher and longer jumps than Mario.&lt;br /&gt;
* Luigi starts appearing at the beginning of levels when you've collected 3 stars from World 3.&lt;br /&gt;
** Despite the fact that Luigi is better than Mario for speedruns (see first point), it is most likely not worth it to switch to Luigi within a level, unless Luigi is required for a very large shortcut.  Additionally, Luigi's appearances seem to be random, though this has not been confirmed.&lt;br /&gt;
** Luigi won't appear in certain scenarios, such as timed comet stars, daredevil comet stars, and Bowser or Bowser Jr. levels.&lt;br /&gt;
* After you clear Star 1 of Bowser's Galaxy Generator, you will be able to switch to Luigi at at any time in Starship Mario, and Luigi will stop appearing at the beginning of levels.&lt;br /&gt;
&lt;br /&gt;
=World Maps and Star Requirements=&lt;br /&gt;
&lt;br /&gt;
==World 1==&lt;br /&gt;
{{scroll image|Smg2 w1-map english.jpg|imagewidth=1600px}}    &amp;lt;!-- About half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Sky Station&lt;br /&gt;
|3. Peewee Piranha's Speed Run&lt;br /&gt;
|Needs 5 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Yoshi Star&lt;br /&gt;
|3. Spiny Rainbow Romp&lt;br /&gt;
|Needs 2 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Spin-Dig&lt;br /&gt;
|3. Digga-Leg's Daredevil Run &lt;br /&gt;
|Needs 3 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Fluffy Bluff&lt;br /&gt;
|2. The Chimp's Stomp Challenge&lt;br /&gt;
|Available after a Mailtoad letter, which needs 15 stars&lt;br /&gt;
|-&lt;br /&gt;
|Flip-Swap&lt;br /&gt;
|2. Purple Coin Flip 'n' Sprint&lt;br /&gt;
|Needs 8 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Bowser Jr.'s Fiery Flotilla&lt;br /&gt;
|2. Fiery Flotilla Speed Run&lt;br /&gt;
|Needs 20 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 2==&lt;br /&gt;
{{scroll image|Smg2 w2-map english.jpg|imagewidth=1627px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Puzzle Plank&lt;br /&gt;
|2. Purple Coin Shadow Vault&lt;br /&gt;
|Needs 4 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Hightail Falls&lt;br /&gt;
|2. Hightail Falls Speed Run&lt;br /&gt;
|Needs 10 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl&lt;br /&gt;
|2. Rolling Crabber Romp&lt;br /&gt;
|Needs 6 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl&lt;br /&gt;
|3. C'mere, Goomba&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Chompworks - 1. Where the Chomps Are Made of Gold and Boulder Bowl - 1. Rock and Rollodillo&lt;br /&gt;
|-&lt;br /&gt;
|Wild Glide&lt;br /&gt;
|2. Jungle Fluzzard Race&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Beat Block - 1. Step to the Beep&lt;br /&gt;
|-&lt;br /&gt;
|Bowser's Lava Lair&lt;br /&gt;
|2. Lava Lair Speed Run&lt;br /&gt;
|Needs 22 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 3==&lt;br /&gt;
{{scroll image|Smg2 w3-map english.jpg|imagewidth=1630px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Tall Trunk&lt;br /&gt;
|3. Tall Trunk's Purple Coin Slide&lt;br /&gt;
|Needs 9 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Cloudy Court&lt;br /&gt;
|2. The Shadow Lining&lt;br /&gt;
|Needs 1 comet medal&lt;br /&gt;
|-&lt;br /&gt;
|Haunty Halls&lt;br /&gt;
|3. Spooky Cosmic Clone Chase&lt;br /&gt;
|Needs 12 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Rolling Masterpiece&lt;br /&gt;
|2. Masterpiece Speed Run&lt;br /&gt;
|Needs 10 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Beat Block&lt;br /&gt;
|2. Silver Stars in Double Time&lt;br /&gt;
|Needs 31 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Bowser Jr.'s Fearsome Fleet&lt;br /&gt;
|2. Megahammer's Daredevil Bash&lt;br /&gt;
|Needs 27 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 4==&lt;br /&gt;
{{scroll image|Smg2 w4-map english.jpg|imagewidth=1627px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Supermassive&lt;br /&gt;
|2. Big Wigglers Speed Run&lt;br /&gt;
|Needs 15 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Flipsville&lt;br /&gt;
|3. Purple Coin Spin Speed Run&lt;br /&gt;
|Needs 11 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Starshine Beach&lt;br /&gt;
|3. Purple Coin Beach Dash&lt;br /&gt;
|Needs 28 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Chompworks&lt;br /&gt;
|3. Cosmic Clones in the Chompworks&lt;br /&gt;
|Needs 18 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Sweet Mystery&lt;br /&gt;
|2. Bulb Berry's Purple Coin Glow&lt;br /&gt;
|Needs 14 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Honeyhop&lt;br /&gt;
|2. The Chimp's Score Challenge&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Clockwork Ruins - 1. Time for Adventure&lt;br /&gt;
|-&lt;br /&gt;
|Bowser's Gravity Gauntlet&lt;br /&gt;
|2. Gravity Star Speed Run&lt;br /&gt;
|Needs 32 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 5==&lt;br /&gt;
{{scroll image|Smg2 w5-map english.jpg|imagewidth=1618px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Space Storm&lt;br /&gt;
|3. C'mere, Topman&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Boo Moon - 1. Silver Stars Pop-Up and Space Storm - 2. To the Top of Topman's Tower&lt;br /&gt;
|-&lt;br /&gt;
|Slipsand&lt;br /&gt;
|3. Squizzard's Daredevil Run&lt;br /&gt;
|Needs 19 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Shiverburn&lt;br /&gt;
|2. Octo-Army Icy Rainbow Romp&lt;br /&gt;
|Needs 16 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Fleet Glide&lt;br /&gt;
|2. Fastest Feathers in the Galaxy&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Battle Belt - 1. Mini-Planet Mega-Run&lt;br /&gt;
|-&lt;br /&gt;
|Bowser Jr.'s Boom Bunker&lt;br /&gt;
|2. Boomsday Machine Daredevil Run&lt;br /&gt;
|Needs 34 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 6==&lt;br /&gt;
{{scroll image|Smg2 w6-map english.jpg|imagewidth=1622px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Clockwork Ruins&lt;br /&gt;
|2. The Adventure of the Purple Coins&lt;br /&gt;
|Needs 26 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Throwback&lt;br /&gt;
|3. Whomp Silver Star Speed Run&lt;br /&gt;
|Needs 24 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Battle Belt&lt;br /&gt;
|2. Mini-Planet Daredevil Run&lt;br /&gt;
|Needs 30 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Flash Black&lt;br /&gt;
|2. Dark Octo-Army Romp&lt;br /&gt;
|Needs 23 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Slimy Spring&lt;br /&gt;
|2. The Chimp's Coin Challenge&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Bowser's Galaxy Generator - 2. Bowser's Big Bad Speed Run&lt;br /&gt;
|-&lt;br /&gt;
|Bowser's Galaxy Generator&lt;br /&gt;
|2. Bowser's Big Bad Speed Run&lt;br /&gt;
|Needs 36 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World S==&lt;br /&gt;
{{scroll image|Smg2 wS-map english.jpg|imagewidth=1622px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Mario Squared&lt;br /&gt;
|2. Luigi's Purple Coin Chaos&lt;br /&gt;
|Needs 38 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Rolling Coaster&lt;br /&gt;
|2. Purple Coins on the Rainbow Road&lt;br /&gt;
|Needs 40 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Twisty Trials&lt;br /&gt;
|2. Turning Turning Double Time&lt;br /&gt;
|Needs 42 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Stone Cyclone&lt;br /&gt;
|2. Tox Box Speed Run&lt;br /&gt;
|Needs 46 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Boss Blitz&lt;br /&gt;
|2. Throwback Throwdown Speed Run&lt;br /&gt;
|Needs 48 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Flip-Out&lt;br /&gt;
|2. Cosmic Clone Wall Jumpers&lt;br /&gt;
|Needs 44 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Grandmaster&lt;br /&gt;
|1. The Ultimate Test&lt;br /&gt;
|Needs 240 stars&lt;br /&gt;
|-&lt;br /&gt;
|Grandmaster&lt;br /&gt;
|2. The Perfect Run&lt;br /&gt;
|Needs 241 stars, and needs 9999 star bits in Banktoad's storage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Starship Events=&lt;br /&gt;
&lt;br /&gt;
This section summarizes all the post-star Starship events and how they are triggered. There may be some overlap of information with the previous Route Planning sections.&lt;br /&gt;
&lt;br /&gt;
==After particular stars==&lt;br /&gt;
&lt;br /&gt;
===New characters on the Starship===&lt;br /&gt;
These events place Mario/Luigi at the bottom of the Starship unless otherwise noted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!After this Star&lt;br /&gt;
!New character(s)&lt;br /&gt;
|-&lt;br /&gt;
|Yoshi Star 1&lt;br /&gt;
|Yoshi (places Mario in front of the Starship button)&lt;br /&gt;
|-&lt;br /&gt;
|Spin-Dig 1&lt;br /&gt;
|Toad Brigade&lt;br /&gt;
|-&lt;br /&gt;
|Flip-Swap 1&lt;br /&gt;
|Star Bunny&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl S&lt;br /&gt;
|Gearmo&lt;br /&gt;
|-&lt;br /&gt;
|Wild Glide race&lt;br /&gt;
|Jibberjay&lt;br /&gt;
|-&lt;br /&gt;
|Honeybloom S&lt;br /&gt;
|Bee&lt;br /&gt;
|-&lt;br /&gt;
|Tall Trunk 2&lt;br /&gt;
|Whittle&lt;br /&gt;
|-&lt;br /&gt;
|Space Storm S&lt;br /&gt;
|Gearmo&lt;br /&gt;
|-&lt;br /&gt;
|Melty Monster 1&lt;br /&gt;
|Second Lumalee&lt;br /&gt;
|-&lt;br /&gt;
|Throwback 1&lt;br /&gt;
|Bob-omb Buddy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===New power-ups===&lt;br /&gt;
These place Mario/Luigi into the engine room unless otherwise noted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!After this Star&lt;br /&gt;
!New power-up&lt;br /&gt;
|-&lt;br /&gt;
|Spin-Dig 2&lt;br /&gt;
|Spin Drill&lt;br /&gt;
|-&lt;br /&gt;
|Fluffy Bluff 1&lt;br /&gt;
|Cloud Flower&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl 1&lt;br /&gt;
|Rock Mushroom&lt;br /&gt;
|-&lt;br /&gt;
|Starshine Beach 2&lt;br /&gt;
|Usable Cloud Flower (places Mario at the bottom of the Starship)&lt;br /&gt;
|-&lt;br /&gt;
|Chompworks 2&lt;br /&gt;
|Spring Mushroom&lt;br /&gt;
|-&lt;br /&gt;
|Honeyhop 1&lt;br /&gt;
|Bee Mushroom&lt;br /&gt;
|-&lt;br /&gt;
|Upside Dizzy S&lt;br /&gt;
|Fire Flower&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===New Mailtoad letters===&lt;br /&gt;
These letters arrive after certain stars are obtained. Letter-arrival cutscenes place Mario/Luigi by the Mailtoad.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Star(s) required&lt;br /&gt;
!Letter&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl C&lt;br /&gt;
|Rosalina letter with 50 star bits&lt;br /&gt;
|-&lt;br /&gt;
|Beat Block 1 and Wild Glide 1&lt;br /&gt;
|Jibberjay's letter for Wild Glide 2&lt;br /&gt;
|-&lt;br /&gt;
|Flipsville 1&lt;br /&gt;
|Rosalina letter with 50 star bits&lt;br /&gt;
|-&lt;br /&gt;
|Chompworks 1 and Boulder Bowl 1&lt;br /&gt;
|Gearmo's letter for Boulder Bowl S&lt;br /&gt;
|-&lt;br /&gt;
|Boo Moon 1 and Space Storm 2&lt;br /&gt;
|Gearmo's letter for Space Storm S&lt;br /&gt;
|-&lt;br /&gt;
|Shiverburn 1&lt;br /&gt;
|Rosalina letter with 50 star bits&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Others===&lt;br /&gt;
This leaves Mario/Luigi in front of the helm.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!After this Star&lt;br /&gt;
!Event&lt;br /&gt;
|-&lt;br /&gt;
|Sky Station 2 or Yoshi Star 2&lt;br /&gt;
|Lubba mentions co-op mode&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==After a certain number of stars==&lt;br /&gt;
Unless otherwise noted, the events in this section and the next leave Mario/Luigi in front of the helm.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Number of Stars&lt;br /&gt;
!Event&lt;br /&gt;
|-&lt;br /&gt;
|7 Stars&lt;br /&gt;
|Banktoad appears&lt;br /&gt;
|-&lt;br /&gt;
|13 Stars&lt;br /&gt;
|Mailtoad appears&lt;br /&gt;
|-&lt;br /&gt;
|15 Stars&lt;br /&gt;
|The Chimp's letter for Fluffy Bluff 2 (places Mario by Mailtoad)&lt;br /&gt;
|-&lt;br /&gt;
|16 Stars&lt;br /&gt;
|Sign by Starship helm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Others==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Condition&lt;br /&gt;
!Event&lt;br /&gt;
|-&lt;br /&gt;
|First Star in World 2&lt;br /&gt;
|Lubba explains the Grand World Map&lt;br /&gt;
|-&lt;br /&gt;
|First Star in World 3&lt;br /&gt;
|First Lumalee boards Starship&lt;br /&gt;
|-&lt;br /&gt;
|Third Star in World 3&lt;br /&gt;
|Luigi appears (places Mario by the Luigi door)&lt;br /&gt;
|-&lt;br /&gt;
|Fourth Star in World 3&lt;br /&gt;
|Lubba mentions comets&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Yoshifan</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/Super_Mario_Galaxy_2/Route_Planning_Info</id>
		<title>Super Mario Galaxy 2/Route Planning Info</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Super_Mario_Galaxy_2/Route_Planning_Info"/>
				<updated>2019-06-06T21:38:15Z</updated>
		
		<summary type="html">&lt;p&gt;Yoshifan: /* New power-ups */ Add 'unless otherwise noted'.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{contents}}&lt;br /&gt;
&lt;br /&gt;
Much of the following information (especially about unlocking conditions) is from the Japanese-language Shogakukan guidebook for SMG2. Please note that mistranslations may be possible, and not all of the information has been confirmed for correctness. Route planners are encouraged to test any information that looks out of place.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=Comets=&lt;br /&gt;
* Comets won't appear until you have collected 4 stars from World 3.&lt;br /&gt;
* A comet will be unlocked in a galaxy when you've:&lt;br /&gt;
*# Completed all the normal scenarios (excluding secret scenarios) in that galaxy.&lt;br /&gt;
*#* This means completing all the stars that come before the comet star in the galaxy's star-select screen.  The star-select screen always displays normal stars first, then comet stars, then secret stars (see Puzzle Plank Galaxy as an example).&lt;br /&gt;
*# Collected the comet medal in that galaxy.&lt;br /&gt;
*# Collected enough comet medals to unlock the comet.  (See Worlds section below for requirements specific to each comet.)&lt;br /&gt;
* A comet will not be immediately unlocked in a galaxy if:&lt;br /&gt;
*# You just completed a non-secret star in that galaxy.&lt;br /&gt;
*# There are already three comets in orbit (unlocked, but not finished) in that particular World.  (Up to 3 comets are allowed in orbit per World.)&lt;br /&gt;
&lt;br /&gt;
=Banktoad, Star Bits=&lt;br /&gt;
* The banktoad is unlocked at 7 stars.&lt;br /&gt;
* The bank's star-bit storage is shared across all three game files. This means that when you start a new file, and play to the point where you unlock the banktoad, you can withdraw star bits from the bank that you deposited from another file.&lt;br /&gt;
* The bank can hold up to 9999 star bits.&lt;br /&gt;
* A note about star bits- when starting a new account, the banktoad will have 100 more than the amount you put in on your other account.&lt;br /&gt;
===Star Bit requirements for each category===&lt;br /&gt;
* 71-star: '''0 star bits''' are required, strictly speaking; but some Hungry Luma galaxies have short stars, such as Honeybloom's secret star, so it may be worth it to feed some of these Hungry Lumas.&lt;br /&gt;
* 120-star: '''8500 star bits''' (300 + 700 + 1000 + 1200 + 1500 + 1800 + 2000) are required to feed all the Hungry Lumas on the World maps.&lt;br /&gt;
* For a 242-star run, unlocking the final scenario requires having 9999 star bits in the star bit bank.&lt;br /&gt;
** However, it has not been confirmed whether you need 9999 star bits at the point of getting 241 stars, or just at any time during the run.&lt;br /&gt;
*** If at any time, then this category requires '''9999 star bits''', as you can just collect and deposit 9999 star bits before feeding any Hungry Lumas.&lt;br /&gt;
*** If at the moment of getting 241 stars, then this category requires 8500 + 9999 = '''18499 star bits'''.&lt;br /&gt;
&lt;br /&gt;
=Mailtoad=&lt;br /&gt;
* Unlocked at 13 stars.&lt;br /&gt;
* Some of the Chimp's challenges (Fluffy Bluff, Honeyhop, Slimy Spring) and Fluzzard races (Wild Glide, Fleet Glide) are unlocked by reading Mailtoad letters.  These letters will arrive when certain requirements are met.  See the [[#Worlds|Worlds]] section for these requirements.&lt;br /&gt;
&lt;br /&gt;
=Luigi=&lt;br /&gt;
* Just like in SMG1, Luigi has faster running speed, longer long jumps, and generally higher and longer jumps than Mario.&lt;br /&gt;
* Luigi starts appearing at the beginning of levels when you've collected 3 stars from World 3.&lt;br /&gt;
** Despite the fact that Luigi is better than Mario for speedruns (see first point), it is most likely not worth it to switch to Luigi within a level, unless Luigi is required for a very large shortcut.  Additionally, Luigi's appearances seem to be random, though this has not been confirmed.&lt;br /&gt;
** Luigi won't appear in certain scenarios, such as timed comet stars, daredevil comet stars, and Bowser or Bowser Jr. levels.&lt;br /&gt;
* After you clear Star 1 of Bowser's Galaxy Generator, you will be able to switch to Luigi at at any time in Starship Mario, and Luigi will stop appearing at the beginning of levels.&lt;br /&gt;
&lt;br /&gt;
=World Maps and Star Requirements=&lt;br /&gt;
&lt;br /&gt;
==World 1==&lt;br /&gt;
{{scroll image|Smg2 w1-map english.jpg|imagewidth=1600px}}    &amp;lt;!-- About half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Sky Station&lt;br /&gt;
|3. Peewee Piranha's Speed Run&lt;br /&gt;
|Needs 5 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Yoshi Star&lt;br /&gt;
|3. Spiny Rainbow Romp&lt;br /&gt;
|Needs 2 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Spin-Dig&lt;br /&gt;
|3. Digga-Leg's Daredevil Run &lt;br /&gt;
|Needs 3 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Fluffy Bluff&lt;br /&gt;
|2. The Chimp's Stomp Challenge&lt;br /&gt;
|Available after a Mailtoad letter, which needs 15 stars&lt;br /&gt;
|-&lt;br /&gt;
|Flip-Swap&lt;br /&gt;
