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	<entry>
		<id>https://kb.speeddemosarchive.com/Contra:_Shattered_Soldier</id>
		<title>Contra: Shattered Soldier</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Contra:_Shattered_Soldier"/>
				<updated>2010-06-29T04:50:39Z</updated>
		
		<summary type="html">&lt;p&gt;Xeal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Playstation 2]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
&lt;br /&gt;
{{sda run|http://speeddemosarchive.com/ContraSS.html}}&lt;br /&gt;
&lt;br /&gt;
{{contents}}&lt;br /&gt;
&lt;br /&gt;
= Contra: Shattered Soldier =&lt;br /&gt;
&lt;br /&gt;
Rough Speed run guide&lt;br /&gt;
&lt;br /&gt;
Abbreviations: &lt;br /&gt;
&lt;br /&gt;
[FB] Fire ball&lt;br /&gt;
&lt;br /&gt;
[FT] Flame thrower&lt;br /&gt;
&lt;br /&gt;
[HM] Homing missile&lt;br /&gt;
&lt;br /&gt;
[DM] Dive mine&lt;br /&gt;
&lt;br /&gt;
[MG] Machine gun&lt;br /&gt;
&lt;br /&gt;
== Any%, 5 level, 2 player ==&lt;br /&gt;
&lt;br /&gt;
=== Level 1 ===&lt;br /&gt;
&lt;br /&gt;
Begin by running right. &lt;br /&gt;
&lt;br /&gt;
Jump and shoot the sniper on the platform before he attacks. [FB]&lt;br /&gt;
&lt;br /&gt;
Blow up the car. [FB]&lt;br /&gt;
&lt;br /&gt;
Jump over the motorcycle.&lt;br /&gt;
&lt;br /&gt;
Shoot barrel on hill to blow up sniper before he attacks [FB]&lt;br /&gt;
&lt;br /&gt;
Repeat.&lt;br /&gt;
&lt;br /&gt;
Shoot flame dropper from platform above [FB]&lt;br /&gt;
&lt;br /&gt;
Mini-Boss - Shoot diagonally, then continue shooting. Remember to crouch to get him while he's pre-jumping. He should die just before jumping.&lt;br /&gt;
&lt;br /&gt;
Run right with flame + [FB]. [FB] may wish to shoot ceiling.&lt;br /&gt;
&lt;br /&gt;
Charge [HM] and climb wall. Remember to use jump-scaling. Shoot while jumping upwards to kill enemies.&lt;br /&gt;
&lt;br /&gt;
Mini-Boss - Shoot center.&lt;br /&gt;
&lt;br /&gt;
Run right with flame. Just before the falling down section, spread out a bit so they dont have to spread out during cinematic.&lt;br /&gt;
&lt;br /&gt;
Flying snipers - [FB] x 2 each&lt;br /&gt;
&lt;br /&gt;
Worm, Phase 1 - Each [FB] + flame, one on front, one on back. It is possible to get him in one swipe. Get him on both sides.&lt;br /&gt;
&lt;br /&gt;
Worm, Phase 2 - Charge [FB] then flame. Possible to do in one cycle, 2 is more likely.&lt;br /&gt;
&lt;br /&gt;
Rope + Flies - Charge [FB] and jump to right. When about to be grabbed, release charge.&lt;br /&gt;
&lt;br /&gt;
Boss, form 1 - [FB] head.&lt;br /&gt;
&lt;br /&gt;
Boss, form 2 - Requires mouth opening yellow spew animation. [FB] mouth. When about to close, use flame. only 1 cycle required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Level 2 ===&lt;br /&gt;
Beginning - dodge stuff&lt;br /&gt;
&lt;br /&gt;
Fire cannon - Each Charge [FB] x 2, then flame to kill. Have to jump towards right as u kill it.&lt;br /&gt;
&lt;br /&gt;
Underside of ship - Self explanatory, use [FB]&lt;br /&gt;
&lt;br /&gt;
Final Cannon of ship - Try and get it to only shoot once. You can shoot when it shoots (requires [FB] x4)&lt;br /&gt;
&lt;br /&gt;
Enemies on missiles - Both jump and fire [FB] to right.&lt;br /&gt;
&lt;br /&gt;
Tunnel - Flame the trash mob, then [FB] x1 + flame to kill cannon.&lt;br /&gt;
&lt;br /&gt;
Motorcyclists - [FB] x2 each.&lt;br /&gt;
&lt;br /&gt;
Mini-Boss - Kill right turret with [FB], then left Turret with [FB]. Dodge stuff, then [FB]x2 to kill boss.&lt;br /&gt;
&lt;br /&gt;
Back of train - Run rightwards, using [FB] x2 for all turrets, shouldnt need to stop.&lt;br /&gt;
&lt;br /&gt;
Boss, form 1 - [FB]&lt;br /&gt;
Boss, Form 2 - Run to left while charging [FB]. As soon as charged, shoot to bottom right with [FB]. Can kill before he attacks.&lt;br /&gt;
&lt;br /&gt;
Boss, Form 3 - [FB] x 2, then [FB] + jump forward, [FB] + jump backwards (to dodge ground mines). Can kill before he finishes 4th mine.&lt;br /&gt;
&lt;br /&gt;
Boss, Legs - [FB]x1 + flame.&lt;br /&gt;
&lt;br /&gt;
=== Level 3 ===&lt;br /&gt;
Run Right. Whoever is at the back gets to kill stuff on the ground.&lt;br /&gt;
&lt;br /&gt;
Shoot guy mauled by dogs [FB].&lt;br /&gt;
&lt;br /&gt;
Shoot air guys [FB]&lt;br /&gt;
&lt;br /&gt;
Shoot bullets from air/infront with [FT]&lt;br /&gt;
&lt;br /&gt;
Mini-Boss - Both players use [FB] when he drops enemies. When the mini-boss drops bombs, one player use [FB] and one player use [HM]&lt;br /&gt;
&lt;br /&gt;
Cannons - Run/jump past&lt;br /&gt;
&lt;br /&gt;
Mini-Boss 2 - Both use [FB]&lt;br /&gt;
&lt;br /&gt;
Mini-Boss 3 - Both use [FB]. For Bubbles, one [HM] each is enough.&lt;br /&gt;
&lt;br /&gt;
Cannons - Run/Jump Past&lt;br /&gt;
&lt;br /&gt;
Boss, front - [DM] on bottom, [FB] for top.&lt;br /&gt;
&lt;br /&gt;
Boss, above - [FB]&lt;br /&gt;
&lt;br /&gt;
Boss, back - [FB], Use [HM] when crouching under laser.&lt;br /&gt;
&lt;br /&gt;
=== Level 4 ===&lt;br /&gt;
&lt;br /&gt;
[HM] on Missiles.&lt;br /&gt;
&lt;br /&gt;
