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		<id>https://kb.speeddemosarchive.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=JayTOH</id>
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		<updated>2026-05-29T20:41:35Z</updated>
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	<entry>
		<id>https://kb.speeddemosarchive.com/Borderlands/any%25ss</id>
		<title>Borderlands/any%ss</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Borderlands/any%25ss"/>
				<updated>2013-10-02T05:35:33Z</updated>
		
		<summary type="html">&lt;p&gt;JayTOH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Current Fastest Time =&lt;br /&gt;
{{#ev:youtube|8_ZDzLVllaQ}}&amp;lt;br /&amp;gt;&lt;br /&gt;
~2:17:50 real time (2:10:36 in-game time) by jayTOH&amp;lt;br /&amp;gt;&lt;br /&gt;
[Note: For this run, &amp;quot;real time&amp;quot; starts once the loading screen after selecting &amp;quot;New Character&amp;quot; from the menu disappears and ends once the the Destroyer is murdered. Because all loading screen times in Borderlands are based on the individual's PC specs, they are all subtracted from the final time. See the [[Borderlands/Game_Mechanics_and_Glitches|Game Mechanics and Glitches page]] for more information.]&amp;lt;br /&amp;gt;&lt;br /&gt;
= PC Only Notes =&lt;br /&gt;
&amp;lt;doc id=&amp;quot;1SyLinQIginFWDG8FeUc6ZFdJ7kRu8FJLW9LKXlgVM5w&amp;quot; type=&amp;quot;file&amp;quot; width=&amp;quot;1024&amp;quot; height=&amp;quot;720&amp;quot; /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Detailed Guides and Tips =&lt;br /&gt;
== Intro (Level 5, What's In Here, Relentless, Chain Killer, Impulse Buyer) ==&lt;br /&gt;
{{#ev:youtube|IT7LjkQ6nHE}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Getting to the Bone Head Catch-A-Ride ==&lt;br /&gt;
Jump here while running &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Borderlands crack.png]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Orbit Achieved Challenge ==&lt;br /&gt;
{{#ev:youtube|Vy_Sf014OFw}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Conveyor Of Death Challenge ==&lt;br /&gt;
{{#ev:youtube|FSUZ6mrtJz4}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sledge Fight Strats ==&lt;br /&gt;
{{#ev:youtube|sv1n8B_vZ1I}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mad Mel Fight (w/ Sledge's Shotgun) ==&lt;br /&gt;
To make killing Mad Mel much easier and faster with just Sledge's Shotgun (in the case that we couldn't luck manipulate a burst count or helix rocket launcher), '''activate Intuition by killing a bandit right before his invincibility period ends.''' With a 50% movement speed bonus, we can more closely follow Mad Mel and unload a lot of shells into his car.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Driving to Krom ==&lt;br /&gt;
{{#ev:youtube|n-fYVtie278}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Bridge Skip ==&lt;br /&gt;
{{#ev:youtube|83y5txyA-EQ}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Taylor Kobb Tips ==&lt;br /&gt;
{{#ev:youtube|z1sCMxiliWs}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Baron Flynt Strat ==&lt;br /&gt;
{{#ev:youtube|uPynkA5W1QM}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== The Destroyer Fight Strats ==&lt;br /&gt;
{{#ev:youtube|NQ5FNauiZw4}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>JayTOH</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/Borderlands/any%25ss</id>
		<title>Borderlands/any%ss</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Borderlands/any%25ss"/>
				<updated>2013-09-11T04:54:05Z</updated>
		
		<summary type="html">&lt;p&gt;JayTOH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Current Fastest Time =&lt;br /&gt;
{{#ev:youtube|8_ZDzLVllaQ}}&amp;lt;br /&amp;gt;&lt;br /&gt;
~2:17:50 real time (2:10:36 in-game time) by jayTOH&amp;lt;br /&amp;gt;&lt;br /&gt;
[Note: For this run, &amp;quot;real time&amp;quot; starts once the loading screen after selecting &amp;quot;New Character&amp;quot; from the menu disappears and ends once the the Destroyer is murdered. Because all loading screen times in Borderlands are based on the individual's PC specs, they are all subtracted from the final time. See the [[Borderlands/Game_Mechanics_and_Glitches|Game Mechanics and Glitches page]] for more information.]&amp;lt;br /&amp;gt;&lt;br /&gt;
= PC Only Notes =&lt;br /&gt;
&amp;lt;doc id=&amp;quot;1SyLinQIginFWDG8FeUc6ZFdJ7kRu8FJLW9LKXlgVM5w&amp;quot; type=&amp;quot;file&amp;quot; width=&amp;quot;1024&amp;quot; height=&amp;quot;720&amp;quot; /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Detailed Guides and Tips =&lt;br /&gt;
== Intro (Level 5, What's In Here, Relentless, Chain Killer, Impulse Buyer) ==&lt;br /&gt;
{{#ev:youtube|IT7LjkQ6nHE}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Getting to the Bone Head Catch-A-Ride ==&lt;br /&gt;
Jump here while running &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Borderlands crack.png]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Orbit Achieved Challenge ==&lt;br /&gt;
{{#ev:youtube|FDPzOOAGc8c}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Conveyor Of Death Challenge ==&lt;br /&gt;
{{#ev:youtube|FSUZ6mrtJz4}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sledge Fight Strats ==&lt;br /&gt;
{{#ev:youtube|sv1n8B_vZ1I}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mad Mel Fight (w/ Sledge's Shotgun) ==&lt;br /&gt;
To make killing Mad Mel much easier and faster with just Sledge's Shotgun (in the case that we couldn't luck manipulate a burst count or helix rocket launcher), '''activate Intuition by killing a bandit right before his invincibility period ends.''' With a 50% movement speed bonus, we can more closely follow Mad Mel and unload a lot of shells into his car.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Driving to Krom ==&lt;br /&gt;
{{#ev:youtube|n-fYVtie278}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== The Destroyer Fight Strats ==&lt;br /&gt;
{{#ev:youtube|NQ5FNauiZw4}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>JayTOH</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/Borderlands/Game_Mechanics_and_Glitches</id>
		<title>Borderlands/Game Mechanics and Glitches</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Borderlands/Game_Mechanics_and_Glitches"/>
				<updated>2013-09-05T21:00:10Z</updated>
		