|2. Purple Coin Flip 'n' Sprint&lt;br /&gt;
|Needs 8 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Bowser Jr.'s Fiery Flotilla&lt;br /&gt;
|2. Fiery Flotilla Speed Run&lt;br /&gt;
|Needs 20 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 2==&lt;br /&gt;
{{scroll image|Smg2 w2-map english.jpg|imagewidth=1627px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Puzzle Plank&lt;br /&gt;
|2. Purple Coin Shadow Vault&lt;br /&gt;
|Needs 4 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Hightail Falls&lt;br /&gt;
|2. Hightail Falls Speed Run&lt;br /&gt;
|Needs 10 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl&lt;br /&gt;
|2. Rolling Crabber Romp&lt;br /&gt;
|Needs 6 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl&lt;br /&gt;
|3. C'mere, Goomba&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Chompworks - 1. Where the Chomps Are Made of Gold and Boulder Bowl - 1. Rock and Rollodillo&lt;br /&gt;
|-&lt;br /&gt;
|Wild Glide&lt;br /&gt;
|2. Jungle Fluzzard Race&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Beat Block - 1. Step to the Beep&lt;br /&gt;
|-&lt;br /&gt;
|Bowser's Lava Lair&lt;br /&gt;
|2. Lava Lair Speed Run&lt;br /&gt;
|Needs 22 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 3==&lt;br /&gt;
{{scroll image|Smg2 w3-map english.jpg|imagewidth=1630px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Tall Trunk&lt;br /&gt;
|3. Tall Trunk's Purple Coin Slide&lt;br /&gt;
|Needs 9 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Cloudy Court&lt;br /&gt;
|2. The Shadow Lining&lt;br /&gt;
|Needs 1 comet medal&lt;br /&gt;
|-&lt;br /&gt;
|Haunty Halls&lt;br /&gt;
|3. Spooky Cosmic Clone Chase&lt;br /&gt;
|Needs 12 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Rolling Masterpiece&lt;br /&gt;
|2. Masterpiece Speed Run&lt;br /&gt;
|Needs 10 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Beat Block&lt;br /&gt;
|2. Silver Stars in Double Time&lt;br /&gt;
|Needs 31 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Bowser Jr.'s Fearsome Fleet&lt;br /&gt;
|2. Megahammer's Daredevil Bash&lt;br /&gt;
|Needs 27 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 4==&lt;br /&gt;
{{scroll image|Smg2 w4-map english.jpg|imagewidth=1627px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Supermassive&lt;br /&gt;
|2. Big Wigglers Speed Run&lt;br /&gt;
|Needs 15 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Flipsville&lt;br /&gt;
|3. Purple Coin Spin Speed Run&lt;br /&gt;
|Needs 11 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Starshine Beach&lt;br /&gt;
|3. Purple Coin Beach Dash&lt;br /&gt;
|Needs 28 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Chompworks&lt;br /&gt;
|3. Cosmic Clones in the Chompworks&lt;br /&gt;
|Needs 18 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Sweet Mystery&lt;br /&gt;
|2. Bulb Berry's Purple Coin Glow&lt;br /&gt;
|Needs 14 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Honeyhop&lt;br /&gt;
|2. The Chimp's Score Challenge&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Clockwork Ruins - 1. Time for Adventure&lt;br /&gt;
|-&lt;br /&gt;
|Bowser's Gravity Gauntlet&lt;br /&gt;
|2. Gravity Star Speed Run&lt;br /&gt;
|Needs 32 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 5==&lt;br /&gt;
{{scroll image|Smg2 w5-map english.jpg|imagewidth=1618px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Space Storm&lt;br /&gt;
|3. C'mere, Topman&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Boo Moon - 1. Silver Stars Pop-Up and Space Storm - 2. To the Top of Topman's Tower&lt;br /&gt;
|-&lt;br /&gt;
|Slipsand&lt;br /&gt;
|3. Squizzard's Daredevil Run&lt;br /&gt;
|Needs 19 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Shiverburn&lt;br /&gt;
|2. Octo-Army Icy Rainbow Romp&lt;br /&gt;
|Needs 16 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Fleet Glide&lt;br /&gt;
|2. Fastest Feathers in the Galaxy&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Battle Belt - 1. Mini-Planet Mega-Run&lt;br /&gt;
|-&lt;br /&gt;
|Bowser Jr.'s Boom Bunker&lt;br /&gt;
|2. Boomsday Machine Daredevil Run&lt;br /&gt;
|Needs 34 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 6==&lt;br /&gt;
{{scroll image|Smg2 w6-map english.jpg|imagewidth=1622px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Clockwork Ruins&lt;br /&gt;
|2. The Adventure of the Purple Coins&lt;br /&gt;
|Needs 26 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Throwback&lt;br /&gt;
|3. Whomp Silver Star Speed Run&lt;br /&gt;
|Needs 24 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Battle Belt&lt;br /&gt;
|2. Mini-Planet Daredevil Run&lt;br /&gt;
|Needs 30 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Flash Black&lt;br /&gt;
|2. Dark Octo-Army Romp&lt;br /&gt;
|Needs 23 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Slimy Spring&lt;br /&gt;
|2. The Chimp's Coin Challenge&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Bowser's Galaxy Generator - 2. Bowser's Big Bad Speed Run&lt;br /&gt;
|-&lt;br /&gt;
|Bowser's Galaxy Generator&lt;br /&gt;
|2. Bowser's Big Bad Speed Run&lt;br /&gt;
|Needs 36 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World S==&lt;br /&gt;
{{scroll image|Smg2 wS-map english.jpg|imagewidth=1622px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Mario Squared&lt;br /&gt;
|2. Luigi's Purple Coin Chaos&lt;br /&gt;
|Needs 38 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Rolling Coaster&lt;br /&gt;
|2. Purple Coins on the Rainbow Road&lt;br /&gt;
|Needs 40 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Twisty Trials&lt;br /&gt;
|2. Turning Turning Double Time&lt;br /&gt;
|Needs 42 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Stone Cyclone&lt;br /&gt;
|2. Tox Box Speed Run&lt;br /&gt;
|Needs 46 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Boss Blitz&lt;br /&gt;
|2. Throwback Throwdown Speed Run&lt;br /&gt;
|Needs 48 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Flip-Out&lt;br /&gt;
|2. Cosmic Clone Wall Jumpers&lt;br /&gt;
|Needs 44 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Grandmaster&lt;br /&gt;
|1. The Ultimate Test&lt;br /&gt;
|Needs 240 stars&lt;br /&gt;
|-&lt;br /&gt;
|Grandmaster&lt;br /&gt;
|2. The Perfect Run&lt;br /&gt;
|Needs 241 stars, and needs 9999 star bits in Banktoad's storage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Starship Events=&lt;br /&gt;
&lt;br /&gt;
This section summarizes all the post-star Starship events and how they are triggered. There may be some overlap of information with the previous Route Planning sections.&lt;br /&gt;
&lt;br /&gt;
==After particular stars==&lt;br /&gt;
&lt;br /&gt;
===New characters on the Starship===&lt;br /&gt;
These events place Mario/Luigi at the bottom of the Starship unless otherwise noted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!After this Star&lt;br /&gt;
!New character(s)&lt;br /&gt;
|-&lt;br /&gt;
|Yoshi Star 1&lt;br /&gt;
|Yoshi (places Mario in front of the Starship button)&lt;br /&gt;
|-&lt;br /&gt;
|Spin-Dig 1&lt;br /&gt;
|Toad Brigade&lt;br /&gt;
|-&lt;br /&gt;
|Flip-Swap 1&lt;br /&gt;
|Star Bunny&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl S&lt;br /&gt;
|Gearmo&lt;br /&gt;
|-&lt;br /&gt;
|Wild Glide race&lt;br /&gt;
|Jibberjay&lt;br /&gt;
|-&lt;br /&gt;
|Honeybloom S&lt;br /&gt;
|Bee&lt;br /&gt;
|-&lt;br /&gt;
|Tall Trunk 2&lt;br /&gt;
|Whittle&lt;br /&gt;
|-&lt;br /&gt;
|Space Storm S&lt;br /&gt;
|Gearmo&lt;br /&gt;
|-&lt;br /&gt;
|Melty Monster 1&lt;br /&gt;
|Second Lumalee&lt;br /&gt;
|-&lt;br /&gt;
|Throwback 1&lt;br /&gt;
|Bob-omb Buddy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===New power-ups===&lt;br /&gt;
These place Mario/Luigi into the engine room unless otherwise noted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!After this Star&lt;br /&gt;
!New power-up&lt;br /&gt;
|-&lt;br /&gt;
|Spin-Dig 2&lt;br /&gt;
|Spin Drill&lt;br /&gt;
|-&lt;br /&gt;
|Fluffy Bluff 1&lt;br /&gt;
|Cloud Flower&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl 1&lt;br /&gt;
|Rock Mushroom&lt;br /&gt;
|-&lt;br /&gt;
|Starshine Beach 2&lt;br /&gt;
|Usable Cloud Flower (places Mario at the bottom of the Starship)&lt;br /&gt;
|-&lt;br /&gt;
|Chompworks 2&lt;br /&gt;
|Spring Mushroom&lt;br /&gt;
|-&lt;br /&gt;
|Honeyhop 1&lt;br /&gt;
|Bee Mushroom&lt;br /&gt;
|-&lt;br /&gt;
|Upside Dizzy S&lt;br /&gt;
|Fire Flower&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===New Mailtoad letters===&lt;br /&gt;
These place Mario/Luigi by the Mailtoad.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!After this Star&lt;br /&gt;
!New letter&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl C&lt;br /&gt;
|Rosalina letter with 50 star bits&lt;br /&gt;
|-&lt;br /&gt;
|Beat Block 1 (requires Wild Glide 1)&lt;br /&gt;
|Jibberjay's letter for the Wild Glide race&lt;br /&gt;
|-&lt;br /&gt;
|Flipsville 1&lt;br /&gt;
|Rosalina letter with 50 star bits&lt;br /&gt;
|-&lt;br /&gt;
|Chompworks 1 (requires Boulder Bowl 1)&lt;br /&gt;
|Gearmo's letter for Boulder Bowl S&lt;br /&gt;
|-&lt;br /&gt;
|Boo Moon 1 (requires Space Storm 2)&lt;br /&gt;
|Gearmo's letter for Space Storm S&lt;br /&gt;
|-&lt;br /&gt;
|Shiverburn 1&lt;br /&gt;
|Rosalina letter with 50 star bits&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Others===&lt;br /&gt;
This leaves Mario/Luigi in front of the helm.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!After this Star&lt;br /&gt;
!Event&lt;br /&gt;
|-&lt;br /&gt;
|Sky Station 2 or Yoshi Star 2&lt;br /&gt;
|Lubba mentions co-op mode&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==After a certain number of stars==&lt;br /&gt;
Unless otherwise noted, the events in this section and the next leave Mario/Luigi in front of the helm.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Number of Stars&lt;br /&gt;
!Event&lt;br /&gt;
|-&lt;br /&gt;
|7 Stars&lt;br /&gt;
|Banktoad appears&lt;br /&gt;
|-&lt;br /&gt;
|13 Stars&lt;br /&gt;
|Mailtoad appears&lt;br /&gt;
|-&lt;br /&gt;
|15 Stars&lt;br /&gt;
|The Chimp's letter for Fluffy Bluff 2 (places Mario by Mailtoad)&lt;br /&gt;
|-&lt;br /&gt;
|16 Stars&lt;br /&gt;
|Sign by Starship helm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Others==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Condition&lt;br /&gt;
!Event&lt;br /&gt;
|-&lt;br /&gt;
|First Star in World 2&lt;br /&gt;
|Lubba explains the Grand World Map&lt;br /&gt;
|-&lt;br /&gt;
|First Star in World 3&lt;br /&gt;
|First Lumalee boards Starship&lt;br /&gt;
|-&lt;br /&gt;
|Third Star in World 3&lt;br /&gt;
|Luigi appears (places Mario by the Luigi door)&lt;br /&gt;
|-&lt;br /&gt;
|Fourth Star in World 3&lt;br /&gt;
|Lubba mentions comets&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Yoshifan</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/Super_Mario_Galaxy_2/Route_Planning_Info</id>
		<title>Super Mario Galaxy 2/Route Planning Info</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Super_Mario_Galaxy_2/Route_Planning_Info"/>
				<updated>2019-06-06T21:37:40Z</updated>
		
		<summary type="html">&lt;p&gt;Yoshifan: /* New characters on the Starship */ Let's leave the cutscene as implied, to be consistent with the other types of events.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{contents}}&lt;br /&gt;
&lt;br /&gt;
Much of the following information (especially about unlocking conditions) is from the Japanese-language Shogakukan guidebook for SMG2. Please note that mistranslations may be possible, and not all of the information has been confirmed for correctness. Route planners are encouraged to test any information that looks out of place.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=Comets=&lt;br /&gt;
* Comets won't appear until you have collected 4 stars from World 3.&lt;br /&gt;
* A comet will be unlocked in a galaxy when you've:&lt;br /&gt;
*# Completed all the normal scenarios (excluding secret scenarios) in that galaxy.&lt;br /&gt;
*#* This means completing all the stars that come before the comet star in the galaxy's star-select screen.  The star-select screen always displays normal stars first, then comet stars, then secret stars (see Puzzle Plank Galaxy as an example).&lt;br /&gt;
*# Collected the comet medal in that galaxy.&lt;br /&gt;
*# Collected enough comet medals to unlock the comet.  (See Worlds section below for requirements specific to each comet.)&lt;br /&gt;
* A comet will not be immediately unlocked in a galaxy if:&lt;br /&gt;
*# You just completed a non-secret star in that galaxy.&lt;br /&gt;
*# There are already three comets in orbit (unlocked, but not finished) in that particular World.  (Up to 3 comets are allowed in orbit per World.)&lt;br /&gt;
&lt;br /&gt;
=Banktoad, Star Bits=&lt;br /&gt;
* The banktoad is unlocked at 7 stars.&lt;br /&gt;
* The bank's star-bit storage is shared across all three game files. This means that when you start a new file, and play to the point where you unlock the banktoad, you can withdraw star bits from the bank that you deposited from another file.&lt;br /&gt;
* The bank can hold up to 9999 star bits.&lt;br /&gt;
* A note about star bits- when starting a new account, the banktoad will have 100 more than the amount you put in on your other account.&lt;br /&gt;
===Star Bit requirements for each category===&lt;br /&gt;
* 71-star: '''0 star bits''' are required, strictly speaking; but some Hungry Luma galaxies have short stars, such as Honeybloom's secret star, so it may be worth it to feed some of these Hungry Lumas.&lt;br /&gt;
* 120-star: '''8500 star bits''' (300 + 700 + 1000 + 1200 + 1500 + 1800 + 2000) are required to feed all the Hungry Lumas on the World maps.&lt;br /&gt;
* For a 242-star run, unlocking the final scenario requires having 9999 star bits in the star bit bank.&lt;br /&gt;
** However, it has not been confirmed whether you need 9999 star bits at the point of getting 241 stars, or just at any time during the run.&lt;br /&gt;
*** If at any time, then this category requires '''9999 star bits''', as you can just collect and deposit 9999 star bits before feeding any Hungry Lumas.&lt;br /&gt;
*** If at the moment of getting 241 stars, then this category requires 8500 + 9999 = '''18499 star bits'''.&lt;br /&gt;
&lt;br /&gt;
=Mailtoad=&lt;br /&gt;
* Unlocked at 13 stars.&lt;br /&gt;
* Some of the Chimp's challenges (Fluffy Bluff, Honeyhop, Slimy Spring) and Fluzzard races (Wild Glide, Fleet Glide) are unlocked by reading Mailtoad letters.  These letters will arrive when certain requirements are met.  See the [[#Worlds|Worlds]] section for these requirements.&lt;br /&gt;
&lt;br /&gt;
=Luigi=&lt;br /&gt;
* Just like in SMG1, Luigi has faster running speed, longer long jumps, and generally higher and longer jumps than Mario.&lt;br /&gt;
* Luigi starts appearing at the beginning of levels when you've collected 3 stars from World 3.&lt;br /&gt;
** Despite the fact that Luigi is better than Mario for speedruns (see first point), it is most likely not worth it to switch to Luigi within a level, unless Luigi is required for a very large shortcut.  Additionally, Luigi's appearances seem to be random, though this has not been confirmed.&lt;br /&gt;
** Luigi won't appear in certain scenarios, such as timed comet stars, daredevil comet stars, and Bowser or Bowser Jr. levels.&lt;br /&gt;
* After you clear Star 1 of Bowser's Galaxy Generator, you will be able to switch to Luigi at at any time in Starship Mario, and Luigi will stop appearing at the beginning of levels.&lt;br /&gt;
&lt;br /&gt;
=World Maps and Star Requirements=&lt;br /&gt;
&lt;br /&gt;
==World 1==&lt;br /&gt;
{{scroll image|Smg2 w1-map english.jpg|imagewidth=1600px}}    &amp;lt;!-- About half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Sky Station&lt;br /&gt;
|3. Peewee Piranha's Speed Run&lt;br /&gt;
|Needs 5 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Yoshi Star&lt;br /&gt;
|3. Spiny Rainbow Romp&lt;br /&gt;
|Needs 2 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Spin-Dig&lt;br /&gt;
|3. Digga-Leg's Daredevil Run &lt;br /&gt;
|Needs 3 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Fluffy Bluff&lt;br /&gt;
|2. The Chimp's Stomp Challenge&lt;br /&gt;
|Available after a Mailtoad letter, which needs 15 stars&lt;br /&gt;
|-&lt;br /&gt;
|Flip-Swap&lt;br /&gt;
|2. Purple Coin Flip 'n' Sprint&lt;br /&gt;
|Needs 8 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Bowser Jr.'s Fiery Flotilla&lt;br /&gt;
|2. Fiery Flotilla Speed Run&lt;br /&gt;
|Needs 20 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 2==&lt;br /&gt;
{{scroll image|Smg2 w2-map english.jpg|imagewidth=1627px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Puzzle Plank&lt;br /&gt;
|2. Purple Coin Shadow Vault&lt;br /&gt;
|Needs 4 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Hightail Falls&lt;br /&gt;
|2. Hightail Falls Speed Run&lt;br /&gt;
|Needs 10 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl&lt;br /&gt;
|2. Rolling Crabber Romp&lt;br /&gt;
|Needs 6 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl&lt;br /&gt;
|3. C'mere, Goomba&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Chompworks - 1. Where the Chomps Are Made of Gold and Boulder Bowl - 1. Rock and Rollodillo&lt;br /&gt;
|-&lt;br /&gt;
|Wild Glide&lt;br /&gt;
|2. Jungle Fluzzard Race&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Beat Block - 1. Step to the Beep&lt;br /&gt;
|-&lt;br /&gt;
|Bowser's Lava Lair&lt;br /&gt;
|2. Lava Lair Speed Run&lt;br /&gt;
|Needs 22 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 3==&lt;br /&gt;
{{scroll image|Smg2 w3-map english.jpg|imagewidth=1630px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Tall Trunk&lt;br /&gt;
|3. Tall Trunk's Purple Coin Slide&lt;br /&gt;
|Needs 9 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Cloudy Court&lt;br /&gt;