Mini-Boss 1 - [FB] + [FB/HM] on the back. [FB/HM] can stay above backpack. [FB] can move forward/backwards to kill landmines.&lt;br /&gt;
&lt;br /&gt;
For the front half, Kill Whip and front cannon asap.&lt;br /&gt;
&lt;br /&gt;
When he opens up mega-cannon, [FB] + flame to finish. 2 cycles.&lt;br /&gt;
&lt;br /&gt;
Well - both use [DM] on sides. then use [FB] for plants. When nearing bottom one player stand on left, one on right and both run right. (shortens animation for next boss)&lt;br /&gt;
&lt;br /&gt;
Mini-Boss 2 - Alternate [FB] on the Circle. He should be permastunned. For form 2, [FB] and stay near the right hand side.&lt;br /&gt;
&lt;br /&gt;
Alien egg section - one player stay in front, other behind and use [FB] to kill ground. Keep running. For plant from ceiling, front can use a well timed [FB].&lt;br /&gt;
&lt;br /&gt;
Lilypads - One player should be on the left and another on the right lily pad when jumping across. that way shorten start of boss animation.&lt;br /&gt;
&lt;br /&gt;
Flying water mines - [HM]&lt;br /&gt;
&lt;br /&gt;
Boss - [FB] as he jumps over. Follow this with dodging. When he leaves scene to open mouth, alternate jumps in the center so he jumps over u and u can [FB] him. When he sucks in lilypads, stand on furthest one. Follow this with [FB]. Jump away by 2 lilypads in one go. Do this twice. Then jump on top of him. When he Jumps over to get u in the ceiling, [FB] x2 and he will die. (total time, 1 cycle)&lt;br /&gt;
&lt;br /&gt;
=== Level 5 ===&lt;br /&gt;
&lt;br /&gt;
Run right&lt;br /&gt;
&lt;br /&gt;
[FB] explosive crates.&lt;br /&gt;
&lt;br /&gt;
[FB] when running up hill&lt;br /&gt;
&lt;br /&gt;
One player run forward with flame, other [FB] through hill to get ground person. do this to get across to snail&lt;br /&gt;
&lt;br /&gt;
Mini-Boss - [FB]. Alternate for bubbles to make it easier.&lt;br /&gt;
&lt;br /&gt;
Sniper [FB]&lt;br /&gt;
Sniper2 [HM] + front FT.&lt;br /&gt;
&lt;br /&gt;
Rotors - jump past them if possible, use [DM] for critters.&lt;br /&gt;
&lt;br /&gt;
Wall of death - [FT] the red button, rotate to get the enemies behind. Run in.&lt;br /&gt;
&lt;br /&gt;
Lance, Form 1 - [FB]. &lt;br /&gt;
 * Ceiling + white mines - stand in centre and [FB] up.&lt;br /&gt;
 * 5-split rotation - [FB] + [HM] when required&lt;br /&gt;
 * Lance = fireball - [FB] + [HM]&lt;br /&gt;
 * White ground/wall waves - [FB] + stand behind&lt;br /&gt;
 * mini fireballs - [FB]&lt;br /&gt;
&lt;br /&gt;
Lance, Form 2 - [FB] Get eggs and center simultaneously, then center only. Jump over aliens first time.&lt;br /&gt;
&lt;br /&gt;
Lance, Form 3 - [FB] Alternate.&lt;br /&gt;
&lt;br /&gt;
Lance, Form 4 - [FB], one each.&lt;br /&gt;
&lt;br /&gt;
Lance, Form 5 - [FB] + [FT] (FT is main)&lt;br /&gt;
&lt;br /&gt;
Lance, Form 6 - [FB] into core.&lt;br /&gt;
&lt;br /&gt;
- End of Game -&lt;/div&gt;</summary>
		<author><name>Xeal</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/Contra:_Shattered_Soldier</id>
		<title>Contra: Shattered Soldier</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Contra:_Shattered_Soldier"/>
				<updated>2010-06-29T04:44:26Z</updated>
		
		<summary type="html">&lt;p&gt;Xeal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Playstation 2]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
&lt;br /&gt;
{{sda run|http://speeddemosarchive.com/ContraSS.html}}&lt;br /&gt;
&lt;br /&gt;
{{contents}}&lt;br /&gt;
&lt;br /&gt;
= Contra: Shattered Soldier =&lt;br /&gt;
&lt;br /&gt;
Rough Speed run guide&lt;br /&gt;
&lt;br /&gt;
Abbreviations: &lt;br /&gt;
&lt;br /&gt;
[FB] Fire ball&lt;br /&gt;
&lt;br /&gt;
[FT] Flame thrower&lt;br /&gt;
&lt;br /&gt;
[HM] Homing missile&lt;br /&gt;
&lt;br /&gt;
[DM] Dive mine&lt;br /&gt;
&lt;br /&gt;
[MG] Machine gun&lt;br /&gt;
&lt;br /&gt;
== Any%, 5 level, 2 player ==&lt;br /&gt;
&lt;br /&gt;
=== Level 1 ===&lt;br /&gt;
&lt;br /&gt;
Begin by running right. &lt;br /&gt;
&lt;br /&gt;
Jump and shoot the sniper on the platform before he attacks. [FB]&lt;br /&gt;
&lt;br /&gt;
Blow up the car. [FB]&lt;br /&gt;
&lt;br /&gt;
Jump over the motorcycle.&lt;br /&gt;
&lt;br /&gt;
Shoot barrel on hill to blow up sniper before he attacks [FB]&lt;br /&gt;
&lt;br /&gt;
Repeat.&lt;br /&gt;
&lt;br /&gt;
Shoot flame dropper from platform above [FB]&lt;br /&gt;
&lt;br /&gt;
Mini-Boss - Shoot diagonally, then continue shooting. Remember to crouch to get him while he's pre-jumping. He should die just before jumping.&lt;br /&gt;
&lt;br /&gt;
Run right with flame + [FB]. [FB] may wish to shoot ceiling.&lt;br /&gt;
&lt;br /&gt;
Charge [HM] and climb wall. Remember to use jump-scaling. Shoot while jumping upwards to kill enemies.&lt;br /&gt;
&lt;br /&gt;
Mini-Boss - Shoot center.&lt;br /&gt;
&lt;br /&gt;
Run right with flame. Just before the falling down section, spread out a bit so they dont have to spread out during cinematic.&lt;br /&gt;
&lt;br /&gt;
Flying snipers - [FB] x 2 each&lt;br /&gt;
&lt;br /&gt;
Worm, Phase 1 - Each [FB] + flame, one on front, one on back. It is possible to get him in one swipe. Get him on both sides.&lt;br /&gt;