		<summary type="html">&lt;p&gt;JayTOH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Weaponry =&lt;br /&gt;
== Double Anarchy ==&lt;br /&gt;
pic&lt;br /&gt;
The Double Anarchy (DA) is an submachine gun that fires two bullets per trigger pull, and each bullet is further split into two, resulting in four bullets being shot. Due to the specific gun parts needed to create a DA, they will always have low accuracy. Despite this, the destructive nature of DA becomes extremely apparent when fighting against enemies in close range. Read more about Double Anarchies on the [http://borderlands.wikia.com/wiki/Double_Anarchy Borderlands Wiki website].&lt;br /&gt;
&lt;br /&gt;
=== In Battle ===&lt;br /&gt;
*get up close and demolish&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Sledge's Shotgun ==&lt;br /&gt;
pic&lt;br /&gt;
Sledge's Shotgun is a unique shotgun obtained from the man himself, Sledge. It has high damage, 0 accuracy, 10,000% burst count, extremely high knockback, and extremely slow reload speed. In both segmented and single segment runs, Sledge's Shotgun is very useful for knocking back enemies and as a last resort weapon. Exclusive to PC games, however, it is a viable primary weapon to use throughout the entire game due to [[#Drop Reloading|drop reloading]]. Read more about Sledge's Shotgun on the [http://borderlands.wikia.com/wiki/Sledge%27s_Shotgun_(Borderlands) Borderlands Wiki website].&lt;br /&gt;
&lt;br /&gt;
=== In Battle ===&lt;br /&gt;
*get up close and demolish&lt;br /&gt;
*If a troubling enemy (i.e. badasses) is particulary troublesome and is not necessary to kill, use Sledge's Shotgun to blast them away.&lt;br /&gt;
*Be wary of drop reloading when low on health &amp;amp;/ in dangerous situations--a dropped weapon cannot be picked up when downed, and due to the nature of using Sledge's Shotgun as a primary weapon, this can and will happen very often if caution is not taken.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Accuracy =&lt;br /&gt;
Accuracy in Borderlands essentially affects the spread of a weapon - the lower the accuracy, the farther away the bullet(s) will fly from the reticule, and the higher the accuracy, the closer/tighter. Looking down the sights/scope will provide an accuracy bonus; how much of a bonus depends on the type of scope. Read more about Sledge's Shotgun on the [http://borderlands.wikia.com/wiki/Accuracy_(weapon) Borderlands Wiki website].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Drop Reloading =&lt;br /&gt;
Drop Reloading is a technique that is exclusive to the PC version of Borderlands.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
Once a weapon is dropped with the &amp;quot;throw weapon&amp;quot; command, it is considered to be a fresh, new weapon, like one from a white/red chest. As with all new weapons, they come fully loaded (considering sufficient ammo is on hand), and a weapon that has been &amp;quot;thrown&amp;quot; is no exception. So, dropping and picking up a weapon in quick succession essentially acts as an alternative, often quicker, reloading technique. VID&lt;br /&gt;
&lt;br /&gt;
== Burst Count Weapons Glitch ==&lt;br /&gt;
When drop reloading with burst count weapons, you can perform a glitch where the weapon will fire more rounds than what the chamber/magazine can hold. The mechanics of this glitch is not known at the moment--from what is understandable, &amp;quot;depending on the weapon's reload speed, there is some sort of countdown timer where you'll either instantly reload all or some of your ammo, and a time window where you must drop-reload and shoot within. In the case of Sledge's shotgun, if you drop-reload at around 0.88 seconds after you squeeze the trigger (when Lilith pulls that tab looking thing a bit) and shoot again before your character loads the ammo in (1.90 seconds in this case, when she plugs in the two shells), you'll shoot four times instead of twice. If you drop-reload a little later than 0.88 seconds, it'll only instantly reload one shell. Or something. Pretty much there's a timer in which the instant reload will reload no ammo or full ammo in either ascending or descending order (I think.). Then there's also a time window where this all takes place in, and I'm pretty sure the end of the time window is when the gun is actually loaded again.&amp;quot;&amp;lt;br \&amp;gt;&lt;br /&gt;
{{#ev:youtube|TLuBCHjrCog}}&amp;lt;br \&amp;gt;&lt;br /&gt;
{{#ev:youtube|kr7pHJc33ng}}&amp;lt;br \&amp;gt;&lt;br /&gt;
{{#ev:youtube|Np0elfZ3kvY}}&lt;br /&gt;
&lt;br /&gt;
== Switching the Input ==&lt;br /&gt;
See [[#Config File Tweaks|Config File Tweaks]] for how to switch the drop button from &amp;quot;underscore&amp;quot; to &amp;quot;Q&amp;quot; or whatever your personal preference is.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Phasejumping =&lt;br /&gt;
Phasejumping is a technique unique to Lilith. A phasejump is an accelerated jump that is affected by the speed of Phasejump. Phasejumping right before Phasewalk ends essentially extends the Phasewalk duration because the momentum of Phasewalk is translated into the jump.&amp;lt;br \&amp;gt;&lt;br /&gt;
{{#ev:youtube|vYAnGlY6V4g}}&amp;lt;br \&amp;gt;&lt;br /&gt;
Shoutouts to [http://www.twitch.tv/inkalex Incalex] for this video demonstration.&lt;br /&gt;
&lt;br /&gt;
== How To ==&lt;br /&gt;
#Activate Phasewalk&lt;br /&gt;
#Move forward while holding the sprint button&lt;br /&gt;
#Before Phasewalk ends, press the inputs to end Phasewalk and jump on the same frame&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Timing =&lt;br /&gt;
== Single Segment ==&lt;br /&gt;
For the purposes of timing a single segment with resets speedrun, timing starts directly after the loading screen after a character is chosen and character control is gained. Timing will end once the quest for murdering the Destroyer is completed and character control is lost. The in-game timer is relatively useless in timing a single segment run with resets because of savewarping abuse in order to luck manipulate certain equipment which is ''not'' counted in the in-game time.&lt;br /&gt;
=== Loading Screens ===&lt;br /&gt;
Although some loading screen times are counted in the in-game timer (e.g. loading screens while transitioning between areas), all time from loading screens will be subtracted from the final time. This includes the following loading screens: 1) when loading the game; 2) after save warping; and 3) when transitiong to another area. Loading screen duration is dependant on the user's computer specs, providing a disadvantage to those with lower-end machines. Otherwise, timing continues throughout the entire run--during inventory management, vendor screens, main menu screens, etc.&lt;br /&gt;
&lt;br /&gt;
== Segmented ==&lt;br /&gt;
A segmented speedrun time is based on the in-game timer after the quest for murdering the Destroyer is completed and the game is saved. If the player lets the ending credits roll, the in-game timer will continue to flow and will be counted in the final time.&lt;br /&gt;
&lt;br /&gt;
= Config File Tweaks =&lt;br /&gt;
&lt;br /&gt;
Please refer to the [http://forums.gearboxsoftware.com/showthread.php?t=79043 Borderlands PC Tweaks thread] on the official [http://forums.gearboxsoftware.com/ Gearbox Software forums] for steps on where to find your config files and how to tweak it up. Contact a higher-up of SDA if you have questions on tweaks not in the following list.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Recommended (and &amp;quot;SDA Legal&amp;quot;) Tweaks ==&lt;br /&gt;
&lt;br /&gt;
*'''Disable the Startup Movies'''&lt;br /&gt;
**Cuts down on the time it takes to open Borderlands up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Disable Intro Sequence'''&lt;br /&gt;
**When attempting the first segment of a Borderlands run, this tweak will save your life. Although, if you like the opening song ([http://www.youtube.com/watch?v=5t99bpilCKw which is really dope]) and don't mind messing with your sanity, it's up to you!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Disable Mouse Smoothing'''&lt;br /&gt;
**Personal preference.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Enable Drop Weapon Key'''&lt;br /&gt;
**This is what makes a single-segment run of Borderlands consistenly possible. What input to use as your drop weapon key is a personal preference, but I (jayTOH) recommend using &amp;quot;Q&amp;quot; if using a standard QWERTY keyboard setup. Easy to drop and pick up if you use &amp;quot;E&amp;quot; as your use input.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Make Crouch Momentary'''&lt;br /&gt;
**Again, a personal preference. Toggle crouch is a blasphemy =o&lt;/div&gt;</summary>
		<author><name>JayTOH</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/Borderlands/Game_Mechanics_and_Glitches</id>
		<title>Borderlands/Game Mechanics and Glitches</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Borderlands/Game_Mechanics_and_Glitches"/>
				<updated>2013-09-05T15:40:02Z</updated>
		