|2. The Shadow Lining&lt;br /&gt;
|Needs 1 comet medal&lt;br /&gt;
|-&lt;br /&gt;
|Haunty Halls&lt;br /&gt;
|3. Spooky Cosmic Clone Chase&lt;br /&gt;
|Needs 12 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Rolling Masterpiece&lt;br /&gt;
|2. Masterpiece Speed Run&lt;br /&gt;
|Needs 10 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Beat Block&lt;br /&gt;
|2. Silver Stars in Double Time&lt;br /&gt;
|Needs 31 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Bowser Jr.'s Fearsome Fleet&lt;br /&gt;
|2. Megahammer's Daredevil Bash&lt;br /&gt;
|Needs 27 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 4==&lt;br /&gt;
{{scroll image|Smg2 w4-map english.jpg|imagewidth=1627px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Supermassive&lt;br /&gt;
|2. Big Wigglers Speed Run&lt;br /&gt;
|Needs 15 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Flipsville&lt;br /&gt;
|3. Purple Coin Spin Speed Run&lt;br /&gt;
|Needs 11 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Starshine Beach&lt;br /&gt;
|3. Purple Coin Beach Dash&lt;br /&gt;
|Needs 28 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Chompworks&lt;br /&gt;
|3. Cosmic Clones in the Chompworks&lt;br /&gt;
|Needs 18 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Sweet Mystery&lt;br /&gt;
|2. Bulb Berry's Purple Coin Glow&lt;br /&gt;
|Needs 14 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Honeyhop&lt;br /&gt;
|2. The Chimp's Score Challenge&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Clockwork Ruins - 1. Time for Adventure&lt;br /&gt;
|-&lt;br /&gt;
|Bowser's Gravity Gauntlet&lt;br /&gt;
|2. Gravity Star Speed Run&lt;br /&gt;
|Needs 32 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 5==&lt;br /&gt;
{{scroll image|Smg2 w5-map english.jpg|imagewidth=1618px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Space Storm&lt;br /&gt;
|3. C'mere, Topman&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Boo Moon - 1. Silver Stars Pop-Up and Space Storm - 2. To the Top of Topman's Tower&lt;br /&gt;
|-&lt;br /&gt;
|Slipsand&lt;br /&gt;
|3. Squizzard's Daredevil Run&lt;br /&gt;
|Needs 19 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Shiverburn&lt;br /&gt;
|2. Octo-Army Icy Rainbow Romp&lt;br /&gt;
|Needs 16 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Fleet Glide&lt;br /&gt;
|2. Fastest Feathers in the Galaxy&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Battle Belt - 1. Mini-Planet Mega-Run&lt;br /&gt;
|-&lt;br /&gt;
|Bowser Jr.'s Boom Bunker&lt;br /&gt;
|2. Boomsday Machine Daredevil Run&lt;br /&gt;
|Needs 34 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 6==&lt;br /&gt;
{{scroll image|Smg2 w6-map english.jpg|imagewidth=1622px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Clockwork Ruins&lt;br /&gt;
|2. The Adventure of the Purple Coins&lt;br /&gt;
|Needs 26 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Throwback&lt;br /&gt;
|3. Whomp Silver Star Speed Run&lt;br /&gt;
|Needs 24 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Battle Belt&lt;br /&gt;
|2. Mini-Planet Daredevil Run&lt;br /&gt;
|Needs 30 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Flash Black&lt;br /&gt;
|2. Dark Octo-Army Romp&lt;br /&gt;
|Needs 23 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Slimy Spring&lt;br /&gt;
|2. The Chimp's Coin Challenge&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Bowser's Galaxy Generator - 2. Bowser's Big Bad Speed Run&lt;br /&gt;
|-&lt;br /&gt;
|Bowser's Galaxy Generator&lt;br /&gt;
|2. Bowser's Big Bad Speed Run&lt;br /&gt;
|Needs 36 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World S==&lt;br /&gt;
{{scroll image|Smg2 wS-map english.jpg|imagewidth=1622px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Mario Squared&lt;br /&gt;
|2. Luigi's Purple Coin Chaos&lt;br /&gt;
|Needs 38 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Rolling Coaster&lt;br /&gt;
|2. Purple Coins on the Rainbow Road&lt;br /&gt;
|Needs 40 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Twisty Trials&lt;br /&gt;
|2. Turning Turning Double Time&lt;br /&gt;
|Needs 42 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Stone Cyclone&lt;br /&gt;
|2. Tox Box Speed Run&lt;br /&gt;
|Needs 46 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Boss Blitz&lt;br /&gt;
|2. Throwback Throwdown Speed Run&lt;br /&gt;
|Needs 48 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Flip-Out&lt;br /&gt;
|2. Cosmic Clone Wall Jumpers&lt;br /&gt;
|Needs 44 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Grandmaster&lt;br /&gt;
|1. The Ultimate Test&lt;br /&gt;
|Needs 240 stars&lt;br /&gt;
|-&lt;br /&gt;
|Grandmaster&lt;br /&gt;
|2. The Perfect Run&lt;br /&gt;
|Needs 241 stars, and needs 9999 star bits in Banktoad's storage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Starship Events=&lt;br /&gt;
&lt;br /&gt;
This section summarizes all the post-star Starship events and how they are triggered. There may be some overlap of information with the previous Route Planning sections.&lt;br /&gt;
&lt;br /&gt;
==After particular stars==&lt;br /&gt;
&lt;br /&gt;
===New characters on the Starship===&lt;br /&gt;
These events place Mario/Luigi at the bottom of the Starship unless otherwise noted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!After this Star&lt;br /&gt;
!New character(s)&lt;br /&gt;
|-&lt;br /&gt;
|Yoshi Star 1&lt;br /&gt;
|Yoshi (places Mario in front of the Starship button)&lt;br /&gt;
|-&lt;br /&gt;
|Spin-Dig 1&lt;br /&gt;
|Toad Brigade&lt;br /&gt;
|-&lt;br /&gt;
|Flip-Swap 1&lt;br /&gt;
|Star Bunny&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl S&lt;br /&gt;
|Gearmo&lt;br /&gt;
|-&lt;br /&gt;
|Wild Glide race&lt;br /&gt;
|Jibberjay&lt;br /&gt;
|-&lt;br /&gt;
|Honeybloom S&lt;br /&gt;
|Bee&lt;br /&gt;
|-&lt;br /&gt;
|Tall Trunk 2&lt;br /&gt;
|Whittle&lt;br /&gt;
|-&lt;br /&gt;
|Space Storm S&lt;br /&gt;
|Gearmo&lt;br /&gt;
|-&lt;br /&gt;
|Melty Monster 1&lt;br /&gt;
|Second Lumalee&lt;br /&gt;
|-&lt;br /&gt;
|Throwback 1&lt;br /&gt;
|Bob-omb Buddy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===New power-ups===&lt;br /&gt;
These place Mario/Luigi into the engine room.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!After this Star&lt;br /&gt;
!New power-up&lt;br /&gt;
|-&lt;br /&gt;
|Spin-Dig 2&lt;br /&gt;
|Spin Drill&lt;br /&gt;
|-&lt;br /&gt;
|Fluffy Bluff 1&lt;br /&gt;
|Cloud Flower&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl 1&lt;br /&gt;
|Rock Mushroom&lt;br /&gt;
|-&lt;br /&gt;
|Starshine Beach 2&lt;br /&gt;
|Usable Cloud Flower (places Mario at the bottom of the Starship)&lt;br /&gt;
|-&lt;br /&gt;
|Chompworks 2&lt;br /&gt;
|Spring Mushroom&lt;br /&gt;
|-&lt;br /&gt;
|Honeyhop 1&lt;br /&gt;
|Bee Mushroom&lt;br /&gt;
|-&lt;br /&gt;
|Upside Dizzy S&lt;br /&gt;
|Fire Flower&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===New Mailtoad letters===&lt;br /&gt;
These place Mario/Luigi by the Mailtoad.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!After this Star&lt;br /&gt;
!New letter&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl C&lt;br /&gt;
|Rosalina letter with 50 star bits&lt;br /&gt;
|-&lt;br /&gt;
|Beat Block 1 (requires Wild Glide 1)&lt;br /&gt;
|Jibberjay's letter for the Wild Glide race&lt;br /&gt;
|-&lt;br /&gt;
|Flipsville 1&lt;br /&gt;
|Rosalina letter with 50 star bits&lt;br /&gt;
|-&lt;br /&gt;
|Chompworks 1 (requires Boulder Bowl 1)&lt;br /&gt;
|Gearmo's letter for Boulder Bowl S&lt;br /&gt;
|-&lt;br /&gt;
|Boo Moon 1 (requires Space Storm 2)&lt;br /&gt;
|Gearmo's letter for Space Storm S&lt;br /&gt;
|-&lt;br /&gt;
|Shiverburn 1&lt;br /&gt;
|Rosalina letter with 50 star bits&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Others===&lt;br /&gt;
This leaves Mario/Luigi in front of the helm.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!After this Star&lt;br /&gt;
!Event&lt;br /&gt;
|-&lt;br /&gt;
|Sky Station 2 or Yoshi Star 2&lt;br /&gt;
|Lubba mentions co-op mode&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==After a certain number of stars==&lt;br /&gt;
Unless otherwise noted, the events in this section and the next leave Mario/Luigi in front of the helm.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Number of Stars&lt;br /&gt;
!Event&lt;br /&gt;
|-&lt;br /&gt;
|7 Stars&lt;br /&gt;
|Banktoad appears&lt;br /&gt;
|-&lt;br /&gt;
|13 Stars&lt;br /&gt;
|Mailtoad appears&lt;br /&gt;
|-&lt;br /&gt;
|15 Stars&lt;br /&gt;
|The Chimp's letter for Fluffy Bluff 2 (places Mario by Mailtoad)&lt;br /&gt;
|-&lt;br /&gt;
|16 Stars&lt;br /&gt;
|Sign by Starship helm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Others==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Condition&lt;br /&gt;
!Event&lt;br /&gt;
|-&lt;br /&gt;
|First Star in World 2&lt;br /&gt;
|Lubba explains the Grand World Map&lt;br /&gt;
|-&lt;br /&gt;
|First Star in World 3&lt;br /&gt;
|First Lumalee boards Starship&lt;br /&gt;
|-&lt;br /&gt;
|Third Star in World 3&lt;br /&gt;
|Luigi appears (places Mario by the Luigi door)&lt;br /&gt;
|-&lt;br /&gt;
|Fourth Star in World 3&lt;br /&gt;
|Lubba mentions comets&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Yoshifan</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/Super_Mario_Galaxy_2/Route_Planning_Info</id>
		<title>Super Mario Galaxy 2/Route Planning Info</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Super_Mario_Galaxy_2/Route_Planning_Info"/>
				<updated>2019-06-06T21:36:28Z</updated>
		
		<summary type="html">&lt;p&gt;Yoshifan: /* New characters on the Starship */ Correction: Yoshi's appearance doesn't place Mario at the bottom of the Starship.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{contents}}&lt;br /&gt;
&lt;br /&gt;
Much of the following information (especially about unlocking conditions) is from the Japanese-language Shogakukan guidebook for SMG2. Please note that mistranslations may be possible, and not all of the information has been confirmed for correctness. Route planners are encouraged to test any information that looks out of place.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=Comets=&lt;br /&gt;
* Comets won't appear until you have collected 4 stars from World 3.&lt;br /&gt;
* A comet will be unlocked in a galaxy when you've:&lt;br /&gt;
*# Completed all the normal scenarios (excluding secret scenarios) in that galaxy.&lt;br /&gt;
*#* This means completing all the stars that come before the comet star in the galaxy's star-select screen.  The star-select screen always displays normal stars first, then comet stars, then secret stars (see Puzzle Plank Galaxy as an example).&lt;br /&gt;
*# Collected the comet medal in that galaxy.&lt;br /&gt;
*# Collected enough comet medals to unlock the comet.  (See Worlds section below for requirements specific to each comet.)&lt;br /&gt;
* A comet will not be immediately unlocked in a galaxy if:&lt;br /&gt;
*# You just completed a non-secret star in that galaxy.&lt;br /&gt;
*# There are already three comets in orbit (unlocked, but not finished) in that particular World.  (Up to 3 comets are allowed in orbit per World.)&lt;br /&gt;
&lt;br /&gt;
=Banktoad, Star Bits=&lt;br /&gt;
* The banktoad is unlocked at 7 stars.&lt;br /&gt;
* The bank's star-bit storage is shared across all three game files. This means that when you start a new file, and play to the point where you unlock the banktoad, you can withdraw star bits from the bank that you deposited from another file.&lt;br /&gt;
* The bank can hold up to 9999 star bits.&lt;br /&gt;
* A note about star bits- when starting a new account, the banktoad will have 100 more than the amount you put in on your other account.&lt;br /&gt;
===Star Bit requirements for each category===&lt;br /&gt;
* 71-star: '''0 star bits''' are required, strictly speaking; but some Hungry Luma galaxies have short stars, such as Honeybloom's secret star, so it may be worth it to feed some of these Hungry Lumas.&lt;br /&gt;
* 120-star: '''8500 star bits''' (300 + 700 + 1000 + 1200 + 1500 + 1800 + 2000) are required to feed all the Hungry Lumas on the World maps.&lt;br /&gt;
* For a 242-star run, unlocking the final scenario requires having 9999 star bits in the star bit bank.&lt;br /&gt;
** However, it has not been confirmed whether you need 9999 star bits at the point of getting 241 stars, or just at any time during the run.&lt;br /&gt;
*** If at any time, then this category requires '''9999 star bits''', as you can just collect and deposit 9999 star bits before feeding any Hungry Lumas.&lt;br /&gt;
*** If at the moment of getting 241 stars, then this category requires 8500 + 9999 = '''18499 star bits'''.&lt;br /&gt;
&lt;br /&gt;
=Mailtoad=&lt;br /&gt;
* Unlocked at 13 stars.&lt;br /&gt;
* Some of the Chimp's challenges (Fluffy Bluff, Honeyhop, Slimy Spring) and Fluzzard races (Wild Glide, Fleet Glide) are unlocked by reading Mailtoad letters.  These letters will arrive when certain requirements are met.  See the [[#Worlds|Worlds]] section for these requirements.&lt;br /&gt;
&lt;br /&gt;
=Luigi=&lt;br /&gt;
* Just like in SMG1, Luigi has faster running speed, longer long jumps, and generally higher and longer jumps than Mario.&lt;br /&gt;
* Luigi starts appearing at the beginning of levels when you've collected 3 stars from World 3.&lt;br /&gt;
** Despite the fact that Luigi is better than Mario for speedruns (see first point), it is most likely not worth it to switch to Luigi within a level, unless Luigi is required for a very large shortcut.  Additionally, Luigi's appearances seem to be random, though this has not been confirmed.&lt;br /&gt;
** Luigi won't appear in certain scenarios, such as timed comet stars, daredevil comet stars, and Bowser or Bowser Jr. levels.&lt;br /&gt;
* After you clear Star 1 of Bowser's Galaxy Generator, you will be able to switch to Luigi at at any time in Starship Mario, and Luigi will stop appearing at the beginning of levels.&lt;br /&gt;
&lt;br /&gt;
=World Maps and Star Requirements=&lt;br /&gt;
&lt;br /&gt;
==World 1==&lt;br /&gt;
{{scroll image|Smg2 w1-map english.jpg|imagewidth=1600px}}    &amp;lt;!-- About half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Sky Station&lt;br /&gt;
|3. Peewee Piranha's Speed Run&lt;br /&gt;
|Needs 5 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Yoshi Star&lt;br /&gt;
|3. Spiny Rainbow Romp&lt;br /&gt;
|Needs 2 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Spin-Dig&lt;br /&gt;
|3. Digga-Leg's Daredevil Run &lt;br /&gt;
|Needs 3 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Fluffy Bluff&lt;br /&gt;
|2. The Chimp's Stomp Challenge&lt;br /&gt;
|Available after a Mailtoad letter, which needs 15 stars&lt;br /&gt;
|-&lt;br /&gt;
|Flip-Swap&lt;br /&gt;
|2. Purple Coin Flip 'n' Sprint&lt;br /&gt;
|Needs 8 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Bowser Jr.'s Fiery Flotilla&lt;br /&gt;
|2. Fiery Flotilla Speed Run&lt;br /&gt;
|Needs 20 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 2==&lt;br /&gt;
{{scroll image|Smg2 w2-map english.jpg|imagewidth=1627px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Puzzle Plank&lt;br /&gt;
|2. Purple Coin Shadow Vault&lt;br /&gt;
|Needs 4 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Hightail Falls&lt;br /&gt;
|2. Hightail Falls Speed Run&lt;br /&gt;
|Needs 10 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl&lt;br /&gt;
|2. Rolling Crabber Romp&lt;br /&gt;
|Needs 6 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl&lt;br /&gt;
|3. C'mere, Goomba&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Chompworks - 1. Where the Chomps Are Made of Gold and Boulder Bowl - 1. Rock and Rollodillo&lt;br /&gt;
|-&lt;br /&gt;
|Wild Glide&lt;br /&gt;
|2. Jungle Fluzzard Race&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Beat Block - 1. Step to the Beep&lt;br /&gt;
|-&lt;br /&gt;
|Bowser's Lava Lair&lt;br /&gt;
|2. Lava Lair Speed Run&lt;br /&gt;
|Needs 22 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 3==&lt;br /&gt;
{{scroll image|Smg2 w3-map english.jpg|imagewidth=1630px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Tall Trunk&lt;br /&gt;
|3. Tall Trunk's Purple Coin Slide&lt;br /&gt;
|Needs 9 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Cloudy Court&lt;br /&gt;
|2. The Shadow Lining&lt;br /&gt;
|Needs 1 comet medal&lt;br /&gt;
|-&lt;br /&gt;
|Haunty Halls&lt;br /&gt;
|3. Spooky Cosmic Clone Chase&lt;br /&gt;
|Needs 12 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Rolling Masterpiece&lt;br /&gt;
|2. Masterpiece Speed Run&lt;br /&gt;
|Needs 10 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Beat Block&lt;br /&gt;
|2. Silver Stars in Double Time&lt;br /&gt;
|Needs 31 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Bowser Jr.'s Fearsome Fleet&lt;br /&gt;
|2. Megahammer's Daredevil Bash&lt;br /&gt;
|Needs 27 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 4==&lt;br /&gt;
{{scroll image|Smg2 w4-map english.jpg|imagewidth=1627px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Supermassive&lt;br /&gt;
|2. Big Wigglers Speed Run&lt;br /&gt;
|Needs 15 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Flipsville&lt;br /&gt;
|3. Purple Coin Spin Speed Run&lt;br /&gt;
|Needs 11 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Starshine Beach&lt;br /&gt;
|3. Purple Coin Beach Dash&lt;br /&gt;
|Needs 28 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Chompworks&lt;br /&gt;
|3. Cosmic Clones in the Chompworks&lt;br /&gt;
|Needs 18 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Sweet Mystery&lt;br /&gt;
|2. Bulb Berry's Purple Coin Glow&lt;br /&gt;
|Needs 14 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Honeyhop&lt;br /&gt;
|2. The Chimp's Score Challenge&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Clockwork Ruins - 1. Time for Adventure&lt;br /&gt;
|-&lt;br /&gt;