&lt;br /&gt;
Worm, Phase 2 - Charge [FB] then flame. Possible to do in one cycle, 2 is more likely.&lt;br /&gt;
&lt;br /&gt;
Rope + Flies - Charge [FB] and jump to right. When about to be grabbed, release charge.&lt;br /&gt;
&lt;br /&gt;
Boss, form 1 - [FB] head.&lt;br /&gt;
&lt;br /&gt;
Boss, form 2 - Requires mouth opening yellow spew animation. [FB] mouth. When about to close, use flame. only 1 cycle required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Level 2 ===&lt;br /&gt;
Beginning - dodge stuff&lt;br /&gt;
&lt;br /&gt;
Fire cannon - Each Charge [FB] x 2, then flame to kill. Have to jump towards right as u kill it.&lt;br /&gt;
&lt;br /&gt;
Underside of ship - Self explanatory, use [FB]&lt;br /&gt;
&lt;br /&gt;
Final Cannon of ship - Try and get it to only shoot once. You can shoot when it shoots (requires [FB] x4)&lt;br /&gt;
&lt;br /&gt;
Enemies on missiles - Both jump and fire [FB] to right.&lt;br /&gt;
&lt;br /&gt;
Tunnel - Flame the trash mob, then [FB] x1 + flame to kill cannon.&lt;br /&gt;
&lt;br /&gt;
Motorcyclists - [FB] x2 each.&lt;br /&gt;
&lt;br /&gt;
Mini-Boss - Kill right turret with [FB], then left Turret with [FB]. Dodge stuff, then [FB]x2 to kill boss.&lt;br /&gt;
&lt;br /&gt;
Back of train - Run rightwards, using [FB] x2 for all turrets, shouldnt need to stop.&lt;br /&gt;
&lt;br /&gt;
Boss, form 1 - [FB]&lt;br /&gt;
Boss, Form 2 - Run to left while charging [FB]. As soon as charged, shoot to bottom right with [FB]. Can kill before he attacks.&lt;br /&gt;
&lt;br /&gt;
Boss, Form 3 - [FB] x 2, then [FB] + jump forward, [FB] + jump backwards (to dodge ground mines). Can kill before he finishes 4th mine.&lt;br /&gt;
&lt;br /&gt;
Boss, Legs - [FB]x1 + flame.&lt;br /&gt;
&lt;br /&gt;
=== Level 3 ===&lt;br /&gt;
Run Right. Whoever is at the back gets to kill stuff on the ground.&lt;br /&gt;
&lt;br /&gt;
Shoot guy mauled by dogs [FB].&lt;br /&gt;
&lt;br /&gt;
Shoot air guys [FB]&lt;br /&gt;
&lt;br /&gt;
Shoot bullets from air/infront with [FT]&lt;br /&gt;
&lt;br /&gt;
Mini-Boss - Both players use [FB] when he drops enemies. When the mini-boss drops bombs, one player use [FB] and one player use [HM]&lt;br /&gt;
&lt;br /&gt;
Cannons - Run/jump past&lt;br /&gt;
&lt;br /&gt;
Mini-Boss 2 - Both use [FB]&lt;br /&gt;
&lt;br /&gt;
Mini-Boss 3 - Both use [FB]. For Bubbles, one [HM] each is enough.&lt;br /&gt;
&lt;br /&gt;
Cannons - Run/Jump Past&lt;br /&gt;
&lt;br /&gt;
Boss, front - [DM] on bottom, [FB] for top.&lt;br /&gt;
&lt;br /&gt;
Boss, above - [FB]&lt;br /&gt;
&lt;br /&gt;
Boss, back - [FB], Use [HM] when crouching under laser.&lt;br /&gt;
&lt;br /&gt;
=== Level 4 ===&lt;br /&gt;
&lt;br /&gt;
[HM] on Missiles.&lt;br /&gt;
&lt;br /&gt;
Mini-Boss 1 - [FB] + [FB/HM] on the back. [FB/HM] can stay above backpack. [FB] can move forward/backwards to kill landmines.&lt;br /&gt;
&lt;br /&gt;
For the front half, Kill Whip and front cannon asap.&lt;br /&gt;
&lt;br /&gt;
When he opens up mega-cannon, [FB] + flame to finish. 2 cycles.&lt;br /&gt;
&lt;br /&gt;
Well - both use [DM] on sides. then use [FB] for plants. When nearing bottom one player stand on left, one on right and both run right. (shortens animation for next boss)&lt;br /&gt;
&lt;br /&gt;
Mini-Boss 2 - Alternate [FB] on the Circle. He should be permastunned. For form 2, [FB] and stay near the right hand side.&lt;br /&gt;
&lt;br /&gt;
Alien egg section - one player stay in front, other behind and use [FB] to kill ground. Keep running. For plant from ceiling, front can use a well timed [FB].&lt;br /&gt;
&lt;br /&gt;
Lilypads - One player should be on the left and another on the right lily pad when jumping across. that way shorten start of boss animation.&lt;br /&gt;
&lt;br /&gt;
Flying water mines - [HM]&lt;br /&gt;
&lt;br /&gt;
Boss - [FB] as he jumps over. Follow this with dodging. When he leaves scene to open mouth, alternate jumps in the center so he jumps over u and u can [FB] him. When he sucks in lilypads, stand on furthest one. Follow this with [FB]. Jump away by 2 lilypads in one go. Do this twice. Then jump on top of him. When he Jumps over to get u in the ceiling, [FB] x2 and he will die. (total time, 1 cycle)&lt;br /&gt;
&lt;br /&gt;
=== Level 5 ===&lt;/div&gt;</summary>
		<author><name>Xeal</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/Contra:_Shattered_Soldier</id>
		<title>Contra: Shattered Soldier</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Contra:_Shattered_Soldier"/>
				<updated>2010-06-29T04:40:47Z</updated>
		
		<summary type="html">&lt;p&gt;Xeal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Playstation 2]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
&lt;br /&gt;
{{sda run|http://speeddemosarchive.com/ContraSS.html}}&lt;br /&gt;
&lt;br /&gt;
{{contents}}&lt;br /&gt;
&lt;br /&gt;
= Contra: Shattered Soldier =&lt;br /&gt;
&lt;br /&gt;
Rough Speed run guide&lt;br /&gt;
&lt;br /&gt;
Abbreviations: &lt;br /&gt;
&lt;br /&gt;
[FB] Fire ball&lt;br /&gt;
&lt;br /&gt;
[FT] Flame thrower&lt;br /&gt;