		<summary type="html">&lt;p&gt;JayTOH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Weaponry =&lt;br /&gt;
== Double Anarchy ==&lt;br /&gt;
pic&lt;br /&gt;
The Double Anarchy (DA) is an submachine gun that fires two bullets per trigger pull, and each bullet is further split into two, resulting in four bullets being shot. Due to the specific gun parts needed to create a DA, they will always have low accuracy. Despite this, the destructive nature of DA becomes extremely apparent when fighting against enemies in close range. Read more about Double Anarchies on the [http://borderlands.wikia.com/wiki/Double_Anarchy Borderlands Wiki website].&lt;br /&gt;
&lt;br /&gt;
=== In Battle ===&lt;br /&gt;
*get up close and demolish&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Sledge's Shotgun ==&lt;br /&gt;
pic&lt;br /&gt;
Sledge's Shotgun is a unique shotgun obtained from the man himself, Sledge. It has high damage, 0 accuracy, 10,000% burst count, extremely high knockback, and extremely slow reload speed. In both segmented and single segment runs, Sledge's Shotgun is very useful for knocking back enemies and as a last resort weapon. Exclusive to PC games, however, it is a viable primary weapon to use throughout the entire game due to [[#Drop Reloading|drop reloading]]. Read more about Sledge's Shotgun on the [http://borderlands.wikia.com/wiki/Sledge%27s_Shotgun_(Borderlands) Borderlands Wiki website].&lt;br /&gt;
&lt;br /&gt;
=== In Battle ===&lt;br /&gt;
*get up close and demolish&lt;br /&gt;
*If a troubling enemy (i.e. badasses) is particulary troublesome and is not necessary to kill, use Sledge's Shotgun to blast them away.&lt;br /&gt;
*Be wary of drop reloading when low on health &amp;amp;/ in dangerous situations--a dropped weapon cannot be picked up when downed, and due to the nature of using Sledge's Shotgun as a primary weapon, this can and will happen very often if caution is not taken.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Accuracy =&lt;br /&gt;
Accuracy in Borderlands essentially affects the spread of a weapon - the lower the accuracy, the farther away the bullet(s) will fly from the reticule, and the higher the accuracy, the closer/tighter. Looking down the sights/scope will provide an accuracy bonus; how much of a bonus depends on the type of scope. Read more about Sledge's Shotgun on the [http://borderlands.wikia.com/wiki/Accuracy_(weapon) Borderlands Wiki website].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Drop Reloading =&lt;br /&gt;
Drop Reloading is a technique that is exclusive to the PC version of Borderlands.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
Once a weapon is dropped with the &amp;quot;throw weapon&amp;quot; command, it is considered to be a fresh, new weapon, like one from a white/red chest. As with all new weapons, they come fully loaded (considering sufficient ammo is on hand), and a weapon that has been &amp;quot;thrown&amp;quot; is no exception. So, dropping and picking up a weapon in quick succession essentially acts as an alternative, often quicker, reloading technique. VID&lt;br /&gt;
&lt;br /&gt;
== Burst Count Weapons Glitch ==&lt;br /&gt;
When drop reloading with burst count weapons, you can perform a glitch where the weapon will fire more rounds than what the chamber/magazine can hold. The mechanics of this glitch is not known at the moment--from what is understandable, &amp;quot;depending on the weapon's reload speed, there is some sort of countdown timer where you'll either instantly reload all or some of your ammo, and a time window where you must drop-reload and shoot within. In the case of Sledge's shotgun, if you drop-reload at around 0.88 seconds after you squeeze the trigger (when Lilith pulls that tab looking thing a bit) and shoot again before your character loads the ammo in (1.90 seconds in this case, when she plugs in the two shells), you'll shoot four times instead of twice. If you drop-reload a little later than 0.88 seconds, it'll only instantly reload one shell. Or something. Pretty much there's a timer in which the instant reload will reload no ammo or full ammo in either ascending or descending order (I think.). Then there's also a time window where this all takes place in, and I'm pretty sure the end of the time window is when the gun is actually loaded again.&amp;quot;&amp;lt;br \&amp;gt;&lt;br /&gt;
{{#ev:youtube|TLuBCHjrCog}}&amp;lt;br \&amp;gt;&lt;br /&gt;
{{#ev:youtube|kr7pHJc33ng}}&amp;lt;br \&amp;gt;&lt;br /&gt;
{{#ev:youtube|Np0elfZ3kvY}}&lt;br /&gt;
&lt;br /&gt;
== Switching the Input ==&lt;br /&gt;
See [[#Config File Tweaks|Config File Tweaks]] for how to switch the drop button from &amp;quot;underscore&amp;quot; to &amp;quot;Q&amp;quot; or whatever your personal preference is.&lt;br /&gt;
&lt;br /&gt;
= Timing =&lt;br /&gt;
== Single Segment ==&lt;br /&gt;
For the purposes of timing a single segment with resets speedrun, timing starts directly after the loading screen after a character is chosen and character control is gained. Timing will end once the quest for murdering the Destroyer is completed and character control is lost. The in-game timer is relatively useless in timing a single segment run with resets because of savewarping abuse in order to luck manipulate certain equipment which is ''not'' counted in the in-game time.&lt;br /&gt;
=== Loading Screens ===&lt;br /&gt;
Although some loading screen times are counted in the in-game timer (e.g. loading screens while transitioning between areas), all time from loading screens will be subtracted from the final time. This includes the following loading screens: 1) when loading the game; 2) after save warping; and 3) when transitiong to another area. Loading screen duration is dependant on the user's computer specs, providing a disadvantage to those with lower-end machines. Otherwise, timing continues throughout the entire run--during inventory management, vendor screens, main menu screens, etc.&lt;br /&gt;
&lt;br /&gt;
== Segmented ==&lt;br /&gt;
A segmented speedrun time is based on the in-game timer after the quest for murdering the Destroyer is completed and the game is saved. If the player lets the ending credits roll, the in-game timer will continue to flow and will be counted in the final time.&lt;br /&gt;
&lt;br /&gt;
= Config File Tweaks =&lt;br /&gt;
&lt;br /&gt;
Please refer to the [http://forums.gearboxsoftware.com/showthread.php?t=79043 Borderlands PC Tweaks thread] on the official [http://forums.gearboxsoftware.com/ Gearbox Software forums] for steps on where to find your config files and how to tweak it up. Contact a higher-up of SDA if you have questions on tweaks not in the following list.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Recommended (and &amp;quot;SDA Legal&amp;quot;) Tweaks ==&lt;br /&gt;
&lt;br /&gt;
*'''Disable the Startup Movies'''&lt;br /&gt;
**Cuts down on the time it takes to open Borderlands up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Disable Intro Sequence'''&lt;br /&gt;
**When attempting the first segment of a Borderlands run, this tweak will save your life. Although, if you like the opening song ([http://www.youtube.com/watch?v=5t99bpilCKw which is really dope]) and don't mind messing with your sanity, it's up to you!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Disable Mouse Smoothing'''&lt;br /&gt;
**Personal preference.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Enable Drop Weapon Key'''&lt;br /&gt;
**This is what makes a single-segment run of Borderlands consistenly possible. What input to use as your drop weapon key is a personal preference, but I (jayTOH) recommend using &amp;quot;Q&amp;quot; if using a standard QWERTY keyboard setup. Easy to drop and pick up if you use &amp;quot;E&amp;quot; as your use input.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Make Crouch Momentary'''&lt;br /&gt;
**Again, a personal preference. Toggle crouch is a blasphemy =o&lt;/div&gt;</summary>
		<author><name>JayTOH</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/Borderlands/General_Tips</id>
		<title>Borderlands/General Tips</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Borderlands/General_Tips"/>
				<updated>2013-09-05T06:21:52Z</updated>
		
		<summary type="html">&lt;p&gt;JayTOH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*Use your scope! Scopes in the game don't guarantee 100% accuracy, but they do tighten the spread of your weapons. Sledge's Shotgun has insane spread due to having 0 accuracy, but looking down the sights will still result in a tighter pattern.&lt;br /&gt;
*Using your melee attack after shooting certain weapons will cancel the &amp;quot;recovery&amp;quot; animation (e.g. pumping a shotgun). Although your melee attack must finish before the gun is able to shoot it again, it may be faster than waiting for the recovery animation to finish.&lt;br /&gt;
*Like cancelling a weapon's recovery animation, melee attacks will also cancel reloading animation, which again, may or may not be faster than the actual reloading animation is self. Note: the shells/rockets/clip ''must'' have been reloaded into the gun before you can cancel the reloading animation. If you melee before, the gun will not be loaded. An easy way to tell if a gun has been reloaded is if the ammo HUD shows that the gun is loaded (e.g. 6/84 shells in a shotgun).&lt;br /&gt;
*Be aware of your shield, health, and enemies when drop reloading. You do NOT want to die before you pick your gun back (and it happens far too often).&lt;br /&gt;
*Always keep an eye on your Phasewalk skill and when it recharges. Remember - it's not just a tool to get from point A to B faster; during enemy encounters, utilizing it can save your butt.&lt;br /&gt;
*On that note, be aware of where your Phasewalk will end - you create a small explosion when you exit that's strong enough to set off explosive barrels. You definitely do not want to kill yourself when no enemies are around.&lt;br /&gt;
*Use medkits! They're cheap, take only a few seconds to buy many, and will help you survive tough situations. It takes 10 seconds for the medkit to finish healing, so when stringing together heals for constant healing over time, watch your timer or health regen.&lt;br /&gt;
*If you make a mistake and drop Sledge's Shotgun into an abyss, either: die and savewarp while in the purple warp, or go back to Headstone Mine and kill Sledge again for another Sledge's Shotgun. Although it takes a few minutes to kill Sledge again, keep in mind that your run is NOT over if you somehow lose your shotgun.&lt;br /&gt;
*Mash that sprint key. A lot of things will make you stop running in Borderlands (gunfire, (invisible) steps, etc.), and walking is illegal in speedrunning in most cases.&lt;br /&gt;
*When spawning a car, you can use the arrow and enter keys to spawn and teleport into the driver seat instead of clicking each individual option.&lt;/div&gt;</summary>
		<author><name>JayTOH</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/Borderlands/Game_Mechanics_and_Glitches</id>
		<title>Borderlands/Game Mechanics and Glitches</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Borderlands/Game_Mechanics_and_Glitches"/>
				<updated>2013-09-04T05:11:01Z</updated>
		