|Bowser's Gravity Gauntlet&lt;br /&gt;
|2. Gravity Star Speed Run&lt;br /&gt;
|Needs 32 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 5==&lt;br /&gt;
{{scroll image|Smg2 w5-map english.jpg|imagewidth=1618px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Space Storm&lt;br /&gt;
|3. C'mere, Topman&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Boo Moon - 1. Silver Stars Pop-Up and Space Storm - 2. To the Top of Topman's Tower&lt;br /&gt;
|-&lt;br /&gt;
|Slipsand&lt;br /&gt;
|3. Squizzard's Daredevil Run&lt;br /&gt;
|Needs 19 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Shiverburn&lt;br /&gt;
|2. Octo-Army Icy Rainbow Romp&lt;br /&gt;
|Needs 16 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Fleet Glide&lt;br /&gt;
|2. Fastest Feathers in the Galaxy&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Battle Belt - 1. Mini-Planet Mega-Run&lt;br /&gt;
|-&lt;br /&gt;
|Bowser Jr.'s Boom Bunker&lt;br /&gt;
|2. Boomsday Machine Daredevil Run&lt;br /&gt;
|Needs 34 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 6==&lt;br /&gt;
{{scroll image|Smg2 w6-map english.jpg|imagewidth=1622px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Clockwork Ruins&lt;br /&gt;
|2. The Adventure of the Purple Coins&lt;br /&gt;
|Needs 26 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Throwback&lt;br /&gt;
|3. Whomp Silver Star Speed Run&lt;br /&gt;
|Needs 24 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Battle Belt&lt;br /&gt;
|2. Mini-Planet Daredevil Run&lt;br /&gt;
|Needs 30 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Flash Black&lt;br /&gt;
|2. Dark Octo-Army Romp&lt;br /&gt;
|Needs 23 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Slimy Spring&lt;br /&gt;
|2. The Chimp's Coin Challenge&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Bowser's Galaxy Generator - 2. Bowser's Big Bad Speed Run&lt;br /&gt;
|-&lt;br /&gt;
|Bowser's Galaxy Generator&lt;br /&gt;
|2. Bowser's Big Bad Speed Run&lt;br /&gt;
|Needs 36 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World S==&lt;br /&gt;
{{scroll image|Smg2 wS-map english.jpg|imagewidth=1622px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Mario Squared&lt;br /&gt;
|2. Luigi's Purple Coin Chaos&lt;br /&gt;
|Needs 38 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Rolling Coaster&lt;br /&gt;
|2. Purple Coins on the Rainbow Road&lt;br /&gt;
|Needs 40 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Twisty Trials&lt;br /&gt;
|2. Turning Turning Double Time&lt;br /&gt;
|Needs 42 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Stone Cyclone&lt;br /&gt;
|2. Tox Box Speed Run&lt;br /&gt;
|Needs 46 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Boss Blitz&lt;br /&gt;
|2. Throwback Throwdown Speed Run&lt;br /&gt;
|Needs 48 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Flip-Out&lt;br /&gt;
|2. Cosmic Clone Wall Jumpers&lt;br /&gt;
|Needs 44 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Grandmaster&lt;br /&gt;
|1. The Ultimate Test&lt;br /&gt;
|Needs 240 stars&lt;br /&gt;
|-&lt;br /&gt;
|Grandmaster&lt;br /&gt;
|2. The Perfect Run&lt;br /&gt;
|Needs 241 stars, and needs 9999 star bits in Banktoad's storage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Starship Events=&lt;br /&gt;
&lt;br /&gt;
This section summarizes all the post-star Starship events and how they are triggered. There may be some overlap of information with the previous Route Planning sections.&lt;br /&gt;
&lt;br /&gt;
==After particular stars==&lt;br /&gt;
&lt;br /&gt;
===New characters on the Starship===&lt;br /&gt;
These events come with a short cutscene, and place Mario/Luigi at the bottom of the Starship unless otherwise noted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!After this Star&lt;br /&gt;
!New character(s)&lt;br /&gt;
|-&lt;br /&gt;
|Yoshi Star 1&lt;br /&gt;
|Yoshi (places Mario in front of the Starship button)&lt;br /&gt;
|-&lt;br /&gt;
|Spin-Dig 1&lt;br /&gt;
|Toad Brigade&lt;br /&gt;
|-&lt;br /&gt;
|Flip-Swap 1&lt;br /&gt;
|Star Bunny&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl S&lt;br /&gt;
|Gearmo&lt;br /&gt;
|-&lt;br /&gt;
|Wild Glide race&lt;br /&gt;
|Jibberjay&lt;br /&gt;
|-&lt;br /&gt;
|Honeybloom S&lt;br /&gt;
|Bee&lt;br /&gt;
|-&lt;br /&gt;
|Tall Trunk 2&lt;br /&gt;
|Whittle&lt;br /&gt;
|-&lt;br /&gt;
|Space Storm S&lt;br /&gt;
|Gearmo&lt;br /&gt;
|-&lt;br /&gt;
|Melty Monster 1&lt;br /&gt;
|Second Lumalee&lt;br /&gt;
|-&lt;br /&gt;
|Throwback 1&lt;br /&gt;
|Bob-omb Buddy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===New power-ups===&lt;br /&gt;
These place Mario/Luigi into the engine room.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!After this Star&lt;br /&gt;
!New power-up&lt;br /&gt;
|-&lt;br /&gt;
|Spin-Dig 2&lt;br /&gt;
|Spin Drill&lt;br /&gt;
|-&lt;br /&gt;
|Fluffy Bluff 1&lt;br /&gt;
|Cloud Flower&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl 1&lt;br /&gt;
|Rock Mushroom&lt;br /&gt;
|-&lt;br /&gt;
|Starshine Beach 2&lt;br /&gt;
|Usable Cloud Flower (places Mario at the bottom of the Starship)&lt;br /&gt;
|-&lt;br /&gt;
|Chompworks 2&lt;br /&gt;
|Spring Mushroom&lt;br /&gt;
|-&lt;br /&gt;
|Honeyhop 1&lt;br /&gt;
|Bee Mushroom&lt;br /&gt;
|-&lt;br /&gt;
|Upside Dizzy S&lt;br /&gt;
|Fire Flower&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===New Mailtoad letters===&lt;br /&gt;
These place Mario/Luigi by the Mailtoad.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!After this Star&lt;br /&gt;
!New letter&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl C&lt;br /&gt;
|Rosalina letter with 50 star bits&lt;br /&gt;
|-&lt;br /&gt;
|Beat Block 1 (requires Wild Glide 1)&lt;br /&gt;
|Jibberjay's letter for the Wild Glide race&lt;br /&gt;
|-&lt;br /&gt;
|Flipsville 1&lt;br /&gt;
|Rosalina letter with 50 star bits&lt;br /&gt;
|-&lt;br /&gt;
|Chompworks 1 (requires Boulder Bowl 1)&lt;br /&gt;
|Gearmo's letter for Boulder Bowl S&lt;br /&gt;
|-&lt;br /&gt;
|Boo Moon 1 (requires Space Storm 2)&lt;br /&gt;
|Gearmo's letter for Space Storm S&lt;br /&gt;
|-&lt;br /&gt;
|Shiverburn 1&lt;br /&gt;
|Rosalina letter with 50 star bits&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Others===&lt;br /&gt;
This leaves Mario/Luigi in front of the helm.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!After this Star&lt;br /&gt;
!Event&lt;br /&gt;
|-&lt;br /&gt;
|Sky Station 2 or Yoshi Star 2&lt;br /&gt;
|Lubba mentions co-op mode&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==After a certain number of stars==&lt;br /&gt;
Unless otherwise noted, the events in this section and the next leave Mario/Luigi in front of the helm.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Number of Stars&lt;br /&gt;
!Event&lt;br /&gt;
|-&lt;br /&gt;
|7 Stars&lt;br /&gt;
|Banktoad appears&lt;br /&gt;
|-&lt;br /&gt;
|13 Stars&lt;br /&gt;
|Mailtoad appears&lt;br /&gt;
|-&lt;br /&gt;
|15 Stars&lt;br /&gt;
|The Chimp's letter for Fluffy Bluff 2 (places Mario by Mailtoad)&lt;br /&gt;
|-&lt;br /&gt;
|16 Stars&lt;br /&gt;
|Sign by Starship helm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Others==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Condition&lt;br /&gt;
!Event&lt;br /&gt;
|-&lt;br /&gt;
|First Star in World 2&lt;br /&gt;
|Lubba explains the Grand World Map&lt;br /&gt;
|-&lt;br /&gt;
|First Star in World 3&lt;br /&gt;
|First Lumalee boards Starship&lt;br /&gt;
|-&lt;br /&gt;
|Third Star in World 3&lt;br /&gt;
|Luigi appears (places Mario by the Luigi door)&lt;br /&gt;
|-&lt;br /&gt;
|Fourth Star in World 3&lt;br /&gt;
|Lubba mentions comets&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Yoshifan</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/Super_Mario_Galaxy</id>
		<title>Super Mario Galaxy</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Super_Mario_Galaxy"/>
				<updated>2017-08-01T21:13:10Z</updated>
		
		<summary type="html">&lt;p&gt;Yoshifan: /* Game Version Differences */ Add mention of Korean language, and info on load times.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Wii]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
&lt;br /&gt;
{{contents}}&lt;br /&gt;
__TOC__&lt;br /&gt;
{{-}}&lt;br /&gt;
== Run Categories and Times ==&lt;br /&gt;
&lt;br /&gt;
=== Timing methods ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Timing method&lt;br /&gt;
!Start (of run or segment)&lt;br /&gt;
!End (of run or segment)&lt;br /&gt;
|-&lt;br /&gt;
|SRL&lt;br /&gt;
|File selected&lt;br /&gt;
|Touch final Grand Star&lt;br /&gt;
|-&lt;br /&gt;
|[http://www40.atwiki.jp/niconamarta/pages/122.html Nicovideo single-segment/RTA]&lt;br /&gt;
|File selected&lt;br /&gt;
|&amp;quot;Grand Star Get!&amp;quot;/&amp;quot;You got a Grand Star!&amp;quot; message appears for the final Grand Star&lt;br /&gt;
|-&lt;br /&gt;
|SDA single-segment/RTA&lt;br /&gt;
|Gain control of Mario or Luigi&lt;br /&gt;
|Touch final Grand Star&lt;br /&gt;
|-&lt;br /&gt;
|SDA segmented&lt;br /&gt;
|Gain control of Mario or Luigi&lt;br /&gt;
|&amp;quot;Yes&amp;quot; is pressed on the Save prompt / Touch final Grand Star (last segment)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Segmented runs have a timing advantage, because save-warping can reduce Observatory travel time.&lt;br /&gt;
* Luigi skips the Star Festival at the beginning of the game, which is approximately a 4m 29s advantage over Mario in SDA timing, and 4m 49s in Nico timing.&lt;br /&gt;
&lt;br /&gt;
=== 61-star (Any%) ===&lt;br /&gt;
&lt;br /&gt;
Bowser's Galaxy Reactor requires a minimum of 60 stars to enter, and unlike in Super Mario 64, the Grand Star from defeating Bowser counts in the star total.&lt;br /&gt;
&lt;br /&gt;
[[/Run_Routes#61-star_.28Any.25.29|61-Star Routes]]&lt;br /&gt;
&lt;br /&gt;
==== Completed 61-star Runs ====&lt;br /&gt;
&lt;br /&gt;
Mario&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Runner&lt;br /&gt;
!SRL&lt;br /&gt;
!Nicovideo&lt;br /&gt;
!SDA&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.nicovideo.jp/mylist/25726928 '''紺空 (konkuu)''']&lt;br /&gt;
|&lt;br /&gt;
|2:48:47&lt;br /&gt;
|~2:47:52&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.youtube.com/view_play_list?p=EC0CEF29B567DA2A '''MilesSMB''']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3:00:34&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Luigi&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Runner&lt;br /&gt;
!SRL&lt;br /&gt;
!Nicovideo&lt;br /&gt;
!SDA&lt;br /&gt;
|-&lt;br /&gt;
|[http://archive.org/details/AwesomeGamesDoneQuick2012 '''Yoshifan''']&lt;br /&gt;
|&lt;br /&gt;
|~2:35:28&lt;br /&gt;
|~2:34:53&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Mario, with 2P assistance&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Runner&lt;br /&gt;
!SRL&lt;br /&gt;
!Nicovideo&lt;br /&gt;
!SDA&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.nicovideo.jp/mylist/28147432 '''ねぐろ (neguro)''']&lt;br /&gt;
|&lt;br /&gt;
|2:39:39&lt;br /&gt;
|~2:38:44&lt;br /&gt;
|Only 3 out of 5 parts of the video are available.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Luigi, with 2P assistance&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Runner&lt;br /&gt;
!SRL&lt;br /&gt;
!Nicovideo&lt;br /&gt;
!SDA&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.nicovideo.jp/mylist/27211231 '''ねぐろ (neguro)''']&lt;br /&gt;
|&lt;br /&gt;
|2:37:44&lt;br /&gt;
|~2:37:08&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Luigi, Segmented&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Runner&lt;br /&gt;
!SDA&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[http://speeddemosarchive.com/MarioGalaxy.html '''Yoshifan''']&lt;br /&gt;
|2:25:23&lt;br /&gt;
|16 segments&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 120-star (100%) ===&lt;br /&gt;
&lt;br /&gt;
'''Total star bits needed: 6370'''&lt;br /&gt;
&lt;br /&gt;
'''Reference video: [http://www.youtube.com/playlist?list=PL4362C2F7A430406D MOKURENN91] (7h 58m 36s(?) segmented; not 100% legitimate, contains a large amount of video manipulation)'''&lt;br /&gt;
&lt;br /&gt;
Requires beating the game twice. Fifteen purple coin collect-a-thons don't appear until Bowser's Galaxy Reactor has been cleared. After collecting all 120 stars, defeating Bowser again unlocks Luigi as a playable character.&lt;br /&gt;
&lt;br /&gt;
[[/Run_Routes#120-star_.28100.25.29|120-Star Routes]]&lt;br /&gt;
&lt;br /&gt;
==== Completed 120-star Runs ====&lt;br /&gt;
&lt;br /&gt;
Mario&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Runner&lt;br /&gt;
!SRL&lt;br /&gt;
!Nicovideo&lt;br /&gt;
!SDA&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.justin.tv/theonly0/b/288330323 '''TheOnly0''']&lt;br /&gt;
|6:54:33&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Mentioned a [http://forum.speeddemosarchive.com/post/super_mario_galaxy_wii_1376.html 6:37], but it's not uploaded anywhere.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 121-star New Game+ ===&lt;br /&gt;
&lt;br /&gt;
'''Total star bits needed: 6370'''&lt;br /&gt;
&lt;br /&gt;
In this category, we start with Luigi immediately after unlocking him, and collect all 120 stars with him. We unlock the Grand Finale Galaxy and complete it. This prevents repetition in collecting all 120 stars twice in a single run, and shortens the run's length to a reasonable time frame.&lt;br /&gt;
&lt;br /&gt;
[[/Run_Routes#121-star_New_Game.2B|121-Star Routes]]&lt;br /&gt;
&lt;br /&gt;
== General Tricks ==&lt;br /&gt;
&lt;br /&gt;
* '''Getting the most out of jumps:''' Long jumps, backflips, sideflips, wall jumps, and triple jumps are used for countless major and minor timesavers in this game.  You can always boost yourself a little bit by adding a spin at the end of a jump.&lt;br /&gt;
** To get the best boost from a spin, hold the A button while spinning and you will go higher than normal.&lt;br /&gt;
** Spins can be used in practically any jump trick.  This wiki may tend to omit spins from jump trick explanations, assuming that the reader will know to add spins whenever more height or distance is needed.&lt;br /&gt;
** Sideflips give about the same height as backflips do, though backflips can give more horizontal distance.  Though this wiki may usually favor backflips, sideflips and backflips can be used interchangeably if jump height is the only concern.  Sideflips are harder to execute than backflips, but sometimes doing a sideflip instead of a backflip will save time because you don't have to stop running to do a sideflip.&lt;br /&gt;
** Triple jumps offer more height than backflips and sideflips.  Sometimes the terrain will make it difficult to time your second and third jumps, but you can often just repeatedly tap A while running to perform a triple jump.&lt;br /&gt;
** To get the most height out of a wall jump trick, spin before the wall jump as well as after the wall jump.  Make sure you're not right against the wall when you spin, though, or you may deflect off of the wall without getting a spin boost.  In many cases, a triple jump + spin + wall jump + spin combo will be the highest jump in your repertoire.  However, a backflip + spin + wall jump + spin is easier, and sufficient for most jump tricks.&lt;br /&gt;
&lt;br /&gt;
* '''Cosmic Race Speed Boost:''' Before a Cosmic Mario/Luigi race starts, hold the control stick forward and crouch by pressing and holding Z.  The moment the race begins with GO!, hit A to get a speed boost.&lt;br /&gt;
&lt;br /&gt;
* '''Slope Climbing:''' There are two main ways to ascend slopes Mario/Luigi would usually slide down.&lt;br /&gt;
** Run and spin up the slope: This is the faster method.  To do this, you must be facing toward the slope as you land on it.  After landing on the slope, just repeatedly spin while running up the slope.  In general, you'll never slide down unless you don't spin for too long, or hit an uneven surface.  Examples: [http://www.youtube.com/watch?v=VDi98ALebjo start of Honeyhive], [http://www.youtube.com/watch?v=-f9ujrRiy7s Conquering the Summit].&lt;br /&gt;
** Jump and spin up the slope: Sometimes, you may encounter a slope that you can't land on while facing towards it; this means you will immediately slide down the slope as you land on it, and you won't be able to spin up the slope.  In these cases, you must jump and spin up the slope.  To do this:&lt;br /&gt;
*# First, begin sliding down the slope while facing forward (in the sitting position).&lt;br /&gt;
*# Once you begin sliding, jump while holding the control stick forward (towards the bottom of the slope). If you don't hold forward as you jump, you won't be able to spin in midair.&lt;br /&gt;
*# Spin in midair while holding the control stick back (towards the top of the slope).&lt;br /&gt;
*:To climb the slope as quickly as possible, the only time you should be holding the control stick forward is just before each jump; at all other times, you should be holding the control stick back, toward the top of the slope.&lt;br /&gt;
*:One of the main applications of this trick is in [http://www.youtube.com/watch?v=g_3DB3mPS04 Bee Mario/Luigi Takes Flight] to shortcut across the tops of the trees and go straight to the Toad Brigade.  Note that since you must walljump up to get to the treetop's slope, you cannot approach this slope while facing forward, so you can't simply run and spin up the slope.&lt;br /&gt;
&lt;br /&gt;
* '''Homing Stomp:''' Mario and Luigi can perform a homing attack that will automatically target nearby enemies. To perform this technique, jump and use a midair spin attack. Before the spin attack has completed its animation, press Z to use your stomp attack. If your timing was right, you'll hear a different sound effect, and Mario/Luigi's landing will look different than it does after a normal stomp. If used close to an enemy, the stomp should home in on them. While this move could occasionally be useful in combat, its most interesting property is that it also targets NPCs such as the Toads. Frequently after bouncing off of an NPC's head this way, you will receive a significant horizontal boost, sometimes even greater than that of a long jump.  One application of it is [http://uk.youtube.com/watch?v=s8jmdd5JaQE this]&lt;br /&gt;