&lt;br /&gt;
[HM] Homing missile&lt;br /&gt;
&lt;br /&gt;
[DM] Dive mine&lt;br /&gt;
&lt;br /&gt;
[MG] Machine gun&lt;br /&gt;
&lt;br /&gt;
== Any%, 5 level, 2 player ==&lt;br /&gt;
&lt;br /&gt;
=== Level 1 ===&lt;br /&gt;
&lt;br /&gt;
Begin by running right. &lt;br /&gt;
&lt;br /&gt;
Jump and shoot the sniper on the platform before he attacks. [FB]&lt;br /&gt;
&lt;br /&gt;
Blow up the car. [FB]&lt;br /&gt;
&lt;br /&gt;
Jump over the motorcycle.&lt;br /&gt;
&lt;br /&gt;
Shoot barrel on hill to blow up sniper before he attacks [FB]&lt;br /&gt;
&lt;br /&gt;
Repeat.&lt;br /&gt;
&lt;br /&gt;
Shoot flame dropper from platform above [FB]&lt;br /&gt;
&lt;br /&gt;
Mini-Boss - Shoot diagonally, then continue shooting. Remember to crouch to get him while he's pre-jumping. He should die just before jumping.&lt;br /&gt;
&lt;br /&gt;
Run right with flame + [FB]. [FB] may wish to shoot ceiling.&lt;br /&gt;
&lt;br /&gt;
Charge [HM] and climb wall. Remember to use jump-scaling. Shoot while jumping upwards to kill enemies.&lt;br /&gt;
&lt;br /&gt;
Mini-Boss - Shoot center.&lt;br /&gt;
&lt;br /&gt;
Run right with flame. Just before the falling down section, spread out a bit so they dont have to spread out during cinematic.&lt;br /&gt;
&lt;br /&gt;
Flying snipers - [FB] x 2 each&lt;br /&gt;
&lt;br /&gt;
Worm, Phase 1 - Each [FB] + flame, one on front, one on back. It is possible to get him in one swipe. Get him on both sides.&lt;br /&gt;
&lt;br /&gt;
Worm, Phase 2 - Charge [FB] then flame. Possible to do in one cycle, 2 is more likely.&lt;br /&gt;
&lt;br /&gt;
Rope + Flies - Charge [FB] and jump to right. When about to be grabbed, release charge.&lt;br /&gt;
&lt;br /&gt;
Boss, form 1 - [FB] head.&lt;br /&gt;
&lt;br /&gt;
Boss, form 2 - Requires mouth opening yellow spew animation. [FB] mouth. When about to close, use flame. only 1 cycle required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Level 2 ===&lt;br /&gt;
Beginning - dodge stuff&lt;br /&gt;
&lt;br /&gt;
Fire cannon - Each Charge [FB] x 2, then flame to kill. Have to jump towards right as u kill it.&lt;br /&gt;
&lt;br /&gt;
Underside of ship - Self explanatory, use [FB]&lt;br /&gt;
&lt;br /&gt;
Final Cannon of ship - Try and get it to only shoot once. You can shoot when it shoots (requires [FB] x4)&lt;br /&gt;
&lt;br /&gt;
Enemies on missiles - Both jump and fire [FB] to right.&lt;br /&gt;
&lt;br /&gt;
Tunnel - Flame the trash mob, then [FB] x1 + flame to kill cannon.&lt;br /&gt;
&lt;br /&gt;
Motorcyclists - [FB] x2 each.&lt;br /&gt;
&lt;br /&gt;
Mini-Boss - Kill right turret with [FB], then left Turret with [FB]. Dodge stuff, then [FB]x2 to kill boss.&lt;br /&gt;
&lt;br /&gt;
Back of train - Run rightwards, using [FB] x2 for all turrets, shouldnt need to stop.&lt;br /&gt;
&lt;br /&gt;
Boss, form 1 - [FB]&lt;br /&gt;
Boss, Form 2 - Run to left while charging [FB]. As soon as charged, shoot to bottom right with [FB]. Can kill before he attacks.&lt;br /&gt;
&lt;br /&gt;
Boss, Form 3 - [FB] x 2, then [FB] + jump forward, [FB] + jump backwards (to dodge ground mines). Can kill before he finishes 4th mine.&lt;br /&gt;
&lt;br /&gt;
Boss, Legs - [FB]x1 + flame.&lt;br /&gt;
&lt;br /&gt;
== Level 3 ==&lt;br /&gt;
Run Right. Whoever is at the back gets to kill stuff on the ground.&lt;br /&gt;
&lt;br /&gt;
Shoot guy mauled by dogs [FB].&lt;br /&gt;
&lt;br /&gt;
Shoot air guys [FB]&lt;br /&gt;
&lt;br /&gt;
Shoot bullets from air/infront with [FT]&lt;br /&gt;
&lt;br /&gt;
Mini-Boss - Both players use [FB] when he drops enemies. When the mini-boss drops bombs, one player use [FB] and one player use [HM]&lt;br /&gt;
&lt;br /&gt;
Cannons - Run/jump past&lt;br /&gt;
&lt;br /&gt;
Mini-Boss 2 - Both use [FB]&lt;br /&gt;
&lt;br /&gt;
Mini-Boss 3 - Both use [FB]. For Bubbles, one [HM] each is enough.&lt;br /&gt;
&lt;br /&gt;
Cannons - Run/Jump Past&lt;br /&gt;
&lt;br /&gt;
Boss, front - [DM] on bottom, [FB] for top.&lt;br /&gt;
&lt;br /&gt;
Boss, above - [FB]&lt;br /&gt;
&lt;br /&gt;
Boss, back - [FB], Use [HM] when crouching under laser.&lt;br /&gt;
&lt;br /&gt;
== Level 4 ==&lt;br /&gt;
&lt;br /&gt;
[HM] on Missiles.&lt;br /&gt;
&lt;br /&gt;
Mini-Boss 1 - [FB] + [FB/HM] on the back. [FB/HM] can stay above backpack. [FB] can move forward/backwards to kill landmines.&lt;br /&gt;
&lt;br /&gt;
For the front half, Kill Whip and front cannon asap.&lt;br /&gt;
&lt;br /&gt;
When he opens up mega-cannon, [FB] + flame to finish. 2 cycles.&lt;br /&gt;
&lt;br /&gt;
Well - both use [DM] on sides. then use [FB] for plants. When nearing bottom one player stand on left, one on right and both run right. (shortens animation for next boss)&lt;br /&gt;
&lt;br /&gt;
Mini-Boss 2 - Alternate [FB] on the Circle. He should be permastunned. For form 2, [FB] and stay near the right hand side.&lt;br /&gt;
&lt;br /&gt;
Alien egg section -&lt;/div&gt;</summary>
		<author><name>Xeal</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/Contra:_Shattered_Soldier</id>