		<summary type="html">&lt;p&gt;JayTOH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Weaponry =&lt;br /&gt;
== Double Anarchy ==&lt;br /&gt;
pic&lt;br /&gt;
The Double Anarchy (DA) is an submachine gun that fires two bullets per trigger pull, and each bullet is further split into two, resulting in four bullets being shot. Due to the specific gun parts needed to create a DA, they will always have low accuracy. Despite this, the destructive nature of DA becomes extremely apparent when fighting against enemies in close range. Read more about Double Anarchies on the [http://borderlands.wikia.com/wiki/Double_Anarchy Borderlands Wiki website].&lt;br /&gt;
&lt;br /&gt;
=== In Battle ===&lt;br /&gt;
*get up close and demolish&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Sledge's Shotgun ==&lt;br /&gt;
pic&lt;br /&gt;
Sledge's Shotgun is a unique shotgun obtained from the man himself, Sledge. It has high damage, 0 accuracy, 10,000% burst count, extremely high knockback, and extremely slow reload speed. In both segmented and single segment runs, Sledge's Shotgun is very useful for knocking back enemies and as a last resort weapon. Exclusive to PC games, however, it is a viable primary weapon to use throughout the entire game due to [[#Drop Reloading|drop reloading]]. Read more about Sledge's Shotgun on the [http://borderlands.wikia.com/wiki/Sledge%27s_Shotgun_(Borderlands) Borderlands Wiki website].&lt;br /&gt;
&lt;br /&gt;
=== In Battle ===&lt;br /&gt;
*get up close and demolish&lt;br /&gt;
*If a troubling enemy (i.e. badasses) is particulary troublesome and is not necessary to kill, use Sledge's Shotgun to blast them away.&lt;br /&gt;
*Be wary of drop reloading when low on health &amp;amp;/ in dangerous situations--a dropped weapon cannot be picked up when downed, and due to the nature of using Sledge's Shotgun as a primary weapon, this can and will happen very often if caution is not taken.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Drop Reloading =&lt;br /&gt;
Drop Reloading is a technique that is exclusive to the PC version of Borderlands.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
Once a weapon is dropped with the &amp;quot;throw weapon&amp;quot; command, it is considered to be a fresh, new weapon, like one from a white/red chest. As with all new weapons, they come fully loaded (considering sufficient ammo is on hand), and a weapon that has been &amp;quot;thrown&amp;quot; is no exception. So, dropping and picking up a weapon in quick succession essentially acts as an alternative, often quicker, reloading technique. VID&lt;br /&gt;
&lt;br /&gt;
== Burst Count Weapons Glitch ==&lt;br /&gt;
When drop reloading with burst count weapons, you can perform a glitch where the weapon will fire more rounds than what the chamber/magazine can hold. The mechanics of this glitch is not known at the moment--from what is understandable, &amp;quot;depending on the weapon's reload speed, there is some sort of countdown timer where you'll either instantly reload all or some of your ammo, and a time window where you must drop-reload and shoot within. In the case of Sledge's shotgun, if you drop-reload at around 0.88 seconds after you squeeze the trigger (when Lilith pulls that tab looking thing a bit) and shoot again before your character loads the ammo in (1.90 seconds in this case, when she plugs in the two shells), you'll shoot four times instead of twice. If you drop-reload a little later than 0.88 seconds, it'll only instantly reload one shell. Or something. Pretty much there's a timer in which the instant reload will reload no ammo or full ammo in either ascending or descending order (I think.). Then there's also a time window where this all takes place in, and I'm pretty sure the end of the time window is when the gun is actually loaded again.&amp;quot;&amp;lt;br \&amp;gt;&lt;br /&gt;
{{#ev:youtube|TLuBCHjrCog}}&amp;lt;br \&amp;gt;&lt;br /&gt;
{{#ev:youtube|kr7pHJc33ng}}&amp;lt;br \&amp;gt;&lt;br /&gt;
{{#ev:youtube|Np0elfZ3kvY}}&lt;br /&gt;
&lt;br /&gt;
== Switching the Input ==&lt;br /&gt;
See [[#Config File Tweaks|Config File Tweaks]] for how to switch the drop button from &amp;quot;underscore&amp;quot; to &amp;quot;Q&amp;quot; or whatever your personal preference is.&lt;br /&gt;
&lt;br /&gt;
= Timing =&lt;br /&gt;
== Single Segment ==&lt;br /&gt;
For the purposes of timing a single segment with resets speedrun, timing starts directly after the loading screen after a character is chosen and character control is gained. Timing will end once the quest for murdering the Destroyer is completed and character control is lost. The in-game timer is relatively useless in timing a single segment run with resets because of savewarping abuse in order to luck manipulate certain equipment which is ''not'' counted in the in-game time.&lt;br /&gt;
=== Loading Screens ===&lt;br /&gt;
Although some loading screen times are counted in the in-game timer (e.g. loading screens while transitioning between areas), all time from loading screens will be subtracted from the final time. This includes the following loading screens: 1) when loading the game; 2) after save warping; and 3) when transitiong to another area. Loading screen duration is dependant on the user's computer specs, providing a disadvantage to those with lower-end machines. Otherwise, timing continues throughout the entire run--during inventory management, vendor screens, main menu screens, etc.&lt;br /&gt;
&lt;br /&gt;
== Segmented ==&lt;br /&gt;
A segmented speedrun time is based on the in-game timer after the quest for murdering the Destroyer is completed and the game is saved. If the player lets the ending credits roll, the in-game timer will continue to flow and will be counted in the final time.&lt;br /&gt;
&lt;br /&gt;
= Config File Tweaks =&lt;br /&gt;
&lt;br /&gt;
Please refer to the [http://forums.gearboxsoftware.com/showthread.php?t=79043 Borderlands PC Tweaks thread] on the official [http://forums.gearboxsoftware.com/ Gearbox Software forums] for steps on where to find your config files and how to tweak it up. Contact a higher-up of SDA if you have questions on tweaks not in the following list.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Recommended (and &amp;quot;SDA Legal&amp;quot;) Tweaks ==&lt;br /&gt;
&lt;br /&gt;
*'''Disable the Startup Movies'''&lt;br /&gt;
**Cuts down on the time it takes to open Borderlands up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Disable Intro Sequence'''&lt;br /&gt;
**When attempting the first segment of a Borderlands run, this tweak will save your life. Although, if you like the opening song ([http://www.youtube.com/watch?v=5t99bpilCKw which is really dope]) and don't mind messing with your sanity, it's up to you!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Disable Mouse Smoothing'''&lt;br /&gt;
**Personal preference.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Enable Drop Weapon Key'''&lt;br /&gt;
**This is what makes a single-segment run of Borderlands consistenly possible. What input to use as your drop weapon key is a personal preference, but I (jayTOH) recommend using &amp;quot;Q&amp;quot; if using a standard QWERTY keyboard setup. Easy to drop and pick up if you use &amp;quot;E&amp;quot; as your use input.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Make Crouch Momentary'''&lt;br /&gt;
**Again, a personal preference. Toggle crouch is a blasphemy =o&lt;/div&gt;</summary>
		<author><name>JayTOH</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/Borderlands/any%25ss</id>
		<title>Borderlands/any%ss</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Borderlands/any%25ss"/>
				<updated>2013-09-04T03:01:39Z</updated>
		
		<summary type="html">&lt;p&gt;JayTOH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Current Fastest Time =&lt;br /&gt;
{{#ev:youtube|8_ZDzLVllaQ}}&amp;lt;br /&amp;gt;&lt;br /&gt;
~2:17:50 real time (2:10:36 in-game time) by jayTOH&amp;lt;br /&amp;gt;&lt;br /&gt;
[Note: For this run, &amp;quot;real time&amp;quot; starts once the loading screen after selecting &amp;quot;New Character&amp;quot; from the menu disappears and ends once the the Destroyer is murdered. Because all loading screen times in Borderlands are based on the individual's PC specs, they are all subtracted from the final time. See the [[Borderlands/Game_Mechanics_and_Glitches|Game Mechanics and Glitches page]] for more information.]&amp;lt;br /&amp;gt;&lt;br /&gt;
= PC Only Notes =&lt;br /&gt;
&amp;lt;doc id=&amp;quot;1SyLinQIginFWDG8FeUc6ZFdJ7kRu8FJLW9LKXlgVM5w&amp;quot; type=&amp;quot;file&amp;quot; width=&amp;quot;1024&amp;quot; height=&amp;quot;720&amp;quot; /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Detailed Guides and Tips =&lt;br /&gt;
== What's In Here Challenge ==&lt;br /&gt;
{{#ev:youtube|zKFWHRBu1Ik}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Getting to the Bone Head Catch-A-Ride ==&lt;br /&gt;
Jump here while running &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Borderlands crack.png]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Orbit Achieved Challenge ==&lt;br /&gt;
{{#ev:youtube|FDPzOOAGc8c}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Conveyor Of Death Challenge ==&lt;br /&gt;
{{#ev:youtube|FSUZ6mrtJz4}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sledge Fight Strats ==&lt;br /&gt;
{{#ev:youtube|sv1n8B_vZ1I}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mad Mel Fight (w/ Sledge's Shotgun) ==&lt;br /&gt;
To make killing Mad Mel much easier and faster with just Sledge's Shotgun (in the case that we couldn't luck manipulate a burst count or helix rocket launcher), '''activate Intuition by killing a bandit right before his invincibility period ends.''' With a 50% movement speed bonus, we can more closely follow Mad Mel and unload a lot of shells into his car.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Driving to Krom ==&lt;br /&gt;
{{#ev:youtube|n-fYVtie278}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== The Destroyer Fight Strats ==&lt;br /&gt;
{{#ev:youtube|NQ5FNauiZw4}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>JayTOH</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/Borderlands/any%25ss</id>
		<title>Borderlands/any%ss</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Borderlands/any%25ss"/>
				<updated>2013-09-04T02:50:30Z</updated>
		