&lt;br /&gt;
* '''Fast long jump landing:''' Normally, you lose your speed if you land from a long jump without following up with another long jump.  However, if you press A and Z at about the same time to execute the long jump (instead of pressing Z before A), you will continue running immediately when you land.&lt;br /&gt;
&lt;br /&gt;
* '''Ground pound out of a long jump:''' During a long jump, press Z and spin at about the same time to do a ground pound.  The timing can be strict; if done incorrectly, you will probably end up doing a homing stomp or a spin instead.&lt;br /&gt;
&lt;br /&gt;
* '''Spinning multiple times quickly:''' Spinning on the ground and then quickly jumping will reset the spin cooldown timer, so you can spin again immediately.  Also, before landing from a mid-air spin, you can do an extra spin that can be used as an attack but cannot gain height.  Taken together, these tricks allow you to spin-attack three times in a row.  This is useful against King Kaliente when returning his coconut shots, and in Bowser's Dark Matter Plant for canceling Bowser's spin attacks.&lt;br /&gt;
&lt;br /&gt;
* '''Scroll through text quickly:''' Hold the A button to scroll through speech text more quickly than normal.&lt;br /&gt;
&lt;br /&gt;
* '''Timing of moving elements:''' What to know about enemies, platforms, and other level elements that move:&lt;br /&gt;
** Cutscene skips: skipping (or not skipping) the cutscenes after selecting a star will affect the timing of moving elements.  This means that strategies may be adjusted depending on whether you are playing a full speedrun (where cutscenes can't be skipped) or an individual-level speedrun (where cutscenes may be skipped).  Examples: spike panels and electric wires in Painting the Planet Yellow, penguins in Passing the Swim Test, Tox Boxes in The Secret Undersea Cavern.&lt;br /&gt;
** Draw distance: some moving elements will not move at all when they are far away or offscreen.  In some levels, this means that when you want to practice a timed element in a level, you don't have to worry about speedrun mistakes that were made earlier in the level.  Examples: boulders on the second planet in Dino Piranha (they'll start moving when you're at the top of the launch star tower), thwomps in The Fiery Stronghold.  In other levels, turning the camera toward enemies (to let them move) or away from enemies (to stop them) can be part of the speedrun strategy.  Examples: Torpedo Teds in Buoy Base, eels in Giant Eel Outbreak.&lt;br /&gt;
&lt;br /&gt;
* '''[http://www.youtube.com/watch?v=-nxAilhRxr4 Shore Launch]:''' This is a glitch that causes you to gain a large amount of height while coming out of shallow water. Find a body of water where the ground underneath it is sloping upward and close to the water's surface. From the water's surface, spin downwards into the slope; this can cause you to pop out of the water with a large amount of upward velocity. A good setup is to start from a stationary position at the water's surface while facing the slope; hold A or shake to jump out of the water, and then repeatedly start spinning once you land back into the water. This glitch can be inconsistent; if you're having trouble, try holding the analog stick backwards just as you spin into the ground.&lt;br /&gt;
&lt;br /&gt;
* '''Tilt:''' The tilt of Mario and Luigi's body can affect the height of their single, double, and triple jumps. [http://www.youtube.com/watch?v=AEkigdJddw8 Video] A backwards tilt can increase the height of jumps, while a forward tilt can do the opposite. Tilt is mostly determined by the slope of the surface you are standing on, but other environmental elements can have an effect. SMG1 doesn't always reset tilt after coming off a sloped surface, allowing for higher jumps off of flat ground in some places. SMG2 tends to reset tilt more consistently, making it less exploitable.&lt;br /&gt;
&lt;br /&gt;
* '''Mega sideflip:''' In some places, a sideflip can get much more height than usual. Start a sideflip while facing directly away or towards the camera, and then immediately hold left or right once the jump starts. This glitch also works in SMG2. [http://www.youtube.com/watch?v=wsh07wMnjRk Video]&lt;br /&gt;
&lt;br /&gt;
Level-specific tricks: [[/Star_Strategies|Star Strategies]]&lt;br /&gt;
&lt;br /&gt;
== Comet Stars ==&lt;br /&gt;
Prankster Comets begin to appear after 13 stars have been collected.&lt;br /&gt;
&lt;br /&gt;
Every Speedy, Cosmic, Daredevil, and Fast-Foe comet has a prerequisite mission that must be completed in order for it to appear:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Galaxy !! Comet Star !! Prerequisite&lt;br /&gt;
|-&lt;br /&gt;
| Good Egg || Dino Piranha Speed Run || Star 1 - Dino Piranha&lt;br /&gt;
|-&lt;br /&gt;
| Honeyhive || Honeyhive Cosmic Mario Race || Star 1 - Bee Mario Takes Flight&lt;br /&gt;
|-&lt;br /&gt;
| Space Junk || Pull Star Path Speed Run || Star 1 - Pull Star Path&lt;br /&gt;
|-&lt;br /&gt;
| Battlerock || Topmaniac's Daredevil Run || Star 3 - Topmaniac and the Topman Tribe&lt;br /&gt;
|-&lt;br /&gt;
| Beach Bowl || Fast Foes on the Cyclone Stone || Star 3 - The Secret Undersea Cavern&lt;br /&gt;
|-&lt;br /&gt;
| Ghostly || Bouldergeist's Daredevil Run || Star 3 - Beware of Bouldergeist&lt;br /&gt;
|-&lt;br /&gt;
| Gusty Garden || Major Burrows's Daredevil Run || Star 3 - Gusty Garden's Gravity Scramble&lt;br /&gt;
|-&lt;br /&gt;
| Freezeflame || Frosty Cosmic Mario Race || Star 1 - The Frozen Peak of Baron Brrr&lt;br /&gt;
|-&lt;br /&gt;
| Dusty Dune || Sandblast Speed Run || Star 3 - Sunbaked Sand Castle&lt;br /&gt;
|-&lt;br /&gt;
| Gold Leaf || Cosmic Mario Forest Race || Star 3 - When It Rains, It Pours&lt;br /&gt;
|-&lt;br /&gt;
| Sea Slide || Underwater Cosmic Mario Race || Star 1 - Going After Guppy&lt;br /&gt;
|-&lt;br /&gt;
| Toy Time || Fast Foes of Toy Time || Hidden Star - The Flipswitch Chain&lt;br /&gt;
|-&lt;br /&gt;
| Deep Dark || Ghost Ship Daredevil Run || Star 2 - Bubble Blastoff&lt;br /&gt;
|-&lt;br /&gt;
| Dreadnought || Topman Tribe Speed Run || Star 3 - Revenge of the Topman Tribe&lt;br /&gt;
|-&lt;br /&gt;
| Melty Molten || Lava Spire Daredevil Run || Star 2 - Through the Meteor Storm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Purple comets begin to appear after completing &amp;quot;The Fate of the Universe.&amp;quot; Each Purple comet (except Good Egg) also has a prerequisite mission:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Galaxy !! Purple comet prerequisite&lt;br /&gt;
|-&lt;br /&gt;
| Honeyhive || Star 1 - Bee Mario Takes Flight&lt;br /&gt;
|-&lt;br /&gt;
| Space Junk || Star 2 - Kamella's Airship Attack&lt;br /&gt;
|-&lt;br /&gt;
| Battlerock || Star 1 - Battlerock Barrage&lt;br /&gt;
|-&lt;br /&gt;
| Beach Bowl || Star 3 - The Secret Undersea Cavern&lt;br /&gt;
|-&lt;br /&gt;
| Ghostly || Star 2 - A Very Spooky Sprint&lt;br /&gt;
|-&lt;br /&gt;
| Gusty Garden || Star 1 - Bunnies in the Wind&lt;br /&gt;
|-&lt;br /&gt;
| Freezeflame || Star 1 - The Frozen Peak of Baron Brrr&lt;br /&gt;
|-&lt;br /&gt;
| Dusty Dune || Star 2 - Blasting through the Sand&lt;br /&gt;
|-&lt;br /&gt;
| Gold Leaf || Star 3 - When It Rains, It Pours&lt;br /&gt;
|-&lt;br /&gt;
| Sea Slide || Star 3 - The Silver Stars of Sea Slide&lt;br /&gt;
|-&lt;br /&gt;
| Toy Time || Star 2 - Mario Meets Mario&lt;br /&gt;
|-&lt;br /&gt;
| Deep Dark || Star 1 - The Underground Ghost Ship&lt;br /&gt;
|-&lt;br /&gt;
| Dreadnought || Star 2 - Dreadnought's Colossal Cannons&lt;br /&gt;
|-&lt;br /&gt;
| Melty Molten || Star 3 - Fiery Dino Piranha&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note that Good Egg Star 2 and Honeyhive Star 2 are both required to get out of the Terrace, so you couldn't actually check whether Star 1 or 2 is the requirement (unless you hacked your star count, but this hasn't been tested). The requirements are from the Shogakukan guidebook.&lt;br /&gt;
&lt;br /&gt;
Notes on comet behavior:&lt;br /&gt;
&lt;br /&gt;
* Comet patterns will only advance when a star is completed.  It doesn't matter which star is completed.&lt;br /&gt;
&lt;br /&gt;
* Before completing &amp;quot;The Fate of the Universe&amp;quot;, each dome can only have one comet in orbit at a time (or zero if no comets are available).  Terrace comets will only appear after odd-numbered stars (after the 13th star, after the 15th star, etc.).  Comets in the other 5 domes will only appear after even-numbered stars (after the 14th star, etc.).&lt;br /&gt;
&lt;br /&gt;
* When there are two or more possible comets that can appear in a dome, the pattern in which the comets &amp;quot;take turns&amp;quot; is predictable, but complex.  For two comets, the pattern looks like 1-2-1-2-1-1-2-2 and repeats.  The best way to check if the patterns work for a particular route is to test that route.&lt;br /&gt;
** Segmented runs have an extra detail to watch out for.  Typically, you'll reset between segment attempts.  If the previous segment attempt completed an odd number of stars (1 star, 3 stars, 5 stars, etc.), then on your next attempt, the comets that appear *after you complete one star* will have moved ahead by one &amp;quot;step&amp;quot;.&lt;br /&gt;
*** An example: suppose that the Fountain comets (Space Junk and Battlerock) are taking turns, and your segment begins when the Terrace comets are active.  Then if the next few Fountain comet appearances would normally be SJ, BR, SJ, SJ, then they would instead become BR, SJ, SJ.  So after you complete one star, you would be expecting SJ to appear, but you would see BR instead, because the first SJ comet turn was skipped.&lt;br /&gt;
&lt;br /&gt;
* The Comet Luma can advance the comet patterns one step just like collecting a star would, but speaking to the Luma takes time, so it's generally better to just plan the route around comet patterns.&lt;br /&gt;
&lt;br /&gt;
* Unexplored topics: Purple comet appearance patterns, and patterns with 3 comets active in a dome.&lt;br /&gt;
&lt;br /&gt;
== Luigi Stars ==&lt;br /&gt;
There are three Luigi stars:&lt;br /&gt;
# Good Egg Galaxy - Luigi on the Roof&lt;br /&gt;
# Battlerock Galaxy - Luigi under the Saucer&lt;br /&gt;
# Honeyhive Galaxy - Luigi in the Honeyhive Kingdom&lt;br /&gt;
They must be completed in this order, and with gaps of at least five non-Luigi stars in between each. The first Luigi mission is unlocked upon completing Ghostly Galaxy's &amp;quot;Luigi and the Haunted Mansion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Events that Return you to the Observatory ==&lt;br /&gt;
These are events that take you back to Rosalina at the outside of the Observatory.  Route plans should be planned around these events, and it's usually beneficial to overlap these events when possible.&lt;br /&gt;
&lt;br /&gt;
* After Bee Mario Takes Flight&lt;br /&gt;
* After getting 13 stars (which unlocks comets)&lt;br /&gt;
* After Luigi and the Haunted Mansion&lt;br /&gt;
* After your first letter from Luigi (for the second and third letters, you just go to the Mailtoad yourself)&lt;br /&gt;
* After any Hungry Luma star ('''7''')&lt;br /&gt;
* After your first green star&lt;br /&gt;
* After your last green star&lt;br /&gt;
* After any Trial Galaxy stars ('''3''')&lt;br /&gt;
* After Gateway's Purple Coins&lt;br /&gt;
* After Bowser Jr.'s Robot Reactor&lt;br /&gt;
* After Bowser's Star Reactor&lt;br /&gt;
* After Bowser Jr.'s Airship Armada&lt;br /&gt;
* After Bowser's Dark Matter Plant&lt;br /&gt;
* After Bowser Jr.'s Lava Reactor&lt;br /&gt;
* After getting 60 stars&lt;br /&gt;
* After getting 120 stars&lt;br /&gt;
&lt;br /&gt;
== Mario/Luigi Differences ==&lt;br /&gt;
&lt;br /&gt;
Luigi's differences from Mario:&lt;br /&gt;
&lt;br /&gt;
* Runs faster.&lt;br /&gt;
* Jumps higher and farther.  Only a few major shortcuts are Luigi-only, but quite a few shortcuts are easier as Luigi.&lt;br /&gt;
* Slides more if you keep crouching after a long jump.  This makes it easier to chain long jumps together (without un-crouching) and correct your direction between long jumps.&lt;br /&gt;
* Skids if you let go of the control stick after running.&lt;br /&gt;
* When underwater, runs out of air more quickly, and loses a chunk of air with each spin.&lt;br /&gt;
* Less vertical speed in Boo form (this only makes a significant difference in Boo's Boneyard Galaxy).&lt;br /&gt;
* Skips the Star Festival at the beginning of the game, which makes for approximately a 4m 29s advantage over Mario in SDA timing, and 4m 49s in Nico timing. &lt;br /&gt;
* Some dialogue is different, but not very different besides the other Luigi's dialogue in Luigi and the Haunted Mansion.&lt;br /&gt;
&lt;br /&gt;
== Game Version Differences ==&lt;br /&gt;
&lt;br /&gt;
* Different languages have different dialogue lengths and text scroll speeds. Korean is the fastest language, followed by Japanese, followed by Latin-alphabet languages like English.&lt;br /&gt;
** Japanese saves about 50 seconds over English in an Any% run. To get a detailed breakdown on language timesaves, see [http://speedruntools.com/routing/smgalaxy/ this app] by yoshifan.&lt;br /&gt;
** The Japanese version can be played on a non-Japanese Wii with accurate load times, using the Gecko OS app on Homebrew to load the disc. The Korean version, however, only works on more complex loaders like Neogamma, which do not have accurate load times. Until there's a load-accurate region-free loader that supports Korean, the only way to play the Korean version legitimately is to use a Korean Wii.&lt;br /&gt;
&lt;br /&gt;
* The Wii U Virtual Console (VC) version seems to have much faster load times, getting significant timesaves on levels like Good Egg after selecting a star.&lt;br /&gt;
&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/178cRnPLYlJc5nNz8FpLbkVuMuIQFC-U2RGZ665Lk5WY/edit#gid=0 This spreadsheet] has an analysis of Good Egg load times for different playing configurations. For non-VC versions, it seems that the disc loader and age of the game disc matter, but the game region does not.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Super Mario Galaxy/Star Strategies|Star Strategies]] - Speed strategies for individual star missions.&lt;br /&gt;
* [[Super Mario Galaxy/Star Times|Star Times]] - Fastest known times for individual star missions.&lt;/div&gt;</summary>
		<author><name>Yoshifan</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/Super_Mario_Galaxy</id>
		<title>Super Mario Galaxy</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Super_Mario_Galaxy"/>
				<updated>2017-08-01T20:58:28Z</updated>
		
		<summary type="html">&lt;p&gt;Yoshifan: /* Comet Stars */ Add the Shogakukan guidebook's purple comet requirements; the old &amp;quot;stars 1 and 2 for every one&amp;quot; line was wrong. Format the requirements into tables.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Wii]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
&lt;br /&gt;
{{contents}}&lt;br /&gt;
__TOC__&lt;br /&gt;
{{-}}&lt;br /&gt;
== Run Categories and Times ==&lt;br /&gt;
&lt;br /&gt;
=== Timing methods ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Timing method&lt;br /&gt;
!Start (of run or segment)&lt;br /&gt;
!End (of run or segment)&lt;br /&gt;
|-&lt;br /&gt;
|SRL&lt;br /&gt;
|File selected&lt;br /&gt;
|Touch final Grand Star&lt;br /&gt;
|-&lt;br /&gt;
|[http://www40.atwiki.jp/niconamarta/pages/122.html Nicovideo single-segment/RTA]&lt;br /&gt;
|File selected&lt;br /&gt;
|&amp;quot;Grand Star Get!&amp;quot;/&amp;quot;You got a Grand Star!&amp;quot; message appears for the final Grand Star&lt;br /&gt;
|-&lt;br /&gt;
|SDA single-segment/RTA&lt;br /&gt;
|Gain control of Mario or Luigi&lt;br /&gt;
|Touch final Grand Star&lt;br /&gt;
|-&lt;br /&gt;
|SDA segmented&lt;br /&gt;
|Gain control of Mario or Luigi&lt;br /&gt;
|&amp;quot;Yes&amp;quot; is pressed on the Save prompt / Touch final Grand Star (last segment)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Segmented runs have a timing advantage, because save-warping can reduce Observatory travel time.&lt;br /&gt;
* Luigi skips the Star Festival at the beginning of the game, which is approximately a 4m 29s advantage over Mario in SDA timing, and 4m 49s in Nico timing.&lt;br /&gt;
&lt;br /&gt;
=== 61-star (Any%) ===&lt;br /&gt;
&lt;br /&gt;
Bowser's Galaxy Reactor requires a minimum of 60 stars to enter, and unlike in Super Mario 64, the Grand Star from defeating Bowser counts in the star total.&lt;br /&gt;
&lt;br /&gt;
[[/Run_Routes#61-star_.28Any.25.29|61-Star Routes]]&lt;br /&gt;
&lt;br /&gt;
==== Completed 61-star Runs ====&lt;br /&gt;
&lt;br /&gt;
Mario&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Runner&lt;br /&gt;
!SRL&lt;br /&gt;
!Nicovideo&lt;br /&gt;
!SDA&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.nicovideo.jp/mylist/25726928 '''紺空 (konkuu)''']&lt;br /&gt;
|&lt;br /&gt;
|2:48:47&lt;br /&gt;
|~2:47:52&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.youtube.com/view_play_list?p=EC0CEF29B567DA2A '''MilesSMB''']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3:00:34&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Luigi&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Runner&lt;br /&gt;
!SRL&lt;br /&gt;
!Nicovideo&lt;br /&gt;
!SDA&lt;br /&gt;
|-&lt;br /&gt;
|[http://archive.org/details/AwesomeGamesDoneQuick2012 '''Yoshifan''']&lt;br /&gt;
|&lt;br /&gt;
|~2:35:28&lt;br /&gt;