		<title>Contra: Shattered Soldier</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Contra:_Shattered_Soldier"/>
				<updated>2010-06-29T04:19:21Z</updated>
		
		<summary type="html">&lt;p&gt;Xeal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Playstation 2]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
&lt;br /&gt;
{{sda run|http://speeddemosarchive.com/ContraSS.html}}&lt;br /&gt;
&lt;br /&gt;
{{contents}}&lt;br /&gt;
&lt;br /&gt;
= Contra: Shattered Soldier =&lt;br /&gt;
&lt;br /&gt;
Rough Speed run guide&lt;br /&gt;
&lt;br /&gt;
Abbreviations: &lt;br /&gt;
&lt;br /&gt;
[FB] Fire ball&lt;br /&gt;
&lt;br /&gt;
[FT] Flame thrower&lt;br /&gt;
&lt;br /&gt;
[HM] Homing missile&lt;br /&gt;
&lt;br /&gt;
[DM] Dive mine&lt;br /&gt;
&lt;br /&gt;
[MG] Machine gun&lt;br /&gt;
&lt;br /&gt;
== Any%, 5 level, 2 player ==&lt;br /&gt;
&lt;br /&gt;
=== Level 1 ===&lt;br /&gt;
&lt;br /&gt;
Begin by running right. &lt;br /&gt;
&lt;br /&gt;
Jump and shoot the sniper on the platform before he attacks. [FB]&lt;br /&gt;
&lt;br /&gt;
Blow up the car. [FB]&lt;br /&gt;
&lt;br /&gt;
Jump over the motorcycle.&lt;br /&gt;
&lt;br /&gt;
Shoot barrel on hill to blow up sniper before he attacks [FB]&lt;br /&gt;
&lt;br /&gt;
Repeat.&lt;br /&gt;
&lt;br /&gt;
Shoot flame dropper from platform above [FB]&lt;br /&gt;
&lt;br /&gt;
Mini-Boss - Shoot diagonally, then continue shooting. Remember to crouch to get him while he's pre-jumping. He should die just before jumping.&lt;br /&gt;
&lt;br /&gt;
Run right with flame + [FB]. [FB] may wish to shoot ceiling.&lt;br /&gt;
&lt;br /&gt;
Charge [HM] and climb wall. Remember to use jump-scaling. Shoot while jumping upwards to kill enemies.&lt;br /&gt;
&lt;br /&gt;
Mini-Boss - Shoot center.&lt;br /&gt;
&lt;br /&gt;
Run right with flame. Just before the falling down section, spread out a bit so they dont have to spread out during cinematic.&lt;br /&gt;
&lt;br /&gt;
Flying snipers - [FB] x 2 each&lt;br /&gt;
&lt;br /&gt;
Worm, Phase 1 - Each [FB] + flame, one on front, one on back. It is possible to get him in one swipe. Get him on both sides.&lt;br /&gt;
&lt;br /&gt;
Worm, Phase 2 - Charge [FB] then flame. Possible to do in one cycle, 2 is more likely.&lt;br /&gt;
&lt;br /&gt;
Rope + Flies - Charge [FB] and jump to right. When about to be grabbed, release charge.&lt;br /&gt;
&lt;br /&gt;
Boss, form 1 - [FB] head.&lt;br /&gt;
&lt;br /&gt;
Boss, form 2 - Requires mouth opening yellow spew animation. [FB] mouth. When about to close, use flame. only 1 cycle required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Level 2 ===&lt;br /&gt;
Beginning - dodge stuff&lt;br /&gt;
&lt;br /&gt;
Fire cannon - Each Charge [FB] x 2, then flame to kill. Have to jump towards right as u kill it.&lt;br /&gt;
&lt;br /&gt;
Underside of ship - Self explanatory, use [FB]&lt;br /&gt;
&lt;br /&gt;
Final Cannon of ship - Try and get it to only shoot once. You can shoot when it shoots (requires [FB] x4)&lt;br /&gt;
&lt;br /&gt;
Enemies on missiles - Both jump and fire [FB] to right.&lt;br /&gt;
&lt;br /&gt;
Tunnel - Flame the trash mob, then [FB] x1 + flame to kill cannon.&lt;br /&gt;
&lt;br /&gt;
Motorcyclists - [FB] x2 each.&lt;br /&gt;
&lt;br /&gt;
Mini-Boss - Kill right turret with [FB], then left Turret with [FB]. Dodge stuff, then [FB]x2 to kill boss.&lt;br /&gt;
&lt;br /&gt;
Back of train - Run rightwards, using [FB] x2 for all turrets, shouldnt need to stop.&lt;br /&gt;
&lt;br /&gt;
Boss, form 1 - [FB]&lt;br /&gt;
Boss, Form 2 - Run to left while charging [FB]. As soon as charged, shoot to bottom right with [FB]. Can kill before he attacks.&lt;br /&gt;
&lt;br /&gt;
Boss, Form 3 - [FB] x 2, then [FB] + jump forward, [FB] + jump backwards (to dodge ground mines). Can kill before he finishes 4th mine.&lt;br /&gt;
&lt;br /&gt;
Boss, Legs - [FB]x1 + flame.&lt;/div&gt;</summary>
		<author><name>Xeal</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/Contra:_Shattered_Soldier</id>
		<title>Contra: Shattered Soldier</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Contra:_Shattered_Soldier"/>
				<updated>2010-06-29T04:18:56Z</updated>
		
		<summary type="html">&lt;p&gt;Xeal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Playstation 2]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
&lt;br /&gt;
{{sda run|http://speeddemosarchive.com/ContraSS.html}}&lt;br /&gt;
&lt;br /&gt;
{{contents}}&lt;br /&gt;
&lt;br /&gt;
= Contra: Shattered Soldier =&lt;br /&gt;
&lt;br /&gt;
Rough Speed run guide&lt;br /&gt;
&lt;br /&gt;
Abbreviations: &lt;br /&gt;
&lt;br /&gt;
[FB] Fire ball&lt;br /&gt;
[FT] Flame thrower&lt;br /&gt;
[HM] Homing missile&lt;br /&gt;
[DM] Dive mine&lt;br /&gt;
[MG] Machine gun&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Any%, 5 level, 2 player ==&lt;br /&gt;
&lt;br /&gt;
=== Level 1 ===&lt;br /&gt;
&lt;br /&gt;
Begin by running right. &lt;br /&gt;
&lt;br /&gt;
Jump and shoot the sniper on the platform before he attacks. [FB]&lt;br /&gt;
&lt;br /&gt;
Blow up the car. [FB]&lt;br /&gt;
&lt;br /&gt;
Jump over the motorcycle.&lt;br /&gt;