		<summary type="html">&lt;p&gt;JayTOH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Current Fastest Time =&lt;br /&gt;
{{#ev:youtube|8_ZDzLVllaQ}}&amp;lt;br /&amp;gt;&lt;br /&gt;
2:34:29.32 &amp;quot;real&amp;quot; time (2:10:36 in-game time) by jayTOH&amp;lt;br /&amp;gt;&lt;br /&gt;
[Note: For this run, &amp;quot;'real' time&amp;quot; starts after selecting &amp;quot;New Character&amp;quot; from the menu and ends two seconds after the Destroyer is killed. Because loading times in Borderlands are based on the individual's PC specs, this &amp;quot;real&amp;quot; time should not be taken as officially accurate.]&amp;lt;br /&amp;gt;&lt;br /&gt;
= PC Only Notes =&lt;br /&gt;
&amp;lt;doc id=&amp;quot;1SyLinQIginFWDG8FeUc6ZFdJ7kRu8FJLW9LKXlgVM5w&amp;quot; type=&amp;quot;file&amp;quot; width=&amp;quot;1024&amp;quot; height=&amp;quot;720&amp;quot; /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Detailed Guides and Tips =&lt;br /&gt;
== What's In Here Challenge ==&lt;br /&gt;
{{#ev:youtube|zKFWHRBu1Ik}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Getting to the Bone Head Catch-A-Ride ==&lt;br /&gt;
Jump here while running &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Borderlands crack.png]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Orbit Achieved Challenge ==&lt;br /&gt;
{{#ev:youtube|FDPzOOAGc8c}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Conveyor Of Death Challenge ==&lt;br /&gt;
{{#ev:youtube|FSUZ6mrtJz4}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sledge Fight Strats ==&lt;br /&gt;
{{#ev:youtube|sv1n8B_vZ1I}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mad Mel Fight (w/ Sledge's Shotgun) ==&lt;br /&gt;
To make killing Mad Mel much easier and faster with just Sledge's Shotgun (in the case that we couldn't luck manipulate a burst count or helix rocket launcher), '''activate Intuition by killing a bandit right before his invincibility period ends.''' With a 50% movement speed bonus, we can more closely follow Mad Mel and unload a lot of shells into his car.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Driving to Krom ==&lt;br /&gt;
{{#ev:youtube|n-fYVtie278}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== The Destroyer Fight Strats ==&lt;br /&gt;
{{#ev:youtube|NQ5FNauiZw4}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>JayTOH</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/File:Borderlands_crack.png</id>
		<title>File:Borderlands crack.png</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/File:Borderlands_crack.png"/>
				<updated>2013-09-04T02:48:17Z</updated>
		
		<summary type="html">&lt;p&gt;JayTOH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>JayTOH</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/Borderlands/Game_Mechanics_and_Glitches</id>
		<title>Borderlands/Game Mechanics and Glitches</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Borderlands/Game_Mechanics_and_Glitches"/>
				<updated>2013-09-01T19:31:14Z</updated>
		
		<summary type="html">&lt;p&gt;JayTOH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Timing =&lt;br /&gt;
== Single Segment ==&lt;br /&gt;
For the purposes of timing a single segment with resets speedrun, timing starts directly after the loading screen after a character is chosen and character control is gained. Timing will end once the quest for murdering the Destroyer is completed and character control is lost. The in-game timer is relatively useless in timing a single segment run with resets because of savewarping abuse in order to luck manipulate certain equipment which is ''not'' counted in the in-game time.&lt;br /&gt;
=== Loading Screens ===&lt;br /&gt;
Although some loading screen times are counted in the in-game timer (e.g. loading screens while transitioning between areas), all time from loading screens will be subtracted from the final time. This includes the following loading screens: 1) when loading the game; 2) after save warping; and 3) when transitiong to another area. Loading screen duration is dependant on the user's computer specs, providing a disadvantage to those with lower-end machines. Otherwise, timing continues throughout the entire run--during inventory management, vendor screens, main menu screens, etc.&lt;br /&gt;
&lt;br /&gt;
== Segmented ==&lt;br /&gt;
A segmented speedrun time is based on the in-game timer after the quest for murdering the Destroyer is completed and the game is saved. If the player lets the ending credits roll, the in-game timer will continue to flow and will be counted in the final time.&lt;br /&gt;
&lt;br /&gt;
= Config File Tweaks =&lt;br /&gt;
&lt;br /&gt;
Please refer to the [http://forums.gearboxsoftware.com/showthread.php?t=79043 Borderlands PC Tweaks thread] on the official [http://forums.gearboxsoftware.com/ Gearbox Software forums] for steps on where to find your config files and how to tweak it up. Contact a higher-up of SDA if you have questions on tweaks not in the following list.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Recommended (and &amp;quot;SDA Legal&amp;quot;) Tweaks ==&lt;br /&gt;
&lt;br /&gt;
*'''Disable the Startup Movies'''&lt;br /&gt;
**Cuts down on the time it takes to open Borderlands up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Disable Intro Sequence'''&lt;br /&gt;
**When attempting the first segment of a Borderlands run, this tweak will save your life. Although, if you like the opening song ([http://www.youtube.com/watch?v=5t99bpilCKw which is really dope]) and don't mind messing with your sanity, it's up to you!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Disable Mouse Smoothing'''&lt;br /&gt;
**Personal preference.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Enable Drop Weapon Key'''&lt;br /&gt;
**This is what makes a single-segment run of Borderlands consistenly possible. What input to use as your drop weapon key is a personal preference, but I (jayTOH) recommend using &amp;quot;Q&amp;quot; if using a standard QWERTY keyboard setup. Easy to drop and pick up if you use &amp;quot;E&amp;quot; as your use input.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Make Crouch Momentary'''&lt;br /&gt;
**Again, a personal preference. Toggle crouch is a blasphemy =o&lt;/div&gt;</summary>
		<author><name>JayTOH</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/Borderlands/Game_Mechanics_and_Glitches</id>
		<title>Borderlands/Game Mechanics and Glitches</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Borderlands/Game_Mechanics_and_Glitches"/>
				<updated>2013-09-01T19:11:23Z</updated>
		