|~2:34:53&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Mario, with 2P assistance&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Runner&lt;br /&gt;
!SRL&lt;br /&gt;
!Nicovideo&lt;br /&gt;
!SDA&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.nicovideo.jp/mylist/28147432 '''ねぐろ (neguro)''']&lt;br /&gt;
|&lt;br /&gt;
|2:39:39&lt;br /&gt;
|~2:38:44&lt;br /&gt;
|Only 3 out of 5 parts of the video are available.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Luigi, with 2P assistance&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Runner&lt;br /&gt;
!SRL&lt;br /&gt;
!Nicovideo&lt;br /&gt;
!SDA&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.nicovideo.jp/mylist/27211231 '''ねぐろ (neguro)''']&lt;br /&gt;
|&lt;br /&gt;
|2:37:44&lt;br /&gt;
|~2:37:08&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Luigi, Segmented&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Runner&lt;br /&gt;
!SDA&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[http://speeddemosarchive.com/MarioGalaxy.html '''Yoshifan''']&lt;br /&gt;
|2:25:23&lt;br /&gt;
|16 segments&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 120-star (100%) ===&lt;br /&gt;
&lt;br /&gt;
'''Total star bits needed: 6370'''&lt;br /&gt;
&lt;br /&gt;
'''Reference video: [http://www.youtube.com/playlist?list=PL4362C2F7A430406D MOKURENN91] (7h 58m 36s(?) segmented; not 100% legitimate, contains a large amount of video manipulation)'''&lt;br /&gt;
&lt;br /&gt;
Requires beating the game twice. Fifteen purple coin collect-a-thons don't appear until Bowser's Galaxy Reactor has been cleared. After collecting all 120 stars, defeating Bowser again unlocks Luigi as a playable character.&lt;br /&gt;
&lt;br /&gt;
[[/Run_Routes#120-star_.28100.25.29|120-Star Routes]]&lt;br /&gt;
&lt;br /&gt;
==== Completed 120-star Runs ====&lt;br /&gt;
&lt;br /&gt;
Mario&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Runner&lt;br /&gt;
!SRL&lt;br /&gt;
!Nicovideo&lt;br /&gt;
!SDA&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.justin.tv/theonly0/b/288330323 '''TheOnly0''']&lt;br /&gt;
|6:54:33&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Mentioned a [http://forum.speeddemosarchive.com/post/super_mario_galaxy_wii_1376.html 6:37], but it's not uploaded anywhere.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 121-star New Game+ ===&lt;br /&gt;
&lt;br /&gt;
'''Total star bits needed: 6370'''&lt;br /&gt;
&lt;br /&gt;
In this category, we start with Luigi immediately after unlocking him, and collect all 120 stars with him. We unlock the Grand Finale Galaxy and complete it. This prevents repetition in collecting all 120 stars twice in a single run, and shortens the run's length to a reasonable time frame.&lt;br /&gt;
&lt;br /&gt;
[[/Run_Routes#121-star_New_Game.2B|121-Star Routes]]&lt;br /&gt;
&lt;br /&gt;
== General Tricks ==&lt;br /&gt;
&lt;br /&gt;
* '''Getting the most out of jumps:''' Long jumps, backflips, sideflips, wall jumps, and triple jumps are used for countless major and minor timesavers in this game.  You can always boost yourself a little bit by adding a spin at the end of a jump.&lt;br /&gt;
** To get the best boost from a spin, hold the A button while spinning and you will go higher than normal.&lt;br /&gt;
** Spins can be used in practically any jump trick.  This wiki may tend to omit spins from jump trick explanations, assuming that the reader will know to add spins whenever more height or distance is needed.&lt;br /&gt;
** Sideflips give about the same height as backflips do, though backflips can give more horizontal distance.  Though this wiki may usually favor backflips, sideflips and backflips can be used interchangeably if jump height is the only concern.  Sideflips are harder to execute than backflips, but sometimes doing a sideflip instead of a backflip will save time because you don't have to stop running to do a sideflip.&lt;br /&gt;
** Triple jumps offer more height than backflips and sideflips.  Sometimes the terrain will make it difficult to time your second and third jumps, but you can often just repeatedly tap A while running to perform a triple jump.&lt;br /&gt;
** To get the most height out of a wall jump trick, spin before the wall jump as well as after the wall jump.  Make sure you're not right against the wall when you spin, though, or you may deflect off of the wall without getting a spin boost.  In many cases, a triple jump + spin + wall jump + spin combo will be the highest jump in your repertoire.  However, a backflip + spin + wall jump + spin is easier, and sufficient for most jump tricks.&lt;br /&gt;
&lt;br /&gt;
* '''Cosmic Race Speed Boost:''' Before a Cosmic Mario/Luigi race starts, hold the control stick forward and crouch by pressing and holding Z.  The moment the race begins with GO!, hit A to get a speed boost.&lt;br /&gt;
&lt;br /&gt;
* '''Slope Climbing:''' There are two main ways to ascend slopes Mario/Luigi would usually slide down.&lt;br /&gt;
** Run and spin up the slope: This is the faster method.  To do this, you must be facing toward the slope as you land on it.  After landing on the slope, just repeatedly spin while running up the slope.  In general, you'll never slide down unless you don't spin for too long, or hit an uneven surface.  Examples: [http://www.youtube.com/watch?v=VDi98ALebjo start of Honeyhive], [http://www.youtube.com/watch?v=-f9ujrRiy7s Conquering the Summit].&lt;br /&gt;
** Jump and spin up the slope: Sometimes, you may encounter a slope that you can't land on while facing towards it; this means you will immediately slide down the slope as you land on it, and you won't be able to spin up the slope.  In these cases, you must jump and spin up the slope.  To do this:&lt;br /&gt;
*# First, begin sliding down the slope while facing forward (in the sitting position).&lt;br /&gt;
*# Once you begin sliding, jump while holding the control stick forward (towards the bottom of the slope). If you don't hold forward as you jump, you won't be able to spin in midair.&lt;br /&gt;
*# Spin in midair while holding the control stick back (towards the top of the slope).&lt;br /&gt;
*:To climb the slope as quickly as possible, the only time you should be holding the control stick forward is just before each jump; at all other times, you should be holding the control stick back, toward the top of the slope.&lt;br /&gt;
*:One of the main applications of this trick is in [http://www.youtube.com/watch?v=g_3DB3mPS04 Bee Mario/Luigi Takes Flight] to shortcut across the tops of the trees and go straight to the Toad Brigade.  Note that since you must walljump up to get to the treetop's slope, you cannot approach this slope while facing forward, so you can't simply run and spin up the slope.&lt;br /&gt;
&lt;br /&gt;
* '''Homing Stomp:''' Mario and Luigi can perform a homing attack that will automatically target nearby enemies. To perform this technique, jump and use a midair spin attack. Before the spin attack has completed its animation, press Z to use your stomp attack. If your timing was right, you'll hear a different sound effect, and Mario/Luigi's landing will look different than it does after a normal stomp. If used close to an enemy, the stomp should home in on them. While this move could occasionally be useful in combat, its most interesting property is that it also targets NPCs such as the Toads. Frequently after bouncing off of an NPC's head this way, you will receive a significant horizontal boost, sometimes even greater than that of a long jump.  One application of it is [http://uk.youtube.com/watch?v=s8jmdd5JaQE this]&lt;br /&gt;
&lt;br /&gt;
* '''Fast long jump landing:''' Normally, you lose your speed if you land from a long jump without following up with another long jump.  However, if you press A and Z at about the same time to execute the long jump (instead of pressing Z before A), you will continue running immediately when you land.&lt;br /&gt;
&lt;br /&gt;
* '''Ground pound out of a long jump:''' During a long jump, press Z and spin at about the same time to do a ground pound.  The timing can be strict; if done incorrectly, you will probably end up doing a homing stomp or a spin instead.&lt;br /&gt;
&lt;br /&gt;
* '''Spinning multiple times quickly:''' Spinning on the ground and then quickly jumping will reset the spin cooldown timer, so you can spin again immediately.  Also, before landing from a mid-air spin, you can do an extra spin that can be used as an attack but cannot gain height.  Taken together, these tricks allow you to spin-attack three times in a row.  This is useful against King Kaliente when returning his coconut shots, and in Bowser's Dark Matter Plant for canceling Bowser's spin attacks.&lt;br /&gt;
&lt;br /&gt;
* '''Scroll through text quickly:''' Hold the A button to scroll through speech text more quickly than normal.&lt;br /&gt;
&lt;br /&gt;
* '''Timing of moving elements:''' What to know about enemies, platforms, and other level elements that move:&lt;br /&gt;
** Cutscene skips: skipping (or not skipping) the cutscenes after selecting a star will affect the timing of moving elements.  This means that strategies may be adjusted depending on whether you are playing a full speedrun (where cutscenes can't be skipped) or an individual-level speedrun (where cutscenes may be skipped).  Examples: spike panels and electric wires in Painting the Planet Yellow, penguins in Passing the Swim Test, Tox Boxes in The Secret Undersea Cavern.&lt;br /&gt;
** Draw distance: some moving elements will not move at all when they are far away or offscreen.  In some levels, this means that when you want to practice a timed element in a level, you don't have to worry about speedrun mistakes that were made earlier in the level.  Examples: boulders on the second planet in Dino Piranha (they'll start moving when you're at the top of the launch star tower), thwomps in The Fiery Stronghold.  In other levels, turning the camera toward enemies (to let them move) or away from enemies (to stop them) can be part of the speedrun strategy.  Examples: Torpedo Teds in Buoy Base, eels in Giant Eel Outbreak.&lt;br /&gt;
&lt;br /&gt;
* '''[http://www.youtube.com/watch?v=-nxAilhRxr4 Shore Launch]:''' This is a glitch that causes you to gain a large amount of height while coming out of shallow water. Find a body of water where the ground underneath it is sloping upward and close to the water's surface. From the water's surface, spin downwards into the slope; this can cause you to pop out of the water with a large amount of upward velocity. A good setup is to start from a stationary position at the water's surface while facing the slope; hold A or shake to jump out of the water, and then repeatedly start spinning once you land back into the water. This glitch can be inconsistent; if you're having trouble, try holding the analog stick backwards just as you spin into the ground.&lt;br /&gt;
&lt;br /&gt;
* '''Tilt:''' The tilt of Mario and Luigi's body can affect the height of their single, double, and triple jumps. [http://www.youtube.com/watch?v=AEkigdJddw8 Video] A backwards tilt can increase the height of jumps, while a forward tilt can do the opposite. Tilt is mostly determined by the slope of the surface you are standing on, but other environmental elements can have an effect. SMG1 doesn't always reset tilt after coming off a sloped surface, allowing for higher jumps off of flat ground in some places. SMG2 tends to reset tilt more consistently, making it less exploitable.&lt;br /&gt;
&lt;br /&gt;
* '''Mega sideflip:''' In some places, a sideflip can get much more height than usual. Start a sideflip while facing directly away or towards the camera, and then immediately hold left or right once the jump starts. This glitch also works in SMG2. [http://www.youtube.com/watch?v=wsh07wMnjRk Video]&lt;br /&gt;
&lt;br /&gt;
Level-specific tricks: [[/Star_Strategies|Star Strategies]]&lt;br /&gt;
&lt;br /&gt;
== Comet Stars ==&lt;br /&gt;
Prankster Comets begin to appear after 13 stars have been collected.&lt;br /&gt;
&lt;br /&gt;
Every Speedy, Cosmic, Daredevil, and Fast-Foe comet has a prerequisite mission that must be completed in order for it to appear:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Galaxy !! Comet Star !! Prerequisite&lt;br /&gt;
|-&lt;br /&gt;
| Good Egg || Dino Piranha Speed Run || Star 1 - Dino Piranha&lt;br /&gt;
|-&lt;br /&gt;
| Honeyhive || Honeyhive Cosmic Mario Race || Star 1 - Bee Mario Takes Flight&lt;br /&gt;
|-&lt;br /&gt;
| Space Junk || Pull Star Path Speed Run || Star 1 - Pull Star Path&lt;br /&gt;
|-&lt;br /&gt;
| Battlerock || Topmaniac's Daredevil Run || Star 3 - Topmaniac and the Topman Tribe&lt;br /&gt;
|-&lt;br /&gt;
| Beach Bowl || Fast Foes on the Cyclone Stone || Star 3 - The Secret Undersea Cavern&lt;br /&gt;
|-&lt;br /&gt;
| Ghostly || Bouldergeist's Daredevil Run || Star 3 - Beware of Bouldergeist&lt;br /&gt;
|-&lt;br /&gt;
| Gusty Garden || Major Burrows's Daredevil Run || Star 3 - Gusty Garden's Gravity Scramble&lt;br /&gt;
|-&lt;br /&gt;
| Freezeflame || Frosty Cosmic Mario Race || Star 1 - The Frozen Peak of Baron Brrr&lt;br /&gt;
|-&lt;br /&gt;
| Dusty Dune || Sandblast Speed Run || Star 3 - Sunbaked Sand Castle&lt;br /&gt;
|-&lt;br /&gt;
| Gold Leaf || Cosmic Mario Forest Race || Star 3 - When It Rains, It Pours&lt;br /&gt;
|-&lt;br /&gt;
| Sea Slide || Underwater Cosmic Mario Race || Star 1 - Going After Guppy&lt;br /&gt;
|-&lt;br /&gt;
| Toy Time || Fast Foes of Toy Time || Hidden Star - The Flipswitch Chain&lt;br /&gt;
|-&lt;br /&gt;
| Deep Dark || Ghost Ship Daredevil Run || Star 2 - Bubble Blastoff&lt;br /&gt;
|-&lt;br /&gt;
| Dreadnought || Topman Tribe Speed Run || Star 3 - Revenge of the Topman Tribe&lt;br /&gt;
|-&lt;br /&gt;
| Melty Molten || Lava Spire Daredevil Run || Star 2 - Through the Meteor Storm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Purple comets begin to appear after completing &amp;quot;The Fate of the Universe.&amp;quot; Each Purple comet (except Good Egg) also has a prerequisite mission:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Galaxy !! Purple comet prerequisite&lt;br /&gt;
|-&lt;br /&gt;
| Honeyhive || Star 1 - Bee Mario Takes Flight&lt;br /&gt;
|-&lt;br /&gt;
| Space Junk || Star 2 - Kamella's Airship Attack&lt;br /&gt;
|-&lt;br /&gt;
| Battlerock || Star 1 - Battlerock Barrage&lt;br /&gt;
|-&lt;br /&gt;
| Beach Bowl || Star 3 - The Secret Undersea Cavern&lt;br /&gt;
|-&lt;br /&gt;
| Ghostly || Star 2 - A Very Spooky Sprint&lt;br /&gt;
|-&lt;br /&gt;
| Gusty Garden || Star 1 - Bunnies in the Wind&lt;br /&gt;
|-&lt;br /&gt;
| Freezeflame || Star 1 - The Frozen Peak of Baron Brrr&lt;br /&gt;
|-&lt;br /&gt;
| Dusty Dune || Star 2 - Blasting through the Sand&lt;br /&gt;
|-&lt;br /&gt;
| Gold Leaf || Star 3 - When It Rains, It Pours&lt;br /&gt;
|-&lt;br /&gt;
| Sea Slide || Star 3 - The Silver Stars of Sea Slide&lt;br /&gt;
|-&lt;br /&gt;
| Toy Time || Star 2 - Mario Meets Mario&lt;br /&gt;
|-&lt;br /&gt;
| Deep Dark || Star 1 - The Underground Ghost Ship&lt;br /&gt;
|-&lt;br /&gt;
| Dreadnought || Star 2 - Dreadnought's Colossal Cannons&lt;br /&gt;
|-&lt;br /&gt;
| Melty Molten || Star 3 - Fiery Dino Piranha&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note that Good Egg Star 2 and Honeyhive Star 2 are both required to get out of the Terrace, so you couldn't actually check whether Star 1 or 2 is the requirement (unless you hacked your star count, but this hasn't been tested). The requirements are from the Shogakukan guidebook.&lt;br /&gt;
&lt;br /&gt;
Notes on comet behavior:&lt;br /&gt;
&lt;br /&gt;
* Comet patterns will only advance when a star is completed.  It doesn't matter which star is completed.&lt;br /&gt;
&lt;br /&gt;
* Before completing &amp;quot;The Fate of the Universe&amp;quot;, each dome can only have one comet in orbit at a time (or zero if no comets are available).  Terrace comets will only appear after odd-numbered stars (after the 13th star, after the 15th star, etc.).  Comets in the other 5 domes will only appear after even-numbered stars (after the 14th star, etc.).&lt;br /&gt;
&lt;br /&gt;
* When there are two or more possible comets that can appear in a dome, the pattern in which the comets &amp;quot;take turns&amp;quot; is predictable, but complex.  For two comets, the pattern looks like 1-2-1-2-1-1-2-2 and repeats.  The best way to check if the patterns work for a particular route is to test that route.&lt;br /&gt;
** Segmented runs have an extra detail to watch out for.  Typically, you'll reset between segment attempts.  If the previous segment attempt completed an odd number of stars (1 star, 3 stars, 5 stars, etc.), then on your next attempt, the comets that appear *after you complete one star* will have moved ahead by one &amp;quot;step&amp;quot;.&lt;br /&gt;
*** An example: suppose that the Fountain comets (Space Junk and Battlerock) are taking turns, and your segment begins when the Terrace comets are active.  Then if the next few Fountain comet appearances would normally be SJ, BR, SJ, SJ, then they would instead become BR, SJ, SJ.  So after you complete one star, you would be expecting SJ to appear, but you would see BR instead, because the first SJ comet turn was skipped.&lt;br /&gt;
&lt;br /&gt;
* The Comet Luma can advance the comet patterns one step just like collecting a star would, but speaking to the Luma takes time, so it's generally better to just plan the route around comet patterns.&lt;br /&gt;
&lt;br /&gt;
* Unexplored topics: Purple comet appearance patterns, and patterns with 3 comets active in a dome.&lt;br /&gt;
&lt;br /&gt;
== Luigi Stars ==&lt;br /&gt;
There are three Luigi stars:&lt;br /&gt;