&lt;br /&gt;
Shoot barrel on hill to blow up sniper before he attacks [FB]&lt;br /&gt;
&lt;br /&gt;
Repeat.&lt;br /&gt;
&lt;br /&gt;
Shoot flame dropper from platform above [FB]&lt;br /&gt;
&lt;br /&gt;
Mini-Boss - Shoot diagonally, then continue shooting. Remember to crouch to get him while he's pre-jumping. He should die just before jumping.&lt;br /&gt;
&lt;br /&gt;
Run right with flame + [FB]. [FB] may wish to shoot ceiling.&lt;br /&gt;
&lt;br /&gt;
Charge [HM] and climb wall. Remember to use jump-scaling. Shoot while jumping upwards to kill enemies.&lt;br /&gt;
&lt;br /&gt;
Mini-Boss - Shoot center.&lt;br /&gt;
&lt;br /&gt;
Run right with flame. Just before the falling down section, spread out a bit so they dont have to spread out during cinematic.&lt;br /&gt;
&lt;br /&gt;
Flying snipers - [FB] x 2 each&lt;br /&gt;
&lt;br /&gt;
Worm, Phase 1 - Each [FB] + flame, one on front, one on back. It is possible to get him in one swipe. Get him on both sides.&lt;br /&gt;
&lt;br /&gt;
Worm, Phase 2 - Charge [FB] then flame. Possible to do in one cycle, 2 is more likely.&lt;br /&gt;
&lt;br /&gt;
Rope + Flies - Charge [FB] and jump to right. When about to be grabbed, release charge.&lt;br /&gt;
&lt;br /&gt;
Boss, form 1 - [FB] head.&lt;br /&gt;
&lt;br /&gt;
Boss, form 2 - Requires mouth opening yellow spew animation. [FB] mouth. When about to close, use flame. only 1 cycle required.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Level 2 ===&lt;br /&gt;
Beginning - dodge stuff&lt;br /&gt;
&lt;br /&gt;
Fire cannon - Each Charge [FB] x 2, then flame to kill. Have to jump towards right as u kill it.&lt;br /&gt;
&lt;br /&gt;
Underside of ship - Self explanatory, use [FB]&lt;br /&gt;
&lt;br /&gt;
Final Cannon of ship - Try and get it to only shoot once. You can shoot when it shoots (requires [FB] x4)&lt;br /&gt;
&lt;br /&gt;
Enemies on missiles - Both jump and fire [FB] to right.&lt;br /&gt;
&lt;br /&gt;
Tunnel - Flame the trash mob, then [FB] x1 + flame to kill cannon.&lt;br /&gt;
&lt;br /&gt;
Motorcyclists - [FB] x2 each.&lt;br /&gt;
&lt;br /&gt;
Mini-Boss - Kill right turret with [FB], then left Turret with [FB]. Dodge stuff, then [FB]x2 to kill boss.&lt;br /&gt;
&lt;br /&gt;
Back of train - Run rightwards, using [FB] x2 for all turrets, shouldnt need to stop.&lt;br /&gt;
&lt;br /&gt;
Boss, form 1 - [FB]&lt;br /&gt;
Boss, Form 2 - Run to left while charging [FB]. As soon as charged, shoot to bottom right with [FB]. Can kill before he attacks.&lt;br /&gt;
&lt;br /&gt;
Boss, Form 3 - [FB] x 2, then [FB] + jump forward, [FB] + jump backwards (to dodge ground mines). Can kill before he finishes 4th mine.&lt;br /&gt;
&lt;br /&gt;
Boss, Legs - [FB]x1 + flame.&lt;/div&gt;</summary>
		<author><name>Xeal</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/Contra:_Shattered_Soldier</id>
		<title>Contra: Shattered Soldier</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Contra:_Shattered_Soldier"/>
				<updated>2010-06-29T04:13:08Z</updated>
		
		<summary type="html">&lt;p&gt;Xeal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Playstation 2]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
&lt;br /&gt;
{{sda run|http://speeddemosarchive.com/ContraSS.html}}&lt;br /&gt;
{{contents}}&lt;br /&gt;
&lt;br /&gt;
= Contra: Shattered Soldier =&lt;br /&gt;
&lt;br /&gt;
Rough Speed run guide&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Any%, 5 level, 2 player ==&lt;br /&gt;
&lt;br /&gt;
=== Level 1 ===&lt;br /&gt;
&lt;br /&gt;
Begin by running right. &lt;br /&gt;
&lt;br /&gt;
Jump and shoot the sniper on the platform before he attacks. [FB]&lt;br /&gt;
&lt;br /&gt;
Blow up the car. [FB]&lt;br /&gt;
&lt;br /&gt;
Jump over the motorcycle.&lt;br /&gt;
&lt;br /&gt;
Shoot barrel on hill to blow up sniper before he attacks [FB]&lt;br /&gt;
&lt;br /&gt;
Repeat.&lt;br /&gt;
&lt;br /&gt;
Shoot flame dropper from platform above [FB]&lt;br /&gt;
&lt;br /&gt;
Mini-Boss - Shoot diagonally, then continue shooting. Remember to crouch to get him while he's pre-jumping. He should die just before jumping.&lt;br /&gt;
&lt;br /&gt;
Run right with flame + [FB]. [FB] may wish to shoot ceiling.&lt;br /&gt;
&lt;br /&gt;
Charge [HM] and climb wall. Remember to use jump-scaling. Shoot while jumping upwards to kill enemies.&lt;br /&gt;
&lt;br /&gt;
Mini-Boss - Shoot center.&lt;br /&gt;
&lt;br /&gt;
Run right with flame. Just before the falling down section, spread out a bit so they dont have to spread out during cinematic.&lt;br /&gt;
&lt;br /&gt;
Flying snipers - [FB] x 2 each&lt;br /&gt;
&lt;br /&gt;
Worm, Phase 1 - Each [FB] + flame, one on front, one on back. It is possible to get him in one swipe. Get him on both sides.&lt;br /&gt;
&lt;br /&gt;
Worm, Phase 2 - Charge [FB] then flame. Possible to do in one cycle, 2 is more likely.&lt;br /&gt;
&lt;br /&gt;
Rope + Flies - Charge [FB] and jump to right. When about to be grabbed, release charge.&lt;br /&gt;
&lt;br /&gt;
Boss, form 1 - [FB] head.&lt;br /&gt;
&lt;br /&gt;