		<summary type="html">&lt;p&gt;JayTOH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Timing =&lt;br /&gt;
== Single Segment ==&lt;br /&gt;
For the purposes of timing a single segment with resets speedrun, timing starts directly after the loading screen after a character is chosen and character control is gained. Timing will end once the quest for murdering the Destroyer is completed and character control is lost. The in-game timer is relatively useless in timing a single segment run with resets because of savewarping abuse in order to luck manipulate certain equipment which is ''not'' counted in the in-game time.&lt;br /&gt;
=== Loading Screens ===&lt;br /&gt;
Although some loading screen times are counted in the in-game timer (e.g. loading screens while transitioning between areas), all time from loading screens will be subtracted from the final time. Loading screen duration is dependant on the user's computer specs, providing a disadvantage to those with lower-end machines. Otherwise, timing continues throughout the entire run--during inventory management, vendor screens, main menu screens, etc.&lt;br /&gt;
&lt;br /&gt;
== Segmented ==&lt;br /&gt;
A segmented speedrun time is based on the in-game timer after the quest for murdering the Destroyer is completed and the game is saved. If the player lets the ending credits roll, the in-game timer will continue to flow and will be counted in the final time.&lt;br /&gt;
&lt;br /&gt;
= Config File Tweaks =&lt;br /&gt;
&lt;br /&gt;
Please refer to the [http://forums.gearboxsoftware.com/showthread.php?t=79043 Borderlands PC Tweaks thread] on the official [http://forums.gearboxsoftware.com/ Gearbox Software forums] for steps on where to find your config files and how to tweak it up. Contact a higher-up of SDA if you have questions on tweaks not in the following list.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Recommended (and &amp;quot;SDA Legal&amp;quot;) Tweaks ==&lt;br /&gt;
&lt;br /&gt;
*'''Disable the Startup Movies'''&lt;br /&gt;
**Cuts down on the time it takes to open Borderlands up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Disable Intro Sequence'''&lt;br /&gt;
**When attempting the first segment of a Borderlands run, this tweak will save your life. Although, if you like the opening song ([http://www.youtube.com/watch?v=5t99bpilCKw which is really dope]) and don't mind messing with your sanity, it's up to you!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Disable Mouse Smoothing'''&lt;br /&gt;
**Personal preference.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Enable Drop Weapon Key'''&lt;br /&gt;
**This is what makes a single-segment run of Borderlands consistenly possible. What input to use as your drop weapon key is a personal preference, but I (jayTOH) recommend using &amp;quot;Q&amp;quot; if using a standard QWERTY keyboard setup. Easy to drop and pick up if you use &amp;quot;E&amp;quot; as your use input.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Make Crouch Momentary'''&lt;br /&gt;
**Again, a personal preference. Toggle crouch is a blasphemy =o&lt;/div&gt;</summary>
		<author><name>JayTOH</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/Borderlands/General_Tips</id>
		<title>Borderlands/General Tips</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Borderlands/General_Tips"/>
				<updated>2013-08-31T02:13:58Z</updated>
		
		<summary type="html">&lt;p&gt;JayTOH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*Use your scope! Scopes in the game don't guarantee 100% accuracy, but they do tighten the spread of your weapons. Sledge's Shotgun has insane spread due to having 0 accuracy, but looking down the sights will still result in a tighter pattern.&lt;br /&gt;
*Be aware of your shield, health, and enemies when drop reloading. You do NOT want to die before you pick your gun back (and it happens far too often).&lt;br /&gt;
*Always keep an eye on your Phasewalk skill and when it recharges. Remember - it's not just a tool to get from point A to B faster; during enemy encounters, utilizing it can save your butt.&lt;br /&gt;
*On that note, be aware of where your Phasewalk will end - you create a small explosion when you exit that's strong enough to set off explosive barrels. You definitely do not want to kill yourself when no enemies are around.&lt;br /&gt;
*Use medkits! They're cheap, take only a few seconds to buy many, and will help you survive tough situations. It takes 10 seconds for the medkit to finish healing, so when stringing together heals for constant healing over time, watch your timer or health regen.&lt;br /&gt;
*If you make a mistake and drop Sledge's Shotgun into an abyss, either: die and savewarp while in the purple warp, or go back to Headstone Mine and kill Sledge again for another Sledge's Shotgun. Although it takes a few minutes to kill Sledge again, keep in mind that your run is NOT over if you somehow lose your shotgun.&lt;br /&gt;
*Mash that sprint key. A lot of things will make you stop running in Borderlands (gunfire, (invisible) steps, etc.), and walking is illegal in speedrunning in most cases.&lt;br /&gt;
*When spawning a car, you can use the arrow and enter keys to spawn and teleport into the driver seat instead of clicking each individual option.&lt;/div&gt;</summary>
		<author><name>JayTOH</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/Borderlands/any%25ss</id>
		<title>Borderlands/any%ss</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Borderlands/any%25ss"/>
				<updated>2013-08-30T07:30:26Z</updated>
		
		<summary type="html">&lt;p&gt;JayTOH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Current Fastest Time =&lt;br /&gt;
{{#ev:youtube|8_ZDzLVllaQ}}&amp;lt;br /&amp;gt;&lt;br /&gt;
2:34:29.32 &amp;quot;real&amp;quot; time (2:10:36 in-game time) by jayTOH&amp;lt;br /&amp;gt;&lt;br /&gt;
[Note: For this run, &amp;quot;'real' time&amp;quot; starts after selecting &amp;quot;New Character&amp;quot; from the menu and ends two seconds after the Destroyer is killed. Because loading times in Borderlands are based on the individual's PC specs, this &amp;quot;real&amp;quot; time should not be taken as officially accurate.]&amp;lt;br /&amp;gt;&lt;br /&gt;
= PC Only Notes =&lt;br /&gt;
&amp;lt;doc id=&amp;quot;1SyLinQIginFWDG8FeUc6ZFdJ7kRu8FJLW9LKXlgVM5w&amp;quot; type=&amp;quot;file&amp;quot; width=&amp;quot;1024&amp;quot; height=&amp;quot;720&amp;quot; /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
= What's In Here Challenge =&lt;br /&gt;
{{#ev:youtube|zKFWHRBu1Ik}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Orbit Achieved Challenge =&lt;br /&gt;
{{#ev:youtube|FDPzOOAGc8c}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Conveyor Of Death Challenge =&lt;br /&gt;
{{#ev:youtube|FSUZ6mrtJz4}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Sledge Fight Strats =&lt;br /&gt;
{{#ev:youtube|sv1n8B_vZ1I}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Driving to Krom =&lt;br /&gt;
{{#ev:youtube|n-fYVtie278}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>JayTOH</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/Borderlands/any%25ss</id>
		<title>Borderlands/any%ss</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Borderlands/any%25ss"/>
				<updated>2013-08-29T18:46:11Z</updated>
		
		<summary type="html">&lt;p&gt;JayTOH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Current Fastest Time =&lt;br /&gt;
{{#ev:youtube|8_ZDzLVllaQ}}&amp;lt;br /&amp;gt;&lt;br /&gt;
2:34:29.32 &amp;quot;real&amp;quot; time (2:10:36 in-game time) by jayTOH&amp;lt;br /&amp;gt;&lt;br /&gt;
[Note: For this run, &amp;quot;'real' time&amp;quot; starts after selecting &amp;quot;New Character&amp;quot; from the menu and ends two seconds after the Destroyer is killed. Because loading times in Borderlands are based on the individual's PC specs, this &amp;quot;real&amp;quot; time should not be taken as officially accurate.]&amp;lt;br /&amp;gt;&lt;br /&gt;
= PC Only Notes =&lt;br /&gt;
&amp;lt;doc id=&amp;quot;1SyLinQIginFWDG8FeUc6ZFdJ7kRu8FJLW9LKXlgVM5w&amp;quot; type=&amp;quot;file&amp;quot; width=&amp;quot;1024&amp;quot; height=&amp;quot;720&amp;quot; /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
= What's In Here Challenge =&lt;br /&gt;
{{#ev:youtube|zKFWHRBu1Ik}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Orbit Achieved Challenge =&lt;br /&gt;
{{#ev:youtube|FDPzOOAGc8c}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Sledge Fight Strats =&lt;br /&gt;
{{#ev:youtube|sv1n8B_vZ1I}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Driving to Krom =&lt;br /&gt;
{{#ev:youtube|n-fYVtie278}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>JayTOH</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/Borderlands/any%25ss</id>
		<title>Borderlands/any%ss</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Borderlands/any%25ss"/>
				<updated>2013-08-28T06:48:23Z</updated>
		
		<summary type="html">&lt;p&gt;JayTOH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Current Fastest Time =&lt;br /&gt;
{{#ev:youtube|8_ZDzLVllaQ}}&amp;lt;br /&amp;gt;&lt;br /&gt;
2:34:29.32 &amp;quot;real&amp;quot; time (2:10:36 in-game time) by jayTOH&amp;lt;br /&amp;gt;&lt;br /&gt;
[Note: For this run, &amp;quot;'real' time&amp;quot; starts after selecting &amp;quot;New Character&amp;quot; from the menu and ends two seconds after the Destroyer is killed. Because loading times in Borderlands are based on the individual's PC specs, this &amp;quot;real&amp;quot; time should not be taken as officially accurate.]&amp;lt;br /&amp;gt;&lt;br /&gt;
= PC Only Notes =&lt;br /&gt;
&amp;lt;doc id=&amp;quot;1SyLinQIginFWDG8FeUc6ZFdJ7kRu8FJLW9LKXlgVM5w&amp;quot; type=&amp;quot;file&amp;quot; width=&amp;quot;1024&amp;quot; height=&amp;quot;720&amp;quot; /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
= What's In Here Challenge =&lt;br /&gt;
{{#ev:youtube|zKFWHRBu1Ik}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Orbit Achieved Challenge =&lt;br /&gt;
{{#ev:youtube|FDPzOOAGc8c}}&lt;/div&gt;</summary>
		<author><name>JayTOH</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/Borderlands/General_Tips</id>
		<title>Borderlands/General Tips</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Borderlands/General_Tips"/>
				<updated>2013-08-28T06:25:47Z</updated>
		