# Good Egg Galaxy - Luigi on the Roof&lt;br /&gt;
# Battlerock Galaxy - Luigi under the Saucer&lt;br /&gt;
# Honeyhive Galaxy - Luigi in the Honeyhive Kingdom&lt;br /&gt;
They must be completed in this order, and with gaps of at least five non-Luigi stars in between each. The first Luigi mission is unlocked upon completing Ghostly Galaxy's &amp;quot;Luigi and the Haunted Mansion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Events that Return you to the Observatory ==&lt;br /&gt;
These are events that take you back to Rosalina at the outside of the Observatory.  Route plans should be planned around these events, and it's usually beneficial to overlap these events when possible.&lt;br /&gt;
&lt;br /&gt;
* After Bee Mario Takes Flight&lt;br /&gt;
* After getting 13 stars (which unlocks comets)&lt;br /&gt;
* After Luigi and the Haunted Mansion&lt;br /&gt;
* After your first letter from Luigi (for the second and third letters, you just go to the Mailtoad yourself)&lt;br /&gt;
* After any Hungry Luma star ('''7''')&lt;br /&gt;
* After your first green star&lt;br /&gt;
* After your last green star&lt;br /&gt;
* After any Trial Galaxy stars ('''3''')&lt;br /&gt;
* After Gateway's Purple Coins&lt;br /&gt;
* After Bowser Jr.'s Robot Reactor&lt;br /&gt;
* After Bowser's Star Reactor&lt;br /&gt;
* After Bowser Jr.'s Airship Armada&lt;br /&gt;
* After Bowser's Dark Matter Plant&lt;br /&gt;
* After Bowser Jr.'s Lava Reactor&lt;br /&gt;
* After getting 60 stars&lt;br /&gt;
* After getting 120 stars&lt;br /&gt;
&lt;br /&gt;
== Mario/Luigi Differences ==&lt;br /&gt;
&lt;br /&gt;
Luigi's differences from Mario:&lt;br /&gt;
&lt;br /&gt;
* Runs faster.&lt;br /&gt;
* Jumps higher and farther.  Only a few major shortcuts are Luigi-only, but quite a few shortcuts are easier as Luigi.&lt;br /&gt;
* Slides more if you keep crouching after a long jump.  This makes it easier to chain long jumps together (without un-crouching) and correct your direction between long jumps.&lt;br /&gt;
* Skids if you let go of the control stick after running.&lt;br /&gt;
* When underwater, runs out of air more quickly, and loses a chunk of air with each spin.&lt;br /&gt;
* Less vertical speed in Boo form (this only makes a significant difference in Boo's Boneyard Galaxy).&lt;br /&gt;
* Skips the Star Festival at the beginning of the game, which makes for approximately a 4m 29s advantage over Mario in SDA timing, and 4m 49s in Nico timing. &lt;br /&gt;
* Some dialogue is different, but not very different besides the other Luigi's dialogue in Luigi and the Haunted Mansion.&lt;br /&gt;
&lt;br /&gt;
== Game Version Differences ==&lt;br /&gt;
&lt;br /&gt;
* The Japanese version's text can be scrolled through more quickly than in versions that use the Latin alphabet (such as the English version). The Japanese version's text scrolling speed is close to the text scrolling speed of the Latin alphabet in Super Mario Galaxy 2.&lt;br /&gt;
* Different languages will have different lengths of dialogue.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Super Mario Galaxy/Star Strategies|Star Strategies]] - Speed strategies for individual star missions.&lt;br /&gt;
* [[Super Mario Galaxy/Star Times|Star Times]] - Fastest known times for individual star missions.&lt;/div&gt;</summary>
		<author><name>Yoshifan</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/Super_Mario_Galaxy_2/Route_Planning_Info</id>
		<title>Super Mario Galaxy 2/Route Planning Info</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Super_Mario_Galaxy_2/Route_Planning_Info"/>
				<updated>2017-07-11T00:31:42Z</updated>
		
		<summary type="html">&lt;p&gt;Yoshifan: /* New power-ups */ Add Bee Mushroom.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{contents}}&lt;br /&gt;
&lt;br /&gt;
Much of the following information (especially about unlocking conditions) is from the Japanese-language Shogakukan guidebook for SMG2. Please note that mistranslations may be possible, and not all of the information has been confirmed for correctness. Route planners are encouraged to test any information that looks out of place.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=Comets=&lt;br /&gt;
* Comets won't appear until you have collected 4 stars from World 3.&lt;br /&gt;
* A comet will be unlocked in a galaxy when you've:&lt;br /&gt;
*# Completed all the normal scenarios (excluding secret scenarios) in that galaxy.&lt;br /&gt;
*#* This means completing all the stars that come before the comet star in the galaxy's star-select screen.  The star-select screen always displays normal stars first, then comet stars, then secret stars (see Puzzle Plank Galaxy as an example).&lt;br /&gt;
*# Collected the comet medal in that galaxy.&lt;br /&gt;
*# Collected enough comet medals to unlock the comet.  (See Worlds section below for requirements specific to each comet.)&lt;br /&gt;
* A comet will not be immediately unlocked in a galaxy if:&lt;br /&gt;
*# You just completed a non-secret star in that galaxy.&lt;br /&gt;
*# There are already three comets in orbit (unlocked, but not finished) in that particular World.  (Up to 3 comets are allowed in orbit per World.)&lt;br /&gt;
&lt;br /&gt;
=Banktoad, Star Bits=&lt;br /&gt;
* The banktoad is unlocked at 7 stars.&lt;br /&gt;
* The bank's star-bit storage is shared across all three game files. This means that when you start a new file, and play to the point where you unlock the banktoad, you can withdraw star bits from the bank that you deposited from another file.&lt;br /&gt;
* The bank can hold up to 9999 star bits.&lt;br /&gt;
* A note about star bits- when starting a new account, the banktoad will have 100 more than the amount you put in on your other account.&lt;br /&gt;
===Star Bit requirements for each category===&lt;br /&gt;
* 71-star: '''0 star bits''' are required, strictly speaking; but some Hungry Luma galaxies have short stars, such as Honeybloom's secret star, so it may be worth it to feed some of these Hungry Lumas.&lt;br /&gt;
* 120-star: '''8500 star bits''' (300 + 700 + 1000 + 1200 + 1500 + 1800 + 2000) are required to feed all the Hungry Lumas on the World maps.&lt;br /&gt;
* For a 242-star run, unlocking the final scenario requires having 9999 star bits in the star bit bank.&lt;br /&gt;
** However, it has not been confirmed whether you need 9999 star bits at the point of getting 241 stars, or just at any time during the run.&lt;br /&gt;
*** If at any time, then this category requires '''9999 star bits''', as you can just collect and deposit 9999 star bits before feeding any Hungry Lumas.&lt;br /&gt;
*** If at the moment of getting 241 stars, then this category requires 8500 + 9999 = '''18499 star bits'''.&lt;br /&gt;
&lt;br /&gt;
=Mailtoad=&lt;br /&gt;
* Unlocked at 13 stars.&lt;br /&gt;
* Some of the Chimp's challenges (Fluffy Bluff, Honeyhop, Slimy Spring) and Fluzzard races (Wild Glide, Fleet Glide) are unlocked by reading Mailtoad letters.  These letters will arrive when certain requirements are met.  See the [[#Worlds|Worlds]] section for these requirements.&lt;br /&gt;
&lt;br /&gt;
=Luigi=&lt;br /&gt;
* Just like in SMG1, Luigi has faster running speed, longer long jumps, and generally higher and longer jumps than Mario.&lt;br /&gt;
* Luigi starts appearing at the beginning of levels when you've collected 3 stars from World 3.&lt;br /&gt;
** Despite the fact that Luigi is better than Mario for speedruns (see first point), it is most likely not worth it to switch to Luigi within a level, unless Luigi is required for a very large shortcut.  Additionally, Luigi's appearances seem to be random, though this has not been confirmed.&lt;br /&gt;
** Luigi won't appear in certain scenarios, such as timed comet stars, daredevil comet stars, and Bowser or Bowser Jr. levels.&lt;br /&gt;
* After you clear Star 1 of Bowser's Galaxy Generator, you will be able to switch to Luigi at at any time in Starship Mario, and Luigi will stop appearing at the beginning of levels.&lt;br /&gt;
&lt;br /&gt;
=World Maps and Star Requirements=&lt;br /&gt;
&lt;br /&gt;
==World 1==&lt;br /&gt;
{{scroll image|Smg2 w1-map english.jpg|imagewidth=1600px}}    &amp;lt;!-- About half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Sky Station&lt;br /&gt;
|3. Peewee Piranha's Speed Run&lt;br /&gt;
|Needs 5 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Yoshi Star&lt;br /&gt;
|3. Spiny Rainbow Romp&lt;br /&gt;
|Needs 2 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Spin-Dig&lt;br /&gt;
|3. Digga-Leg's Daredevil Run &lt;br /&gt;
|Needs 3 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Fluffy Bluff&lt;br /&gt;
|2. The Chimp's Stomp Challenge&lt;br /&gt;
|Available after a Mailtoad letter, which needs 15 stars&lt;br /&gt;
|-&lt;br /&gt;
|Flip-Swap&lt;br /&gt;
|2. Purple Coin Flip 'n' Sprint&lt;br /&gt;
|Needs 8 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Bowser Jr.'s Fiery Flotilla&lt;br /&gt;
|2. Fiery Flotilla Speed Run&lt;br /&gt;
|Needs 20 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 2==&lt;br /&gt;
{{scroll image|Smg2 w2-map english.jpg|imagewidth=1627px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Puzzle Plank&lt;br /&gt;
|2. Purple Coin Shadow Vault&lt;br /&gt;
|Needs 4 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Hightail Falls&lt;br /&gt;
|2. Hightail Falls Speed Run&lt;br /&gt;
|Needs 10 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl&lt;br /&gt;
|2. Rolling Crabber Romp&lt;br /&gt;
|Needs 6 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl&lt;br /&gt;
|3. C'mere, Goomba&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Chompworks - 1. Where the Chomps Are Made of Gold and Boulder Bowl - 1. Rock and Rollodillo&lt;br /&gt;
|-&lt;br /&gt;
|Wild Glide&lt;br /&gt;
|2. Jungle Fluzzard Race&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Beat Block - 1. Step to the Beep&lt;br /&gt;
|-&lt;br /&gt;
|Bowser's Lava Lair&lt;br /&gt;
|2. Lava Lair Speed Run&lt;br /&gt;
|Needs 22 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 3==&lt;br /&gt;
{{scroll image|Smg2 w3-map english.jpg|imagewidth=1630px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Tall Trunk&lt;br /&gt;
|3. Tall Trunk's Purple Coin Slide&lt;br /&gt;
|Needs 9 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Cloudy Court&lt;br /&gt;
|2. The Shadow Lining&lt;br /&gt;
|Needs 1 comet medal&lt;br /&gt;
|-&lt;br /&gt;
|Haunty Halls&lt;br /&gt;
|3. Spooky Cosmic Clone Chase&lt;br /&gt;
|Needs 12 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Rolling Masterpiece&lt;br /&gt;
|2. Masterpiece Speed Run&lt;br /&gt;
|Needs 10 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Beat Block&lt;br /&gt;
|2. Silver Stars in Double Time&lt;br /&gt;
|Needs 31 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Bowser Jr.'s Fearsome Fleet&lt;br /&gt;
|2. Megahammer's Daredevil Bash&lt;br /&gt;
|Needs 27 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 4==&lt;br /&gt;
{{scroll image|Smg2 w4-map english.jpg|imagewidth=1627px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Supermassive&lt;br /&gt;
|2. Big Wigglers Speed Run&lt;br /&gt;
|Needs 15 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Flipsville&lt;br /&gt;
|3. Purple Coin Spin Speed Run&lt;br /&gt;
|Needs 11 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Starshine Beach&lt;br /&gt;
|3. Purple Coin Beach Dash&lt;br /&gt;
|Needs 28 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Chompworks&lt;br /&gt;
|3. Cosmic Clones in the Chompworks&lt;br /&gt;
|Needs 18 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Sweet Mystery&lt;br /&gt;
|2. Bulb Berry's Purple Coin Glow&lt;br /&gt;
|Needs 14 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Honeyhop&lt;br /&gt;
|2. The Chimp's Score Challenge&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Clockwork Ruins - 1. Time for Adventure&lt;br /&gt;
|-&lt;br /&gt;
|Bowser's Gravity Gauntlet&lt;br /&gt;
|2. Gravity Star Speed Run&lt;br /&gt;
|Needs 32 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 5==&lt;br /&gt;
{{scroll image|Smg2 w5-map english.jpg|imagewidth=1618px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Space Storm&lt;br /&gt;
|3. C'mere, Topman&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Boo Moon - 1. Silver Stars Pop-Up and Space Storm - 2. To the Top of Topman's Tower&lt;br /&gt;
|-&lt;br /&gt;
|Slipsand&lt;br /&gt;
|3. Squizzard's Daredevil Run&lt;br /&gt;
|Needs 19 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Shiverburn&lt;br /&gt;
|2. Octo-Army Icy Rainbow Romp&lt;br /&gt;
|Needs 16 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Fleet Glide&lt;br /&gt;
|2. Fastest Feathers in the Galaxy&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Battle Belt - 1. Mini-Planet Mega-Run&lt;br /&gt;
|-&lt;br /&gt;
|Bowser Jr.'s Boom Bunker&lt;br /&gt;
|2. Boomsday Machine Daredevil Run&lt;br /&gt;
|Needs 34 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 6==&lt;br /&gt;
{{scroll image|Smg2 w6-map english.jpg|imagewidth=1622px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Clockwork Ruins&lt;br /&gt;
|2. The Adventure of the Purple Coins&lt;br /&gt;
|Needs 26 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Throwback&lt;br /&gt;
|3. Whomp Silver Star Speed Run&lt;br /&gt;
|Needs 24 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Battle Belt&lt;br /&gt;
|2. Mini-Planet Daredevil Run&lt;br /&gt;
|Needs 30 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Flash Black&lt;br /&gt;
|2. Dark Octo-Army Romp&lt;br /&gt;
|Needs 23 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Slimy Spring&lt;br /&gt;
|2. The Chimp's Coin Challenge&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Bowser's Galaxy Generator - 2. Bowser's Big Bad Speed Run&lt;br /&gt;
|-&lt;br /&gt;
|Bowser's Galaxy Generator&lt;br /&gt;
|2. Bowser's Big Bad Speed Run&lt;br /&gt;
|Needs 36 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World S==&lt;br /&gt;
{{scroll image|Smg2 wS-map english.jpg|imagewidth=1622px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Mario Squared&lt;br /&gt;
|2. Luigi's Purple Coin Chaos&lt;br /&gt;
|Needs 38 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Rolling Coaster&lt;br /&gt;
|2. Purple Coins on the Rainbow Road&lt;br /&gt;
|Needs 40 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Twisty Trials&lt;br /&gt;
|2. Turning Turning Double Time&lt;br /&gt;
|Needs 42 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Stone Cyclone&lt;br /&gt;
|2. Tox Box Speed Run&lt;br /&gt;
|Needs 46 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Boss Blitz&lt;br /&gt;
|2. Throwback Throwdown Speed Run&lt;br /&gt;
|Needs 48 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Flip-Out&lt;br /&gt;
|2. Cosmic Clone Wall Jumpers&lt;br /&gt;
|Needs 44 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Grandmaster&lt;br /&gt;
|1. The Ultimate Test&lt;br /&gt;
|Needs 240 stars&lt;br /&gt;
|-&lt;br /&gt;
|Grandmaster&lt;br /&gt;
|2. The Perfect Run&lt;br /&gt;
|Needs 241 stars, and needs 9999 star bits in Banktoad's storage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Starship Events=&lt;br /&gt;
&lt;br /&gt;
This section summarizes all the post-star Starship events and how they are triggered. There may be some overlap of information with the previous Route Planning sections.&lt;br /&gt;
&lt;br /&gt;
==After particular stars==&lt;br /&gt;
&lt;br /&gt;
===New characters on the Starship===&lt;br /&gt;
These events place Mario/Luigi onto the bottom of the Starship.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!After this Star&lt;br /&gt;
!New character(s)&lt;br /&gt;
|-&lt;br /&gt;
|Yoshi Star 1&lt;br /&gt;
|Yoshi&lt;br /&gt;
|-&lt;br /&gt;
|Spin-Dig 1&lt;br /&gt;
|Toad Brigade&lt;br /&gt;
|-&lt;br /&gt;
|Flip-Swap 1&lt;br /&gt;
|Star Bunny&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl S&lt;br /&gt;
|Gearmo&lt;br /&gt;
|-&lt;br /&gt;
|Wild Glide race&lt;br /&gt;
|Jibberjay&lt;br /&gt;
|-&lt;br /&gt;
|Honeybloom S&lt;br /&gt;
|Bee&lt;br /&gt;
|-&lt;br /&gt;
|Tall Trunk 2&lt;br /&gt;
|Whittle&lt;br /&gt;
|-&lt;br /&gt;
|Space Storm S&lt;br /&gt;
|Gearmo&lt;br /&gt;
|-&lt;br /&gt;
|Melty Monster 1&lt;br /&gt;
|Second Lumalee&lt;br /&gt;
|-&lt;br /&gt;
|Throwback 1&lt;br /&gt;
|Bob-omb Buddy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===New power-ups===&lt;br /&gt;
These place Mario/Luigi into the engine room.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!After this Star&lt;br /&gt;
!New power-up&lt;br /&gt;
|-&lt;br /&gt;
|Spin-Dig 2&lt;br /&gt;
|Spin Drill&lt;br /&gt;
|-&lt;br /&gt;
|Fluffy Bluff 1&lt;br /&gt;
|Cloud Flower&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl 1&lt;br /&gt;
|Rock Mushroom&lt;br /&gt;
|-&lt;br /&gt;
|Starshine Beach 2&lt;br /&gt;
|Usable Cloud Flower (places Mario at the bottom of the Starship)&lt;br /&gt;
|-&lt;br /&gt;
|Chompworks 2&lt;br /&gt;
|Spring Mushroom&lt;br /&gt;
|-&lt;br /&gt;
|Honeyhop 1&lt;br /&gt;
|Bee Mushroom&lt;br /&gt;
|-&lt;br /&gt;
|Upside Dizzy S&lt;br /&gt;
|Fire Flower&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===New Mailtoad letters===&lt;br /&gt;
These place Mario/Luigi by the Mailtoad.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!After this Star&lt;br /&gt;
!New letter&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl C&lt;br /&gt;
|Rosalina letter with 50 star bits&lt;br /&gt;
|-&lt;br /&gt;
|Beat Block 1 (requires Wild Glide 1)&lt;br /&gt;
|Jibberjay's letter for the Wild Glide race&lt;br /&gt;
|-&lt;br /&gt;
|Flipsville 1&lt;br /&gt;
|Rosalina letter with 50 star bits&lt;br /&gt;
|-&lt;br /&gt;
|Chompworks 1 (requires Boulder Bowl 1)&lt;br /&gt;
|Gearmo's letter for Boulder Bowl S&lt;br /&gt;
|-&lt;br /&gt;
|Boo Moon 1 (requires Space Storm 2)&lt;br /&gt;
|Gearmo's letter for Space Storm S&lt;br /&gt;
|-&lt;br /&gt;
|Shiverburn 1&lt;br /&gt;