Boss, form 2 - Requires mouth opening yellow spew animation. [FB] mouth. When about to close, use flame. only 1 cycle required.&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Xeal</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/Contra:_Shattered_Soldier</id>
		<title>Contra: Shattered Soldier</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Contra:_Shattered_Soldier"/>
				<updated>2010-06-29T04:12:33Z</updated>
		
		<summary type="html">&lt;p&gt;Xeal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Playstation 2]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
&lt;br /&gt;
{{sda run|http://speeddemosarchive.com/ContraSS.html}}&lt;br /&gt;
{{contents}&lt;br /&gt;
= Contra: Shattered Soldier =&lt;br /&gt;
&lt;br /&gt;
Rough Speed run guide&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Any%, 5 level, 2 player ==&lt;br /&gt;
&lt;br /&gt;
=== Level 1 ===&lt;br /&gt;
&lt;br /&gt;
Begin by running right. &lt;br /&gt;
&lt;br /&gt;
Jump and shoot the sniper on the platform before he attacks. [FB]&lt;br /&gt;
&lt;br /&gt;
Blow up the car. [FB]&lt;br /&gt;
&lt;br /&gt;
Jump over the motorcycle.&lt;br /&gt;
&lt;br /&gt;
Shoot barrel on hill to blow up sniper before he attacks [FB]&lt;br /&gt;
&lt;br /&gt;
Repeat.&lt;br /&gt;
&lt;br /&gt;
Shoot flame dropper from platform above [FB]&lt;br /&gt;
&lt;br /&gt;
Mini-Boss - Shoot diagonally, then continue shooting. Remember to crouch to get him while he's pre-jumping. He should die just before jumping.&lt;br /&gt;
&lt;br /&gt;
Run right with flame + [FB]. [FB] may wish to shoot ceiling.&lt;br /&gt;
&lt;br /&gt;
Charge [HM] and climb wall. Remember to use jump-scaling. Shoot while jumping upwards to kill enemies.&lt;br /&gt;
&lt;br /&gt;
Mini-Boss - Shoot center.&lt;br /&gt;
&lt;br /&gt;
Run right with flame. Just before the falling down section, spread out a bit so they dont have to spread out during cinematic.&lt;br /&gt;
&lt;br /&gt;
Flying snipers - [FB] x 2 each&lt;br /&gt;
&lt;br /&gt;
Worm, Phase 1 - Each [FB] + flame, one on front, one on back. It is possible to get him in one swipe. Get him on both sides.&lt;br /&gt;
&lt;br /&gt;
Worm, Phase 2 - Charge [FB] then flame. Possible to do in one cycle, 2 is more likely.&lt;br /&gt;
&lt;br /&gt;
Rope + Flies - Charge [FB] and jump to right. When about to be grabbed, release charge.&lt;br /&gt;
&lt;br /&gt;
Boss, form 1 - [FB] head.&lt;br /&gt;
&lt;br /&gt;
Boss, form 2 - Requires mouth opening yellow spew animation. [FB] mouth. When about to close, use flame. only 1 cycle required.&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Xeal</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/Contra:_Shattered_Soldier</id>
		<title>Contra: Shattered Soldier</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Contra:_Shattered_Soldier"/>
				<updated>2010-06-29T04:11:19Z</updated>
		
		<summary type="html">&lt;p&gt;Xeal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Playstation 2]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
{{sda run|http://speeddemosarchive.com/ContraSS.html}}&lt;br /&gt;
&lt;br /&gt;
= Contra: Shattered Soldier =&lt;br /&gt;
&lt;br /&gt;
Rough Speed run guide&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Any%, 5 level, 2 player ==&lt;br /&gt;
&lt;br /&gt;
=== Level 1 ===&lt;br /&gt;
&lt;br /&gt;
Begin by running right. &lt;br /&gt;
&lt;br /&gt;
Jump and shoot the sniper on the platform before he attacks. [FB]&lt;br /&gt;
&lt;br /&gt;
Blow up the car. [FB]&lt;br /&gt;
&lt;br /&gt;
Jump over the motorcycle.&lt;br /&gt;
&lt;br /&gt;
Shoot barrel on hill to blow up sniper before he attacks [FB]&lt;br /&gt;
&lt;br /&gt;
Repeat.&lt;br /&gt;
&lt;br /&gt;
Shoot flame dropper from platform above [FB]&lt;br /&gt;
&lt;br /&gt;
Mini-Boss - Shoot diagonally, then continue shooting. Remember to crouch to get him while he's pre-jumping. He should die just before jumping.&lt;br /&gt;
&lt;br /&gt;
Run right with flame + [FB]. [FB] may wish to shoot ceiling.&lt;br /&gt;
&lt;br /&gt;
Charge [HM] and climb wall. Remember to use jump-scaling. Shoot while jumping upwards to kill enemies.&lt;br /&gt;
&lt;br /&gt;
Mini-Boss - Shoot center.&lt;br /&gt;
&lt;br /&gt;
Run right with flame. Just before the falling down section, spread out a bit so they dont have to spread out during cinematic.&lt;br /&gt;
&lt;br /&gt;
Flying snipers - [FB] x 2 each&lt;br /&gt;
&lt;br /&gt;
Worm, Phase 1 - Each [FB] + flame, one on front, one on back. It is possible to get him in one swipe. Get him on both sides.&lt;br /&gt;
&lt;br /&gt;
Worm, Phase 2 - Charge [FB] then flame. Possible to do in one cycle, 2 is more likely.&lt;br /&gt;
&lt;br /&gt;
Rope + Flies - Charge [FB] and jump to right. When about to be grabbed, release charge.&lt;br /&gt;
&lt;br /&gt;
Boss, form 1 - [FB] head.&lt;br /&gt;
&lt;br /&gt;
Boss, form 2 - Requires mouth opening yellow spew animation. [FB] mouth. When about to close, use flame. only 1 cycle required.&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Xeal</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/Contra:_Shattered_Soldier</id>