		<summary type="html">&lt;p&gt;JayTOH: Created page with &amp;quot;*Be aware of your shield, health, and enemies when drop reloading. You do NOT want to die before you pick your gun back (and it happens far too often). *Always keep an eye on ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*Be aware of your shield, health, and enemies when drop reloading. You do NOT want to die before you pick your gun back (and it happens far too often).&lt;br /&gt;
*Always keep an eye on your Phasewalk skill and when it recharges. Remember - it's not just a tool to get from point A to B faster; during enemy encounters, utilizing it can save your butt.&lt;br /&gt;
*On that note, be aware of where your Phasewalk will end - you create a small explosion when you exit that's strong enough to set off explosive barrels. You definitely do not want to kill yourself when no enemies are around.&lt;br /&gt;
*Use medkits! They're cheap, take only a few seconds to buy many, and will help you survive tough situations. It takes 10 seconds for the medkit to finish healing, so when stringing together heals for constant healing over time, watch your timer or health regen.&lt;br /&gt;
*If you make a mistake and drop Sledge's Shotgun into an abyss, either: die and savewarp while in the purple warp, or go back to Headstone Mine and kill Sledge again for another Sledge's Shotgun. Although it takes a few minutes to kill Sledge again, keep in mind that your run is NOT over if you somehow lose your shotgun.&lt;br /&gt;
*Mash that sprint key. A lot of things will make you stop running in Borderlands (gunfire, (invisible) steps, etc.), and walking is illegal in speedrunning in most cases.&lt;br /&gt;
*When spawning a car, you can use the arrow and enter keys to spawn and teleport into the driver seat instead of clicking each individual option.&lt;/div&gt;</summary>
		<author><name>JayTOH</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/Borderlands</id>
		<title>Borderlands</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Borderlands"/>
				<updated>2013-08-28T06:00:13Z</updated>
		
		<summary type="html">&lt;p&gt;JayTOH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Games]]&lt;br /&gt;
[[Category:PC]]&lt;br /&gt;
[[Category:Xbox 360]]&lt;br /&gt;
[[Category:PlayStation 3]]&lt;br /&gt;
&lt;br /&gt;
Borderlands is a first person shooter with RPG elements.  &lt;br /&gt;
&lt;br /&gt;
= Categories =&lt;br /&gt;
[[Borderlands/any%seg|Any% Segmented]] - Do whatever it takes to beat the game as fast as possible&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Borderlands/any%ss|Any% Single Segment]] - Do whatever it takes to beat the game as fast as possible in one sitting&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Borderlands/100%seg|100% Segmented]] - Complete all quests&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Borderlands/100%ss|100% Single Segment]] - Complete all quests in one sitting&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Additional Information =&lt;br /&gt;
[[Borderlands/Game Mechanics and Glitches|Game Mechanics and Glitches]] - Some explanations about how the game works, specific techniques, and glitches &amp;lt;br /&amp;gt;&lt;br /&gt;
[[Borderlands/Additional Resources|Additional Resources]] - Links to other helpful resources &amp;lt;br /&amp;gt;&lt;br /&gt;
[[Borderlands/General Tips|General Tips]] - Useful tips to help level up your Borderlands speedrunning skills&lt;/div&gt;</summary>
		<author><name>JayTOH</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/Borderlands/Game_Mechanics_and_Glitches</id>
		<title>Borderlands/Game Mechanics and Glitches</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Borderlands/Game_Mechanics_and_Glitches"/>
				<updated>2013-08-16T23:24:06Z</updated>
		
		<summary type="html">&lt;p&gt;JayTOH: Created page with &amp;quot;= Config File Tweaks =  Please refer to the [http://forums.gearboxsoftware.com/showthread.php?t=79043 Borderlands PC Tweaks thread] on the official [http://forums.gearboxsoftw...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Config File Tweaks =&lt;br /&gt;
&lt;br /&gt;
Please refer to the [http://forums.gearboxsoftware.com/showthread.php?t=79043 Borderlands PC Tweaks thread] on the official [http://forums.gearboxsoftware.com/ Gearbox Software forums] for steps on where to find your config files and how to tweak it up. Contact a higher-up of SDA if you have questions on tweaks not in the following list.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Recommended (and &amp;quot;SDA Legal&amp;quot;) Tweaks ==&lt;br /&gt;
&lt;br /&gt;
*'''Disable the Startup Movies'''&lt;br /&gt;
**Cuts down on the time it takes to open Borderlands up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Disable Intro Sequence'''&lt;br /&gt;
**When attempting the first segment of a Borderlands run, this tweak will save your life. Although, if you like the opening song ([http://www.youtube.com/watch?v=5t99bpilCKw which is really dope]) and don't mind messing with your sanity, it's up to you!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Disable Mouse Smoothing'''&lt;br /&gt;
**Personal preference.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Enable Drop Weapon Key'''&lt;br /&gt;
**This is what makes a single-segment run of Borderlands consistenly possible. What input to use as your drop weapon key is a personal preference, but I (jayTOH) recommend using &amp;quot;Q&amp;quot; if using a standard QWERTY keyboard setup. Easy to drop and pick up if you use &amp;quot;E&amp;quot; as your use input.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Make Crouch Momentary'''&lt;br /&gt;
**Again, a personal preference. Toggle crouch is a blasphemy =o&lt;/div&gt;</summary>
		<author><name>JayTOH</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/Borderlands/any%25ss</id>
		<title>Borderlands/any%ss</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Borderlands/any%25ss"/>
				<updated>2013-08-10T07:20:24Z</updated>
		
		<summary type="html">&lt;p&gt;JayTOH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Current Fastest Time =&lt;br /&gt;
{{#ev:youtube|8_ZDzLVllaQ}}&amp;lt;br /&amp;gt;&lt;br /&gt;
2:34:29.32 &amp;quot;real&amp;quot; time (2:10:36 in-game time) by jayTOH&amp;lt;br /&amp;gt;&lt;br /&gt;
[Note: For this run, &amp;quot;'real' time&amp;quot; starts after selecting &amp;quot;New Character&amp;quot; from the menu and ends two seconds after the Destroyer is killed. Because loading times in Borderlands are based on the individual's PC specs, this &amp;quot;real&amp;quot; time should not be taken as officially accurate.]&amp;lt;br /&amp;gt;&lt;br /&gt;
= PC Only Notes =&lt;br /&gt;
&amp;lt;doc id=&amp;quot;1SyLinQIginFWDG8FeUc6ZFdJ7kRu8FJLW9LKXlgVM5w&amp;quot; type=&amp;quot;file&amp;quot; width=&amp;quot;1024&amp;quot; height=&amp;quot;720&amp;quot; /&amp;gt;&lt;/div&gt;</summary>
		<author><name>JayTOH</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/Borderlands/any%25ss</id>
		<title>Borderlands/any%ss</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Borderlands/any%25ss"/>
				<updated>2013-08-04T09:47:20Z</updated>
		
		<summary type="html">&lt;p&gt;JayTOH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Current Fastest Time =&lt;br /&gt;
{{#ev:youtube|8_ZDzLVllaQ}}&amp;lt;br /&amp;gt;&lt;br /&gt;
2:34:29.32 &amp;quot;real&amp;quot; time (2:10:36 in-game time) by jayTOH&amp;lt;br /&amp;gt;&lt;br /&gt;
[Note: For this run, &amp;quot;'real' time&amp;quot; starts after selecting &amp;quot;New Character&amp;quot; from the menu and ends two seconds after the Destroyer is killed]&amp;lt;br /&amp;gt;&lt;br /&gt;
= PC Only Notes =&lt;br /&gt;
&amp;lt;doc id=&amp;quot;1SyLinQIginFWDG8FeUc6ZFdJ7kRu8FJLW9LKXlgVM5w&amp;quot; type=&amp;quot;file&amp;quot; width=&amp;quot;1024&amp;quot; height=&amp;quot;720&amp;quot; /&amp;gt;&lt;/div&gt;</summary>
		<author><name>JayTOH</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/Borderlands/any%25ss</id>
		<title>Borderlands/any%ss</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Borderlands/any%25ss"/>
				<updated>2013-08-04T09:44:06Z</updated>
		