|Rosalina letter with 50 star bits&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Others===&lt;br /&gt;
This leaves Mario/Luigi in front of the helm.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!After this Star&lt;br /&gt;
!Event&lt;br /&gt;
|-&lt;br /&gt;
|Sky Station 2 or Yoshi Star 2&lt;br /&gt;
|Lubba mentions co-op mode&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==After a certain number of stars==&lt;br /&gt;
Unless otherwise noted, the events in this section and the next leave Mario/Luigi in front of the helm.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Number of Stars&lt;br /&gt;
!Event&lt;br /&gt;
|-&lt;br /&gt;
|7 Stars&lt;br /&gt;
|Banktoad appears&lt;br /&gt;
|-&lt;br /&gt;
|13 Stars&lt;br /&gt;
|Mailtoad appears&lt;br /&gt;
|-&lt;br /&gt;
|15 Stars&lt;br /&gt;
|The Chimp's letter for Fluffy Bluff 2 (places Mario by Mailtoad)&lt;br /&gt;
|-&lt;br /&gt;
|16 Stars&lt;br /&gt;
|Sign by Starship helm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Others==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Condition&lt;br /&gt;
!Event&lt;br /&gt;
|-&lt;br /&gt;
|First Star in World 2&lt;br /&gt;
|Lubba explains the Grand World Map&lt;br /&gt;
|-&lt;br /&gt;
|First Star in World 3&lt;br /&gt;
|First Lumalee boards Starship&lt;br /&gt;
|-&lt;br /&gt;
|Third Star in World 3&lt;br /&gt;
|Luigi appears (places Mario by the Luigi door)&lt;br /&gt;
|-&lt;br /&gt;
|Fourth Star in World 3&lt;br /&gt;
|Lubba mentions comets&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Yoshifan</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/Super_Mario_Galaxy_2/Route_Planning_Info</id>
		<title>Super Mario Galaxy 2/Route Planning Info</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Super_Mario_Galaxy_2/Route_Planning_Info"/>
				<updated>2017-07-11T00:14:44Z</updated>
		
		<summary type="html">&lt;p&gt;Yoshifan: /* New characters on the Starship */ Add Space Storm S.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{contents}}&lt;br /&gt;
&lt;br /&gt;
Much of the following information (especially about unlocking conditions) is from the Japanese-language Shogakukan guidebook for SMG2. Please note that mistranslations may be possible, and not all of the information has been confirmed for correctness. Route planners are encouraged to test any information that looks out of place.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=Comets=&lt;br /&gt;
* Comets won't appear until you have collected 4 stars from World 3.&lt;br /&gt;
* A comet will be unlocked in a galaxy when you've:&lt;br /&gt;
*# Completed all the normal scenarios (excluding secret scenarios) in that galaxy.&lt;br /&gt;
*#* This means completing all the stars that come before the comet star in the galaxy's star-select screen.  The star-select screen always displays normal stars first, then comet stars, then secret stars (see Puzzle Plank Galaxy as an example).&lt;br /&gt;
*# Collected the comet medal in that galaxy.&lt;br /&gt;
*# Collected enough comet medals to unlock the comet.  (See Worlds section below for requirements specific to each comet.)&lt;br /&gt;
* A comet will not be immediately unlocked in a galaxy if:&lt;br /&gt;
*# You just completed a non-secret star in that galaxy.&lt;br /&gt;
*# There are already three comets in orbit (unlocked, but not finished) in that particular World.  (Up to 3 comets are allowed in orbit per World.)&lt;br /&gt;
&lt;br /&gt;
=Banktoad, Star Bits=&lt;br /&gt;
* The banktoad is unlocked at 7 stars.&lt;br /&gt;
* The bank's star-bit storage is shared across all three game files. This means that when you start a new file, and play to the point where you unlock the banktoad, you can withdraw star bits from the bank that you deposited from another file.&lt;br /&gt;
* The bank can hold up to 9999 star bits.&lt;br /&gt;
* A note about star bits- when starting a new account, the banktoad will have 100 more than the amount you put in on your other account.&lt;br /&gt;
===Star Bit requirements for each category===&lt;br /&gt;
* 71-star: '''0 star bits''' are required, strictly speaking; but some Hungry Luma galaxies have short stars, such as Honeybloom's secret star, so it may be worth it to feed some of these Hungry Lumas.&lt;br /&gt;
* 120-star: '''8500 star bits''' (300 + 700 + 1000 + 1200 + 1500 + 1800 + 2000) are required to feed all the Hungry Lumas on the World maps.&lt;br /&gt;
* For a 242-star run, unlocking the final scenario requires having 9999 star bits in the star bit bank.&lt;br /&gt;
** However, it has not been confirmed whether you need 9999 star bits at the point of getting 241 stars, or just at any time during the run.&lt;br /&gt;
*** If at any time, then this category requires '''9999 star bits''', as you can just collect and deposit 9999 star bits before feeding any Hungry Lumas.&lt;br /&gt;
*** If at the moment of getting 241 stars, then this category requires 8500 + 9999 = '''18499 star bits'''.&lt;br /&gt;
&lt;br /&gt;
=Mailtoad=&lt;br /&gt;
* Unlocked at 13 stars.&lt;br /&gt;
* Some of the Chimp's challenges (Fluffy Bluff, Honeyhop, Slimy Spring) and Fluzzard races (Wild Glide, Fleet Glide) are unlocked by reading Mailtoad letters.  These letters will arrive when certain requirements are met.  See the [[#Worlds|Worlds]] section for these requirements.&lt;br /&gt;
&lt;br /&gt;
=Luigi=&lt;br /&gt;
* Just like in SMG1, Luigi has faster running speed, longer long jumps, and generally higher and longer jumps than Mario.&lt;br /&gt;
* Luigi starts appearing at the beginning of levels when you've collected 3 stars from World 3.&lt;br /&gt;
** Despite the fact that Luigi is better than Mario for speedruns (see first point), it is most likely not worth it to switch to Luigi within a level, unless Luigi is required for a very large shortcut.  Additionally, Luigi's appearances seem to be random, though this has not been confirmed.&lt;br /&gt;
** Luigi won't appear in certain scenarios, such as timed comet stars, daredevil comet stars, and Bowser or Bowser Jr. levels.&lt;br /&gt;
* After you clear Star 1 of Bowser's Galaxy Generator, you will be able to switch to Luigi at at any time in Starship Mario, and Luigi will stop appearing at the beginning of levels.&lt;br /&gt;
&lt;br /&gt;
=World Maps and Star Requirements=&lt;br /&gt;
&lt;br /&gt;
==World 1==&lt;br /&gt;
{{scroll image|Smg2 w1-map english.jpg|imagewidth=1600px}}    &amp;lt;!-- About half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Sky Station&lt;br /&gt;
|3. Peewee Piranha's Speed Run&lt;br /&gt;
|Needs 5 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Yoshi Star&lt;br /&gt;
|3. Spiny Rainbow Romp&lt;br /&gt;
|Needs 2 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Spin-Dig&lt;br /&gt;
|3. Digga-Leg's Daredevil Run &lt;br /&gt;
|Needs 3 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Fluffy Bluff&lt;br /&gt;
|2. The Chimp's Stomp Challenge&lt;br /&gt;
|Available after a Mailtoad letter, which needs 15 stars&lt;br /&gt;
|-&lt;br /&gt;
|Flip-Swap&lt;br /&gt;
|2. Purple Coin Flip 'n' Sprint&lt;br /&gt;
|Needs 8 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Bowser Jr.'s Fiery Flotilla&lt;br /&gt;
|2. Fiery Flotilla Speed Run&lt;br /&gt;
|Needs 20 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 2==&lt;br /&gt;
{{scroll image|Smg2 w2-map english.jpg|imagewidth=1627px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Puzzle Plank&lt;br /&gt;
|2. Purple Coin Shadow Vault&lt;br /&gt;
|Needs 4 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Hightail Falls&lt;br /&gt;
|2. Hightail Falls Speed Run&lt;br /&gt;
|Needs 10 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl&lt;br /&gt;
|2. Rolling Crabber Romp&lt;br /&gt;
|Needs 6 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl&lt;br /&gt;
|3. C'mere, Goomba&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Chompworks - 1. Where the Chomps Are Made of Gold and Boulder Bowl - 1. Rock and Rollodillo&lt;br /&gt;
|-&lt;br /&gt;
|Wild Glide&lt;br /&gt;
|2. Jungle Fluzzard Race&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Beat Block - 1. Step to the Beep&lt;br /&gt;
|-&lt;br /&gt;
|Bowser's Lava Lair&lt;br /&gt;
|2. Lava Lair Speed Run&lt;br /&gt;
|Needs 22 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 3==&lt;br /&gt;
{{scroll image|Smg2 w3-map english.jpg|imagewidth=1630px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Tall Trunk&lt;br /&gt;
|3. Tall Trunk's Purple Coin Slide&lt;br /&gt;
|Needs 9 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Cloudy Court&lt;br /&gt;
|2. The Shadow Lining&lt;br /&gt;
|Needs 1 comet medal&lt;br /&gt;
|-&lt;br /&gt;
|Haunty Halls&lt;br /&gt;
|3. Spooky Cosmic Clone Chase&lt;br /&gt;
|Needs 12 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Rolling Masterpiece&lt;br /&gt;
|2. Masterpiece Speed Run&lt;br /&gt;
|Needs 10 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Beat Block&lt;br /&gt;
|2. Silver Stars in Double Time&lt;br /&gt;
|Needs 31 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Bowser Jr.'s Fearsome Fleet&lt;br /&gt;
|2. Megahammer's Daredevil Bash&lt;br /&gt;
|Needs 27 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 4==&lt;br /&gt;
{{scroll image|Smg2 w4-map english.jpg|imagewidth=1627px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Supermassive&lt;br /&gt;
|2. Big Wigglers Speed Run&lt;br /&gt;
|Needs 15 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Flipsville&lt;br /&gt;
|3. Purple Coin Spin Speed Run&lt;br /&gt;
|Needs 11 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Starshine Beach&lt;br /&gt;
|3. Purple Coin Beach Dash&lt;br /&gt;
|Needs 28 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Chompworks&lt;br /&gt;
|3. Cosmic Clones in the Chompworks&lt;br /&gt;
|Needs 18 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Sweet Mystery&lt;br /&gt;
|2. Bulb Berry's Purple Coin Glow&lt;br /&gt;
|Needs 14 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Honeyhop&lt;br /&gt;
|2. The Chimp's Score Challenge&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Clockwork Ruins - 1. Time for Adventure&lt;br /&gt;
|-&lt;br /&gt;
|Bowser's Gravity Gauntlet&lt;br /&gt;
|2. Gravity Star Speed Run&lt;br /&gt;
|Needs 32 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 5==&lt;br /&gt;
{{scroll image|Smg2 w5-map english.jpg|imagewidth=1618px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Space Storm&lt;br /&gt;
|3. C'mere, Topman&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Boo Moon - 1. Silver Stars Pop-Up and Space Storm - 2. To the Top of Topman's Tower&lt;br /&gt;
|-&lt;br /&gt;
|Slipsand&lt;br /&gt;
|3. Squizzard's Daredevil Run&lt;br /&gt;
|Needs 19 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Shiverburn&lt;br /&gt;
|2. Octo-Army Icy Rainbow Romp&lt;br /&gt;
|Needs 16 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Fleet Glide&lt;br /&gt;
|2. Fastest Feathers in the Galaxy&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Battle Belt - 1. Mini-Planet Mega-Run&lt;br /&gt;
|-&lt;br /&gt;
|Bowser Jr.'s Boom Bunker&lt;br /&gt;
|2. Boomsday Machine Daredevil Run&lt;br /&gt;
|Needs 34 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World 6==&lt;br /&gt;
{{scroll image|Smg2 w6-map english.jpg|imagewidth=1622px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Clockwork Ruins&lt;br /&gt;
|2. The Adventure of the Purple Coins&lt;br /&gt;
|Needs 26 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Throwback&lt;br /&gt;
|3. Whomp Silver Star Speed Run&lt;br /&gt;
|Needs 24 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Battle Belt&lt;br /&gt;
|2. Mini-Planet Daredevil Run&lt;br /&gt;
|Needs 30 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Flash Black&lt;br /&gt;
|2. Dark Octo-Army Romp&lt;br /&gt;
|Needs 23 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Slimy Spring&lt;br /&gt;
|2. The Chimp's Coin Challenge&lt;br /&gt;
|Available after a Mailtoad letter, which needs completing Bowser's Galaxy Generator - 2. Bowser's Big Bad Speed Run&lt;br /&gt;
|-&lt;br /&gt;
|Bowser's Galaxy Generator&lt;br /&gt;
|2. Bowser's Big Bad Speed Run&lt;br /&gt;
|Needs 36 comet medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World S==&lt;br /&gt;
{{scroll image|Smg2 wS-map english.jpg|imagewidth=1622px}}    &amp;lt;!-- Half of original size --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Galaxy&lt;br /&gt;
!Star&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Mario Squared&lt;br /&gt;
|2. Luigi's Purple Coin Chaos&lt;br /&gt;
|Needs 38 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Rolling Coaster&lt;br /&gt;
|2. Purple Coins on the Rainbow Road&lt;br /&gt;
|Needs 40 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault&lt;br /&gt;
|-&lt;br /&gt;
|Twisty Trials&lt;br /&gt;
|2. Turning Turning Double Time&lt;br /&gt;
|Needs 42 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Stone Cyclone&lt;br /&gt;
|2. Tox Box Speed Run&lt;br /&gt;
|Needs 46 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Boss Blitz&lt;br /&gt;
|2. Throwback Throwdown Speed Run&lt;br /&gt;
|Needs 48 comet medals&lt;br /&gt;
|-&lt;br /&gt;
|Flip-Out&lt;br /&gt;
|2. Cosmic Clone Wall Jumpers&lt;br /&gt;
|Needs 44 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining&lt;br /&gt;
|-&lt;br /&gt;
|Grandmaster&lt;br /&gt;
|1. The Ultimate Test&lt;br /&gt;
|Needs 240 stars&lt;br /&gt;
|-&lt;br /&gt;
|Grandmaster&lt;br /&gt;
|2. The Perfect Run&lt;br /&gt;
|Needs 241 stars, and needs 9999 star bits in Banktoad's storage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Starship Events=&lt;br /&gt;
&lt;br /&gt;
This section summarizes all the post-star Starship events and how they are triggered. There may be some overlap of information with the previous Route Planning sections.&lt;br /&gt;
&lt;br /&gt;
==After particular stars==&lt;br /&gt;
&lt;br /&gt;
===New characters on the Starship===&lt;br /&gt;
These events place Mario/Luigi onto the bottom of the Starship.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!After this Star&lt;br /&gt;
!New character(s)&lt;br /&gt;
|-&lt;br /&gt;
|Yoshi Star 1&lt;br /&gt;
|Yoshi&lt;br /&gt;
|-&lt;br /&gt;
|Spin-Dig 1&lt;br /&gt;
|Toad Brigade&lt;br /&gt;
|-&lt;br /&gt;
|Flip-Swap 1&lt;br /&gt;
|Star Bunny&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl S&lt;br /&gt;
|Gearmo&lt;br /&gt;
|-&lt;br /&gt;
|Wild Glide race&lt;br /&gt;
|Jibberjay&lt;br /&gt;
|-&lt;br /&gt;
|Honeybloom S&lt;br /&gt;
|Bee&lt;br /&gt;
|-&lt;br /&gt;
|Tall Trunk 2&lt;br /&gt;
|Whittle&lt;br /&gt;
|-&lt;br /&gt;
|Space Storm S&lt;br /&gt;
|Gearmo&lt;br /&gt;
|-&lt;br /&gt;
|Melty Monster 1&lt;br /&gt;
|Second Lumalee&lt;br /&gt;
|-&lt;br /&gt;
|Throwback 1&lt;br /&gt;
|Bob-omb Buddy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===New power-ups===&lt;br /&gt;
These place Mario/Luigi into the engine room.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!After this Star&lt;br /&gt;
!New power-up&lt;br /&gt;
|-&lt;br /&gt;
|Spin-Dig 2&lt;br /&gt;
|Spin Drill&lt;br /&gt;
|-&lt;br /&gt;
|Fluffy Bluff 1&lt;br /&gt;
|Cloud Flower&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl 1&lt;br /&gt;
|Rock Mushroom&lt;br /&gt;
|-&lt;br /&gt;
|Starshine Beach 2&lt;br /&gt;
|Usable Cloud Flower (places Mario at the bottom of the Starship)&lt;br /&gt;
|-&lt;br /&gt;
|Chompworks 2&lt;br /&gt;
|Spring Mushroom&lt;br /&gt;
|-&lt;br /&gt;
|Upside Dizzy S&lt;br /&gt;
|Fire Flower&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===New Mailtoad letters===&lt;br /&gt;
These place Mario/Luigi by the Mailtoad.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!After this Star&lt;br /&gt;
!New letter&lt;br /&gt;
|-&lt;br /&gt;
|Boulder Bowl C&lt;br /&gt;
|Rosalina letter with 50 star bits&lt;br /&gt;
|-&lt;br /&gt;
|Beat Block 1 (requires Wild Glide 1)&lt;br /&gt;
|Jibberjay's letter for the Wild Glide race&lt;br /&gt;
|-&lt;br /&gt;
|Flipsville 1&lt;br /&gt;
|Rosalina letter with 50 star bits&lt;br /&gt;
|-&lt;br /&gt;
|Chompworks 1 (requires Boulder Bowl 1)&lt;br /&gt;
|Gearmo's letter for Boulder Bowl S&lt;br /&gt;
|-&lt;br /&gt;
|Boo Moon 1 (requires Space Storm 2)&lt;br /&gt;
|Gearmo's letter for Space Storm S&lt;br /&gt;
|-&lt;br /&gt;
|Shiverburn 1&lt;br /&gt;
|Rosalina letter with 50 star bits&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Others===&lt;br /&gt;
This leaves Mario/Luigi in front of the helm.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!After this Star&lt;br /&gt;
!Event&lt;br /&gt;
|-&lt;br /&gt;
|Sky Station 2 or Yoshi Star 2&lt;br /&gt;
|Lubba mentions co-op mode&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==After a certain number of stars==&lt;br /&gt;
Unless otherwise noted, the events in this section and the next leave Mario/Luigi in front of the helm.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Number of Stars&lt;br /&gt;
!Event&lt;br /&gt;
|-&lt;br /&gt;
|7 Stars&lt;br /&gt;
|Banktoad appears&lt;br /&gt;
|-&lt;br /&gt;
|13 Stars&lt;br /&gt;
|Mailtoad appears&lt;br /&gt;
|-&lt;br /&gt;
|15 Stars&lt;br /&gt;
|The Chimp's letter for Fluffy Bluff 2 (places Mario by Mailtoad)&lt;br /&gt;
|-&lt;br /&gt;
|16 Stars&lt;br /&gt;
|Sign by Starship helm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Others==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Condition&lt;br /&gt;
!Event&lt;br /&gt;
|-&lt;br /&gt;
|First Star in World 2&lt;br /&gt;
|Lubba explains the Grand World Map&lt;br /&gt;
|-&lt;br /&gt;
|First Star in World 3&lt;br /&gt;
|First Lumalee boards Starship&lt;br /&gt;
|-&lt;br /&gt;
|Third Star in World 3&lt;br /&gt;
|Luigi appears (places Mario by the Luigi door)&lt;br /&gt;
|-&lt;br /&gt;
|Fourth Star in World 3&lt;br /&gt;
|Lubba mentions comets&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Yoshifan</name></author>	</entry>

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