		<title>Contra: Shattered Soldier</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Contra:_Shattered_Soldier"/>
				<updated>2010-06-29T04:08:32Z</updated>
		
		<summary type="html">&lt;p&gt;Xeal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Playstation_2]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
{{sda run|http://speeddemosarchive.com/ContraSS.html}}&lt;br /&gt;
&lt;br /&gt;
= Contra: Shattered Soldier =&lt;br /&gt;
&lt;br /&gt;
Rough Speed run guide&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Any%, 5 level, 2 player ==&lt;br /&gt;
&lt;br /&gt;
=== Level 1 ===&lt;br /&gt;
&lt;br /&gt;
Begin by running right. &lt;br /&gt;
&lt;br /&gt;
Jump and shoot the sniper on the platform before he attacks. [FB]&lt;br /&gt;
&lt;br /&gt;
Blow up the car. [FB]&lt;br /&gt;
&lt;br /&gt;
Jump over the motorcycle.&lt;br /&gt;
&lt;br /&gt;
Shoot barrel on hill to blow up sniper before he attacks [FB]&lt;br /&gt;
&lt;br /&gt;
Repeat.&lt;br /&gt;
&lt;br /&gt;
Shoot flame dropper from platform above [FB]&lt;br /&gt;
&lt;br /&gt;
Mini-Boss - Shoot diagonally, then continue shooting. Remember to crouch to get him while he's pre-jumping. He should die just before jumping.&lt;br /&gt;
&lt;br /&gt;
Run right with flame + [FB]. [FB] may wish to shoot ceiling.&lt;br /&gt;
&lt;br /&gt;
Charge [HM] and climb wall. Remember to use jump-scaling. Shoot while jumping upwards to kill enemies.&lt;br /&gt;
&lt;br /&gt;
Mini-Boss - Shoot center.&lt;br /&gt;
&lt;br /&gt;
Run right with flame. Just before the falling down section, spread out a bit so they dont have to spread out during cinematic.&lt;br /&gt;
&lt;br /&gt;
Flying snipers - [FB] x 2 each&lt;br /&gt;
&lt;br /&gt;
Worm, Phase 1 - Each [FB] + flame, one on front, one on back. It is possible to get him in one swipe. Get him on both sides.&lt;br /&gt;
&lt;br /&gt;
Worm, Phase 2 - Charge [FB] then flame. Possible to do in one cycle, 2 is more likely.&lt;br /&gt;
&lt;br /&gt;
Rope + Flies - Charge [FB] and jump to right. When about to be grabbed, release charge.&lt;br /&gt;
&lt;br /&gt;
Boss, form 1 - [FB] head.&lt;br /&gt;
&lt;br /&gt;
Boss, form 2 - Requires mouth opening yellow spew animation. [FB] mouth. When about to close, use flame. only 1 cycle required.&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Xeal</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/Contra:_Shattered_Soldier</id>
		<title>Contra: Shattered Soldier</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Contra:_Shattered_Soldier"/>
				<updated>2010-06-29T04:07:18Z</updated>
		
		<summary type="html">&lt;p&gt;Xeal: Created page with 'Category:Playstation 2 Category:Games {{sda run|http://speeddemosarchive.com/ContraSS.html}}  = Contra: Shattered Soldier =  Rough Speed run guide   ----  == Any%, 5 leve…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Playstation 2]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
{{sda run|http://speeddemosarchive.com/ContraSS.html}}&lt;br /&gt;
&lt;br /&gt;
= Contra: Shattered Soldier =&lt;br /&gt;
&lt;br /&gt;
Rough Speed run guide&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Any%, 5 level, 2 player ==&lt;br /&gt;
&lt;br /&gt;
=== Level 1 ===&lt;br /&gt;
&lt;br /&gt;
Begin by running right. &lt;br /&gt;
&lt;br /&gt;
Jump and shoot the sniper on the platform before he attacks. [FB]&lt;br /&gt;
&lt;br /&gt;
Blow up the car. [FB]&lt;br /&gt;
&lt;br /&gt;
Jump over the motorcycle.&lt;br /&gt;
&lt;br /&gt;
Shoot barrel on hill to blow up sniper before he attacks [FB]&lt;br /&gt;
&lt;br /&gt;
Repeat.&lt;br /&gt;
&lt;br /&gt;
Shoot flame dropper from platform above [FB]&lt;br /&gt;
&lt;br /&gt;
Mini-Boss - Shoot diagonally, then continue shooting. Remember to crouch to get him while he's pre-jumping. He should die just before jumping.&lt;br /&gt;
&lt;br /&gt;
Run right with flame + [FB]. [FB] may wish to shoot ceiling.&lt;br /&gt;
&lt;br /&gt;
Charge [HM] and climb wall. Remember to use jump-scaling. Shoot while jumping upwards to kill enemies.&lt;br /&gt;
&lt;br /&gt;
Mini-Boss - Shoot center.&lt;br /&gt;
&lt;br /&gt;
Run right with flame. Just before the falling down section, spread out a bit so they dont have to spread out during cinematic.&lt;br /&gt;
&lt;br /&gt;
Flying snipers - [FB] x 2 each&lt;br /&gt;
&lt;br /&gt;
Worm, Phase 1 - Each [FB] + flame, one on front, one on back. It is possible to get him in one swipe. Get him on both sides.&lt;br /&gt;
&lt;br /&gt;
Worm, Phase 2 - Charge [FB] then flame. Possible to do in one cycle, 2 is more likely.&lt;br /&gt;
&lt;br /&gt;
Rope + Flies - Charge [FB] and jump to right. When about to be grabbed, release charge.&lt;br /&gt;
&lt;br /&gt;
Boss, form 1 - [FB] head.&lt;br /&gt;
&lt;br /&gt;
Boss, form 2 - Requires mouth opening yellow spew animation. [FB] mouth. When about to close, use flame. only 1 cycle required.&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Xeal</name></author>	</entry>

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