		<summary type="html">&lt;p&gt;JayTOH: Created page with &amp;quot;= Current Fastest Time = {{#ev:youtube|8_ZDzLVllaQ}}&amp;lt;br /&amp;gt; 2:34:29.32 &amp;quot;real&amp;quot; time (2:10:36 in-game time) by jayTOH&amp;lt;br /&amp;gt; [Note: For this run, &amp;quot;'real' time&amp;quot; starts after select...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Current Fastest Time =&lt;br /&gt;
{{#ev:youtube|8_ZDzLVllaQ}}&amp;lt;br /&amp;gt;&lt;br /&gt;
2:34:29.32 &amp;quot;real&amp;quot; time (2:10:36 in-game time) by jayTOH&amp;lt;br /&amp;gt;&lt;br /&gt;
[Note: For this run, &amp;quot;'real' time&amp;quot; starts after selecting &amp;quot;New Character&amp;quot; from the menu and ends two seconds after the Destroyer is killed]&lt;br /&gt;
= woah =&lt;br /&gt;
&amp;lt;doc id=&amp;quot;1SyLinQIginFWDG8FeUc6ZFdJ7kRu8FJLW9LKXlgVM5w&amp;quot; type=&amp;quot;file&amp;quot;/&amp;gt;&lt;/div&gt;</summary>
		<author><name>JayTOH</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/Borderlands</id>
		<title>Borderlands</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Borderlands"/>
				<updated>2013-08-04T09:08:54Z</updated>
		
		<summary type="html">&lt;p&gt;JayTOH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Games]]&lt;br /&gt;
[[Category:PC]]&lt;br /&gt;
[[Category:Xbox 360]]&lt;br /&gt;
[[Category:PlayStation 3]]&lt;br /&gt;
&lt;br /&gt;
Borderlands is a first person shooter with RPG elements.  &lt;br /&gt;
&lt;br /&gt;
= Categories =&lt;br /&gt;
[[Borderlands/any%seg|Any% Segmented]] - Do whatever it takes to beat the game as fast as possible&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Borderlands/any%ss|Any% Single Segment]] - Do whatever it takes to beat the game as fast as possible in one sitting&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Borderlands/100%seg|100% Segmented]] - Complete all quests&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Borderlands/100%ss|100% Single Segment]] - Complete all quests in one sitting&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Additional Information =&lt;br /&gt;
[[Borderlands/Game Mechanics and Glitches|Game Mechanics and Glitches]] - Some explanations about how the game works, specific techniques, and glitches &amp;lt;br /&amp;gt;&lt;br /&gt;
[[Borderlands/Additional Resources|Additional Resources]] - Links to other helpful resources&lt;/div&gt;</summary>
		<author><name>JayTOH</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/Borderlands</id>
		<title>Borderlands</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Borderlands"/>
				<updated>2013-07-31T08:33:34Z</updated>
		
		<summary type="html">&lt;p&gt;JayTOH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Games]]&lt;br /&gt;
[[Category:PC]]&lt;br /&gt;
[[Category:Xbox 360]]&lt;br /&gt;
[[Category:PlayStation 3]]&lt;br /&gt;
&lt;br /&gt;
Borderlands is a first person shooter with RPG elements.  &lt;br /&gt;
&lt;br /&gt;
= Categories =&lt;br /&gt;
[[Borderlands/any%seg|Any% Segmented]] - Do whatever it takes to beat the game as fast as possible&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Borderlands/any%ss|Any% Single Segment]] - Do whatever it takes to beat the game as fast as possible in one sitting&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Borderlands/100%seg|Low% Segmented]] - Complete all quests&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Borderlands/100%ss|Low% Single Segment]] - Complete all quests in one sitting&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Additional Information =&lt;br /&gt;
[[Borderlands/Game Mechanics and Glitches|Game Mechanics and Glitches]] - Some explanations about how the game works, specific techniques, and glitches &amp;lt;br /&amp;gt;&lt;br /&gt;
[[Borderlands/Additional Resources|Additional Resources]] - Links to other helpful resources&lt;/div&gt;</summary>
		<author><name>JayTOH</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/Borderlands</id>
		<title>Borderlands</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Borderlands"/>
				<updated>2013-07-31T08:33:07Z</updated>
		
		<summary type="html">&lt;p&gt;JayTOH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Games]]&lt;br /&gt;
[[Category:PC]]&lt;br /&gt;
[[Category:Xbox 360]]&lt;br /&gt;
[[Category:PlayStation 3]]&lt;br /&gt;
&lt;br /&gt;
Borderlands is a first person shooter with RPG elements.  &lt;br /&gt;
&lt;br /&gt;
= Categories =&lt;br /&gt;
[[Borderlands/any%seg|Any% Segmented]] - Do whatever it takes to beat the game as fast as possible&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Borderlands/any%ss|Any% Single Segment]] - Do whatever it takes to beat the game as fast as possible in one sitting&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Borderlands/100%seg|Low% Segmented]] - Complete all quests&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Borderlands/100%ss|Low% Single Segment]] - Complete all quests in one sitting&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Additional Information =&lt;br /&gt;
[[Borderlands/Game Mechanics and Glitches|Game Mechanics and Glitches]] - Some explanations about how the game works, specific techniques, and glitches &amp;lt;br /&amp;gt;&lt;br /&gt;
[[Borderlands/Additional Resources|Additional Resources]] - Links to other helpful resources&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Speedrunning Tips, Tricks, and Glitches==&lt;br /&gt;
*Your car counts as an enemy.  You can use this to your advantage by destroying it and activating on-kill skills, e.g. Lilith's Intuition.&lt;br /&gt;
*You can reload a gun by unequipping and re-equipping it. Very helpful if your weapon has a slow reload rate, e.g. rocket launchers.&lt;br /&gt;
*Meleeing after shooting a weapon with a slow recovery animation, e.g. shotguns, will negate it, saving some time.  This can also be used for quick reloading as well once the ammunition is put into the weapon.&lt;/div&gt;</summary>
		<author><name>JayTOH</name></author>	</entry>

	<entry>
		<id>https://kb.speeddemosarchive.com/Borderlands</id>
		<title>Borderlands</title>
		<link rel="alternate" type="text/html" href="https://kb.speeddemosarchive.com/Borderlands"/>
				<updated>2013-03-03T06:21:35Z</updated>
		
		<summary type="html">&lt;p&gt;JayTOH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Games]]&lt;br /&gt;
[[Category:PC]]&lt;br /&gt;
[[Category:Xbox 360]]&lt;br /&gt;
[[Category:PlayStation 3]]&lt;br /&gt;
&lt;br /&gt;
Borderlands is a first person shooter with RPG elements.  A sequel is scheduled for release on September 18, 2012. jayTOH holds the record for the RTA run with a time of 2:50:11.85 (in-game 2:23:03)! He is so cool.&lt;br /&gt;
&lt;br /&gt;
== Categories ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Speedrunning Tips, Tricks, and Glitches==&lt;br /&gt;
*Your car counts as an enemy.  You can use this to your advantage by destroying it and activating on-kill skills, e.g. Lilith's Intuition.&lt;br /&gt;
*You can reload a gun by unequipping and re-equipping it. Very helpful if your weapon has a slow reload rate, e.g. rocket launchers.&lt;br /&gt;
*Meleeing after shooting a weapon with a slow recovery animation, e.g. shotguns, will negate it, saving some time.  This can also be used for quick reloading as well once the ammunition is put into the weapon.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
=== Roland (Soldier) ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Soldier Tips, Tricks, and Glitches ====&lt;br /&gt;
&lt;br /&gt;
==== Soldier Builds ====&lt;br /&gt;
&lt;br /&gt;
=== Mordecai (Hunter) ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Hunter Tips, Tricks, and Glitches ====&lt;br /&gt;
&lt;br /&gt;
==== Hunter Builds ====&lt;br /&gt;
&lt;br /&gt;
=== Brick (Brick) ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Brick Tips, Tricks, and Glitches ====&lt;br /&gt;
&lt;br /&gt;
==== Brick Builds ====&lt;br /&gt;
&lt;br /&gt;
=== Lilith (Siren) ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Siren Tips, Tricks, and Glitches ====&lt;br /&gt;
&lt;br /&gt;
==== Siren Builds ====&lt;/div&gt;</summary>
		<author><name>JayTOH</name></author>	</entry>

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